Fixed some primitives, fixed several bug on damage management for planeswalkers and battle cards, added new keywords "noloyaltydamage" and "nodefensedamage" to avoid damage remove counters,
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@@ -246,7 +246,9 @@ const char* Constants::MTGBasicAbilities[] = {
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"nonight", //It can't become night (e.g. "Angel of Eternal Dawn").
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"nodamageremoved", //Damage is not removed from card (e.g. "Patient Zero").
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"backgroundpartner", //Can choose a backgorund partner as commander (e.g. "Faceless One").
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"bottomlibrarydeath" //It goes to bottom of library after death (e.g. "Quintorius, Loremaster").
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"bottomlibrarydeath", //It goes to bottom of library after death (e.g. "Quintorius, Loremaster").
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"noloyaltydamage", //Damage does not cause loyalty counter to be removed from a Planeswalker (e.g. "Spark Rupture").
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"nodefensedamage" //Damage does not cause defense counter to be removed from a Battle.
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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