Uploading sets since Amonkhet until War of the spark
These are graded as borderline, each set has it's individual txt file, not integrated to the main mtg.txt to make them easier to manage, with the appropiate tools and more testing the files can be integrated. Includes standard sets(expansions) and supplemental products(masters sets, commander) since Amonkhet.
This commit is contained in:
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grade=borderline
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[card]
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name=Regna, the Redeemer
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abilities=flying
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auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary)
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auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2
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text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
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mana={5}{W}
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type=Legendary Creature
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subtype=Angel
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power=4
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toughness=4
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[/card]
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[card]
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name=Virtus the Veiled
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abilities=deathtouch
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auto=may moveto(myhand) notatarget(gorm the great|mylibrary)
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auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
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text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
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mana={2}{B}
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type=Legendary Creature
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subtype=Azra Assassin
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power=1
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toughness=1
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[/card]
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[card]
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name=Khorvath Brightflame
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abilities=flying,haste
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auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary)
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auto=lord(knight|myBattlefield) flying
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auto=lord(knight|myBattlefield) haste
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text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste.
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mana={5}{R}
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type=Legendary Creature
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subtype=Dragon
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power=3
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toughness=4
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[/card]
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[card]
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name=Sylvia Brightspear
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abilities=double strike
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auto=lord(dragon|myBattlefield) haste double strike
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auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary)
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text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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name=Toothy, Imaginary Friend
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auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary)
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auto=@drawof(player):counter(1/1)
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auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
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text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
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mana={3}{U}
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type=Legendary Creature
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subtype=Illusion
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power=1
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toughness=1
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[/card]
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[card]
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name=Blaring Recruiter
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auto=may moveto(myhand) notatarget(blaring captain|mylibrary)
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auto={2}{W}:create(warrior:creature warrior:1/1:white:)
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text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token.
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mana={3}{W}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Blaring Captain
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auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary)
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auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1
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text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
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mana={3}{B}
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type=Creature
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subtype=Azra Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Chakram Retriever
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auto=may moveto(myhand) notatarget(chakram slinger|mylibrary)
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auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature)
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text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature.
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mana={4}{U}
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type=Creature
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subtype=Elemental Hound
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power=2
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toughness=4
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[/card]
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[card]
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name=Chakram Slinger
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auto=may moveto(myhand) notatarget(chakram retriever|mylibrary)
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auto={R}{T}:damage:2 target(player)
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text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
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mana={4}{R}
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type=Creature
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subtype=Human Warrior
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power=2
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toughness=4
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[/card]
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[card]
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name=Soulblade Corrupter
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abilities=deathtouch
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auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary)
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auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot
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text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
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mana={4}{B}
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type=Creature
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subtype=Human Warrior
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power=3
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toughness=3
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[/card]
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[card]
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name=Soulblade Renewer
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auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary)
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auto=target(<upto:2>other creature|battlefield) counter(1/1)
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text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
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mana={4}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Proud Mentor
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auto=may moveto(myhand) notatarget(impetuous protege|mylibrary)
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auto={W}{T}:tap target(creature)
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text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature.
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mana={2}{W}
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type=Creature
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subtype=Human Warrior
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power=1
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toughness=1
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[/card]
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[card]
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name=Ley Weaver
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auto=may moveto(myhand) notatarget(lore weaver|mylibrary)
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auto={T}:untap <2>target(land)
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text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands.
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mana={3}{G}
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type=Creature
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subtype=Human Druid
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power=2
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toughness=2
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[/card]
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[card]
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name=Lore Weaver
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auto=may moveto(myhand) notatarget(ley weaver|mylibrary)
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auto={5}{U}{U}:draw:2 target(player)
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text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards.
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mana={3}{U}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=2
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[/card]
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[card]
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name=Arena Rector
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auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)!
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text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
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mana={3}{W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=2
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[/card]
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[card]
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name=Aurora Champion
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auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature)
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text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
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mana={2}{W}
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type=Creature
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subtype=Elf Warrior
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power=3
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toughness=2
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[/card]
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[card]
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name=Brightling
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auto={W}:vigilance ueot
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auto={W}:lifelink ueot
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auto={W}:moveTo(ownerHand)
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auto={1}:1/-1 ueot
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auto={1}:-1/1 ueot
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text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
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mana={1}{W}{W}
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type=Creature
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subtype=Shapeshifter
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power=3
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toughness=3
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[/card]
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[card]
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name=Bring Down
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target=creature[power>=4]
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auto=destroy
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text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater.
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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name=Dwarven Lightsmith
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auto=all(creature|myBattlefield) 1/1
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text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
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mana={5}{W}
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type=Creature
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subtype=Dwarf Cleric
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power=3
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toughness=4
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[/card]
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[card]
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name=Jubilant Mascot
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auto=@each my combatbegins:may pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1)
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text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
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mana={2}{W}
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type=Creature
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subtype=Homunculus
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power=1
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toughness=1
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[/card]
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[card]
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name=Play of the Game
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auto=moveto(exile) all(*[-land])
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text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents.
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mana={6}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Regna's Sanction
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auto=counter(1/1) all(creature|myBattlefield)
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auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent
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text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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name=Skystreamer
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abilities=flying
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auto=target(player) 4 life
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text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
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mana={4}{W}
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type=Creature
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subtype=Griffin
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power=3
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toughness=2
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[/card]
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[card]
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name=Together Forever
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auto=target(<upto:2>other creature|battlefield) counter(1/1)
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auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot
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text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
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mana={W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Game Plan
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auto=moveto(opponentlibrary) all(*|opponenthand)
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auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
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auto=draw:7 opponent
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auto=moveto(mylibrary) all(*|myhand)
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auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
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auto=draw:7 controller
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auto=moveto(exile) all(this)
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text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
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mana={5}{U}
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type=Sorcery
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[/card]
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[card]
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name=Huddle Up
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auto=draw:2
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auto=draw:2 target(opponent)
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text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Nimbus Champion
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abilities=flying
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auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls
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text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
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mana={5}{U}
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type=Creature
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subtype=Avatar Warrior
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power=4
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toughness=4
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[/card]
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[card]
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name=Out of Bounds
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target=*|stack
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auto=fizzle
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auto=Counter target spell
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text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell.
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mana={3}{U}
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type=Instant
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[/card]
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[card]
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name=Saltwater Stalwart
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auto=@damagefoeof(player) from(this):draw:1 target(player)
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text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
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mana={3}{U}
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type=Creature
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subtype=Merfolk Warrior
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power=2
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||||
toughness=4
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[/card]
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[card]
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name=Soaring Show-Off
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abilities=flying
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auto=draw:1
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auto=draw:1 opponent
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text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card.
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||||
mana={2}{U}
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||||
type=Creature
|
||||
subtype=Bird Warrior
|
||||
power=2
|
||||
toughness=2
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||||
[/card]
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||||
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||||
[card]
|
||||
name=Spellseeker
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||||
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary)
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||||
text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
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||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
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||||
power=1
|
||||
toughness=1
|
||||
[/card]
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||||
|
||||
[card]
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||||
name=Spellweaver Duo
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||||
auto=may target(creature[tapped]) moveto(ownerhand)
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||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
|
||||
mana={6}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
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||||
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||||
[card]
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||||
name=Archfiend of Despair
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||||
abilities=flying,nolifegainopponent
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||||
auto=@each endofturn:life:-oplifelost opponent
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||||
text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
|
||||
mana={6}{B}{B}
|
||||
type=Creature
|
||||
subtype=Demon
|
||||
power=6
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||||
toughness=6
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||||
[/card]
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||||
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||||
[card]
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||||
name=Bloodborn Scoundrels
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||||
auto=target(opponent) life:-2
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||||
auto=life:2
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||||
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
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||||
mana={5}{B}
|
||||
type=Creature
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||||
subtype=Vampire Rogue
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||||
power=4
|
||||
toughness=4
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||||
[/card]
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||||
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||||
[card]
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||||
name=Fan Favorite
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||||
auto={2}:1/1 ueot
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||||
text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
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||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
power=2
|
||||
toughness=2
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||||
[/card]
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||||
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||||
[card]
|
||||
name=Gang Up
|
||||
target=creature[power<=X]
|
||||
auto=destroy
|
||||
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
|
||||
mana={X}{B}
|
||||
type=Instant
|
||||
[/card]
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||||
|
||||
[card]
|
||||
name=Inner Demon
|
||||
target=creature
|
||||
auto=teach(creature) +2/+2
|
||||
auto=teach(creature) flying
|
||||
auto=transforms((Demon))
|
||||
auto=all(creature[-Demon]) -2/-2
|
||||
text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
|
||||
mana={2}{B}{B}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Sickle Dancer
|
||||
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot
|
||||
text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thrasher Brute
|
||||
auto=@movedTo(Warrior|mybattlefield) life:-1 opponent
|
||||
auto=@movedTo(Warrior|mybattlefield) life:1
|
||||
text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Orc Warrior
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thrilling Encore
|
||||
auto=moveTo(myBattlefield) all(creature[fresh]|graveyard)
|
||||
text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
|
||||
mana={4}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Azra Bladeseeker
|
||||
auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)!
|
||||
text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bull-Rush Bruiser
|
||||
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot
|
||||
text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Minotaur Warrior
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Lava-Field Overlord
|
||||
abilities=flying
|
||||
auto=damage:4 target(creature|opponentBattlefield)
|
||||
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
|
||||
mana={7}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Magma Hellion
|
||||
abilities=trample, haste
|
||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste
|
||||
mana={6}{R}
|
||||
type=Creature
|
||||
subtype=Hellion
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Najeela, the Blade-Blossom
|
||||
auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready)
|
||||
auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat
|
||||
text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
|
||||
mana={2}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Stadium Vendors
|
||||
auto=choice Add{R}{R}
|
||||
auto=choice Add{W}{W}
|
||||
auto=choice Add{U}{U}
|
||||
auto=choice Add{B}{B}
|
||||
auto=choice Add{G}{G}
|
||||
text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Goblin
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bramble Sovereign
|
||||
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone
|
||||
text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
subtype=Dryad
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Charging Binox
|
||||
abilities=trample
|
||||
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample
|
||||
mana={7}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=7
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=The Crowd Goes Wild
|
||||
auto=target(<upto:X>creature|battlefield) counter(1/1,1)
|
||||
auto=all(creature[counter{1/1.1}]) trample
|
||||
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn.
|
||||
mana={X}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Decorated Champion
|
||||
auto=@movedTo(other warrior|myBattlefield):counter(1/1)
|
||||
text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Elf Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Jungle Wayfinder
|
||||
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent
|
||||
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
|
||||
text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Warrior
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Azra Oddsmaker
|
||||
auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot
|
||||
text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Rushblade Commander
|
||||
auto=lord(warrior|mybattlefield) haste
|
||||
text=Warriors your team controls have haste.
|
||||
mana={B}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Vampire Charmseeker
|
||||
abilities=flying
|
||||
auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand)
|
||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
|
||||
mana={6}{U}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Victory Chimes
|
||||
auto=@each upkeep:untap
|
||||
auto={T}:target(player) add{c}
|
||||
text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bountiful Promenade
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add{W}
|
||||
text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Luxury Suite
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Morphic Pool
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Sea of Clouds
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add{U}
|
||||
text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Spire Garden
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}.
|
||||
type=Land
|
||||
[/card]
|
||||
Reference in New Issue
Block a user