Fix crash that occured when opening the editor a second time
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@@ -105,7 +105,7 @@ private:
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void setButtonState(bool state);
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bool userPressedButton();
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void RenderButtons();
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void setupView(AvailableView view);
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void setupView(AvailableView view, DeckDataWrapper *deck);
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void toggleView();
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public:
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GameStateDeckViewer(GameApp* parent);
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