Merge branch 'master' of https://github.com/WagicProject/wagic
This commit is contained in:
@@ -1234,11 +1234,11 @@ power=2
|
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toughness=1
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[/card]
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[card]
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name=Appeal
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||||
name=Appeal // Authority
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target=creature
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auto=foreach(creature|mybattlefield) 1/1
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auto=trample
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autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(<upto:2>creature|opponentbattlefield) tap assorcery
|
||||
autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(<upto:2>creature|opponentbattlefield) tap asSorcery
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text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
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mana={G}
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type=Sorcery
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@@ -1252,6 +1252,14 @@ mana={G}{U}
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type=Instant
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[/card]
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[card]
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name=Approach of the Second Sun
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auto=if compare(oyidarocount)~morethan~0 then winGame else alteryidarocount:1 opponent && life:7 controller
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auto=@movedto(this|mygraveyard):ability$!name(Put back in your library) moveto(mylibrary) and!(shuffle)! target(Approach of the Second Sun|mygraveyard)!$ controller
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text=If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
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mana={6}{W}
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type=Sorcery
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[/card]
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[card]
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name=Aquatic Incursion
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auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2
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auto={3}{U}:target(creature[merfolk]) unblockable ueot
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@@ -2506,6 +2514,17 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Baloth Packhunter
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abilities=trample
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auto=all(other creature[Baloth Packhunter]|mybattlefield) counter(1/1,2)
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text=Trample -- When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
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mana={3}{G}
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type=Creature
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subtype=Beast
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power=3
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toughness=2
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[/card]
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[card]
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name=Band Together
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target=<upto:2>creature|myBattlefield
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auto=transforms((,newability[dynamicability<!powerstrike!> target(other creature)])) ueot
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@@ -6576,7 +6595,7 @@ power=8
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toughness=8
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[/card]
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[card]
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name=Claim
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name=Claim // Fame
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target=creature[manacost<=2]|mygraveyard
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auto=moveto(mybattlefield)
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autograveyard={1}{R}{E}:target(creature) 2/0 ueot && haste ueot assorcery
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@@ -7100,10 +7119,10 @@ mana={4}{U}{U}
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type=Instant
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[/card]
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[card]
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name=Commit
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name=Commit // Memory
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target=*[-land]
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auto=moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
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autograveyard={4}{U}{U}:moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller && moveto(exile)
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autograveyard={4}{U}{U}{E}:moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller asSorcery
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text=Put target spell or nonland permanent into its owner's library second from the top. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) each player shuffles their hand and graveyard into their library and draws seven cards
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mana={3}{U}
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type=Instant
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@@ -7157,6 +7176,15 @@ mana={2}{U}
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type=Instant
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[/card]
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[card]
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name=Compound Fracture
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target=creature
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auto=-1/-1 ueot
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auto=foreach(Compound Fracture|mygraveyard) -1/-1
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text=Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
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mana={B}
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type=Instant
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||||
[/card]
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[card]
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name=Compulsory Rest
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target=creature
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auto=cantattack
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@@ -7338,7 +7366,7 @@ power=2
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toughness=10
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[/card]
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[card]
|
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name=Consign
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name=Consign // Oblivion
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target=*[-land]
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auto=moveto(ownerhand)
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autograveyard={4}{B}{E}:ability$!reject(<2>*|myhand)!$ opponent assorcery
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||||
@@ -8271,10 +8299,10 @@ power=1
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toughness=2
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||||
[/card]
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[card]
|
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name=Cut
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name=Cut // Ribbon
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target=creature
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auto=damage:4
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autograveyard={X}{B}{B}:life:-X opponent
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autograveyard={X}{B}{B}{E}:life:-X opponent asSorcery
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text=Cut deals 4 damage to target creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.
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mana={1}{R}
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type=Sorcery
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@@ -9428,11 +9456,11 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Destined
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name=Destined // Lead
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target=creature
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auto=1/0
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auto=indestructible
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autograveyard={3}{G}:target(creature) lure && moveto(exile)
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autograveyard={3}{G}{E}:target(creature) lure asSorcery
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text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.
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mana={1}{B}
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type=Instant
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@@ -10738,7 +10766,7 @@ mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Driven
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name=Driven // Despair
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auto=all(creature|mybattlefeild) trample
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auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot
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autograveyard={1}{B}{E}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent])) ueot assorcery
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@@ -10906,9 +10934,9 @@ power=2
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toughness=2
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[/card]
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[card]
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||||
name=Dusk
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name=Dusk // Dawn
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auto=destroy all(creature[power>=3])
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autograveyard={3}{W}{W}:moveto(myhand) all(creature[power<=2]|mygraveyard) && moveto(exile)
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autograveyard={3}{W}{W}{E}:moveto(myhand) all(creature[power<=2]|mygraveyard) asSorcery
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text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.
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mana={2}{W}{W}
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type=Sorcery
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||||
@@ -11502,6 +11530,13 @@ power=1
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||||
toughness=1
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[/card]
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||||
[card]
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||||
name=Embalmer's Tools
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||||
auto={T(zombie[-tapped]|mybattlefield)}:deplete:1 target(player)
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text=Activated abilities of creature cards in your graveyard cost {1} less to activate. -- Tap an untapped Zombie you control: Target player mills a card.
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mana={2}
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type=Artifact
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||||
[/card]
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||||
[card]
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||||
name=Embercleave
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||||
abilities=flash
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||||
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
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||||
@@ -12787,10 +12822,10 @@ power=1
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||||
toughness=1
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[/card]
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||||
[card]
|
||||
name=Farm
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||||
name=Farm // Market
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||||
target=creature[attacking;blocking]
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||||
auto=destroy
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autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever
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autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever asSorcery
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text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
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mana={2}{W}
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type=Instant
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||||
@@ -16677,7 +16712,7 @@ power=8
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||||
toughness=8
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[/card]
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||||
[card]
|
||||
name=Grind
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||||
name=Grind // Dust
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target=<upto:2>creature
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auto=counter(-1/-1,1)
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autograveyard={3}{W}{E}:target(<anyamount>creature[counter{-1/-1}]) moveto(exile) assorcery
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@@ -17039,6 +17074,16 @@ text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life:
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type=Legendary Land
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||||
[/card]
|
||||
[card]
|
||||
name=Hallowed Priest
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||||
auto=@lifeof(player):counter(1/1,1)
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||||
text=Whenever you gain life, put a +1/+1 counter on Hallowed Priest
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mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=1
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||||
toughness=1
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||||
[/card]
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||||
[card]
|
||||
name=Hammer Dropper
|
||||
abilities=mentor
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auto=@combat(attacking) source(this) restriction{compare(p)~lessthan~1}:counter(1/1,1) target(other creature[attacking;power<=-1]|myBattlefield)
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@@ -17259,6 +17304,14 @@ mana={1}{R}
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type=Instant
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||||
[/card]
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||||
[card]
|
||||
name=Harvest Season
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||||
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:type:creature[tapped]:mybattlefield>land[basic]|myLibrary)
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auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:type:creature[tapped]:mybattlefield>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
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text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.
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||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
[/card]
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||||
[card]
|
||||
name=Hashep Oasis
|
||||
auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery
|
||||
auto={T}:Add{1}
|
||||
@@ -17533,9 +17586,9 @@ mana={2}{R}{W}
|
||||
type=Instant
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||||
[/card]
|
||||
[card]
|
||||
name=Heaven
|
||||
name=Heaven // Earth
|
||||
auto=damage:X all(creature[flying])
|
||||
autograveyard={X}{R}{R}:damage:X all(creature[-flying])
|
||||
autograveyard={X}{R}{R}{E}:damage:X all(creature[-flying]) asSorcery
|
||||
text=Heaven deals X damage to each creature with flying. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
|
||||
mana={X}{G}
|
||||
type=Instant
|
||||
@@ -19778,17 +19831,16 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Insult
|
||||
name=Insult // Injury
|
||||
auto=@damaged(creature,player) from(*|mybattlefield) once:damage:thatmuch all(trigger[to])
|
||||
auto=@damaged(creature,player) from(*|mystack) once:damage:thatmuch all(trigger[to])
|
||||
autograveyard={2}{R}:damage:2 target(creature) && transforms((,newability[damage:2 controller])) ueot && moveto(exile)
|
||||
autograveyard={2}{R}{E}:damage:2 target(creature) && transforms((,newability[damage:2 controller])) ueot asSorcery
|
||||
text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player.
|
||||
mana={2}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Intellectual Offering
|
||||
#wagic only supports single opponent
|
||||
auto=draw:3 all(player)
|
||||
auto=untap all(*[-land])
|
||||
text=Choose an opponent. You and that player each draw three cards. -- Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
|
||||
@@ -21952,7 +22004,7 @@ power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Leave
|
||||
name=Leave // Chance
|
||||
target=<anyamount>*|mybattlefield
|
||||
auto=moveto(myhand)
|
||||
autograveyard={3}{R}{E}:target(<anyamount>*|myhand) reject && teach(*) draw:1 controller assorcery
|
||||
@@ -23679,6 +23731,15 @@ mana={X}{G}{W}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Mardu Outrider
|
||||
text=As an additional cost to cast this spell, discard a card.
|
||||
mana={1}{B}{B}{D(*|myhand)}
|
||||
type=Creature
|
||||
subtype=Orc Warrior
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Marit Lage's Slumber
|
||||
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
||||
auto=@movedTo(*[snow]|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
||||
@@ -25065,9 +25126,9 @@ power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Mouth
|
||||
name=Mouth // Feed
|
||||
auto=token(Hippo,creature Hippo,3/3,green)
|
||||
autograveyard={3}{G}:foreach(creature[power>=3]|mybattlefield) draw:1 controller && moveto(exile)
|
||||
autograveyard={3}{G}{E}:foreach(creature[power>=3]|mybattlefield) draw:1 controller asSorcery
|
||||
text=Create a 3/3 green Hippo creature token. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
@@ -25929,10 +25990,10 @@ mana={1}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Never
|
||||
name=Never // Return
|
||||
target=creature,planeswalker
|
||||
auto=destroy
|
||||
autograveyard={3}{B}:moveto(exile) target(*|graveyard) && token(Zombie,creature Zombie,2/2,black) && moveto(exile)
|
||||
autograveyard={3}{B}{E}:moveto(exile) target(*|graveyard) && token(Zombie,creature Zombie,2/2,black) asSorcery
|
||||
text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
|
||||
mana={1}{B}{B}
|
||||
type=Sorcery
|
||||
@@ -27190,10 +27251,10 @@ power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Onward
|
||||
name=Onward // Victory
|
||||
target=creature
|
||||
auto=power/0
|
||||
autograveyard={2}{W}:target(creature) double strike && moveto(exile)
|
||||
autograveyard={2}{W}{E}:target(creature) double strike asSorcery
|
||||
text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
@@ -29087,12 +29148,12 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Prepare
|
||||
name=Prepare // Fight
|
||||
target=creature
|
||||
auto=untap
|
||||
auto=lifelink
|
||||
auto=2/2
|
||||
autograveyard={3}{G}:target(creature) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot && moveto(exile)
|
||||
autograveyard={3}{G}{E}:target(creature) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot asSorcery
|
||||
text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
|
||||
mana={1}{W}
|
||||
type=Instant
|
||||
@@ -30051,9 +30112,9 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Rags
|
||||
name=Rags // Riches
|
||||
auto=all(creature) -2/-2 ueot
|
||||
autograveyard={5}{U}{U}:ability$!moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent && moveto(exile)
|
||||
autograveyard={5}{U}{U}{E}:ability$!moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent asSorcery
|
||||
text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures.
|
||||
mana={2}{B}{B}
|
||||
type=Sorcery
|
||||
@@ -30737,7 +30798,7 @@ power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Reason
|
||||
name=Reason // Believe
|
||||
auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(<upto:3>*|mygraveyard)])) ueot
|
||||
autograveyard={4}{G}{E}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery
|
||||
text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
|
||||
@@ -30841,10 +30902,10 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Reduce
|
||||
name=Reduce // Rubble
|
||||
target=*|stack
|
||||
auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever restriction{type(*|stack)~morethan~0}
|
||||
autograveyard={2}{R}:target(<upto:3>land) freeze && moveto(exile)
|
||||
autograveyard={2}{R}{E}:target(<upto:3>land) freeze asSorcery
|
||||
text=Counter target spell unless its controller pays {3}. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
|
||||
mana={2}{U}
|
||||
type=Instant
|
||||
@@ -30860,7 +30921,7 @@ power=0
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Refuse
|
||||
name=Refuse // Cooperate
|
||||
target=*|stack
|
||||
auto=damage:manacost
|
||||
autograveyard={2}{U}{E}:castcard(noevent) target(*|stack)
|
||||
@@ -32609,6 +32670,13 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sacred Excavation
|
||||
auto=moveTo(myhand) target(<2>*[__cycling__]|myGraveyard)
|
||||
text=Return up to two target cards with cycling from your graveyard to your hand.
|
||||
mana={3}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Sacred Ground
|
||||
auto=@movedto(land|mygraveyard) from(myBattlefield):all(trigger[to]) moveto(mybattlefield)
|
||||
text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
|
||||
@@ -34424,6 +34492,13 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadow of the Grave
|
||||
auto=moveto(myhand) all(*[fresh]|mygraveyard)
|
||||
text=Return to your hand all cards in your graveyard that you cycled or discarded this turn.
|
||||
mana={1}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadowspear
|
||||
auto={2}:equip
|
||||
auto=teach(creature) 1/1
|
||||
@@ -37538,9 +37613,9 @@ mana={4}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Spring
|
||||
name=Spring // Mind
|
||||
auto=moveto(mybattlefield) target(basic|mylibrary) && tap
|
||||
autograveyard={4}{U}{U}:draw:2 controller && moveto(exile)
|
||||
autograveyard={4}{U}{U}{E}:draw:2 controller
|
||||
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards.
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
@@ -37834,9 +37909,9 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Start
|
||||
name=Start // Finish
|
||||
auto=token(Warrior,creature Warrior,1/1,white,vigilance)*2
|
||||
autograveyard={2}{B}{S(creature|mybattlefield)}:destroy target(creature) && moveto(exile)
|
||||
autograveyard={2}{B}{E}{S(creature|mybattlefield)}:destroy target(creature) asSorcery
|
||||
text=Create two 1/1 white Warrior creature tokens with vigilance. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature.
|
||||
mana={2}{W}
|
||||
type=Instant
|
||||
@@ -38472,7 +38547,7 @@ mana={5}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Struggle
|
||||
name=Struggle // Survive
|
||||
target=creature
|
||||
auto=foreach(land|mybattlefield) damage:1
|
||||
autograveyard={1}{G}{E}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery
|
||||
@@ -41078,6 +41153,16 @@ type=Summon
|
||||
subtype=Legend
|
||||
[/card]
|
||||
[card]
|
||||
name=Tin Street Cadet
|
||||
auto=@combat(blocked) source(this):token(Goblin,Creature Goblin,1/1,red)
|
||||
text=Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
|
||||
mana={R}
|
||||
type=Creature
|
||||
subtype=Goblin
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Tin Street Dodger
|
||||
abilities=haste
|
||||
auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])]))
|
||||
@@ -41912,6 +41997,16 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Trueheart Duelist
|
||||
autograveyard={2}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
||||
text=Trueheart Duelist can block an additional creature each combat. -- Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Trueheart Twins
|
||||
auto=@exerted(creature|myBattlefield):all(creature|mybattlefield) 1/0 ueot
|
||||
auto=@combat(attacking) source(this):may exert
|
||||
@@ -42830,6 +42925,22 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Uro, Titan of Nature's Wrath
|
||||
other={G}{G}{U}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)} name(Escape)
|
||||
auto=ifnot paid(alternative) then sacrifice
|
||||
auto=life:3 controller && draw:1 controller
|
||||
auto=may moveto(mybattlefield) target(land|myhand)
|
||||
auto=@combat(attacking) source(this):life:3 controller && draw:1 controller
|
||||
auto=@combat(attacking) source(this):may moveto(mybattlefield) target(land|myhand)
|
||||
autograveyard={G}{G}{U}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:activate castcard(alternative)
|
||||
text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape— {G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
||||
mana={1}{G}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Elder Giant
|
||||
power=6
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Ursine Champion
|
||||
auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1
|
||||
text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn.
|
||||
@@ -43856,6 +43967,17 @@ power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Vizier of Deferment
|
||||
abilities=flash
|
||||
auto=may (blink)ueot target(creature[attacking;blocking])
|
||||
text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Vizier of Many Faces
|
||||
auto=may copy notatarget(creature)
|
||||
autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery
|
||||
@@ -43867,6 +43989,16 @@ power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Vizier of Remedies
|
||||
auto=@counteradded(-1/-1) from(creature|myBattlefield):counter(-1/-1,-1) all(trigger[from]) limit:1
|
||||
text=If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Vizier of Tumbling Sands
|
||||
auto={T}:untap target(other *|mybattlefield)
|
||||
autohand=__CYCLING__({1}{U})
|
||||
|
||||
Reference in New Issue
Block a user