Fixed code trying to make the 2 Players mode work better.
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@@ -82,7 +82,7 @@ OBJS += objs/TestSuiteAI.o
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INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I/usr/include/boost -I../../JGE/src/zipFS
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LIBDIR = -L../../JGE/lib/linux -L../../JGE -L/usr/X11/lib
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LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lhgetools -lGL -lGLU -lX11 -lpthread $(FMOD)
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CFLAGS = $(INCDIR) -DLINUX -DUSE_PRECOMPILED_HEADERS=1 -DTIXML_USE_STL -Wno-nonnull-compare
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CFLAGS = $(INCDIR) -DLINUX -DNETWORK_SUPPORT -DUSE_PRECOMPILED_HEADERS=1 -DTIXML_USE_STL -Wno-nonnull-compare
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ASFLAGS = $(CXXFLAGS)
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@@ -93,7 +93,7 @@ OBJS += objs/TestSuiteAI.o
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INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS
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LIBDIR = -L../../JGE/lib/linux -L../../JGE -L/usr/X11/lib -L../../Boost/lib
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LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lhgetools -lGL -lGLU -lX11 -lboost_thread $(FMOD)
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CFLAGS = $(INCDIR) -DLINUX -DUSE_PRECOMPILED_HEADERS=1 -Wno-nonnull-compare
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CFLAGS = $(INCDIR) -DLINUX -DNETWORK_SUPPORT -DUSE_PRECOMPILED_HEADERS=1 -Wno-nonnull-compare
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ASFLAGS = $(CXXFLAGS)
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