Merge pull request #870 from kevlahnota/master

Battleready token for Hanweir
This commit is contained in:
Anthony Calosa
2016-08-21 22:13:00 +08:00
committed by GitHub
2 changed files with 10 additions and 9 deletions

View File

@@ -426,6 +426,14 @@ mana={3}
type=Artifact
[/card]
[card]
name=Uba Mask
auto=replacedraw name(uba mask) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
auto=opponentreplacedraw name(uba mask) reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Unexpected Results
auto=shuffle
auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend

View File

@@ -49760,7 +49760,7 @@ toughness=2
[card]
name=Hanweir the Writhing Township
auto=meldfrom(Hanweir Battlements|Hanweir Garrison)
auto=@combat(attacking) source(this):token(Eldrazi Horror)*2
auto=@combat(attacking) source(this):token(Eldrazi Horror,Creature Eldrazi Horror,3/2,battleready)*2
abilities=haste, trample
text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.
type=Legendary Creature
@@ -66676,7 +66676,7 @@ type=Sorcery
[/card]
[card]
name=Make Mischief
auto=token(-410068)
auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(*[creature;player])])) forever )!
target=creature,player
auto=damage:1
text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player."
@@ -104095,13 +104095,6 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Soul Separator
auto={5}{t}{s}:target(creature|mygraveyard) transforms((,newability[moveto(exile)],newability[clone with(flying) addtype(spirit) set(p=1,t=1)])) forever
text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness.
mana={3}
type=Artifact
[/card]
[card]
name=Soul Shepherd
auto={W}{E(creature|mygraveyard)}:life:1
text={W}, Exile a creature card from your graveyard: You gain 1 life.