-Adding AI decks provided on the forums. Let's test them, and let me know if some of them crash the game or are just too bad
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wagic.the.homebrew@gmail.com
2009-09-22 07:41:18 +00:00
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#NAME:CD Master of Etherium
#
#DESC: "The deck that a Master of Etherium
#DESC: would (and could) assemble"
#DESC: (v1.0)
#DESC:
#DESC: Surrounded by the things I built
#DESC: my power will grow
#DESC: boundlessly
#
Master of Etherium (ALA) *4 # gets stronger with every artifact
Vedalken Archmage (MRD) *2 # draws card when summoning artifact
Ornithopter (10E)*4 # cheap artifact, later air defense
Nuisance Engine (MRD)*4 # create more cheap artifacts
Cathodion (MRD) *4 # 3-drop 3/3 creature without a down-
# side since manaburn was abolished
Sculpting Steel (10E)*4 # surprise element - might become
# another Master of Etherium - or
# just another pest ...
Steel Wall (MRD) *2 # mainly for defending
Yotian Soldier (MRD) *2 # cheap defender
Coiled Tinviper (TMP)*1 # first strike attacker
Scarecrone (EVE) *2 # brings back artifacts
Salvage Slasher (CFX)*2 # grows stronger with artifacts in
# graveyard - nice effect if opponent
# has destroyed all artifacts
Silver Myr (MRD) *4 # artifact source of blue mana (which
# is needed for the 6 Vedalken)
Island (10E) *3 # more blue mana
Seat of the Synod (MRD) *5 # 20 artifact lands for huge bonuses
Vault of Whispers (MRD) *5 # on Master of Etherium and Tolarian
Great Furnace (MRD) *5 # Academy.
Tree of Tales (MRD) *5 # Ancient Den temporarily removed due
# Ancient Den (MRD) *4 # to game bug.
Academy Ruins (TSP) *1 # brings back artifacts
Tolarian Academy (USG) *1 # Generates massive amounts of mana
# in this deck - which the AI usually
# wastes.
# Cards considered, but not included:
# Gaea's Cradle - would make the deck even strongerm but doesn't
# fit the theme.
# Glaze Fiend - buggy in 0.8.1, bonuses aren't removed at end of
# turn
#
# Cards removed from the deck:
# none