count valid targets any creature
This commit is contained in:
@@ -800,6 +800,24 @@ private:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (s == "cantargetcre")// can target any creature
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
for (int j = card->controller()->opponent()->game->battlefield->nb_cards - 1; j >= 0; --j)
|
||||||
|
{
|
||||||
|
if (card->controller()->opponent()->game->battlefield->cards[j]->hasType("creature") && !card->controller()->opponent()->game->battlefield->cards[j]->protectedAgainst(card))
|
||||||
|
{
|
||||||
|
intValue += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int k = card->controller()->game->battlefield->nb_cards - 1; k >= 0; --k)
|
||||||
|
{
|
||||||
|
if (card->controller()->game->battlefield->cards[k]->hasType("creature") && !card->controller()->game->battlefield->cards[k]->protectedAgainst(card))
|
||||||
|
{
|
||||||
|
intValue += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
|
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
|
||||||
{
|
{
|
||||||
intValue = 0;
|
intValue = 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user