bypassTC turn off
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@@ -617,6 +617,7 @@ void GameObserver::gameStateBasedEffects()
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card->myPair->myPair = NULL;
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card->myPair = NULL;
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}
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card->bypassTC = false; //turn off bypass
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////////////////////////////////////////////////////
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//Unattach Equipments that dont have valid targets//
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////////////////////////////////////////////////////
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