Fixed code trying to make the 2 Players mode work better.

This commit is contained in:
Vittorio Alfieri
2021-01-03 01:07:18 +01:00
parent 0d31ec5b21
commit 21b5308420
5 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -82,7 +82,7 @@ OBJS += objs/TestSuiteAI.o
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I/usr/include/boost -I../../JGE/src/zipFS
LIBDIR = -L../../JGE/lib/linux -L../../JGE -L/usr/X11/lib
LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lhgetools -lGL -lGLU -lX11 -lpthread $(FMOD)
CFLAGS = $(INCDIR) -DLINUX -DUSE_PRECOMPILED_HEADERS=1 -DTIXML_USE_STL -Wno-nonnull-compare
CFLAGS = $(INCDIR) -DLINUX -DNETWORK_SUPPORT -DUSE_PRECOMPILED_HEADERS=1 -DTIXML_USE_STL -Wno-nonnull-compare
ASFLAGS = $(CXXFLAGS)
@@ -93,7 +93,7 @@ OBJS += objs/TestSuiteAI.o
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS
LIBDIR = -L../../JGE/lib/linux -L../../JGE -L/usr/X11/lib -L../../Boost/lib
LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lhgetools -lGL -lGLU -lX11 -lboost_thread $(FMOD)
CFLAGS = $(INCDIR) -DLINUX -DUSE_PRECOMPILED_HEADERS=1 -Wno-nonnull-compare
CFLAGS = $(INCDIR) -DLINUX -DNETWORK_SUPPORT -DUSE_PRECOMPILED_HEADERS=1 -Wno-nonnull-compare
ASFLAGS = $(CXXFLAGS)