J :
* Remove crap.
This commit is contained in:
@@ -3,25 +3,9 @@
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#include "../include/GameOptions.h"
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#include "../include/GameOptions.h"
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#include "../include/CardEffect.h"
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#include "../include/CardEffect.h"
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PIXEL_TYPE CardEffect::surface[] = {};
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CardEffect::CardEffect(CardGui* target) : target(target)
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CardEffect::CardEffect()
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{
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{
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backTexture = GameApp::CommonRes->GetQuad("back")->mTex;
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backThumbTexture = GameApp::CommonRes->GetQuad("back_thumb")->mTex;
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for (int i = sizeof(palette)/sizeof(palette[0]) - 1; i >= 0; --i)
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{
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sineTable1[i] = 127 + 127 * sinf(2*M_PI*((float)i)/256.0) * sinf(2*M_PI*((float)i)/256.0);
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sineTable2[i] = 127 + 127 * sinf(M_PI * sinf(2*M_PI*((float)i)/256.0));
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palette[i] = ARGB(((unsigned char)(191 + 64 * (sinf(M_PI*sinf(2*M_PI*((float)i)/256.0)/2)))),
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0,
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(unsigned char)(200 * (0.5 + sinf(2*M_PI*((float)i)/256.0)/2) * (0.5 + sinf(2*M_PI*((float)i)/256.0)/2)),
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(unsigned char)(200 * (0.5 + sinf(2*M_PI*((float)i)/256.0)/2))
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);
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}
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}
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}
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CardEffect::~CardEffect()
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CardEffect::~CardEffect()
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@@ -29,34 +13,7 @@ CardEffect::~CardEffect()
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}
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}
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void CardEffect::UpdateSmall(float dt)
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void CardEffect::Render()
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{
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{
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if (!GameOptions::GetInstance()->values[OPTIONS_PLASMAEFFECT].getIntValue()) return;
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// std::cout << "Rendering effect" << std::endl;
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static float t = 0;
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t += 3*dt;
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unsigned char c = (unsigned char)(5*t);
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for (int j = MTG_MINIIMAGE_HEIGHT - 1; j >= 0; --j)
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for (int i = MTG_MINIIMAGE_WIDTH - 1; i >= 0; --i)
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{
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unsigned int r = c + sineTable1[0xFF & (c + i*2)] + sineTable1[0xFF & ((j+i)*sineTable1[c]/128)];
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r %= 255;
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surface[MTG_MINIIMAGE_WIDTH*j+i] = palette[r];
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}
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backThumbTexture->UpdateBits(0, 0, MTG_MINIIMAGE_WIDTH, MTG_MINIIMAGE_HEIGHT, surface);
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}
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void CardEffect::UpdateBig(float dt)
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{
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if (!GameOptions::GetInstance()->values[OPTIONS_PLASMAEFFECT].getIntValue()) return;
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static float t = 0;
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t += 3*dt;
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unsigned char c = (unsigned char)(9*t);
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for (int j = MTG_IMAGE_HEIGHT - 1; j >= 0; --j)
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for (int i = MTG_IMAGE_WIDTH - 1; i >= 0; --i)
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{
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unsigned int r = 2*c + sineTable2[0xFF & (i/2+j/2)] + sineTable1[0xFF & (j/2*(j/3+sineTable2[c])/256)];
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r %= 255;
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surface[MTG_IMAGE_WIDTH*j+i] = palette[r];
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}
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backTexture->UpdateBits(0, 0, MTG_IMAGE_WIDTH, MTG_IMAGE_HEIGHT, surface);
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}
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}
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