diff --git a/projects/mtg/bin/Res/sets/primitives/AKH.txt b/projects/mtg/bin/Res/sets/primitives/AKH.txt new file mode 100644 index 000000000..8e6517956 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/AKH.txt @@ -0,0 +1,2501 @@ +grade=borderline +## cant code: Glorious End, Vizier of the Menagerie, Anointed Procession, Gideon's Intervention, Trueheart Duelist, Vizier of Remedies, New Perspectives, Sacred Excavation, Dispossess, Shadow of the Grave, Soulstinger, Glorious End, Harsh Mentor, Comply, Embalmer's Tools, Oracle's Vault + +## partial problems## +#Vizier of Many Faces, second clone isnt white +#Naga Vitalist cant do of any color lands produce +#Quarry Hauler cant remove same counters +#aftermath exiledeath? review card +#Gideon, Martial Paragon check later +#Liliana, Death Wielder check later +#aslongas(Desert|mybattlefield,myGraveyard) correct code for desert + +[card] +name=Angel of Sanctions +abilities=flying +auto=may (blink)forsrc target(*[-land]|opponentbattlefield) +autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] + +[card] +name=Anointed Procession +abilities=tokenizer +text=If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Anointer Priest +auto=@movedto(creature[token]|mybattlefield):life:1 controller +autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] + +[card] +name=Binding Mummy +auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature) +text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. +mana={1}{W} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] + +[card] +name=Cartouche of Solidarity +target=creature|myBattlefield +auto=1/1 +auto=first strike +auto=token(Warrior,creature Warrior,1/1,white,vigilance) +text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. +mana={W} +type=Enchantment +subtype=Aura Cartouche +[/card] + +[card] +name=Cast Out +abilities=flash +auto=blink(*[-land]|opponentbattlefield) forsrc +autohand=__CYCLING__({W}) +text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Compulsory Rest +target=creature +auto=cantattack +auto=cantblock +auto={2}{S}:life:2 +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Devoted Crop-Mate +auto=@exerted(this):moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard) +auto=@combat(attacking) source(this):may exert +text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Djeru's Resolve +target=creature +auto=untap +auto=preventalldamage to(this) +autohand=__CYCLING__({2}) +text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W} +type=Instant +[/card] + +[card] +name=Fan Bearer +auto={2}{T}:Tap target(creature) +text={2}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Zombie +power=1 +toughness=2 +[/card] + +[card] +name=Forsake the Worldly +target=artifact,enchantment +auto=moveto(exile) +autohand=__CYCLING__({2}) +text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] + +[card] +name=Gideon of the Trials +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt +auto={C(0/0,0,Loyalty)}:name(becomes 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,0,Loyalty)}:emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove +text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." +text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] + +[card] +name=Glory-Bound Initiate +auto=@exerted(this):transforms((,newability[lifelink],newability[1/3])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] + +[card] +name=Gust Walker +auto=@exerted(this):transforms((,newability[flying],newability[1/1])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=In Oketra's Name +auto=all(zombie|mybattlefield) 2/1 +auto=all(creature[-zombie]|mybattlefield) 1/1 +text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Oketra the True +abilities=double strike,indestructible +auto=aslongas(creature|mybattlefield) cantattack <4 +auto=aslongas(creature|mybattlefield) cantblock <4 +auto={3}{W}:token(Warrior,creature Warrior,1/1,white,vigilance) +text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance. +mana={3}{W} +type=Legendary Creature +subtype=God +power=3 +toughness=6 +[/card] + +[card] +name=Oketra's Attendant +abilities=flying +autohand=__CYCLING__({2}) +autograveyard={3}{W}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.) +mana={3}{W}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Protection of the Hekma +auto=@damaged(controller):life:1 +text=If a source an opponent controls would deal damage to you, prevent 1 of that damage. +mana={4}{W} +type=Enchantment +[/card] + +[card] +name=Regal Caracal +auto=lord(other cat|mybattlefield) 1/1 +auto=lord(other cat|mybattlefield) lifelink +auto=token(Cat,creature Cat,1/1,white)*2 +text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. +mana={3}{W}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] + +[card] +name=Rhet-Crop Spearmaster +auto=@exerted(this):transforms((,newability[1/0],newability[firststrike])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] + +[card] +name=Sacred Cat +abilities=lifelink +autograveyard={W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.) +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] + +[card] +name=Seraph of the Suns +abilities=flying, indestructible +text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] + +[card] +name=Sparring Mummy +auto=untap target(creature) +text=When Sparring Mummy enters the battlefield, untap target creature. +mana={3}{W} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] + +[card] +name=Supply Caravan +auto=if type(creature[tapped]|mybattlefield)~morethan~0 token(Warrior,creature Warrior,1/1,white,vigilance) +text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. +mana={4}{W} +type=Creature +subtype=Camel +power=3 +toughness=5 +[/card] + +[card] +name=Tah-Crop Elite +abilities=flying +auto=@exerted(this):all(creature|myBattlefield) 1/1 +auto=@combat(attacking) source(this):may exert +text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={3}{W} +type=Creature +subtype=Bird Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Those Who Serve +mana={2}{W} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] + +[card] +name=Time to Reflect +target=creature(blocking,blocked) from(zombie) +auto=moveto(exile) +text=Exile target creature that blocked or was blocked by a Zombie this turn. +mana={W} +type=Instant +[/card] + +[card] +name=Trial of Solidarity +auto=all(creature|mybattlefield) 2/1 ueot +auto=all(creature|mybattlefield) vigilance ueot +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. +mana={2}{W} +type=Enchantment +[/card] + +[card] +name=Unwavering Initiate +abilities=vigilance +autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Winged Shepherd +abilities=flying, vigilance +autohand=__CYCLING__({W}) +text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] + +[card] +name=Angler Drake +abilities=flying +auto=may moveto(ownerhand) target(creature) +text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Drake +power=4 +toughness=4 +[/card] + +[card] +name=As Foretold +auto=@each my upkeep:counter(0/0,1,time) +auto={0}:castcard(normal) notatarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1 +text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Aven Initiate +abilities=flying +autograveyard={6}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) +mana={3}{U} +type=Creature +subtype=Bird Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Cartouche of Knowledge +target=creature|myBattlefield +auto=1/1 +auto=flying +auto=draw:1 controller +text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura Cartouche +[/card] + +[card] +name=Censor +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +autohand=__CYCLING__({U}) +text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] + +[card] +name=Compelling Argument +target=player +auto=deplete:5 targetedplayer +autohand=__CYCLING__({U}) +text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Sorcery +[/card] + +[card] +name=Cryptic Serpent +anyzone=foreach(instant,sorcery|mygraveyard) altercost(-1,colorless) +text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard. +mana={5}{U}{U} +type=Creature +subtype=Serpent +power=6 +toughness=5 +[/card] + +[card] +name=Curator of Mysteries +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +autohand=__CYCLING__({U}) +text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] + +[card] +name=Decision Paralysis +target=creature +auto=tap && freeze +text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +mana={3}{U} +type=Instant +[/card] + +[card] +name=Drake Haven +auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) token(Drake,creature Drake,blue,2/2,flying) +text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Floodwaters +target=creature +auto=moveto(ownerhand) +autohand=__CYCLING__({2}) +text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U}{U} +type=Sorcery +[/card] + +[card] +name=Galestrike +target=creature(tapped) +auto=moveto(ownerhand) +auto=draw:1 controller +text=Return target tapped creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Glyph Keeper +abilities=flying +auto=@targeted(this) restriction(once):all(trigger[from]) fizzle +autograveyard={5}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.) +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=3 +[/card] + +[card] +name=Hekma Sentinels +auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot +text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] + +[card] +name=Hieroglyphic Illumination +auto=draw:2 controller +autohand=__CYCLING__({U}) +text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={3}{U} +type=Instant +[/card] + +[card] +name=Illusory Wrappings +target=creature +auto=transforms((,setpower=0,settoughness=2)) forsrc +text=Enchant creature -- Enchanted creature has base power and toughness 0/2. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Kefnet the Mindful +abilities=flying, indestructible +auto=aslongas(*|myhand) cantattack <7 +auto=aslongas(*|myhand) cantblock <7 +auto={3}{U}:draw:1 && transforms((,newability[may moveto(myhand) target(land|mybattlefield)])) ueot +text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand. +mana={2}{U} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] + +[card] +name=Labyrinth Guardian +auto=@targeted(this) from(*[instant;sorcery;aura]|mycastingzone):sacrifice +auto=@targeted(this) from(*[instant;sorcery;aura]|opponentcastingzone):sacrifice +autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) +mana={1}{U} +type=Creature +subtype=Illusion Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Lay Claim +target=artifact,creature,enchantment,land,planeswalker +auto=moveto(mybattlefield) +autohand=__CYCLING__({2}) +text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{U}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Naga Oracle +auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +mana={3}{U} +type=Creature +subtype=Naga Cleric +power=2 +toughness=4 +[/card] + +[card] +name=Open into Wonder +target=creature +auto=unblockable +auto=@combatdamaged(player) from(this):draw:1 controller +text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." +mana={X}{U}{U} +type=Sorcery +[/card] + +[card] +name=Pull from Tomorrow +auto=draw:X && reject notatarget(*|myhand) +text=Draw X cards, then discard a card. +mana={X}{U}{U} +type=Instant +[/card] + +[card] +name=River Serpent +auto=aslongas(type(*|mygraveyard)~lessthen~5) cantattack +autohand=__CYCLING__({U}) +text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] + +[card] +name=Scribe of the Mindful +auto={1}{T}{S}:moveto(myhand) target(instant,sorcery|mygraveyard) +text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Seeker of Insight +auto={T} {restriction type(*[-creature]|mystack)~morethan~0}:draw:1 && reject notatarget(*|myhand) +text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Shimmerscale Drake +abilities=flying +autohand=__CYCLING__({2}) +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] + +[card] +name=Slither Blade +abilities=unblockable +text=Slither Blade can't be blocked. +mana={U} +type=Creature +subtype=Naga Rogue +power=1 +toughness=2 +[/card] + +[card] +name=Tah-Crop Skirmisher +autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) +mana={1}{U} +type=Creature +subtype=Naga Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Trial of Knowledge +auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. +mana={3}{U} +type=Enchantment +[/card] + +[card] +name=Vizier of Many Faces +auto=may copy notatarget(creature) +autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U} +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter Cleric +power=0 +toughness=0 +[/card] + +[card] +name=Vizier of Tumbling Sands +auto={T}:untap target(other *|mybattlefield) +autohand=__CYCLING__({1}{U}) +text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] + +[card] +name=Winds of Rebuke +target=*[-land] +auto=moveto(ownerhand) +auto=deplete:2 controller +auto=deplete:2 opponent +text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Zenith Seeker +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):target(creature|mybattlefield) flying ueot +text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Archfiend of Ifnir +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1,1) +autohand=__CYCLING__({2}) +text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] + +[card] +name=Baleful Ammit +abilities=lifelink +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. +mana={2}{B} +type=Creature +subtype=Crocodile Demon +power=4 +toughness=3 +[/card] + +[card] +name=Blighted Bat +abilities=flying +auto={1}:haste ueot +text=Flying -- {1}: Blighted Bat gains haste until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Bat +power=2 +toughness=1 +[/card] + +[card] +name=Bone Picker +abilities=flying, deathtouch +autohand=@movedto(*|graveyard) from(battlefield):altercost(colorless,-3) ueot +text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch +mana={3}{B} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] + +[card] +name=Bontu the Glorified +abilities=menace, indestructible, cantattack, cantblock +auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantattack ueot +auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantblock ueot +auto={1}{B}{S(other creature|mybattlefield)}:life:-1 opponent && life:1 controller +text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Legendary Creature +subtype=God +power=4 +toughness=6 +[/card] + +[card] +name=Cartouche of Ambition +target=creature|myBattlefield +auto=1/1 +auto=lifelink +auto=may counter(-1/-1,1) target(creature) +text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. +mana={2}{B} +type=Enchantment +subtype=Aura Cartouche +[/card] + +[card] +name=Cruel Reality +target=player +auto=if type(creature,planeswalker|opponentbattlefield)~morethan~0 ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent else life:-5 opponent +text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. +mana={5}{B}{B} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Cursed Minotaur +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Zombie Minotaur +power=3 +toughness=2 +[/card] + +[card] +name=Doomed Dissenter +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature Zombie,2/2,black) +text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token. +mana={1}{B} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] + +[card] +name=Dread Wanderer +auto=tap +auto={2}{B}{restriction type(*|myhand)~lessthan~2}:moveto(mybattlefield) +text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. +mana={B} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=1 +[/card] + +[card] +name=Dune Beetle +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=4 +[/card] + +[card] +name=Faith of the Devoted +auto=@movedto(*|mygraveyard) from(myhand):pay({1}) life:2 controller && life:-2 opponent +text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. +mana={2}{B} +type=Enchantment +[/card] + +[card] +name=Festering Mummy +auto=@movedTo(this|graveyard) from(battlefield):may target(creature) counter(-1/-1,1) +text=When Festering Mummy dies, you may put a -1/-1 counter on target creature. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] + +[card] +name=Final Reward +target=creature +auto=moveto(exile) +text=Exile target creature. +mana={4}{B} +type=Instant +[/card] + +[card] +name=Grim Strider +auto=foreach(*|myhand) -1/-1 +text=Grim Strider gets -1/-1 for each card in your hand. +mana={3}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] + +[card] +name=Horror of the Broken Lands +auto=@movedto(*|mygraveyard) from(myhand):2/1 ueot +autohand=__CYCLING__({B}) +text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] + +[card] +name=Lay Bare the Heart +target=opponent +auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[-land;-legendary]|targetedpersonshand) +text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card. +mana={1}{B} +type=Sorcery +[/card] + +[card] +name=Liliana, Death's Majesty +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:deplete:2 controller && token(Zombie,creature Zombie,2/2,black) +auto={C(0/0,-3,Loyalty)}:moveto(mybattlefield) target(creature|mygraveyard) and!(transforms((Zombie,newcolors[black])) forever)! +auto={C(0/0,-7,Loyalty)}:destroy all(creature[-zombie]) +text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] + +[card] +name=Liliana's Mastery +auto=lord(zombie|mybattlefield) 1/1 +auto=token(Zombie,creature Zombie,2/2,black)*2 +text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. +mana={3}{B}{B} +type=Enchantment +[/card] + +[card] +name=Lord of the Accursed +auto=lord(other zombie|mybattlefield) 1/1 +auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot +text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] + +[card] +name=Miasmic Mummy +auto=reject notatarget(*|myhand) +auto=ability$!notatarget(*|myhand) reject!$ opponent +text=When Miasmic Mummy enters the battlefield, each player discards a card. +mana={1}{B} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=2 +[/card] + +[card] +name=Nest of Scarabs +auto=@counteradded(-1/-1) from(*|mybattlefield):token(Insect,creature Insect,1/1,black) +auto=@counteradded(-1/-1) from(*|mystack):token(Insect,creature Insect,1/1,black) +text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. +mana={2}{B} +type=Enchantment +[/card] + +[card] +name=Painful Lesson +target=player +auto=draw:2 targetedplayer +auto=life:-2 targetedplayer +text=Target player draws two cards and loses 2 life. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Pitiless Vizier +auto=@movedto(*|mygraveyard) from(myhand):indestructible ueot +text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={3}{B} +type=Creature +subtype=Minotaur Cleric +power=4 +toughness=2 +[/card] + +[card] +name=Plague Belcher +abilities=menace +auto=target(creature|mybattlefield) counter(-1/-1,2) +auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent +text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. +mana={2}{B} +type=Creature +subtype=Zombie Beast +power=5 +toughness=4 +[/card] + +[card] +name=Ruthless Sniper +auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) counter(-1/-1,1) target(creature) +text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. +mana={B} +type=Creature +subtype=Human Archer +power=1 +toughness=2 +[/card] + +[card] +name=Scarab Feast +auto=choice name(My Graveyard) moveto(exile) target(*|mygraveyard) +auto=choice name(Opponent Graveyard)moveto(exile) target(creature|opponentgraveyard) +autohand=__CYCLING__({B}) +text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={B} +type=Instant +[/card] + +[card] +name=Soulstinger +auto=counter(-1/-1,2) target(creature) +#auto=@movedTo(this|graveyard) from(battlefield):target(creature) ability$!foreach counter(-1/-1) counter(-1/-1,1)!$ targetedcreature +text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. +mana={3}{B} +type=Creature +subtype=Scorpion Demon +power=4 +toughness=5 +[/card] + +[card] +name=Splendid Agony +target=creature +auto=counter(-1/-1,1) +auto=counter(-1/-1,1) target(creature) +text=Distribute two -1/-1 counters among one or two target creatures. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Stir the Sands +auto=token(Zombie,creature Zombie,2/2,black)*3 +autohand=@cycled(this|hand):token(Zombie,creature Zombie,2/2,black) +autohand=__CYCLING__({3}{B}) +text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token. +mana={4}{B}{B} +type=Sorcery +[/card] + +[card] +name=Supernatural Stamina +target=creature +auto=2/0 +auto=@movedto(mygraveyard):moveto(mybattlefield) && tap +text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." +mana={B} +type=Instant +[/card] + +[card] +name=Trespasser's Curse +target=player +auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer && life:1 targetedplayer +text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Trial of Ambition +auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. +mana={1}{B} +type=Enchantment +[/card] + +[card] +name=Wander in Death +target=creature|mygraveyard +auto=moveto(myhand) +autohand=__CYCLING__({2}) +text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Wasteland Scorpion +abilities=deathtouch +autohand=__CYCLING__({2}) +text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Creature +subtype=Scorpion +power=2 +toughness=2 +[/card] + +[card] +name=Ahn-Crop Crasher +abilities=haste +auto=@exerted(this):target(creature) cantblock ueot +auto=@combat(attacking) source(this):may exert +text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Battlefield Scavenger +auto=@exerted(creature|myBattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )! +auto=@combat(attacking) source(this):may exert +text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Jackal Rogue +power=2 +toughness=2 +[/card] + +[card] +name=Blazing Volley +auto=damage:1 all(creature|opponentbattlefield) +text=Blazing Volley deals 1 damage to each creature your opponents control. +mana={R} +type=Sorcery +[/card] + +[card] +name=Bloodlust Inciter +auto={T}:target(creature) haste ueot +text={T}: Target creature gains haste until end of turn. +mana={R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Bloodrage Brawler +auto=reject notatarget(*|myhand) +text=When Bloodrage Brawler enters the battlefield, discard a card. +mana={1}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] + +[card] +name=By Force +target=artifact +auto=destroy +text=Destroy X target artifacts. +mana={X}{R} +type=Sorcery +[/card] + +[card] +name=Cartouche of Zeal +target=creature|myBattlefield +auto=1/1 +auto=haste +auto=target(creature) cantblock ueot +text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +mana={R} +type=Enchantment +subtype=Aura Cartouche +[/card] + +[card] +name=Combat Celebrant +auto=@exerted(this) restriction(once):untap all(other creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) oneshot +auto=@combat(attacking) source(this):may exert +text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=1 +[/card] + +[card] +name=Consuming Fervor +target=creature +auto=3/3 +auto=@each my upkeep:counter(-1/-1,1) +text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature." +mana={R} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Deem Worthy +target=creature +auto=damage:7 +autohand=__CYCLING__({3}{R}) && damage:2 target(creature) +text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature. +mana={4}{R} +type=Instant +[/card] + +[card] +name=Desert Cerodon +autohand=__CYCLING__({R}) +text=Cycling {R} ({R}, Discard this card: Draw a card.) +mana={5}{R} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] + +[card] +name=Electrify +target=creature +auto=damage:4 +text=Electrify deals 4 damage to target creature. +mana={3}{R} +type=Instant +[/card] + +[card] +name=Emberhorn Minotaur +auto=@exerted(this):1/1 ueot && menace ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Flameblade Adept +abilities=menace +auto=@moveto(*|mygraveyard) from(myhand):1/0 ueot +text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Jackal Warrior +power=1 +toughness=2 +[/card] + +[card] +name=Glorybringer +abilities=flying, haste +auto=@exerted(this):damage:4 target(creature[-dragon]|opponentbattlefield) +auto=@combat(attacking) source(this):may exert +text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Hazoret the Fervent +abilities=indestructible, haste +auto=aslongas(*|myhand) cantattack >1 +auto=aslongas(*|myhand) cantblock >1 +auto={2}{R}{D(*|myhand)}:damage:2 opponent +text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. +mana={3}{R} +type=Legendary Creature +subtype=God +power=5 +toughness=4 +[/card] + +[card] +name=Hazoret's Favor +auto=@combat(attacking):may name(2/0 && haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot +text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. +mana={2}{R} +type=Enchantment +[/card] + +[card] +name=Heart-Piercer Manticore +auto=may sacrifice target(creature|mybattlefield) && dynamicability +autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) +mana={2}{R}{R} +type=Creature +subtype=Manticore +power=4 +toughness=3 +[/card] + +[card] +name=Hyena Pack +mana={2}{R}{R} +type=Creature +subtype=Hyena +power=3 +toughness=4 +[/card] + +[card] +name=Limits of Solidarity +target=creature +auto=haste +auto=untap +alias=129767 +autohand=__CYCLING__({2}) +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Manticore of the Gauntlet +auto=counter(-1/-1,1) target(creature|mybattlefield) +auto=damage:3 opponent +text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. +mana={4}{R} +type=Creature +subtype=Manticore +power=5 +toughness=4 +[/card] + +[card] +name=Minotaur Sureshot +abilities=reach +auto={1}{R}:1/0 +text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Minotaur Archer +power=2 +toughness=3 +[/card] + +[card] +name=Nef-Crop Entangler +abilities=trample +auto=@exerted(this):1/2 ueot +auto=@combat(attacking) source(this):may exert +text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Nimble-Blade Khenra +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=1 +toughness=3 +[/card] + +[card] +name=Pathmaker Initiate +auto={T}:target(creature[power<=2]) unblockable ueot +text={T}: Target creature with power 2 or less can't be blocked this turn. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Pursue Glory +auto=all(creature[attacking]) 2/0 +autohand=__CYCLING__({2}) +text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Instant +[/card] + +[card] +name=Soul-Scar Mage +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@targeted(creature|opponentbattlefield) from(*|mybattlefield): all(*|mystack) wither ueot +auto=@targeted(creature|opponentbattlefield) from(*|mystack): all(*|mystack) wither ueot +text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] + +[card] +name=Sweltering Suns +auto=damage:3 all(creature) +autohand=__CYCLING__({3}) +text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{R}{R} +type=Sorcery +[/card] + +[card] +name=Thresher Lizard +auto=aslongas(*|myhand)<=1 1/2 +text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. +mana={2}{R} +type=Creature +subtype=Lizard +power=3 +toughness=2 +[/card] + +[card] +name=Trial of Zeal +auto=damage:3 target(creature,player) +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. +mana={2}{R} +type=Enchantment +[/card] + +[card] +name=Trueheart Twins +auto=@exerted(creature|myBattlefield):all(creature|mybattlefield) 1/0 ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Jackal Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Violent Impact +target=artifact,land +auto=destroy +autohand=__CYCLING__({2}) +text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Warfire Javelineer +auto=foreach(instant,sorcery|mygraveyard) damage:1 target(creature|opponentbattlefield) +text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Benefaction of Rhonas +auto=reveal:5 optionone name(get creature) notatarget(creature|reveal) moveto(myhand) optiononeend optiontwo name(get enchantment) notatarget(enchantment|reveal) moveto(myhand) and!(all(*|reveal) moveto(mygraveyard))! optiontwoend revealend +text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Bitterblade Warrior +auto=@exerted(this):transforms((,newability[deathtouch],newability[1/0])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Cartouche of Strength +target=creature|myBattlefield +auto=1/1 +auto=trample +auto=may target(creature) transforms((,newability[target(creature) dynamicability])) ueot +text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. +mana={2}{G} +type=Enchantment +subtype=Aura Cartouche +[/card] + +[card] +name=Champion of Rhonas +auto=@exerted(this):moveto(mybattlefield) target(creature|myhand) +auto=@combat(attacking) source(this):may exert +text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) +mana={3}{G} +type=Creature +subtype=Jackal Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Channeler Initiate +auto=counter(-1/-1,3) target(creature|mybattlefield) +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add green) counter(-1/-1,-1) && add{G} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add blue) counter(-1/-1,-1) && add{U} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add black) counter(-1/-1,-1) && add{B} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add red) counter(-1/-1,-1) && add{R} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add white) counter(-1/-1,-1) && add{W} +text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=4 +[/card] + +[card] +name=Colossapede +mana={4}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] + +[card] +name=Crocodile of the Crossing +abilities=haste +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. +mana={3}{G} +type=Creature +subtype=Crocodile +power=5 +toughness=4 +[/card] + +[card] +name=Defiant Greatmaw +auto=counter(-1/-1,2) target(creature|mybattlefield) +auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield) +text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. +mana={2}{G} +type=Creature +subtype=Hippo +power=4 +toughness=5 +[/card] + +[card] +name=Dissenter's Deliverance +target=artifact +auto=destroy +autohand=__CYCLING__({G}) +text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] + +[card] +name=Exemplar of Strength +auto=counter(-1/-1,3) target(creature|mybattlefield) +auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller +text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Gift of Paradise +target=land +auto=life:3 controller +auto={T}:add{G}{G} +auto={T}:add{B}{B} +auto={T}:add{W}{W} +auto={T}:add{R}{R} +auto={T}:add{U}{U} +text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Greater Sandwurm +auto=cantbeblockedby(creature[power<=2]) +autohand=__CYCLING__({2}) +text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] + +[card] +name=Hapatra's Mark +target=creature +auto=opponentshroud +auto=counter(-1/-1,-20) +text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +mana={G} +type=Instant +[/card] + +[card] +name=Haze of Pollen +auto=preventalldamage +autohand=__CYCLING__({3}) +text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] + +[card] +name=Honored Hydra +abilities=trample +autograveyard={3}{G}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) +mana={5}{G} +type=Creature +subtype=Snake Hydra +power=6 +toughness=6 +[/card] + +[card] +name=Hooded Brawler +auto=@exerted(this):2/2 ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Initiate's Companion +auto=@combatdamaged(player) from(this):untap target(creature,land) +text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. +mana={1}{G} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] + +[card] +name=Manglehorn +auto=may destroy target(artifact) +auto=@movedto(artifact|opponentbattlefield):tap all(trigger[to]) +text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. +mana={2}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] + +[card] +name=Naga Vitalist +auto=this(variable{plandg}>0) {t}:out{g} +auto=this(variable{plandu}>0) {t}:out{u} +auto=this(variable{plandr}>0) {t}:out{r} +auto=this(variable{plandb}>0) {t}:out{b} +auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandc}>0) {t}:out{1} +text={T}: Add to your mana pool one mana of any type that a land you control could produce. +mana={1}{G} +type=Creature +subtype=Naga Druid +power=1 +toughness=2 +[/card] + +[card] +name=Oashra Cultivator +auto={2}{G}{T}{S}:moveto(mybattlefield) target(basic|mylibrary) && tap +text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] + +[card] +name=Ornery Kudu +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. +mana={2}{G} +type=Creature +subtype=Antelope +power=3 +toughness=4 +[/card] + +[card] +name=Pouncing Cheetah +abilities=flash +text=Flash +mana={2}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] + +[card] +name=Prowling Serpopard +abilities=nofizzle +text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered. +mana={1}{G}{G} +type=Creature +subtype=Cat Snake +power=4 +toughness=3 +[/card] + +[card] +name=Quarry Hauler +auto=target(proliferation) proliferate +text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +mana={3}{G} +type=Creature +subtype=Camel +power=4 +toughness=3 +[/card] + +[card] +name=Rhonas the Indomitable +abilities=deathtouch, indestructible +auto=aslongas(other creature[power>=4]|mybattlefield) cantattack <1 +auto=aslongas(other creature[power>=4]|mybattlefield) cantblock <1 +auto={2}{G}:target(other creature|mybattlefield) 2/0 && trample ueot +text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. +mana={2}{G} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] + +[card] +name=Sandwurm Convergence +auto=lord(creature[flying]|opponentbattlefield) cantattack +auto=@each my endofturn:token(Wurm,creature Wurm,5/5,green) +text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token. +mana={6}{G}{G} +type=Enchantment +[/card] + +[card] +name=Scaled Behemoth +abilities=hexproof +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{G}{G} +type=Creature +subtype=Crocodile +power=6 +toughness=7 +[/card] + +[card] +name=Shed Weakness +target=creature +auto=2/2 +auto=may counter(-1/-1,-1) +text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. +mana={G} +type=Instant +[/card] + +[card] +name=Shefet Monitor +autohand=@movedto(mygraveyard) from(myhand):may moveto(mybattlefield) target(desert|mylibrary) +autohand=__CYCLING__({3}{G}) +text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.) +mana={5}{G} +type=Creature +subtype=Lizard +power=6 +toughness=5 +[/card] + +[card] +name=Sixth Sense +target=creature +auto=@combatdamaged(player) from(this):may draw:1 +text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." +mana={G} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Stinging Shot +target=creature[flying] +auto=counter(-1/-1,3) +autohand=__CYCLING__({2}) +text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={G} +type=Instant +[/card] + +[card] +name=Synchronized Strike +target=creature +auto=untap +auto=2/2 +text=Untap up to two target creatures. They each get +2/+2 until end of turn. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Trial of Strength +auto=token(Beast,creature Beast,4/2,green) +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. +mana={2}{G} +type=Enchantment +[/card] + +[card] +name=Vizier of the Menagerie +abilities=showfromtoplibrary +auto=canplaycreaturelibrarytop +auto=lord(creature|mycastingzone) anytypeofmana +text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells. +mana={3}{G} +type=Creature +subtype=Naga Cleric +power=3 +toughness=4 +[/card] + +[card] +name=Watchful Naga +auto=@exerted(this):draw:1 +auto=@combat(attacking) source(this):may exert +text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Naga Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Ahn-Crop Champion +auto=@exerted(this):untap all(other creature|mybattlefield) +auto=@combat(attacking) source(this):may exert +text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) +mana={2}{G}{W} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Aven Wind Guide +abilities=flying, vigilance +auto=lord(token|mybattlefield) flying +auto=lord(token|mybattlefield) vigilance +autograveyard={4}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) +mana={2}{W}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Bounty of the Luxa +auto=@each my firstmain:if type(this[counter(flood)])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller +text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool. +mana={2}{G}{U} +type=Enchantment +[/card] + +[card] +name=Decimator Beetle +auto=counter(-1/-1,1) target(creature|mybattlefield) +auto=@combat(attacking) source(this):counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1,1) target(creature|opponentbattlefield) +text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. +mana={3}{B}{G} +type=Creature +subtype=Insect +power=4 +toughness=5 +[/card] + +[card] +name=Enigma Drake +abilities=flying +auto=foreach(instant,sorcery|mygraveyard) 1/0 +text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. +mana={1}{U}{R} +type=Creature +subtype=Drake +power=* +toughness=4 +[/card] + +[card] +name=Hapatra, Vizier of Poisons +auto=@combatdamaged(player) from(this):may counter(-1/-1,1) target(creature) && token(Snake,creature Snake,1/1,green,deathtouch) +text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. +mana={B}{G} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Honored Crop-Captain +auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot +text=Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. +mana={R}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Khenra Charioteer +abilities=trample +auto=lord(other creature|mybattlefield) trample +text=Trample -- Other creatures you control have trample. +mana={1}{R}{G} +type=Creature +subtype=Jackal Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Merciless Javelineer +auto={2}{D(*|myhand)}:counter(-1/-1,1) target(creature) && cantblock ueot +text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. +mana={2}{B}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=2 +[/card] + +[card] +name=Neheb, the Worthy +abilities=first strike +auto=lord(minotaur|mybattlefield) first strike +auto=aslongas(type(*|myhand)~lessthan~2) lord(minotaur|mybattlefield) 2/0 +auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent +auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever +text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. +mana={1}{B}{R} +type=Legendary Creature +subtype=Minotaur Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Nissa, Steward of Elements +auto=counter(0/0,X,loyalty) +auto={C(0/0,2,Loyalty)}:deplete:2 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +auto={C(0/0,0,Loyalty)}:flipacoin winability moverandom(creature,land[convertedmanacost<=counter(loyalty)]) from(mylibrary) to(mybattleifeld) winabilityend flipend +auto={C(0/0,-6,Loyalty)}:untap target(land|mybattlefield) && transforms((,creature,setpower=5,settoughness=5,newability[haste],newability[flying])) ueot +text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. +mana={X}{G}{U} +type=Legendary Planeswalker +subtype=Nissa +[/card] + +[card] +name=Samut, Voice of Dissent +abilities=flash, double strike, vigilance, haste +auto=lord(other creature|mybattlefield) haste +auto={W}{T}:untap target(other creature) +text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature. +mana={3}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] + +[card] +name=Shadowstorm Vizier +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot +text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. +mana={U}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] + +[card] +name=Temmet, Vizier of Naktamun +auto=@combat(attacking):target(token|mybattlefield) 1/1 ueot && unblockable ueot +autograveyard={3}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +mana={W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Wayward Servant +auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent +text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +mana={W}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] + +[card] +name=Weaver of Currents +auto={T}:Add{2} +text={T}: Add {1}{1} to your mana pool. +mana={1}{G}{U} +type=Creature +subtype=Naga Druid +power=2 +toughness=2 +[/card] + +[card] +name=Dusk +auto=destroy all(creature[power>=3]) +autograveyard={3}{W}{W}:moveto(myhand) all(creature[power<=2]|mygraveyard) && moveto(exile) +text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. +mana={2}{W}{W} +type=Sorcery +[/card] + +[card] +name=Commit +target=*[-land] +auto=moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +autograveyard={4}{U}{U}:moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller && moveto(exile) +text=Put target spell or nonland permanent into its owner's library second from the top. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) each player shuffles their hand and graveyard into their library and draws seven cards +mana={3}{U} +type=Instant +[/card] + +[card] +name=Never +target=creature,planeswalker +auto=destroy +autograveyard={3}{B}:moveto(exile) target(*|graveyard) && token(Zombie,creature Zombie,2/2,black) && moveto(exile) +text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. +mana={1}{B}{B} +type=Sorcery +[/card] + +[card] +name=Insult +auto=@damaged(creature,player) from(*|mybattlefield):damage:thatmuch all(trigger[to]) +auto=@damaged(creature,player) from(*|mystack):damage:thatmuch all(trigger[to]) +autograveyard={2}{R}:damage:2 target(creature) && transforms((,newability[damage:2 controller])) ueot && moveto(exile) +text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player. +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Mouth +auto=token(Hippo,creature Hippo,3/3,green) +autograveyard={3}{G}:foreach(creature[power>=3]|mybattlefield) draw:1 controller && moveto(exile) +text=Create a 3/3 green Hippo creature token. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Start +auto=token(Warrior,creature Warrior,1/1,white,vigilance)*2 +autograveyard={2}{B}{S(creature|mybattlefield)}:destroy target(creature) && moveto(exile) +text=Create two 1/1 white Warrior creature tokens with vigilance. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Reduce +target=*|stack +auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever restriction{type(*|stack)~morethan~0} +autograveyard={2}{R}:target(land) freeze && moveto(exile) +text=Counter target spell unless its controller pays {3}. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Destined +target=creature +auto=1/0 +auto=indestructible +autograveyard={3}{G}:target(creature) lure && moveto(exile) +text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Onward +target=creature +auto=power/0 +autograveyard={2}{W}:target(creature) double strike && moveto(exile) +text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Spring +auto=moveto(mybattlefield) target(basic|mylibrary) && tap +autograveyard={4}{U}{U}:draw:2 controller && moveto(exile) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Prepare +target=creature +auto=untap +auto=lifelink +auto=2/2 +autograveyard={3}{G}:target(creature) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot && moveto(exile) +text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Rags +auto=all(creature) -2/-2 ueot +autograveyard={5}{U}{U}:ability$!moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent && moveto(exile) +text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures. +mana={2}{B}{B} +type=Sorcery +[/card] + +[card] +name=Cut +target=creature +auto=damage:4 +autograveyard={X}{B}{B}:life:-X opponent +text=Cut deals 4 damage to target creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. +mana={1}{R} +type=Sorcery +[/card] + +[card] +name=Heaven +auto=damage:X all(creature[flying]) +autograveyard={X}{R}{R}:damage:X all(creature[-flying]) +text=Heaven deals X damage to each creature with flying. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. +mana={X}{G} +type=Instant +[/card] + +[card] +name=Bontu's Monument +auto=@movedto(creature|mystack):life:-1 opponent && life:1 controller +auto=lord(creature[black]|mycastingzone) altercost(colorless,-1) +text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. +mana={3} +type=Legendary Artifact +[/card] + +[card] +name=Edifice of Authority +auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot +auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[onlymanaability])) ueot +text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority. +mana={3} +type=Artifact +[/card] + +[card] +name=Gate to the Afterlife +auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller +text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. +mana={3} +type=Artifact +[/card] + +[card] +name=Hazoret's Monument +auto=lord(creature[red]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):may reject notatarget(*|myhand) && draw:1 +text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card. +mana={3} +type=Legendary Artifact +[/card] + +[card] +name=Honed Khopesh +auto={1}:equip +auto=teach(creature) 1/1 +text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Kefnet's Monument +auto=lord(creature[blue]|myhand) altercost(-1,colorless) +auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze +text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. +mana={3} +type=Legendary Artifact +[/card] + +[card] +name=Luxa River Shrine +auto={1}{T}{counter(0/0,1,brick)}:life:1 controller +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller +text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine. +mana={3} +type=Artifact +[/card] + +[card] +name=Oketra's Monument +auto=lord(creature[white]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):token(Warrior,creature Warrior,1/1,white,vigilance) +text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. +mana={3} +type=Legendary Artifact +[/card] + +[card] +name=Oracle's Vault +auto={2}{T}{counter(0/0,1,brick)}:deplete:1 controller +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:deplete:1 controller +text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault. +mana={4} +type=Artifact +[/card] + +[card] +name=Pyramid of the Pantheon +auto={2}{T}{counter(0/0,1,brick)}:add{G} +auto={2}{T}{counter(0/0,1,brick)}:add{B} +auto={2}{T}{counter(0/0,1,brick)}:add{W} +auto={2}{T}{counter(0/0,1,brick)}:add{R} +auto={2}{T}{counter(0/0,1,brick)}:add{U} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{G}{G}{G} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{B}{B}{B} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{W}{W}{W} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{R}{R}{R} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{U}{U}{U} +text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon. +mana={1} +type=Artifact +[/card] + +[card] +name=Rhonas's Monument +auto=lord(creature[green]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):target(creature|mybattlefield) 2/2 ueot && trample ueot +text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. +mana={3} +type=Legendary Artifact +[/card] + +[card] +name=Throne of the God-Pharaoh +auto=@each my endofturn:foreach(creature[tapped]|mybattlefield) life:-1 opponent +text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. +mana={2} +type=Legendary Artifact +[/card] + +[card] +name=Watchers of the Dead +auto=target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard) +auto=ability$!target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent +text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest. +mana={2} +type=Artifact Creature +subtype=Cat +power=2 +toughness=2 +[/card] + +[card] +name=Canyon Slough +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Swamp Mountain +[/card] + +[card] +name=Cascading Cataracts +abilities=indestructible +auto={T}:Add{1} +auto={5}:name(all) add{G}{B}{W}{R}{U} +auto={5}:name(green) add{G}{G}{G}{G}{G} +auto={5}:name(black) add{B}{B}{B}{B}{B} +auto={5}:name(white) add{W}{W}{W}{W}{W} +auto={5}:name(red) add{R}{R}{R}{R}{R} +auto={5}:name(blue) add{U}{U}{U}{U}{U} +auto={5}:name(G/B) add{G}{G}{G}{B}{B} +auto={5}:name(G/W) add{G}{G}{G}{W}{W} +auto={5}:name(G/R) add{G}{G}{G}{R}{R} +auto={5}:name(G/U) add{G}{G}{G}{U}{U} +auto={5}:name(B/W) add{B}{B}{B}{W}{W} +auto={5}:name(B/R) add{B}{B}{B}{R}{R} +auto={5}:name(B/U) add{B}{B}{B}{U}{U} +auto={5}:name(W/R) add{W}{W}{W}{R}{R} +auto={5}:name(W/U) add{W}{W}{W}{U}{U} +auto={5}:name(R/U) add{R}{R}{R}{U}{U} +text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool. +type=Land +[/card] + +[card] +name=Cradle of the Accursed +auto={T}:Add{1} +auto={3}{T}{S}:token(Zombie,creature Zombie,2/2,black) assorcery +text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] + +[card] +name=Fetid Pools +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Island Swamp +[/card] + +[card] +name=Grasping Dunes +auto={T}:Add{1} +auto={1}{T}{S}:counter(-1/-1,1) target(creature) assorcery +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] + +[card] +name=Irrigated Farmland +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Plains Island +[/card] + +[card] +name=Painted Bluffs +auto={T}:Add{1} +auto={1}{T}:add{G} +auto={1}{T}:add{B} +auto={1}{T}:add{W} +auto={1}{T}:add{R} +auto={1}{T}:add{U} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +type=Land +subtype=Desert +[/card] + +[card] +name=Scattered Groves +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Forest Plains +[/card] + +[card] +name=Sheltered Thicket +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Mountain Forest +[/card] + +[card] +name=Sunscorched Desert +auto=damage:1 target(player) +auto={T}:Add{1} +text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1} to your mana pool. +type=Land +subtype=Desert +[/card] + +[card] +name=Gideon, Martial Paragon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:all(creature|mybattlefield) 1/1 && untap +auto={C(0/0,0,Loyalty)}:name(+1: becomes human) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-10,Loyalty)}:all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot +text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. +mana={4}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] + +[card] +name=Companion of the Trials +abilities=flying +auto={1}{W}{restriction type(gideon|mybattlefield)~morethan~0}:untap target(creature) +text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker. +mana={2}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Gideon's Resolve +auto=may moveto(myhand) target(Gideon, Martial Paragon|mylibrary) +auto=lord(creature|mybattlefield) 1/1 +text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. +mana={4}{W} +type=Enchantment +[/card] + +[card] +name=Graceful Cat +auto=@combat(attacking) source(this): 1/1 ueot +text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] + +[card] +name=Liliana, Death Wielder +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:counter(-1/-1) target(creature) +auto={C(0/0,-3,Loyalty)}:destroy target(creature[counter{-1/-1}]) +auto={C(0/0,-10,Loyalty)}:moveto(mybattlefield) all(creature|mygraveyard) +text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield. +mana={5}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] + +[card] +name=Desiccated Naga +auto={3}{B}{restriction type(liliana|mybattlefield)~morethan~0}:life:-2 opponent && life:2 controller +text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker. +mana={2}{B} +type=Creature +subtype=Zombie Naga +power=3 +toughness=2 +[/card] + +[card] +name=Liliana's Influence +auto=counter(-1/-1,1) all(creature|opponentbattlefield) +auto=may moveto(myhand) target(Liliana, Death Wielder|mylibrary) +text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{B}{B} +type=Sorcery +[/card] + +[card] +name=Tattered Mummy +auto=@movedTo(this|graveyard) from(battlefield):life:-2 opponent +text=When Tattered Mummy dies, each opponent loses 2 life. +mana={1}{B} +type=Creature +subtype=Zombie Jackal +power=1 +toughness=2 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/BBD.txt b/projects/mtg/bin/Res/sets/primitives/BBD.txt new file mode 100644 index 000000000..0d55009b9 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/BBD.txt @@ -0,0 +1,674 @@ +grade=borderline +[card] +name=Regna, the Redeemer +abilities=flying +auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary) +auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2 +text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. +mana={5}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] + +[card] +name=Virtus the Veiled +abilities=deathtouch +auto=may moveto(myhand) notatarget(gorm the great|mylibrary) +auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent +text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. +mana={2}{B} +type=Legendary Creature +subtype=Azra Assassin +power=1 +toughness=1 +[/card] + +[card] +name=Khorvath Brightflame +abilities=flying,haste +auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary) +auto=lord(knight|myBattlefield) flying +auto=lord(knight|myBattlefield) haste +text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. +mana={5}{R} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=4 +[/card] + +[card] +name=Sylvia Brightspear +abilities=double strike +auto=lord(dragon|myBattlefield) haste double strike +auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary) +text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. +mana={2}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Toothy, Imaginary Friend +auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary) +auto=@drawof(player):counter(1/1) +auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller +text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. +mana={3}{U} +type=Legendary Creature +subtype=Illusion +power=1 +toughness=1 +[/card] + +[card] +name=Blaring Recruiter +auto=may moveto(myhand) notatarget(blaring captain|mylibrary) +auto={2}{W}:create(warrior:creature warrior:1/1:white:) +text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. +mana={3}{W} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Blaring Captain +auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary) +auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1 +text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Azra Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Chakram Retriever +auto=may moveto(myhand) notatarget(chakram slinger|mylibrary) +auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) +text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. +mana={4}{U} +type=Creature +subtype=Elemental Hound +power=2 +toughness=4 +[/card] + +[card] +name=Chakram Slinger +auto=may moveto(myhand) notatarget(chakram retriever|mylibrary) +auto={R}{T}:damage:2 target(player) +text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. +mana={4}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=4 +[/card] + +[card] +name=Soulblade Corrupter +abilities=deathtouch +auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary) +auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot +text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. +mana={4}{B} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Soulblade Renewer +auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary) +auto=target(other creature|battlefield) counter(1/1) +text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={4}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Proud Mentor +auto=may moveto(myhand) notatarget(impetuous protege|mylibrary) +auto={W}{T}:tap target(creature) +text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. +mana={2}{W} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Ley Weaver +auto=may moveto(myhand) notatarget(lore weaver|mylibrary) +auto={T}:untap <2>target(land) +text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. +mana={3}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] + +[card] +name=Lore Weaver +auto=may moveto(myhand) notatarget(ley weaver|mylibrary) +auto={5}{U}{U}:draw:2 target(player) +text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Arena Rector +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)! +text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] + +[card] +name=Aurora Champion +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature) +text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. +mana={2}{W} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Brightling +auto={W}:vigilance ueot +auto={W}:lifelink ueot +auto={W}:moveTo(ownerHand) +auto={1}:1/-1 ueot +auto={1}:-1/1 ueot +text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] + +[card] +name=Bring Down +target=creature[power>=4] +auto=destroy +text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater. +mana={3}{W} +type=Sorcery +[/card] + +[card] +name=Dwarven Lightsmith +auto=all(creature|myBattlefield) 1/1 +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. +mana={5}{W} +type=Creature +subtype=Dwarf Cleric +power=3 +toughness=4 +[/card] + +[card] +name=Jubilant Mascot +auto=@each my combatbegins:may pay({3}{w}):target(other creature|battlefield) counter(1/1) +text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={2}{W} +type=Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] + +[card] +name=Play of the Game +auto=moveto(exile) all(*[-land]) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents. +mana={6}{W}{W} +type=Sorcery +[/card] + +[card] +name=Regna's Sanction +auto=counter(1/1) all(creature|myBattlefield) +auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent +text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. +mana={3}{W} +type=Sorcery +[/card] + +[card] +name=Skystreamer +abilities=flying +auto=target(player) 4 life +text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. +mana={4}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] + +[card] +name=Together Forever +auto=target(other creature|battlefield) counter(1/1) +auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot +text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. +mana={W}{W} +type=Enchantment +[/card] + +[card] +name=Game Plan +auto=moveto(opponentlibrary) all(*|opponenthand) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle +auto=draw:7 opponent +auto=moveto(mylibrary) all(*|myhand) +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle +auto=draw:7 controller +auto=moveto(exile) all(this) +text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. +mana={5}{U} +type=Sorcery +[/card] + +[card] +name=Huddle Up +auto=draw:2 +auto=draw:2 target(opponent) +text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Nimbus Champion +abilities=flying +auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls +text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. +mana={5}{U} +type=Creature +subtype=Avatar Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Out of Bounds +target=*|stack +auto=fizzle +auto=Counter target spell +text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell. +mana={3}{U} +type=Instant +[/card] + +[card] +name=Saltwater Stalwart +auto=@damagefoeof(player) from(this):draw:1 target(player) +text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=4 +[/card] + +[card] +name=Soaring Show-Off +abilities=flying +auto=draw:1 +auto=draw:1 opponent +text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. +mana={2}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Spellseeker +auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary) +text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] + +[card] +name=Spellweaver Duo +auto=may target(creature[tapped]) moveto(ownerhand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. +mana={6}{U} +type=Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] + +[card] +name=Archfiend of Despair +abilities=flying,nolifegainopponent +auto=@each endofturn:life:-oplifelost opponent +text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) +mana={6}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] + +[card] +name=Bloodborn Scoundrels +auto=target(opponent) life:-2 +auto=life:2 +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. +mana={5}{B} +type=Creature +subtype=Vampire Rogue +power=4 +toughness=4 +[/card] + +[card] +name=Fan Favorite +auto={2}:1/1 ueot +text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] + +[card] +name=Gang Up +target=creature[power<=X] +auto=destroy +text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less. +mana={X}{B} +type=Instant +[/card] + +[card] +name=Inner Demon +target=creature +auto=teach(creature) +2/+2 +auto=teach(creature) flying +auto=transforms((Demon)) +auto=all(creature[-Demon]) -2/-2 +text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Sickle Dancer +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot +text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Thrasher Brute +auto=@movedTo(Warrior|mybattlefield) life:-1 opponent +auto=@movedTo(Warrior|mybattlefield) life:1 +text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Orc Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Thrilling Encore +auto=moveTo(myBattlefield) all(creature[fresh]|graveyard) +text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. +mana={4}{B} +type=Instant +[/card] + +[card] +name=Azra Bladeseeker +auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)! +text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. +mana={2}{R} +type=Creature +subtype=Azra Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Bull-Rush Bruiser +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot +text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Lava-Field Overlord +abilities=flying +auto=damage:4 target(creature|opponentBattlefield) +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] + +[card] +name=Magma Hellion +abilities=trample, haste +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste +mana={6}{R} +type=Creature +subtype=Hellion +power=5 +toughness=4 +[/card] + +[card] +name=Najeela, the Blade-Blossom +auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready) +auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat +text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat. +mana={2}{R} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Stadium Vendors +auto=choice Add{R}{R} +auto=choice Add{W}{W} +auto=choice Add{U}{U} +auto=choice Add{B}{B} +auto=choice Add{G}{G} +text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] + +[card] +name=Bramble Sovereign +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone +text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. +mana={2}{G}{G} +type=Creature +subtype=Dryad +power=4 +toughness=4 +[/card] + +[card] +name=Charging Binox +abilities=trample +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample +mana={7}{G} +type=Creature +subtype=Beast +power=7 +toughness=5 +[/card] + +[card] +name=The Crowd Goes Wild +auto=target(creature|battlefield) counter(1/1,1) +auto=all(creature[counter{1/1.1}]) trample +text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. +mana={X}{G} +type=Sorcery +[/card] + +[card] +name=Decorated Champion +auto=@movedTo(other warrior|myBattlefield):counter(1/1) +text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Jungle Wayfinder +auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent +auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller +text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Azra Oddsmaker +auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot +text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. +mana={1}{B}{R} +type=Creature +subtype=Azra Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Rushblade Commander +auto=lord(warrior|mybattlefield) haste +text=Warriors your team controls have haste. +mana={B}{R} +type=Creature +subtype=Azra Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Vampire Charmseeker +abilities=flying +auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. +mana={6}{U}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=4 +[/card] + +[card] +name=Victory Chimes +auto=@each upkeep:untap +auto={T}:target(player) add{c} +text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}. +mana={3} +type=Artifact +[/card] + +[card] +name=Bountiful Promenade +auto=tap(noevent) +auto={T}:Add{G} +auto={T}:Add{W} +text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. +type=Land +[/card] + +[card] +name=Luxury Suite +auto=tap(noevent) +auto={T}:Add{B} +auto={T}:Add{R} +text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. +type=Land +[/card] + +[card] +name=Morphic Pool +auto=tap(noevent) +auto={T}:Add{U} +auto={T}:Add{B} +text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. +type=Land +[/card] + +[card] +name=Sea of Clouds +auto=tap(noevent) +auto={T}:Add{W} +auto={T}:Add{U} +text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. +type=Land +[/card] + +[card] +name=Spire Garden +auto=tap(noevent) +auto={T}:Add{R} +auto={T}:Add{G} +text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. +type=Land +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C17.txt b/projects/mtg/bin/Res/sets/primitives/C17.txt new file mode 100644 index 000000000..4e7306c8d --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/C17.txt @@ -0,0 +1,420 @@ +grade=borderline +[card] +name=Arahbo, Roar of the World +auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot +auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability +text=Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. +mana={3}{G}{W} +type=Legendary Creature +subtype=Cat Avatar +power=5 +toughness=5 +[/card] + +[card] +name=Balan, Wandering Knight +auto=this(gear > 1) double strike +auto={1}{W}:all(equipment|mybattlefield) newhook +text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan. +mana={2}{W}{W} +type=Legendary Creature +subtype=Cat Knight +power=3 +toughness=3 +[/card] + +[card] +name=Bloodforged Battle-Axe +auto=teach(creature) 2/0 +auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this) +auto={2}:equip +text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Bloodline Necromancer +abilities=lifelink +auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield) +text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. +mana={4}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Bloodsworn Steward +abilities=flying +text=Flying -- Commander creatures you control get +2/+2 and have haste. +mana={2}{R}{R} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] + +[card] +name=Boneyard Scourge +abilities=flying +autograveyard=@movedTo(other Dragon|mygraveyard) from(myBattlefield):may pay({1}{b}) moveTo(mybattlefield) +text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Zombie Dragon +power=4 +toughness=3 +[/card] + +[card] +name=Crimson Honor Guard +abilities=trample +auto=@each my end:damage:4 controller +auto=@each opponent end:damage:4 opponent +text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. +mana={3}{R}{R} +type=Creature +subtype=Vampire Knight +power=4 +toughness=5 +[/card] + +[card] +name=Curse of Bounty +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield) +text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control. +mana={1}{G} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Curse of Disturbance +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black) +text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. +mana={2}{B} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Curse of Opulence +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451) +text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same. +mana={R} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Curse of Verbosity +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1 +text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Curse of Vitality +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2 +text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. +mana={2}{W} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Disrupt Decorum +auto=mustattack all(creature|opponentBattlefield) uynt +text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={2}{R}{R} +type=Sorcery +[/card] + +[card] +name=Edgar Markov +abilities=first strike,haste +auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black) +auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield) +text=Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. +mana={3}{R}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] + +[card] +name=Fractured Identity +target=*[-land] +auto=moveto(exile) +auto=clone +text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. +mana={3}{W}{U} +type=Sorcery +[/card] + +[card] +name=Galecaster Colossus +auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand) +text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. +mana={5}{U}{U} +type=Creature +subtype=Giant Wizard +power=5 +toughness=6 +[/card] + +[card] +name=Hammer of Nazahn +auto=may rehook target(creature) +auto=@movedTo(equipment|mybattlefield): +auto=teach(creature) 2/0 +auto=teach(creature) indestructible +auto={4}:equip +text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] + +[card] +name=Hungry Lynx +abilities=deathtouch +auto=lord(cat|myBattlefield) protection from(rat) +auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent +auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield) +text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control. +mana={1}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] + +[card] +name=Inalla, Archmage Ritualist +auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste) +auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7 +text=Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=5 +[/card] + +[card] +name=Kess, Dissident Mage +abilities=flying +auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1 +text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] + +[card] +name=Kindred Boon +auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend +auto=lord(creature[counter{0/0.1.divinity}]) indestructible +text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. +mana={2}{W}{W} +type=Enchantment +[/card] + +[card] +name=Kindred Charge +auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend +text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. +mana={4}{R}{R} +type=Sorcery +[/card] + +[card] +name=Kindred Discovery +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend +text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. +mana={3}{U}{U} +type=Enchantment +[/card] + +[card] +name=Kindred Dominance +auto=chooseatype destroy all(creature[-chosentype]) chooseend +text=Choose a creature type. Destroy all creatures that aren't of the chosen type. +mana={5}{B}{B} +type=Sorcery +[/card] + +[card] +name=Licia, Sanguine Tribune +abilities=first strike,lifelink +anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive +anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive +anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive +anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive +anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive +anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive +anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive +anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive +anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive +auto={L:5}:counter(1/1,3) myTurnOnly limit:1 +text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn. +mana={5}{R}{W}{B} +type=Legendary Creature +subtype=Vampire Soldier +power=4 +toughness=4 +[/card] + +[card] +name=Mathas, Fiend Seeker +abilities=menace +auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)])) +text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." +mana={R}{W}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] + +[card] +name=Mirri, Weatherlight Duelist +abilities=first strike +auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack +auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack +auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock +text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. +mana={1}{G}{W} +type=Legendary Creature +subtype=Cat Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Nazahn, Revered Bladesmith +auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary) +auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary) +auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield) +text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. +mana={4}{G}{W} +type=Legendary Creature +subtype=Cat Artificer +power=5 +toughness=4 +[/card] + +[card] +name=Patron of the Vein +abilities=flying +auto=destroy target(creature|opponentBattlefield) +auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield) +text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. +mana={4}{B}{B} +type=Creature +subtype=Vampire Shaman +power=4 +toughness=4 +[/card] + +[card] +name=Qasali Slingers +abilities=reach +auto=may destroy target(artifact,enchantment) +auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment) +text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. +mana={4}{G} +type=Creature +subtype=Cat Warrior +power=3 +toughness=5 +[/card] + +[card] +name=Ramos, Dragon Engine +abilities=flying +auto=@movedTo(*[white]|mystack):counter(1/1) +auto=@movedTo(*[blue]|mystack):counter(1/1) +auto=@movedTo(*[black]|mystack):counter(1/1) +auto=@movedTo(*[red]|mystack):counter(1/1) +auto=@movedTo(*[green]|mystack):counter(1/1) +auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1 +text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn. +mana={6} +type=Legendary Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Scalelord Reckoner +abilities=flying +auto=@targeted(dragon|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):destroy target(*[-land]|opponentBattlefield) +text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. +mana={3}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Territorial Hellkite +abilities=flying,haste +auto=@combat(attacking) source(this):frozen +text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=5 +[/card] + +[card] +name=The Ur-Dragon +abilities=flying +auto=lord(dragon|mycastingzone) altercost(colorless, -1) +auto=@combat(attacking) source(dragon|myBattlefield) restriction(once):may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand) +auto=@combat(attacking) source(dragon|myBattlefield):draw:1 +text=Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. +mana={4}{W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=10 +toughness=10 +[/card] + +[card] +name=Traverse the Outlands +auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library. +mana={4}{G} +type=Sorcery +[/card] + +[card] +name=Wasitora, Nekoru Queen +abilities=flying,trample +auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying) +text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Cat Dragon +power=5 +toughness=4 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C18.txt b/projects/mtg/bin/Res/sets/primitives/C18.txt new file mode 100644 index 000000000..fa94a8200 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/C18.txt @@ -0,0 +1,331 @@ +grade=borderline +[card] +name=Empyrial Storm +auto=create(Angel:creature Angel:4/4:white:flying) +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying. +mana={4}{W}{W} +type=Sorcery +[/card] + +[card] +name=Heavenly Blademaster +abilities=flying, double strike +auto=may target(aura|battlefield) newhook +auto=may target(equipment|battlefield) newhook +auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1 +auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1 +auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster +text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=6 +[/card] + +[card] +name=Loyal Unicorn +abilities=vigilance +text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. +mana={3}{W} +type=Creature +subtype=Unicorn +power=3 +toughness=4 +[/card] + +[card] +name=Magus of the Balance +auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent +text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Echo Storm +target=artifact +auto=clone +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact. +mana={3}{U}{U} +type=Sorcery +[/card] + +[card] +name=Ever-Watching Threshold +auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1 +text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Loyal Drake +abilities=flying +text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] + +[card] +name=Octopus Umbra +abilities=totemarmor +target=creature +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)])) +auto=teach(creature) becomes(,8/8) +text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Bloodtracker +abilities=flying +auto={B}{L:2}:counter(1/1) +auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller +text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. +mana={3}{B} +type=Creature +subtype=Vampire Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Loyal Subordinate +abilities=menace +text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=1 +[/card] + +[card] +name=Night Incarnate +abilities=deathtouch +other={3}{B} name(Evoke) +auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot +auto=alternative sacrifice +text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={4}{B} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] + +[card] +name=Fury Storm +target=*[instant;sorcery]|stack +auto=castcard(copied noevent) +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] + +[card] +name=Loyal Apprentice +abilities=flying, haste +text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] + +[card] +name=Nesting Dragon +abilities=flying +auto=@movedTo(land|myBattlefield):token(dragon egg) +text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] + +[card] +name=Varchild, Betrayer of Kjeldor +auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent +auto=lord(survivor|opponentBattlefield) cantblock +auto=lord(survivor|opponentBattlefield) cantattack +auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor) +text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors. +mana={2}{R} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] + +[card] +name=Crash of Rhino Beetles +abilities=trample +auto=aslongas(land|myBattlefield)~morethan~9 10/10 +text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. +mana={4}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] + +[card] +name=Loyal Guardian +abilities=trample +text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] + +[card] +name=Turntimber Sower +auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:) +auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand) +text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] + +[card] +name=Whiptongue Hydra +abilities=reach +auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot +auto=destroy all(creature[flying]) +text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. +mana={5}{G} +type=Creature +subtype=Lizard Hydra +power=4 +toughness=4 +[/card] + +[card] +name=Arixmethes, Slumbering Isle +auto=tap(noevent) +auto=counter(0/0,5,Slumber) +auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)])) +auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature)) +auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber) +auto={T}:Add{G}{U} +text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. +mana={2}{G}{U} +type=Legendary Creature +subtype=Kraken +power=12 +toughness=12 +[/card] + +[card] +name=Kestia, the Cultivator +bestow={3}{G}{W}{U} +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1 +auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1 +text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card. +mana={1}{G}{W}{U} +type=Legendary Enchantment Creature +subtype=Nymph +power=4 +toughness=4 +[/card] + +[card] +name=Thantis, the Warweaver +abilities=vigilance, reach +auto=lord(creature) mustattack +auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1) +text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Spider +power=5 +toughness=5 +[/card] + +[card] +name=Tuvasa the Sunlit +auto=foreach(enchantment|mybattlefield) 1/1 +auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1 +text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card. +mana={G}{W}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] + +[card] +name=Varina, Lich Queen +auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(*|myhand) reject])) forever +auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield +auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )! +text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] + +[card] +name=Windgrace's Judgment +target=*[-land]|opponentBattlefield +auto=destroy +text=For any number of opponents, destroy target nonland permanent that player controls. +mana={3}{B}{G} +type=Instant +[/card] + +[card] +name=Ancient Stone Idol +abilities=flash, trample +anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive +auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample) +text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. +mana={10} +type=Artifact Creature +subtype=Golem +power=12 +toughness=12 +[/card] + +[card] +name=Geode Golem +abilities=trample +text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) +mana={5} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] + +[card] +name=Retrofitter Foundry +auto={3}:untap +auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:) +auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:) +text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. +mana={1} +type=Artifact +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/CN2.txt b/projects/mtg/bin/Res/sets/primitives/CN2.txt new file mode 100644 index 000000000..6ed1320af --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/CN2.txt @@ -0,0 +1,219 @@ +grade=borderline +[card] +name=Custodi Soulcaller +auto=@combat(attacking) source(this):1/1 ueot +auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard) +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] + +[card] +name=Recruiter of the Guard +auto=may moveto(myhand) target(creature[toughness<=2]|mylibrary) +text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Spectral Grasp +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Wings of the Guard +abilities=flying +auto=@combat(attacking) source(this):1/1 ueot +text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] + +[card] +name=Coveted Peacock +abilities=flyin +auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt +text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={3}{U}{U} +type=Creature +subtype=Bird +power=3 +toughness=4 +[/card] + +[card] +name=Jeering Homunculus +auto=may target(creature|opponentBattlefield) mustattack uynt +text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={1}{U} +type=Creature +subtype=Homunculus +power=0 +toughness=4 +[/card] + +[card] +name=Skittering Crustacean +auto=@this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1, 4) && transforms((,newAbility[opponentshroud])) forever +text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +mana={2}{U} +type=Creature +subtype=Crab +power=2 +toughness=3 +[/card] + +[card] +name=Stunt Double +abilities=flash +auto=may copy NotATarget(creature) +text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] + +[card] +name=Sinuous Vermin +auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever +text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) +mana={1}{B} +type=Creature +subtype=Rat Horror +power=2 +toughness=2 +[/card] + +[card] +name=Deputized Protester +abilities=menace +auto=@combat(attacking) source(this):1/1 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Grenzo's Ruffians +auto=@combat(attacking) source(this):1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. +mana={2}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] + +[card] +name=Subterranean Tremors +auto=damage:X all(creature[-flying]) +auto=this(X>=4) destroy all(artifact) +auto=this(X>=8) create(Lizard:Creature Lizard:8/8:red) +text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield. +mana={X}{R} +type=Sorcery +[/card] + +[card] +name=Domesticated Hydra +abilities=trample +auto=@this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1, X) && transforms((,newAbility[trample])) forever +text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample. +mana={2}{G}{G} +type=Creature +subtype=Hydra +power=3 +toughness=3 +[/card] + +[card] +name=Fang of the Pack +auto=@combat(attacking) source(this):1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) +mana={5}{G} +type=Creature +subtype=Wolf +power=5 +toughness=3 +[/card] + +[card] +name=Menagerie Liberator +abilities=trample +auto=@combat(attacking) source(this):1/1 ueot +text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={3}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Splitting Slime +auto=@this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1, 3) && clone(this) +text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] + +[card] +name=Adriana, Captain of the Guard +auto=@combat(attacking) source(this):1/1 ueot +auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] + +[card] +name=Daretti, Ingenious Iconoclast +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:token(Construct,artifact creature construct,1/1,defender) +auto={C(0/0,-1,Loyalty)}{s(artifact|mybattlefield)}:destroy target(artifact,creature) +auto={C(0/0,-6,Loyalty)}:clone(NotATarget(artifact|graveyard)) && clone && clone +text=+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield. +mana={1}{B}{R} +type=Planeswalker +subtype=Daretti +[/card] + +[card] +name=Kaya, Ghost Assassin +auto=counter(0/0,5,loyalty) +auto={C(0/0,0,Loyalty)}:blink target(creature,this) uynt && life:-2 controller +auto={C(0/0,-1,Loyalty)}:life:2 controller && life:-2 opponent +auto={C(0/0,-2,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent && draw:1 +text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. +mana={2}{W}{B} +type=Planeswalker +subtype=Kaya +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/DOM.txt b/projects/mtg/bin/Res/sets/primitives/DOM.txt new file mode 100644 index 000000000..0553d40b6 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/DOM.txt @@ -0,0 +1,2335 @@ +grade=borderline +[card] +name=Adamant Will +target=creature +auto=+2/+2 +auto=indestructible +text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Instant +[/card] + +[card] +name=Aven Sentry +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Baird, Steward of Argive +abilities=vigilance +auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) +text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] + +[card] +name=Benalish Honor Guard +auto=foreach(creature[legendary]|myBattlefield) 1/0 +text=Benalish Honor Guard gets +1/+0 for each legendary creature you control. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Benalish Marshal +auto=lord(other creature|myBattlefield) +1/+1 +text=Other creatures you control get +1/+1. +mana={W}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] + +[card] +name=Blessed Light +target=creature,enchantment. +auto=moveto(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Instant +[/card] + +[card] +name=Board the Weatherlight +auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{W} +type=Sorcery +[/card] + +[card] +name=Call the Cavalry +auto=create(Knight:creature Knight:2/2:white:vigilance)*2 +text=Create two 2/2 white Knight creature tokens with vigilance. +mana={3}{W} +type=Sorcery +[/card] + +[card] +name=Charge +auto=all(other creature|myBattlefield) +1/+1 +text=Creatures you control get +1/+1 until end of turn. +mana={W} +type=Instant +[/card] + +[card] +name=D'Avenant Trapper +auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield) +text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{W} +type=Creature +subtype=Human Archer +power=3 +toughness=2 +[/card] + +[card] +name=Danitha Capashen, Paragon +abilities=first strike, vigilance, lifelink +auto=lord(aura|mycastingzone) altercost(colorless,-1) +auto=lord(equipment|mycastingzone) altercost(colorless,-1) +text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast. +mana={2}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Daring Archaeologist +auto=may target(artifact|mygraveyard) moveto(ownerhand) +auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1) +text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] + +[card] +name=Dauntless Bodyguard +auto={S}:target (creature|myBattlefield) indestructible +text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. +mana={W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] + +[card] +name=Dub +target=creature +auto=teach(creature) +2/+2 +auto=teach(creature) first strike +auto=transforms((Knight)) +text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Evra, Halcyon Witness +abilities=lifelink +auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever +text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power. +mana={4}{W}{W} +type=Legendary Creature +subtype=Avatar +power=4 +toughness=4 +[/card] + +[card] +name=Excavation Elephant +kicker={1}{W} +auto=kicker target(artifact|mygraveyard) moveto(ownerhand) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=5 +[/card] + +[card] +name=Fall of the Thran +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=destroy all(land) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Destroy all lands. -- II, III — Each player returns two land cards from their graveyard to the battlefield. +mana={5}{W} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Healing Grace +target=player,creature +auto=prevent:3 +auto=life:3 +text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. +mana={W} +type=Instant +[/card] + +[card] +name=History of Benalia +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=create(knight:creature knight:2/2:white:vigilance) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create a 2/2 white Knight creature token with vigilance. -- III — Knights you control get +2/+1 until end of turn. +mana={1}{W}{W} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Invoke the Divine +target=artifact,enchantment +auto=destroy +auto=life:4 +text=Destroy target artifact or enchantment. You gain 4 life. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Knight of Grace +abilities=first strike +auto=cantbetargetof(*[black]) +auto=aslongas(*[black]|Battlefield) 1/0 +text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Knight of New Benalia +mana={1}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] + +[card] +name=Kwende, Pride of Femeref +abilities=double strike +auto=lord(other creature[first strike]|myBattlefield) double strike +text=Double strike -- Creatures you control with first strike have double strike. +mana={3}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Lyra Dawnbringer +abilities=flying, first strike, lifelink +auto=lord(other angel|myBattlefield) +1/+1 +auto=lord(other angel|myBattlefield) lifelink +text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink. +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] + +[card] +name=Mesa Unicorn +abilities=lifelink +text=Lifelink +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] + +[card] +name=On Serra's Wings +target=creature +auto=transforms((legendary)) +auto=teach(creature) +1/+1 +auto=teach(creature) flying +auto=teach(creature) vigilance +auto=teach(creature) lifelink +text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. +mana={3}{W} +type=Legendary Enchantment +subtype=Aura +[/card] + +[card] +name=Pegasus Courser +abilities=flying +auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot +text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=3 +[/card] + +[card] +name=Sanctum Spirit +abilities=lifelink +auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot +text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] + +[card] +name=Seal Away +abilities=flash +auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) +text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. +mana={1}{W} +type=Enchantment +[/card] + +[card] +name=Sergeant-at-Arms +kicker={2}{W} +auto=kicker create(soldier:creature soldier:1/1:white:)*2 +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] + +[card] +name=Serra Disciple +abilities=flying, first strike +auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot +text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{W} +type=Creature +subtype=Bird Cleric +power=1 +toughness=1 +[/card] + +[card] +name=Shalai, Voice of Plenty +abilities=flying, opponentshroud +auto=lord(other creature|myBattlefield) opponentshroud +auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield) +text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control. +mana={3}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=4 +[/card] + +[card] +name=Teshar, Ancestor's Apostle +abilities=flying +auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) +text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Legendary Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Triumph of Gerrard +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put a +1/+1 counter on target creature you control with the greatest power. -- III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. +mana={1}{W} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Urza's Ruinous Blast +auto=moveto(exile) all(*[-legendary;-land]) +auto=Exile all nonland permanents that aren't legendary +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{W} +type=Legendary Sorcery +[/card] + +[card] +name=Academy Drake +abilities=flying +kicker={4} +auto=kicker counter(1/1,2) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] + +[card] +name=Academy Journeymage +auto=moveto(ownerHand) target(creature|opponentBattlefield) +text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. +other={3}{U} name(reduced by Wizard) +otherrestriction=type(wizard|mybattlefield) +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] + +[card] +name=The Antiquities War +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Arcane Flight +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) flying +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. +mana={U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Artificer's Assistant +abilities=flying +auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] + +[card] +name=Befuddle +target=creature +auto=-4/-0 +auto=draw:1 +text=Target creature gets -4/-0 until end of turn. -- Draw a card. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Blink of an Eye +kicker={1}{U} +target=*[-land] +auto=moveTo(ownerHand) +auto=kicker draw:1 +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Cloudreader Sphinx +abilities=flying +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=4 +[/card] + +[card] +name=Cold-Water Snapper +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={5}{U} +type=Creature +subtype=Turtle +power=4 +toughness=5 +[/card] + +[card] +name=Curator's Ward +target=artifact,creature,enchantment,land,planeswalker +auto=teach(mytgt) opponentshroud +auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2 +text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Deep Freeze +target=creature +auto=teach(creature) transforms((,setpower=0,settoughness=4)) +auto=teach(creature) defender +auto=teach(creature) loseabilities +text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Diligent Excavator +auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2 +text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] + +[card] +name=Homarid Explorer +auto=target(player) deplete:4 +text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard. +mana={3}{U} +type=Creature +subtype=Homarid Scout +power=3 +toughness=3 +[/card] + +[card] +name=In Bolas's Clutches +target=artifact,creature,enchantment,land,planeswalker +alias=1194 +auto=transforms((legendary)) +text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary. +mana={4}{U}{U} +type=Legendary Enchantment +subtype=Aura +[/card] + +[card] +name=Karn's Temporal Sundering +target=player +auto=turns:+1 +auto=may moveto(ownerHand) target(*[-land]) +auto=moveto(exile) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{U}{U} +type=Legendary Sorcery +[/card] + +[card] +name=Merfolk Trickster +abilities=flash +auto=target(creature|opponentBattlefield) tap && loseabilities ueot +text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. +mana={U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=The Mirari Conjecture +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(instant|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) +#auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[castcard(copied noevent)])) forever +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Return target instant card from your graveyard to your hand. -- II — Return target sorcery card from your graveyard to your hand. -- III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. +mana={4}{U} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Naban, Dean of Iteration +text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Naru Meha, Master Wizard +abilities=flash +auto=castcard(copied noevent) target(*[instant;sorcery]|stack) +auto=lord(other wizard|myBattlefield) +1/+1 +text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Precognition Field +auto={3}:moveto(exile) all(*[zpos=1]|mylibrary) +aicode=activate name(look) donothing +auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library. +mana={3}{U} +type=Enchantment +[/card] + +[card] +name=Relic Runner +auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot +text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] + +[card] +name=Sentinel of the Pearl Trident +abilities=flash +auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) +text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) +mana={4}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Slinn Voda, the Rising Deep +kicker={1}{U} +auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. +mana={6}{U}{U} +type=Legendary Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] + +[card] +name=Tempest Djinn +abilities=flying +auto=foreach(island[basic]|myBattlefield) 1/0 +text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control. +mana={U}{U}{U} +type=Creature +subtype=Djinn +power=0 +toughness=4 +[/card] + +[card] +name=Tetsuko Umezawa, Fugitive +auto=lord(creature[power<=1]|myBattlefield) unblockable +auto=lord(creature[toughness<=1]|myBattlefield) unblockable +text=Creatures you control with power or toughness 1 or less can't be blocked. +mana={1}{U} +type=Legendary Creature +subtype=Human Rogue +power=1 +toughness=3 +[/card] + +[card] +name=Time of Ice +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap])) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III — Return all tapped creatures to their owners' hands. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Tolarian Scholar +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Unwind +target=*[-creature]|stack +auto=fizzle +auto=untap target(land) +text=Counter target noncreature spell. Untap up to three lands. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Weight of Memory +auto=draw:3 +auto=deplete:3 target(player) +text=Draw three cards. Target player puts the top three cards of their library into their graveyard. +mana={3}{U}{U} +type=Sorcery +[/card] + +[card] +name=Wizard's Retort +auto=This spell costs {1} less to cast if you controlWizard +target=*|stack +auto=fizzle +auto=Counter target spell +text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell. +other={U}{U} name(reduced by Wizard) +otherrestriction=type(Wizard|myBattlefield) +mana={1}{U}{U} +type=Instant +[/card] + +[card] +name=Blessing of Belzenlok +target=creature +auto=+2/+1 +auto=teach(legendary) lifelink +text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. +mana={B} +type=Instant +[/card] + +[card] +name=Cabal Evangel +mana={1}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Cabal Paladin +auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent +text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{B} +type=Creature +subtype=Human Knight +power=4 +toughness=2 +[/card] + +[card] +name=Caligo Skin-Witch +kicker={3}{B} +auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Cast Down +target=creature[-legendary] +auto=destroy +text=Destroy target nonlegendary creature. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Chainer's Torment +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=damage:2 opponent && life:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. +mana={3}{B} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Dark Bargain +auto=damage:2 +auto=Look at the top three cards of your library Put two of them into your hand +auto=the other into your graveyard Dark Bargain deals 2 damage to you +text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. +mana={3}{B} +type=Instant +[/card] + +[card] +name=Deathbloom Thallid +auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:) +text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. +mana={2}{B} +type=Creature +subtype=Fungus +power=3 +toughness=2 +[/card] + +[card] +name=Demonic Vigor +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) When enchanted creature dies return that card to its owner's hand +text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand. +mana={B} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Demonlord Belzenlok +abilities=flying, trample +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend +text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. +mana={4}{B}{B} +type=Legendary Creature +subtype=Elder Demon +power=6 +toughness=6 +[/card] + +[card] +name=Divest +target=player +aicode=activate reject notatarget(artifact,creature|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] + +[card] +name=Dread Shade +auto={B}:+1/+1 ueot +text={B}: Dread Shade gets +1/+1 until end of turn. +mana={B}{B}{B} +type=Creature +subtype=Shade +power=3 +toughness=3 +[/card] + +[card] +name=Drudge Sentinel +abilities=indestructible +auto={3}:tap && indestructible ueot +text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{B} +type=Creature +subtype=Skeleton Warrior +power=2 +toughness=1 +[/card] + +[card] +name=The Eldest Reborn +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each opponent sacrifices a creature or planeswalker. -- II — Each opponent discards a card. -- III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control. +mana={4}{B} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Eviscerate +target=creature +auto=destroy +text=Destroy target creature. +mana={3}{B} +type=Sorcery +[/card] + +[card] +name=Feral Abomination +abilities=deathtouch +text=Deathtouch +mana={5}{B} +type=Creature +subtype=Thrull +power=5 +toughness=5 +[/card] + +[card] +name=Final Parting +auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot +text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. +mana={3}{B}{B} +type=Sorcery +[/card] + +[card] +name=Fungal Infection +target=creature +auto=-1/-1 +auto=create(Saproling:creature Saproling:1/1:green:) +text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. +mana={B} +type=Instant +[/card] + +[card] +name=Josu Vess, Lich Knight +abilities=menace +kicker={5}{B} +auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8 +text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Knight +power=4 +toughness=5 +[/card] + +[card] +name=Kazarov, Sengir Pureblood +abilities=flying +auto=@damaged(creature|opponentBattlefield):counter(1/1) +auto={3}{R}:damage:2 target(creature) +text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire +power=4 +toughness=4 +[/card] + +[card] +name=Knight of Malice +abilities=first strike +auto=cantbetargetof(*[white]) +auto=aslongas(*[white]|Battlefield) 1/0 +text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Lingering Phantom +autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this) +text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) +mana={5}{B} +type=Creature +subtype=Spirit +power=5 +toughness=4 +[/card] + +[card] +name=Phyrexian Scriptures +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may transforms((artifact,newability[counter(1/1)])) target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II — Destroy all nonartifact creatures. -- III — Exile all cards from all opponents' graveyards. +mana={2}{B}{B} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Rat Colony +auto=foreach(rat|myBattlefield) 1/0 +text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony. +mana={1}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] + +[card] +name=Rite of Belzenlok +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=create(cleric:creature cleric:0/1:black:)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create two 0/1 black Cleric creature tokens. -- III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." +mana={2}{B}{B} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Settle the Score +target=creature +auto=moveto(exile) +auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield) +text=Exile target creature. Put two loyalty counters on a planeswalker you control. +mana={2}{B}{B} +type=Sorcery +[/card] + +[card] +name=Soul Salvage +target=creature|mygraveyard +auto=moveTo(ownerHand) +text=Return up to two target creature cards from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Stronghold Confessor +abilities=menace +kicker={3} +auto=kicker counter(1/1,2) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] + +[card] +name=Thallid Omnivore +auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot +auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2 +text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. +mana={3}{B} +type=Creature +subtype=Fungus +power=3 +toughness=3 +[/card] + +[card] +name=Thallid Soothsayer +auto={2}{S(creature|myBattlefield)}:draw:1 +text={2}, Sacrifice a creature: Draw a card. +mana={3}{B} +type=Creature +subtype=Fungus +power=2 +toughness=3 +[/card] + +[card] +name=Urgoros, the Empty One +abilities=flying +auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1 +text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. +mana={4}{B}{B} +type=Legendary Creature +subtype=Specter +power=4 +toughness=3 +[/card] + +[card] +name=Vicious Offering +kicker={S(creature|myBattlefield)} +target=creature +auto=-2/-2 +auto=kicker -3/-3 +text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Whisper, Blood Liturgist +auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield) +text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Windgrace Acolyte +abilities=flying +auto=deplete:3 && life:3 +text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. +mana={4}{B} +type=Creature +subtype=Cat Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Yargle, Glutton of Urborg +mana={4}{B} +type=Legendary Creature +subtype=Frog Spirit +power=9 +toughness=3 +[/card] + +[card] +name=Yawgmoth's Vile Offering +auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)! +auto=name(Just destroy) destroy target(creature,planeswalker) +auto=moveto(exile) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{B} +type=Legendary Sorcery +[/card] + +[card] +name=Champion of the Flame +abilities=trample +auto=thisforeach(auras) 2/2 +auto=thisforeach(gear) 2/2 +text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Fervent Strike +target=creature +auto=+1/+0 +auto=first strike +auto=haste +text=Target creature gets +1/+0 and gains first strike and haste until end of turn. +mana={R} +type=Instant +[/card] + +[card] +name=Fiery Intervention +auto=choice damage:5 target(creature) +auto=choice destroy target(artifact) +text=Choose one — -- • Fiery Intervention deals 5 damage to target creature. -- • Destroy target artifact. +mana={4}{R} +type=Sorcery +[/card] + +[card] +name=Fight with Fire +kicker={5}{R} +target=creature +auto=damage:5 +auto=Kicker damage:10 +text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Firefist Adept +auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) +text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. +mana={4}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] + +[card] +name=The First Eruption +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=all(creature[-flying]) damage:1 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — The First Eruption deals 1 damage to each creature without flying. -- II — Add {R}{R}. -- III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. +mana={2}{R} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Frenzied Rage +target=creature +auto=teach(creature) +2/+1 +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Ghitu Chronicler +kicker={3}{R} +auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand) +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Ghitu Journeymage +auto=aslongas(other wizard|myBattlefield) damage:2 opponent +text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Ghitu Lavarunner +auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1 +auto=aslongas(instant,sorcery|myGraveyard) haste >1 +text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] + +[card] +name=Goblin Barrage +kicker={S(*[artifact;goblin]|mybattlefield)} +target=creature +auto=damage:4 +auto=Kicker damae:4 target(player) +text=Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Goblin Chainwhirler +abilities=first strike +auto=damage:1 opponent +auto=damage:1 all(creature|opponentBattlefield) +auto=damage:1 all(planeswalker|opponentBattlefield) +text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. +mana={R}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Jaya's Immolating Inferno +target=* +auto=damage:x +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={X}{R}{R} +type=Legendary Sorcery +[/card] + +[card] +name=Keldon Overseer +abilities=haste +kicker={3}{R} +auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] + +[card] +name=Keldon Raider +auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ +text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. +mana={2}{R}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Keldon Warcaller +auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield) +text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Orcish Vandal +auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. +mana={1}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Radiating Lightning +target=player +auto=damage:3 +auto=Radiating Lightning deals 3 damage to target player +auto=damage:1 all(creature|targetedpersonsBattlefield) +text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. +mana={3}{R} +type=Instant +[/card] + +[card] +name=Run Amok +target=creature[attacking] +auto=+3/+3 +auto=trample +text=Target attacking creature gets +3/+3 and gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Seismic Shift +target=land +auto=destroy +auto=cantblocktarget(creature) +text=Destroy target land. Up to two target creatures can't block this turn. +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Shivan Fire +kicker={4} +auto=Kicker damage:2 +target=creature +auto=damage:2 +auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead. +mana={R} +type=Instant +[/card] + +[card] +name=Squee, the Immortal +abilities=canplayfromexile +autograveyard=CanPlayFromGraveyard +text=You may cast Squee, the Immortal from your graveyard or from exile. +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin +power=2 +toughness=1 +[/card] + +[card] +name=Two-Headed Giant +auto=@combat(attacking) source(this):flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend +text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Valduk, Keeper of the Flame +auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) +auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) +text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. +mana={2}{R} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] + +[card] +name=Verix Bladewing +abilities=flying +kicker={3} +auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. +mana={2}{R}{R} +type=Legendary Creature +subtype=Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Warcry Phoenix +abilities=flying, haste +autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu +text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. +mana={3}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] + +[card] +name=Warlord's Fury +auto=all(creature|myBattlefield) first strike +auto=draw:1 +text=Creatures you control gain first strike until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] + +[card] +name=Wizard's Lightning +target=player,creature +auto=damage:3 +text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target. +other={R} (Wizard on my Battlefield) +otherrestriction=type(*[wizard]|mybattlefield) +mana={2}{R} +type=Instant +[/card] + +[card] +name=Adventurous Impulse +auto=reveal:3 optionone name(Get Cards) target(*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] + +[card] +name=Ancient Animus +target=creature|myBattlefield +auto=counter(1/1) +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) +mana={1}{G} +type=Instant +[/card] + +[card] +name=Arbor Armament +target=creature +auto=counter(1/1) +auto=reach +text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn. +mana={G} +type=Instant +[/card] + +[card] +name=Baloth Gorger +kicker={4} +auto=kicker counter(1/1,3) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] + +[card] +name=Broken Bond +target=artifact,enchantment +auto=destroy +auto=may moveto(myBattlefield) target(land|myHand) +text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Sorcery +[/card] + +[card] +name=Corrosive Ooze +auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat +text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. +mana={1}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] + +[card] +name=Fungal Plots +auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:) +auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1 +text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card. +mana={1}{G} +type=Enchantment +[/card] + +[card] +name=Gift of Growth +kicker={2} +auto=Kicker 2/2 +target=creature +auto=Untap +auto=+2/+2 +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Grow from the Ashes +kicker={2} +auto=Kicker {2} +auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Grunn, the Lonely King +kicker={3} +auto=kicker counter(1/1,5) +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Ape Warrior +power=5 +toughness=5 +[/card] + +[card] +name=Kamahl's Druidic Vow +auto=name(Look) reveal:x optionone name(Get a Card) target(*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={X}{G}{G} +type=Legendary Sorcery +[/card] + +[card] +name=Krosan Druid +kicker={4}{G} +auto=kicker life:10 +text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. +mana={2}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=3 +[/card] + +[card] +name=Llanowar Envoy +auto={1}{G}:Add{W} +auto={1}{G}:Add{U} +auto={1}{G}:Add{B} +auto={1}{G}:Add{R} +auto={1}{G}:Add{G} +text={1}{G}: Add one mana of any color. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=2 +[/card] + +[card] +name=Llanowar Scout +auto={T}:moveto(myBattlefield) target(land|myHand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=3 +[/card] + +[card] +name=Mammoth Spider +abilities=reach +text=Reach +mana={4}{G} +type=Creature +subtype=Spider +power=3 +toughness=5 +[/card] + +[card] +name=Marwyn, the Nurturer +auto=@movedTo(Elf|myBattlefield):counter(1/1) +auto={T}:thisforeach(power>=1) Add{G} +text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. +mana={2}{G} +type=Legendary Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] + +[card] +name=The Mending of Dominaria +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=deplete:2 +auto=target(creature|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. +mana={3}{G}{G} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Multani, Yavimaya's Avatar +abilities=reach, trample +auto=foreach(land|myBattlefield) 1/1 +auto=foreach(land|myGraveyard) 1/1 +autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand) +text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental Avatar +power=0 +toughness=0 +[/card] + +[card] +name=Pierce the Sky +target=creature[flying] +auto=damage:7 +text=Pierce the Sky deals 7 damage to target creature with flying. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Primordial Wurm +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] + +[card] +name=Saproling Migration +kicker={4} +auto=kicker create(Saproling:creature Saproling:1/1:green:)*2 +auto=create(Saproling:creature Saproling:1/1:green:)*2 +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. +mana={1}{G} +type=Sorcery +[/card] + +[card] +name=Song of Freyalise +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=lord(creature|myBattlefield) {T}:Add{W} +auto=lord(creature|myBattlefield) {T}:Add{U} +auto=lord(creature|myBattlefield) {T}:Add{B} +auto=lord(creature|myBattlefield) {T}:Add{R} +auto=lord(creature|myBattlefield) {T}:Add{G} +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] + +[card] +name=Spore Swarm +auto=create(Saproling:creature Saproling:1/1:green:)*3 +text=Create three 1/1 green Saproling creature tokens. +mana={3}{G} +type=Instant +[/card] + +[card] +name=Sporecrown Thallid +auto=lord(other Fungus|myBattlefield) +1/+1 +auto=lord(other Saproling|myBattlefield) +1/+1 +text=Each other creature you control that's a Fungus or Saproling gets +1/+1. +mana={1}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] + +[card] +name=Steel Leaf Champion +auto=cantbeblockedby(creature[power<=2]) +text=Steel Leaf Champion can't be blocked by creatures with power 2 or less. +mana={G}{G}{G} +type=Creature +subtype=Elf Knight +power=5 +toughness=4 +[/card] + +[card] +name=Sylvan Awakening +auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt +text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Territorial Allosaurus +kicker={2}{G} +auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Untamed Kavu +abilities=vigilance, trample +kicker={3} +auto=kicker counter(1/1,3) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. +mana={1}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] + +[card] +name=Wild Onslaught +kicker={4} +auto=kicker all(creature|myBattlefield) counter(1/1) +auto=all(creature|myBattlefield) counter(1/1) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. +mana={3}{G} +type=Instant +[/card] + +[card] +name=Yavimaya Sapherd +auto=create(saproling:creature saproling:1/1:green) +text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. +mana={2}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] + +[card] +name=Adeliz, the Cinder Wind +abilities=flying, haste +auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot +text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Arvad the Cursed +abilities=deathtouch, lifelink +auto=lord(other creature[legendary]|myBattlefield) +2/+2 +text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2. +mana={3}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] + +[card] +name=Aryel, Knight of Windgrace +abilities=vigilance +auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance) +auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10]) +auto=lord(creature|myBattlefield) creature with power x or less +text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. +mana={2}{W}{B} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] + +[card] +name=Darigaaz Reincarnated +abilities=flying, trample, haste +autograveyard=@movedto(this|graveyard) from(battlefield):moveTo(exile) && counter(0/0,3,egg) +autoexile=@each my upkeep:counter(0/0,-1,egg) +autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield) +text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. +mana={4}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=7 +toughness=7 +[/card] + +[card] +name=Jhoira, Weatherlight Captain +auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1 +text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{U}{R} +type=Legendary Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] + +[card] +name=Primevals' Glorious Rebirth +auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={5}{W}{B} +type=Legendary Sorcery +[/card] + +[card] +name=Raff Capashen, Ship's Mage +abilities=flash, flying +auto=lord(*[artifact;legendary;saga]|myhand) flash +text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Shanna, Sisay's Legacy +auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) +auto=foreach(creature|myBattlefield) 1/1 +text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control. +mana={G}{W} +type=Legendary Creature +subtype=Human Warrior +power=0 +toughness=0 +[/card] + +[card] +name=Slimefoot, the Stowaway +auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1 +auto={4}:create(saproling:creature saproling:1/1:green:) +text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token. +mana={1}{B}{G} +type=Legendary Creature +subtype=Fungus +power=2 +toughness=3 +[/card] + +[card] +name=Tatyova, Benthic Druid +auto=@movedTo(land|myBattlefield):life:1 && draw:1 +text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. +mana={3}{G}{U} +type=Legendary Creature +subtype=Merfolk Druid +power=3 +toughness=3 +[/card] + +[card] +name=Amaranthine Wall +abilities=defender +auto={2}:indestructible ueot +text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] + +[card] +name=Blackblade Reforged +auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic +auto={3}:equip target(creature[legendary]|mybattlefield) +auto={7}:equip +text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] + +[card] +name=Bloodtallow Candle +auto={6}{T}{S}:target(creature) -5/-5 ueot +text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. +mana={1} +type=Artifact +[/card] + +[card] +name=Forebear's Blade +auto=teach(creature) +3/+0 +auto=teach(creature) vigilance +auto=teach(creature) trample +auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield) +auto={3}:equip +text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Guardians of Koilos +auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) +text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) +mana={5} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] + +[card] +name=Helm of the Host +auto=teach(creature) @each my combatbegins:clone(mytgt) with (haste,-legendary) +auto={5}:equip +text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] + +[card] +name=Howling Golem +auto=@combat(attacking) source(this):draw:1 +auto=@combat(blocking) source(this):draw:1 +auto=@combat(attacking) source(this):draw:1 opponent +auto=@combat(blocking) source(this):draw:1 opponent +text=Whenever Howling Golem attacks or blocks, each player draws a card. +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] + +[card] +name=Jhoira's Familiar +abilities=flying +auto=lord(*[artifact;legendary;saga]|mystack|mycastingzone) altercost(colorless,-1) +text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Artifact Creature +subtype=Bird +power=2 +toughness=2 +[/card] + +[card] +name=Jousting Lance +auto=teach(creature) 2/0 +auto=teach(creature) this(variable{controllerturn}>0) first strike +auto={3}:equip +text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Mishra's Self-Replicator +auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}):clone +text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.) +mana={5} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=2 +[/card] + +[card] +name=Mox Amber +auto=aslongas(creature[white&legendary]) {T}:Add{W} +auto=aslongas(planeswalker[white]) {T}:Add{W} +auto=aslongas(creature[blue&legendary]) {T}:Add{U} +auto=aslongas(planeswalker[blue]) {T}:Add{U} +auto=aslongas(creature[black&legendary]) {T}:Add{B} +auto=aslongas(planeswalker[black]) {T}:Add{B} +auto=aslongas(creature[red&legendary]) {T}:Add{R} +auto=aslongas(planeswalker[red]) {T}:Add{R} +auto=aslongas(creature[green&legendary]) {T}:Add{G} +auto=aslongas(planeswalker[green]) {T}:Add{G} +text={T}: Add one mana of any color among legendary creatures and planeswalkers you control. +mana={0} +type=Legendary Artifact +[/card] + +[card] +name=Pardic Wanderer +abilities=trample +text=Trample +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=5 +[/card] + +[card] +name=Powerstone Shard +auto={T}:foreach(Powerstone Shard|myBattlefield) add{1} +text={T}: Add {C} for each artifact you control named Powerstone Shard. +mana={3} +type=Artifact +[/card] + +[card] +name=Short Sword +auto=teach(creature) 1/1 +auto={1}:equip +text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Skittering Surveyor +auto=target(land[basic]|mylibrary) moveto(myhand) +text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=2 +[/card] + +[card] +name=Sorcerer's Wand +auto=teach(creature) {T}:damage:1 target(player) +auto=teach(wizard) {T}:damage:2 target(player) +auto={3}:equip +text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3} +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Sparring Construct +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) +text=When Sparring Construct dies, put a +1/+1 counter on target creature you control. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] + +[card] +name=Thran Temporal Gateway +auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) +text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Legendary Artifact +[/card] + +[card] +name=Traxos, Scourge of Kroog +abilities=trample,doesnotuntap +auto=tap(noevent) +auto=@movedTo(*[artifact;legendary;saga]|mystack):untap +text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Legendary Artifact Creature +subtype=Construct +power=7 +toughness=7 +[/card] + +[card] +name=Urza's Tome +auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) +text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) +mana={2} +type=Artifact +[/card] + +[card] +name=Voltaic Servant +auto=@each my endofturn:untap target(artifact) +text=At the beginning of your end step, untap target artifact. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] + +[card] +name=Weatherlight +abilities=flying +aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand) +auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3 +mana={4} +type=Legendary Artifact +subtype=Vehicle +power=4 +toughness=5 +[/card] + +[card] +name=Cabal Stronghold +auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B} +auto={T}:Add{C} +text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control. +type=Land +[/card] + +[card] +name=Memorial to Folly +auto=tap(noevent) +auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) +auto={T}:Add{B} +text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. +type=Land +[/card] + +[card] +name=Memorial to Genius +auto=tap(noevent) +auto={4}{U}{T}{S}:draw:2 +auto={T}:Add{U} +text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. +type=Land +[/card] + +[card] +name=Memorial to Glory +auto=tap(noevent) +auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2 +auto={T}:Add{W} +text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. +type=Land +[/card] + +[card] +name=Memorial to Unity +auto=tap(noevent) +auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={T}:Add{G} +text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. +type=Land +[/card] + +[card] +name=Memorial to War +auto=tap(noevent) +auto={4}{R}{T}{S}:destroy target(land) +auto={T}:Add{R} +text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. +type=Land +[/card] + +[card] +name=Zhalfirin Void +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={T}:Add{C} +text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. +type=Land +[/card] + +[card] +name=Teferi, Timebender +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:untap target(artifact,creature) +auto={C(0/0,2,Loyalty)}:name(no targets) +auto={C(0/0,-3,Loyalty)}:life:2 && draw:2 +auto={C(0/0,-9,Loyalty)}:turns:+1 +text=+2: Untap up to one target artifact or creature. -- −3: You gain 2 life and draw two cards. -- −9: Take an extra turn after this one. +mana={4}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] + +[card] +name=Temporal Machinations +target=creature +auto=moveTo(ownerHand) +auto=aslongas(artifact|myBattlefield) draw:1 +text=Return target creature to its owner's hand. If you control an artifact, draw a card. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Niambi, Faithful Healer +text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Teferi's Sentinel +auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0 +text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. +mana={5} +type=Artifact Creature +subtype=Golem +power=2 +toughness=6 +[/card] + +[card] +name=Chandra, Bold Pyromancer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) +text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] + +[card] +name=Chandra's Outburst +target=player,planeswalker. +auto=damage:4 +text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{R}{R} +type=Sorcery +[/card] + +[card] +name=Karplusan Hound +auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(creature,player) +text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. +mana={3}{R} +type=Creature +subtype=Hound +power=3 +toughness=3 +[/card] + +[card] +name=Pyromantic Pilgrim +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/GRN.txt b/projects/mtg/bin/Res/sets/primitives/GRN.txt new file mode 100644 index 000000000..ab6108289 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/GRN.txt @@ -0,0 +1,2031 @@ +grade=borderline +[card] +name=Blade Instructor +auto=_MENTOR_ +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] + +[card] +name=Bounty Agent +abilities=vigilance +auto={T}{S}:destroy target(*[legendary;-land;-planeswalker]) +text=Vigilance -- {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Candlelight Vigil +target=creature +auto=teach(creature) +3/+2 +auto=teach(creature) vigilance +text=Enchant creature -- Enchanted creature gets +3/+2 and has vigilance. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Citywide Bust +auto=destroy all creature[toughness>=4] +text=Destroy all creatures with toughness 4 or greater. +mana={1}{W}{W} +type=Sorcery +[/card] + +[card] +name=Collar the Culprit +target=creature[toughness>=4] +auto=destroy +text=Destroy target creature with toughness 4 or greater. +mana={3}{W} +type=Instant +[/card] + +[card] +name=Conclave Tribunal +other={convoke} name(Convoke) +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Dawn of Hope +auto=@lifeof(player):pay({2}) draw:1 +auto={3}{W}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever you gain life, you may pay {2}. If you do, draw a card. -- {3}{W}: Create a 1/1 white Soldier creature token with lifelink. +mana={1}{W} +type=Enchantment +[/card] + +[card] +name=Demotion +target=creature +auto=teach(creature) cantblock +auto=teach(creature) noactivatedability +text=Enchant creature -- Enchanted creature can't block, and its activated abilities can't be activated. +mana={W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Flight of Equenauts +abilities=flying +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying +mana={7}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=5 +[/card] + +[card] +name=Gird for Battle +target=creature +auto=counter(1/1) +text=Put a +1/+1 counter on each of up to two target creatures. +mana={W} +type=Sorcery +[/card] + +[card] +name=Haazda Marshal +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Healer's Hawk +abilities=flying, lifelink +text=Flying, lifelink +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] + +[card] +name=Hunted Witness +auto=@movedTo(this|graveyard) from(battlefield):create(soldier:creature soldier:1/1:white:lifelink) +text=When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] + +[card] +name=Inspiring Unicorn +auto=@combat(attacking) source(this):all(creature|myBattlefield)) 1/1 ueot +text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] + +[card] +name=Intrusive Packbeast +abilities=vigilance +auto=tap target(creature|opponentBattlefield) +text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. +mana={4}{W} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] + +[card] +name=Ledev Guardian +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] + +[card] +name=Light of the Legion +abilities=flying +auto=_MENTOR_ +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)(creature[white]|myBattlefield) +text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] + +[card] +name=Loxodon Restorer +other={convoke} name(Convoke) +auto=life:4 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life. +mana={4}{W}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=4 +[/card] + +[card] +name=Parhelion Patrol +abilities=flying, vigilance +auto=_MENTOR_ +text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] + +[card] +name=Roc Charger +abilities=flying +auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] + +[card] +name=Skyline Scout +auto=@combat(attacking) source(this):pay({1}{w}):flying ueot +text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] + +[card] +name=Sunhome Stalwart +abilities=first strike +auto=_MENTOR_ +text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Sworn Companions +auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2 +text=Create two 1/1 white Soldier creature tokens with lifelink. +mana={2}{W} +type=Sorcery +[/card] + +[card] +name=Take Heart +target=creature|myBattlefield +auto=+2/+2 +auto=foreach(creature[attacking]|mybattlefield) life:1 +text=Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. +mana={W} +type=Instant +[/card] + +[card] +name=Tenth District Guard +auto=target(creature) 0/1 ueot +text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Capture Sphere +abilities=flash +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Chemister's Insight +auto=draw:2 +flashback={3}{U}{D(*|myhand)} +text=Draw two cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={3}{U} +type=Instant +[/card] + +[card] +name=Citywatch Sphinx +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={5}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=4 +[/card] + +[card] +name=Dazzling Lights +target=creature +auto=-3/-0 +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={U} +type=Instant +[/card] + +[card] +name=Devious Cover-Up +target=*|stack +auto=moveto(exile) +text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. +mana={2}{U}{U} +type=Instant +[/card] + +[card] +name=Dimir Informant +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={2}{U} +type=Creature +subtype=Human Rogue +power=1 +toughness=4 +[/card] + +[card] +name=Dream Eater +abilities=flash, flying +auto=moveTo(ownerHand) target(*[-land]) +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:4 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<4>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={4}{U}{U} +type=Creature +subtype=Nightmare Sphinx +power=4 +toughness=3 +[/card] + +[card] +name=Drowned Secrets +auto=@movedTo(blue|mystack):target(player deplete:2 +text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard. +mana={1}{U} +type=Enchantment +[/card] + +[card] +name=Guild Summit +auto=(gate[-tapped]|myBattlefield) draw:1 +auto=@movedTo(*[Gate]|myBattlefield):draw:1 +text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Leapfrog +auto=@movedTo(instant,sorcery|mystack) flying ueot +text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. +mana={2}{U} +type=Creature +subtype=Frog +power=3 +toughness=1 +[/card] + +[card] +name=Maximize Altitude +target=creature +auto=+1/+1 +auto=flying +flashback={U}{D(*|myhand)} +text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={U} +type=Sorcery +[/card] + +[card] +name=Murmuring Mystic +auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying) +text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=5 +[/card] + +[card] +name=Muse Drake +abilities=flying +auto=draw:1 +text=Flying -- When Muse Drake enters the battlefield, draw a card. +mana={3}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] + +[card] +name=Nightveil Sprite +abilities=flying +auto=@combat(attacking) source(this):name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] + +[card] +name=Omnispell Adept +auto={2}{U}{T}:may castcard(normal) notatarget(instant,sorcery|myhand) +text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] + +[card] +name=Passwall Adept +auto={2}{U}:target(creature) unblockable +text={2}{U}: Target creature can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Quasiduplicate +target=creature|myBattlefield +auto=clone +flashback={1}{U}{U}{D(*|myhand)} +text=Create a token that's a copy of target creature you control. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U}{U} +type=Sorcery +[/card] + +[card] +name=Radical Idea +auto=draw:1 +flashback={1}{U}{D(*|myhand)} +text=Draw a card. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U} +type=Instant +[/card] + +[card] +name=Sinister Sabotage +target=*|stack +auto=fizzle +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U}{U} +type=Instant +[/card] + +[card] +name=Unexplained Disappearance +target=creature +auto=moveTo(ownerHand) +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U} +type=Instant +[/card] + +[card] +name=Vedalken Mesmerist +auto=@combat(attacking) source(this):target(creature|opponentBattlefield)) -2/-0 ueot +text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Watcher in the Mist +abilities=flying +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] + +[card] +name=Wishcoin Crab +mana={3}{U} +type=Creature +subtype=Crab +power=2 +toughness=5 +[/card] + +[card] +name=Barrier of Bones +abilities=defender +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={B} +type=Creature +subtype=Skeleton Wall +power=0 +toughness=3 +[/card] + +[card] +name=Bartizan Bats +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Bat +power=3 +toughness=1 +[/card] + +[card] +name=Burglar Rat +auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=When Burglar Rat enters the battlefield, each opponent discards a card. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] + +[card] +name=Creeping Chill +auto=damage:3 opponent +auto=life:3 +autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may moveTo(myBattlefield): damage:3 opponent && life:3 && moveto(exile) +text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. +mana={3}{B} +type=Sorcery +[/card] + +[card] +name=Deadly Visit +target=creature +auto=destroy +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={3}{B}{B} +type=Sorcery +[/card] + +[card] +name=Doom Whisperer +abilities=flying, trample +auto={L:2}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={3}{B}{B} +type=Creature +subtype=Nightmare Demon +power=6 +toughness=6 +[/card] + +[card] +name=Douser of Lights +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=5 +[/card] + +[card] +name=Hired Poisoner +abilities=deathtouch +text=Deathtouch +mana={B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] + +[card] +name=Kraul Swarm +abilities=flying +auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this) +text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Insect Warrior +power=4 +toughness=1 +[/card] + +[card] +name=Lotleth Giant +auto=damage:1 target(opponent) type:creature:card:mygraveyard +text=Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. +mana={6}{B} +type=Creature +subtype=Zombie Giant +power=6 +toughness=5 +[/card] + +[card] +name=Mephitic Vapors +auto=all(creature) -1/-1 +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Midnight Reaper +auto=@movedto(other creature[-token]|graveyard) from(battlefield):damage:1 && draw:1 +text=Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=2 +[/card] + +[card] +name=Necrotic Wound +target=creature +auto=foreach(creature|mygraveyard) -X/-X +auto=exiledeath +text=Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. +mana={B} +type=Instant +[/card] + +[card] +name=Pilfering Imp +abilities=flying +auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery +text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] + +[card] +name=Ritual of Soot +auto=destroy all creature[manacost<=3] +text=Destroy all creatures with converted mana cost 3 or less. +mana={2}{B}{B} +type=Sorcery +[/card] + +[card] +name=Severed Strands +target=creature +auto=destroy +auto=life:storedtoughness controller +text=As an additional cost to cast this spell, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. +mana={1}{B}{S(creature|mybattlefield)} +type=Sorcery +[/card] + +[card] +name=Spinal Centipede +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)target(creature|myBattlefield) +text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control. +mana={2}{B} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] + +[card] +name=Undercity Necrolisk +auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery +text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.) +mana={3}{B} +type=Creature +subtype=Zombie Lizard +power=3 +toughness=3 +[/card] + +[card] +name=Veiled Shade +auto={1}{B}:1/1 ueot +text={1}{B}: Veiled Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] + +[card] +name=Arclight Phoenix +abilities=flying, haste +autograveyard=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:moveTo(mybattlefield) +text=Flying, haste -- At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. +mana={3}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=2 +[/card] + +[card] +name=Barging Sergeant +abilities=haste +auto=_MENTOR_ +text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={4}{R} +type=Creature +subtype=Minotaur Soldier +power=4 +toughness=2 +[/card] + +[card] +name=Book Devourer +abilities=trample +auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])])) +text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. +mana={5}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] + +[card] +name=Command the Storm +target=creature +auto=damage:5 +text=Command the Storm deals 5 damage to target creature. +mana={4}{R} +type=Instant +[/card] + +[card] +name=Cosmotronic Wave +auto=all(creature|opponentBattlefield) damage:1 && cantblock +text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Direct Current +target=player,creature +auto=damage:2 +auto=Direct Current deals 2 damage to any target +flashback={1}{R}{R}{D(*|myhand)} +text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{R}{R} +type=Sorcery +[/card] + +[card] +name=Electrostatic Field +abilities=defender +auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent +text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] + +[card] +name=Experimental Frenzy +abilities=showfromtoplibrary +auto=canplayfromlibrarytop +auto=lord(*|myhand) altercost(colorless, 99) +auto=maxPlay(land)-99 +auto={3}{R}:destroy all(this) +text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy. +mana={3}{R} +type=Enchantment +[/card] + +[card] +name=Fearless Halberdier +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Fire Urchin +abilities=trample +auto=@movedTo(instant,sorcery|mystack):1/0 ueot +text=Trample -- Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] + +[card] +name=Goblin Banneret +auto=_MENTOR_ +auto={1}{R}:2/0 ueot +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Goblin Cratermaker +auto={1}{S}:damage target(creature) +auto={1}{S}:Destroy target(*[colorless;-land]) +text={1}, Sacrifice Goblin Cratermaker: Choose one — -- • Goblin Cratermaker deals 2 damage to target creature. -- • Destroy target colorless nonland permanent. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Goblin Locksmith +auto=@combat(attacking) source(this):all(creature[defender]) cantblock +text=Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. +mana={1}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] + +[card] +name=Gravitic Punch +target=creature|myBattlefield +auto=target(player) dynamicability +flashback={3}{R}{D(*|myhand)} +text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Hellkite Whelp +abilities=flying +auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield) +text=Flying -- Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. +mana={4}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] + +[card] +name=Inescapable Blaze +abilities=nofizzle +target=player,creature +auto=damage:6 +text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target. +mana={4}{R}{R} +type=Instant +[/card] + +[card] +name=Lava Coil +target=creature +auto=damage:4 +auto=exiledeath +text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] + +[card] +name=Legion Warboss +auto=_MENTOR_ +auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot) +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. +mana={2}{R} +type=Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Maximize Velocity +target=creature +auto=+1/+1 +auto=haste +flashback={R}{D(*|myhand)} +text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={R} +type=Sorcery +[/card] + +[card] +name=Ornery Goblin +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 +text=Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Rubblebelt Boar +auto=target(creature) 2/0 ueot +text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] + +[card] +name=Runaway Steam-Kin +auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1) +auto={C(1/1,-3)}:Add {R}{R}{R} +text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] + +[card] +name=Smelt-Ward Minotaur +auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) cantblock +text=Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Street Riot +auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) +1/+0 +auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) trample +text=As long as it's your turn, creatures you control get +1/+0 and have trample. +mana={4}{R} +type=Enchantment +[/card] + +[card] +name=Torch Courier +abilities=haste +auto={S}:target(other creature) haste ueot +text=Haste -- Sacrifice Torch Courier: Another target creature gains haste until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] + +[card] +name=Wojek Bodyguard +auto=_MENTOR_ +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Affectionate Indrik +auto=may target(creature|opponentbattlefield) dynamicability +text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] + +[card] +name=Arboretum Elemental +abilities=opponentshroud +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={7}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=5 +[/card] + +[card] +name=Beast Whisperer +auto=@movedTo(creature|mystack):draw:1 +text=Whenever you cast a creature spell, draw a card. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=3 +[/card] + +[card] +name=Bounty of Might +target=creature +auto=+3/+3 +target=creature +auto=+3/+3 +target=creature +auto=+3/+3 +text=Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. +mana={4}{G}{G} +type=Instant +[/card] + +[card] +name=Circuitous Route +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic;gate]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] + +[card] +name=Devkarin Dissident +auto={4}{G}:2/2 ueot +text={4}{G}: Devkarin Dissident gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] + +[card] +name=District Guide +auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand) +text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] + +[card] +name=Generous Stray +auto=draw:1 +text=When Generous Stray enters the battlefield, draw a card. +mana={2}{G} +type=Creature +subtype=Cat +power=1 +toughness=2 +[/card] + +[card] +name=Golgari Raiders +abilities=haste +auto=foreach(creature|mygraveyard) counter(1/1) +text=Haste -- Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=0 +toughness=0 +[/card] + +[card] +name=Grappling Sundew +abilities=defender, reach +auto={4}{G}:indestructible ueot +text=Defender, reach -- {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) +mana={1}{G} +type=Creature +subtype=Plant +power=0 +toughness=4 +[/card] + +[card] +name=Kraul Foragers +auto=life:1 type:creature:card:mygraveyard +text=Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. +mana={4}{G} +type=Creature +subtype=Insect Scout +power=4 +toughness=4 +[/card] + +[card] +name=Pack's Favor +other={convoke} name(Convoke) +target=creature +auto=+3/+3 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Pause for Reflection +other={convoke} name(Convoke) +auto=preventAllcombatDamage ueot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Prevent all combat damage that would be dealt this turn. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Portcullis Vine +abilities=defender +auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1 +text=Defender -- {2}, {T}, Sacrifice a creature with defender: Draw a card. +mana={G} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] + +[card] +name=Sprouting Renewal +other={convoke} name(Convoke) +auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance) +auto=choice destroy target(artifact,enchantment) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one — -- • Create a 2/2 green and white Elf Knight creature token with vigilance. -- • Destroy target artifact or enchantment. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Vigorspore Wurm +abilities=oneblocker +auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot +text=Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] + +[card] +name=Vivid Revival +target=target(creature[multicolor]|mygraveyard) +auto=moveto(myhand) +auto=exiledeath +text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. +mana={4}{G} +type=Sorcery +[/card] + +[card] +name=Wary Okapi +abilities=vigilance +text=Vigilance +mana={2}{G} +type=Creature +subtype=Antelope +power=3 +toughness=2 +[/card] + +[card] +name=Wild Ceratok +mana={3}{G} +type=Creature +subtype=Rhino +power=4 +toughness=3 +[/card] + +[card] +name=Assassin's Trophy +target=* +auto=destroy +auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. +mana={B}{G} +type=Instant +[/card] + +[card] +name=Aurelia, Exemplar of Justice +abilities=flying +auto=_MENTOR_ +auto=@each my combatbegins:target(creature|myBattlefield) 2/0 ueot +#&& teach(creature[red]) trample && teach(creature[white]) vigilance +text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. +mana={2}{R}{W} +type=Legendary Creature +subtype=Angel +power=2 +toughness=5 +[/card] + +[card] +name=Boros Challenger +auto=_MENTOR_ +auto={2}{R}{W}:1/1 ueot +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] + +[card] +name=Camaraderie +auto=life:type:creature:mybattlefield controller && draw:type:creature:mybattlefield controller +auto=all(other creature|myBattlefield) 1/1 +text=You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. +mana={4}{G}{W} +type=Sorcery +[/card] + +[card] +name=Centaur Peacemaker +auto=life:4 controller +auto=life:4 opponent +text=When Centaur Peacemaker enters the battlefield, each player gains 4 life. +mana={1}{G}{W} +type=Creature +subtype=Centaur Cleric +power=3 +toughness=3 +[/card] + +[card] +name=Chance for Glory +auto=lord(other creature|myBattlefield) indestructible forever +auto=turns:+1 controller +auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever +text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. +mana={1}{R}{W} +type=Instant +[/card] + +[card] +name=Conclave Cavalier +abilities=vigilance +auto=@movedTo(this|graveyard) from(battlefield):create(elf knight:creature elf knight:2/2:green,white:vigilance)*2 +text=Vigilance -- When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. +mana={G}{G}{W}{W} +type=Creature +subtype=Centaur Knight +power=4 +toughness=4 +[/card] + +[card] +name=Conclave Guildmage +auto={G}{T}:all(creature|myBattlefield) trample +auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance) +text={G}, {T}: Creatures you control gain trample until end of turn. -- {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. +mana={G}{W} +type=Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Crackling Drake +abilities=flying +auto=draw:1 +anyzone=pginstantsorcery/4 +anyzone=peinstantsorcery/4 +text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card. +mana={U}{U}{R}{R} +type=Creature +subtype=Drake +power=* +toughness=4 +[/card] + +[card] +name=Emmara, Soul of the Accord +auto=@tapped(this):create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. +mana={G}{W} +type=Legendary Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Erstwhile Trooper +auto={D(creature|myhand)}:2/2 && trample ueot limit:1 +text=Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. +mana={1}{B}{G} +type=Creature +subtype=Zombie Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Firemind's Research +auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge) +auto={1}{U}{C(0/0,-2,Charge)}:draw:1 +auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(creature,player) +text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. +mana={U}{R} +type=Enchantment +[/card] + +[card] +name=Garrison Sergeant +auto=aslongas(Gate|myBattlefield) double strike +text=Garrison Sergeant has double strike as long as you control a Gate. +mana={3}{R}{W} +type=Creature +subtype=Viashino Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Glowspore Shaman +auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary) +text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. +mana={B}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=1 +[/card] + +[card] +name=Golgari Findbroker +auto=target(*[-instant,-sorcery]|mygraveyard) moveto(ownerhand) +text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. +mana={B}{B}{G}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=4 +[/card] + +[card] +name=Hammer Dropper +auto=_MENTOR_ +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={2}{R}{W} +type=Creature +subtype=Giant Soldier +power=5 +toughness=2 +[/card] + +[card] +name=House Guildmage +auto={1}{U}{T}:target(creature) freeze +auto={2}{B}{T}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={U}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Ionize +target=*|stack +auto=fizzle +auto=damage:2 opponent +text=Counter target spell. Ionize deals 2 damage to that spell's controller. +mana={1}{U}{R} +type=Instant +[/card] + +[card] +name=Izoni, Thousand-Eyed +auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:) +auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1 +text=Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. +mana={2}{B}{B}{G}{G} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=3 +[/card] + +[card] +name=Join Shields +auto=all(creature|myBattlefield) untap +auto=all(creature|myBattlefield) hexproof +auto=all(creature|myBattlefield) indestructible +text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) +mana={3}{G}{W} +type=Instant +[/card] + +[card] +name=Justice Strike +target=creature +auto=transforms((,newability[all(this) dynamicability])) ueot +text=Target creature deals damage to itself equal to its power. +mana={R}{W} +type=Instant +[/card] + +[card] +name=Knight of Autumn +auto=choice counter(1/1,2) +auto=choice destroy target(artifact,enchantment) +auto=choice life:4 +text=When Knight of Autumn enters the battlefield, choose one — -- • Put two +1/+1 counters on Knight of Autumn. -- • Destroy target artifact or enchantment. -- • You gain 4 life. +mana={1}{G}{W} +type=Creature +subtype=Dryad Knight +power=2 +toughness=1 +[/card] + +[card] +name=Ledev Champion +auto=@combat(attacking) source(this):(creature[-tapped]|mybattlefield) 1/1 +auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. +mana={1}{G}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] + +[card] +name=Legion Guildmage +auto={5}{R}{T}:damage:3 each opponent +auto={2}{W}{T}:tap target(other creature) +text={5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. -- {2}{W}, {T}: Tap another target creature. +mana={R}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=March of the Multitudes +other={convoke} name(Convoke) +auto=create(Soldier:creature Soldier:1/1:white:lifelink)X +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink. +mana={X}{G}{W}{W} +type=Instant +[/card] + +[card] +name=Molderhulk +anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +auto=target(land|mygraveyard) moveTo(mybattlefield) +text=Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. +mana={7}{B}{G} +type=Creature +subtype=Fungus Zombie +power=6 +toughness=6 +[/card] + +[card] +name=Nightveil Predator +abilities=flying, deathtouch, opponentshroud +text=Flying, deathtouch -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={U}{U}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] + +[card] +name=Niv-Mizzet, Parun +abilities=nofizzle, flying +auto=@drawof(player):damage:1 target(creature,player) +auto=@movedTo(instant,sorcery|stack):draw:1 +text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card. +mana={U}{U}{U}{R}{R}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] + +[card] +name=Notion Rain +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=damage:2 +auto=draw:2 +text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={1}{U}{B} +type=Sorcery +[/card] + +[card] +name=Ochran Assassin +abilities=deathtouch, lure +text=Deathtouch -- All creatures able to block Ochran Assassin do so. +mana={1}{B}{G} +type=Creature +subtype=Elf Assassin +power=1 +toughness=1 +[/card] + +[card] +name=Rhizome Lurcher +auto=foreach(creature|mygraveyard) counter(1/1) +text=Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. +mana={2}{B}{G} +type=Creature +subtype=Fungus Zombie +power=2 +toughness=2 +[/card] + +[card] +name=Rosemane Centaur +abilities=vigilance +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance +mana={3}{G}{W} +type=Creature +subtype=Centaur Soldier +power=4 +toughness=4 +[/card] + +[card] +name=Sonic Assault +target=creature +auto=tap +auto=damage:2 targetedcontroller +flashback={1}{U}{R}{D(*|myhand)} +text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U}{R} +type=Instant +[/card] + +[card] +name=Sumala Woodshaper +auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand) +text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{G}{W} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] + +[card] +name=Swarm Guildmage +auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot +auto={1}{G}{T}:life:2 +text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life. +mana={B}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Swathcutter Giant +abilities=vigilance +auto=@combat(attacking) source(this):damage:1 all(creature|opponentBattlefield) +text=Vigilance -- Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. +mana={4}{R}{W} +type=Creature +subtype=Giant Soldier +power=5 +toughness=5 +[/card] + +[card] +name=Swiftblade Vindicator +abilities=double strike, vigilance, trample +text=Double strike, vigilance, trample +mana={R}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Tajic, Legion's Edge +abilities=haste +auto=_MENTOR_ +auto=lord(other creature|myBattlefield) preventAllNoncombatDamage +auto={R}{W}:first strike ueot +text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Thought Erasure +target=opponent +aicode=activate reject notatarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend controller +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={U}{B} +type=Sorcery +[/card] + +[card] +name=Trostani Discordant +auto=lord(other creature|myBattlefield) +1/+1 +auto=create(soldier:creature soldier:1/1:white:lifelink)*2 +auto=@each my endofturn:moveto(ownerbattlefield) all(creature) +text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. +mana={3}{G}{W} +type=Legendary Creature +subtype=Dryad +power=1 +toughness=4 +[/card] + +[card] +name=Truefire Captain +auto=_MENTOR_ +auto=@damaged(this):damage:thatmuch target(player) +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player. +mana={R}{R}{W}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] + +[card] +name=Undercity Uprising +auto=all(other creature|myBattlefield) deathtouch +target=creature +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{B}{G} +type=Sorcery +[/card] + +[card] +name=Underrealm Lich +auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={L:4}:indestructible && tap +text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. +mana={3}{B}{G} +type=Creature +subtype=Zombie Elf Shaman +power=4 +toughness=3 +[/card] + +[card] +name=Worldsoul Colossus +auto=counter(1/1,X) +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. +mana={X}{G}{W} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] + +[card] +name=Fresh-Faced Recruit +auto=this(variable{controllerturn}>0) first strike +text=As long as it's your turn, Fresh-Faced Recruit has first strike. +mana={1}{RW} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] + +[card] +name=Piston-Fist Cyclops +abilities=defender +text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. +mana={1}{UR}{UR} +type=Creature +subtype=Cyclops +power=4 +toughness=3 +[/card] + +[card] +name=Pitiless Gorgon +abilities=deathtouch +text=Deathtouch +mana={1}{BG}{BG} +type=Creature +subtype=Gorgon +power=2 +toughness=2 +[/card] + +[card] +name=Vernadi Shieldmate +abilities=vigilance +text=Vigilance +mana={1}{GW} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Whisper Agent +abilities=flash +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{UB}{UB} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] + +[card] +name=Boros Locket +auto={T}:Add{R} +auto={T}:Add{W} +auto={RW}{RW}{RW}{RW}{T}{S}:draw:2 +text={T}: Add {R} or {W}. -- {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Chamber Sentry +abilities=sunburst +auto=counter(1/1,sunburst,Charge) +auto={1}{T}{C(1/1,-1)}:damage:1 target(creature,player) +auto={2}{T}{C(1/1,-2)}:damage:2 target(creature,player) +auto={3}{T}{C(1/1,-3)}:damage:3 target(creature,player) +auto={4}{T}{C(1/1,-4)}:damage:4 target(creature,player) +auto={5}{T}{C(1/1,-5)}:damage:5 target(creature,player) +auto={6}{T}{C(1/1,-6)}:damage:6 target(creature,player) +auto={7}{T}{C(1/1,-7)}:damage:7 target(creature,player) +auto={8}{T}{C(1/1,-8)}:damage:8 target(creature,player) +auto={9}{T}{C(1/1,-9)}:damage:9 target(creature,player) +auto={10}{T}{C(1/1,-10)}:damage:10 target(creature,player) +auto={11}{T}{C(1/1,-11)}:damage:11 target(creature,player) +auto={12}{T}{C(1/1,-12)}:damage:12 target(creature,player) +auto={13}{T}{C(1/1,-13)}:damage:13 target(creature,player) +auto={14}{T}{C(1/1,-14)}:damage:14 target(creature,player) +auto={15}{T}{C(1/1,-15)}:damage:15 target(creature,player) +auto={16}{T}{C(1/1,-16)}:damage:16 target(creature,player) +auto={17}{T}{C(1/1,-17)}:damage:17 target(creature,player) +auto={18}{T}{C(1/1,-18)}:damage:18 target(creature,player) +auto={19}{T}{C(1/1,-19)}:damage:19 target(creature,player) +auto={20}{T}{C(1/1,-20)}:damage:20 target(creature,player) +autograveyard={W}{U}{B}{R}{G}:moveto(myhand) +text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. +mana={X} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] + +[card] +name=Dimir Locket +auto={T}:Add{U} +auto={T}:Add{B} +auto={UB}{UB}{UB}{UB}{T}{S}:draw:2 +text={T}: Add {U} or {B}. -- {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Gatekeeper Gargoyle +abilities=flying +auto=foreach(Gate|myBattlefield) counter(1/1) +text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. +mana={6} +type=Artifact Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] + +[card] +name=Glaive of the Guildpact +auto=teach(creature) foreach(Gate|myBattlefield) 1/0 +auto=teach(creature) vigilance +auto=teach(creature) menace +auto={3}:equip +text=Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Golgari Locket +auto={T}:Add{B} +auto={T}:Add{G} +auto={BG}{BG}{BG}{BG}{T}{S}:draw:2 +text={T}: Add {B} or {G}. -- {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Izzet Locket +auto={T}:Add{U} +auto={T}:Add{R} +auto={UR}{UR}{UR}{UR}{T}{S}:draw:2 +text={T}: Add {U} or {R}. -- {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Rampaging Monument +abilities=trample +auto=counter(1/1,3) +auto=@movedTo(*[multicolor]|mystack):counter(1/1) +text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. +mana={4} +type=Artifact Creature +subtype=Cleric +power=0 +toughness=0 +[/card] + +[card] +name=Selesnya Locket +auto={T}:Add{G} +auto={T}:Add{W} +auto={GW}{GW}{GW}{GW}{T}{S}:draw:2 +text={T}: Add {G} or {W}. -- {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Silent Dart +auto={4}{T}{S}:damage:3 target(creature) +text={4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. +mana={1} +type=Artifact +[/card] + +[card] +name=Wand of Vertebrae +auto={T}:deplete:1 +auto={2}{T}{E}:ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ +text={T}: Put the top card of your library into your graveyard. -- {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library. +mana={1} +type=Artifact +[/card] + +[card] +name=Gateway Plaza +auto=tap(noevent) +auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +type=Land +subtype=Gate +[/card] + +[card] +name=Ral, Caller of Storms +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:draw:1 +auto={C(0/0,-2,Loyalty)}:damage:1 target(creature,player) && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller +auto={C(0/0,-7,Loyalty)}:draw:7 && damage:7 all(creature|opponentBattlefield) +text=+1: Draw a card. -- −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- −7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. +mana={4}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] + +[card] +name=Ral's Dispersal +target=creature +auto=moveTo(ownerHand) +text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{U} +type=Instant +[/card] + +[card] +name=Precision Bolt +target=player,creature +auto=damage:3 +text=Precision Bolt deals 3 damage to any target. +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Ral's Staticaster +abilities=trample +auto=@combat(attacking) source(this):if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. +mana={2}{U}{R} +type=Creature +subtype=Viashino Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Vraska, Regal Gorgon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:may counter(1/1) target(creature) && menace ueot +auto={C(0/0,-3,Loyalty)}:destroy target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10 Ultimate) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield) +text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- −3: Destroy target creature. -- −10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. +mana={5}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] + +[card] +name=Kraul Raider +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Insect Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Attendant of Vraska +auto=@movedTo(this|graveyard) from(battlefield):if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power +text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. +mana={1}{B}{G} +type=Creature +subtype=Zombie Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Vraska's Stoneglare +target=creature +auto=destroy +text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{B}{G} +type=Sorcery +[/card] + +[card] +name=Impervious Greatwurm +abilities=indestructible +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Indestructible +mana={7}{G}{G}{G} +type=Creature +subtype=Wurm +power=16 +toughness=16 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/HOU.txt b/projects/mtg/bin/Res/sets/primitives/HOU.txt new file mode 100644 index 000000000..c39ce6543 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/HOU.txt @@ -0,0 +1,2067 @@ +grade=borderline +## couldn't code: Saving Grace, Fraying Sanity, Supreme Will, Torment of Hailfire, Torment of Scarabs, Vile Manifestation, Sifter Wurm, Abandoned Sarcophagus, Avid Reclaimer + +##experimental code: Neheb, the Eternal + +[card] +name=Act of Heroism +target=creature +auto=untap +auto=2/2 +text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Adorned Pouncer +abilities=double strike +autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) +mana={1}{W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] + +[card] +name=Angel of Condemnation +abilities=flying, vigilance +auto={2}{W}{T}:(blink)ueot target(other creature|battlefield) +auto=@exerted(this):(blink)forsrc target(other creature|battlefield) +auto=@combat(attacking) source(this):may exert +text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] + +[card] +name=Angel of the God-Pharaoh +abilities=flying +autohand=__CYCLING__({2}) +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] + +[card] +name=Aven of Enduring Hope +abilities=flying +auto=life:3 +text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. +mana={4}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] + +[card] +name=Crested Sunmare +auto=lord(Other Horse|myBattlefield) indestructible +auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot +text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. +mana={3}{W}{W} +type=Creature +subtype=Horse +power=5 +toughness=5 +[/card] + +[card] +name=Dauntless Aven +abilities=flying +auto=@combat(attacking) source(this):untap target(creature|myBattlefield) +text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control. +mana={2}{W} +type=Creature +subtype=Bird Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Desert's Hold +target=creature +auto=cantattack +auto=cantblock +auto=noactivatedability +auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller +text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Disposal Mummy +auto=target(*|opponentgraveyard) moveTo(exile) +text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. +mana={2}{W} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=3 +[/card] + +[card] +name=Djeru, With Eyes Open +abilities=vigilance +auto=activate target(planeswalker|mylibrary) moveto(myhand) +auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) +text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Djeru's Renunciation +target=creature +auto=tap +autohand=__CYCLING__({W}) +text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] + +[card] +name=Dutiful Servants +mana={3}{W} +type=Creature +subtype=Zombie +power=2 +toughness=5 +[/card] + +[card] +name=Gideon's Defeat +target=creature[white;attacking;blocking] +auto=moveto(exile) +auto=if casted(this) then if type(gideon|opponentbattlefield)~morethan~0 life:5 controller +text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. +mana={W} +type=Instant +[/card] + +[card] +name=God-Pharaoh's Faithful +auto=@movedTo(blue;black;red|mystack):life:1 +text=Whenever you cast a blue, black, or red spell, you gain 1 life. +mana={W} +type=Creature +subtype=Human Wizard +power=0 +toughness=4 +[/card] + +[card] +name=Hour of Revelation +auto=destroy all(*[-land]) +other={W}{W}{W} name(Cast for {W}{W}{W}) +otherrestriction=type(*[-land]|battlefield)~morethan~9 +text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents. +mana={3}{W}{W}{W} +type=Sorcery +[/card] + +[card] +name=Mummy Paramount +auto=@movedto(other Zombie|battlefield):1/1 +text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] + +[card] +name=Oketra's Avenger +auto=@exerted(this):preventalldamage to(this) +auto=@combat(attacking) source(this):may exert +text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] + +[card] +name=Oketra's Last Mercy +auto=lifeset:startinglife +auto=all(land|mybattlefield) frozen +text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. +mana={1}{W}{W} +type=Sorcery +[/card] + +[card] +name=Overwhelming Splendor +target=player +auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) forsrc +auto=onlymanaability +text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. +mana={6}{W}{W} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Saving Grace +abilities=flash +target=creature|myBattlefield +auto=0/3 +auto=preventalldamage to(*[-this]|mybattlefield) +auto=preventalldamage to(controller) +text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Solemnity +abilities=poisonshroud +auto=countershroud(any) *[-planeswalker]|battlefield +auto=countershroud(any) player +text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands. +mana={2}{W} +type=Enchantment +[/card] + +[card] +name=Solitary Camel +auto=aslongas(Desert|mybattlefield,myGraveyard) lifelink +text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{W} +type=Creature +subtype=Camel +power=3 +toughness=2 +[/card] + +[card] +name=Steadfast Sentinel +abilities=vigilance +autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] + +[card] +name=Steward of Solidarity +abilities=vigilance +auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance) +auto={T}:exert +text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Sunscourge Champion +auto=transforms((,newability[life:power controller])) ueot +## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## +autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Unconventional Tactics +target=creature +auto=+3/+3 +auto=flying +autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand) +text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. +mana={2}{W} +type=Sorcery +[/card] + +[card] +name=Vizier of the True +auto=@exerted(this):tap target(cretaure|opponentbattlefield) +auto=@combat(attacking) source(this):may exert +text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=2 +[/card] + +[card] +name=Aerial Guide +abilities=flying +auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield) +text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] + +[card] +name=Aven Reedstalker +abilities=flash, flying +text=Flash -- Flying +mana={3}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Champion of Wits +auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot +autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Naga Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Countervailing Winds +target=*|stack +auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever +autohand=__CYCLING__({2}) +text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Instant +[/card] + +[card] +name=Cunning Survivor +auto=@discarded(*|myhand):1/0 ueot +auto=@discarded(*|myhand):unblockable ueot +text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Human Warrior +power=1 +toughness=3 +[/card] + +[card] +name=Eternal of Harsh Truths +auto=@combat(notblocked) source(this):draw:1 +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. +mana={2}{U} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=3 +[/card] + +[card] +name=Fraying Sanity +target=player +auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer +text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Hour of Eternity +target=creature|myGraveyard +auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! +auto=moveto(exile) +text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. +mana={X}{X}{U}{U}{U} +type=Sorcery +[/card] + +[card] +name=Imaginary Threats +target=opponent +auto=all(creature|targetedpersonsbattlefield) mustattack +auto=all(creature|targetedpersonsbattlefield) frozen +autohand=__CYCLING__({2}) +text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U}{U} +type=Instant +[/card] + +[card] +name=Jace's Defeat +target=*[blue]|stack +auto=fizzle +auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Kefnet's Last Word +target=artifact,creature,enchantment +auto=1194 +auto=all(land|mybattlefield) frozen +text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. +mana={2}{U}{U} +type=Sorcery +[/card] + +[card] +name=Nimble Obstructionist +abilities=flash, flying +autohand=__CYCLING__({2}{U}) +auto=@discarded(this):target(*|opponentstack) fizzle +text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +[/card] + +[card] +name=Ominous Sphinx +abilities=flying +auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) +text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] + +[card] +name=Proven Combatant +autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) +mana={U} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Riddleform +auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot +auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1. +mana={1}{U} +type=Enchantment +[/card] + +[card] +name=Seer of the Last Tomorrow +auto={U}{T}{D(*|myhand)}:deplete:3 target(player) +text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Naga Cleric +power=1 +toughness=4 +[/card] + +[card] +name=Sinuous Striker +auto={U}:1/1 ueot +autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Naga Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Spellweaver Eternal +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) +mana={1}{U} +type=Creature +subtype=Zombie Naga Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Striped Riverwinder +abilities=opponentshroud +autohand=__CYCLING__({U}) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={6}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] + +[card] +name=Supreme Will +auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) +auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Swarm Intelligence +auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever +text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. +mana={6}{U} +type=Enchantment +[/card] + +[card] +name=Tragic Lesson +auto=draw:2 +auto=choice target(land|mybattlefield) moveto(myhand) +auto=choice D(*|myhand) +text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Unesh, Criosphinx Sovereign +abilities=flying +auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) +auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) +auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) +text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={4}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] + +[card] +name=Unquenchable Thirst +target=creature +auto=aslongas(Desert|mybattlefield,myGraveyard) tap +auto=doesnotuntap +text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Accursed Horde +auto={1}{B}:target(creature[zombie;attacking]) indestructible +text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] + +[card] +name=Ammit Eternal +auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) +auto=@movedTo(*|opponentstack):counter(-1/-1,1) +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. +mana={2}{B} +type=Creature +subtype=Zombie Crocodile Demon +power=5 +toughness=5 +[/card] + +[card] +name=Apocalypse Demon +abilities=flying +anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive +auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap +text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=* +toughness=* +[/card] + +[card] +name=Banewhip Punisher +auto=may counter(-1/-1,1) target(creature) +auto={B}{S}:destroy target(creature[counter(-1/-1)]) +text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Bontu's Last Reckoning +auto=destroy all(creature) +auto=all(land|mybattlefield) frozen +text=Destroy all creatures. Lands you control don't untap during your next untap step. +mana={1}{B}{B} +type=Sorcery +[/card] + +[card] +name=Carrion Screecher +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Zombie Bird +power=3 +toughness=1 +[/card] + +[card] +name=Doomfall +target=opponent +auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer +auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand) +text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Dreamstealer +abilities=menace +auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] + +[card] +name=Grisly Survivor +auto=@discarded(*|myhand):+2/+0 ueot +text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Hour of Glory +target=creature +auto=moveto(exile) +auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand) +text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature. +mana={3}{B} +type=Instant +[/card] + +[card] +name=Khenra Eternal +auto=@combat(blocked,turnlimited) source(this):life:-1 opponent +text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) +mana={1}{B} +type=Creature +subtype=Zombie Jackal Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Lethal Sting +target=creature|myBattlefield +auto=counter(-1/-1) +auto=destroy target(creature) +text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Liliana's Defeat +auto=choice name(target black creature) destroy target(creature[black]) +auto=choice name(target black planeswalker) destroy target(planeswalker[black]) +auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller +auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent +text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. +mana={B} +type=Sorcery +[/card] + +[card] +name=Lurching Rotbeast +autohand=__CYCLING__({B}) +text=Cycling {B} ({B}, Discard this card: Draw a card.) +mana={3}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=2 +[/card] + +[card] +name=Marauding Boneslasher +auto=aslongas(other Zombie|myBattlefield) cantblock <1 +text=Marauding Boneslasher can't block unless you control another Zombie. +mana={2}{B} +type=Creature +subtype=Zombie Minotaur +power=3 +toughness=3 +[/card] + +[card] +name=Merciless Eternal +auto={2}{B}{D}:+2/+2 ueot +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Moaning Wall +abilities=defender +autohand=__CYCLING__({2}) +text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Creature +subtype=Zombie Wall +power=0 +toughness=5 +[/card] + +[card] +name=Razaketh, the Foulblooded +abilities=flying, trample +auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary) +text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Demon +power=8 +toughness=8 +[/card] + +[card] +name=Razaketh's Rite +auto=moveto(myhand) target(*|mylibrary) +autohand=__CYCLING__({B}) +text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Sorcery +[/card] + +[card] +name=Ruin Rat +abilities=deathtouch +auto=@movedTo(this|graveyard) from(battlefield):target(*|opponentgraveyard) moveTo(exile) +text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] + +[card] +name=Scrounger of Souls +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={4}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] + +[card] +name=Torment of Hailfire +auto=thisforeach(X) life:-3 opponent +text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. +mana={X}{B}{B} +type=Sorcery +[/card] + +[card] +name=Torment of Scarabs +target=player +auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer +text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. +mana={3}{B} +type=Enchantment +subtype=Aura Curse +[/card] + +[card] +name=Torment of Venom +target=creature +auto=counter(-1/-1,3) +auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ opponent +text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card. +mana={2}{B}{B} +type=Instant +[/card] + +[card] +name=Without Weakness +target=creature|myBattlefield +auto=indestructible +autohand=__CYCLING__({2}) +text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B} +type=Instant +[/card] + +[card] +name=Wretched Camel +auto=@movedTo(this|graveyard) from(battlefield):may target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +#aslongas(Desert|mybattlefield,myGraveyard) +text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. +mana={1}{B} +type=Creature +subtype=Zombie Camel +power=2 +toughness=1 +[/card] + +[card] +name=Abrade +auto=choice damage:3 target(creature) +auto=choice destroy target(artifact) +text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Blur of Blades +target=creature +auto=(-1/-1,1) +auto=damage:2 targetcontroller +text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Burning-Fist Minotaur +abilities=first strike +auto={1}{R}{D(*|myhand)}:2/+0 ueot +text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Minotaur Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Chandra's Defeat +auto=choice name(target red creature) damage:5 target(creature[red]) +auto=choice name(target red planeswalker) damage:5 target(planeswalker[red]) +auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))! +text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. +mana={R} +type=Instant +[/card] + +[card] +name=Chaos Maw +auto=damage:3 all(other creature) +text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. +mana={5}{R}{R} +type=Creature +subtype=Hellion +power=6 +toughness=6 +[/card] + +[card] +name=Crash Through +auto=all(creature|mybattlefield) trample ueot +auto=draw:1 +text=Creatures you control gain trample until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] + +[card] +name=Defiant Khenra +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Earthshaker Khenra +abilities=haste +auto=target(creature[power<=p]) cantblock ueot +autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery +text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Fervent Paincaster +auto={T}:damage:1 target(player) +auto=@exerted(this):damage:1 target(creature) +auto={T}:exert +text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] + +[card] +name=Firebrand Archer +auto=@movedTo(*[-creature]|mystack):damage:1 opponent +text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Human Archer +power=2 +toughness=1 +[/card] + +[card] +name=Frontline Devastator +auto={1}{R}:1/0 +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Zombie Minotaur Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Gilded Cerodon +auto=@combat(attacking) source(this):aslongas(Desert|mybattlefield,myGraveyard) target(creature) cantblock ueot +text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] + +[card] +name=Granitic Titan +abilities=menace +autohand=__CYCLING__({2}) +text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] + +[card] +name=Hazoret's Undying Fury +auto=moverandom(*[manacost<=5;-land]) from(mylibrary) to(mybattlefield) +auto=all(land|mybattlefield) frozen +text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. +mana={4}{R}{R} +type=Sorcery +[/card] + +[card] +name=Hour of Devastation +auto=all(creature) -indestructible +auto=damage:5 all(creature) +auto=damage:5 all(planeswalker[-bolas]) +text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. +mana={3}{R}{R} +type=Sorcery +[/card] + +[card] +name=Imminent Doom +auto=counter(0/0,1,doom) +auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)])) +auto=if this(counter{0/0.1.doom}) then transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot +auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)])) +auto=if this(counter{0/0.2.doom}) then transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot +auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot +auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot +auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot +auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot +auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot +auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot +auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot +auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot +auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot +auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot +auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot +auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot +auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot +auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot +text=Imminent Doom enters the battlefield with a doom counter on #it. -- Whenever you cast a spell with converted mana cost equal to #the number of doom counters on Imminent Doom, Imminent Doom deals #that much damage to target creature or player. Then put a doom #counter on Imminent Doom. +mana={2}{R} +type=Enchantment +[/card] + +[card] +name=Inferno Jet +target=opponent +auto=damage:6 +autohand=__CYCLING__({2}) +text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{R} +type=Sorcery +[/card] + +[card] +name=Khenra Scrapper +abilities=menace +auto=@exerted(this):2/0 ueot +auto=@combat(attacking) source(this):may exert +text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Magmaroth +auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1) +auto=@each my upkeep:counter(-1/-1,1) +text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. +mana={3}{R} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] + +[card] +name=Manticore Eternal +abilities=mustattack +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able. +mana={3}{R}{R} +type=Creature +subtype=Zombie Manticore +power=5 +toughness=4 +[/card] + +[card] +name=Neheb, the Eternal +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot +auto=@each endofturn:removeallcounters(0/0,1,redmana) +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. +mana={3}{R}{R} +type=Legendary Creature +subtype=Zombie Minotaur Warrior +power=4 +toughness=6 +[/card] + +[card] +name=Open Fire +target=creature,player +auto=damage:3 +text=Open Fire deals 3 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Puncturing Blow +target=creature +auto=damage:5 +auto=exiledeath +text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={2}{R}{R} +type=Sorcery +[/card] + +[card] +name=Sand Strangler +auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) +text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. +mana={3}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] + +[card] +name=Thorned Moloch +abilities=first strike +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@combat(attacking) source(this):first strike ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking. +mana={2}{R} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] + +[card] +name=Wildfire Eternal +auto=@combat(notblocked) source(this):target(instant,sorcery|myhand) castcard(copied noevent) +auto=@combat(blocked,turnlimited) source(this):life:-4 opponent +text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. +mana={3}{R} +type=Creature +subtype=Zombie Jackal Cleric +power=1 +toughness=4 +[/card] + +[card] +name=Ambuscade +target=creature|myBattlefield +auto=1/0 +auto=damage:power target(creature|opponentbattlefield) +text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Beneath the Sands +auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! +autohand=__CYCLING__({2}) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Bitterbow Sharpshooters +abilities=vigilance, reach +text=Vigilance, reach +mana={4}{G} +type=Creature +subtype=Jackal Archer +power=4 +toughness=4 +[/card] + +[card] +name=Devotee of Strength +auto={4}{G}:2/2 target(creature) +text={4}{G}: Target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Naga Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Dune Diviner +auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller +text={1}, Tap an untapped Desert you control: You gain 1 life. +mana={2}{G} +type=Creature +subtype=Naga Cleric +power=2 +toughness=3 +[/card] + +[card] +name=Feral Prowler +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=When Feral Prowler dies, draw a card. +mana={1}{G} +type=Creature +subtype=Cat +power=1 +toughness=3 +[/card] + +[card] +name=Frilled Sandwalla +auto={1}{G}:2/2 limit:1 +text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] + +[card] +name=Gift of Strength +target=creature +auto=3/3 +auto=reach +text=Target creature gets +3/+3 and gains reach until end of turn. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Harrier Naga +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Hope Tender +auto={1}{T}:untap target(land) +auto=@exerted(this):untap target(land) +auto={1}{T}:exert +text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] + +[card] +name=Hour of Promise +auto=aslongas(Desert|mybattlefield,myGraveyard) token(Zombie,creature Zombie,2/2,black)*2 >2 +auto=moveto(mybattlefield) target(land|mylibrary) and!(tap(noevent))! +#auto=transforms((,newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie,creature Zombie,2/2,black)])) ueot +text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. +mana={4}{G} +type=Sorcery +[/card] + +[card] +name=Life Goes On +auto=life:4 controller +auto=if morbid then life:4 controller +text=You gain 4 life. If a creature died this turn, you gain 8 life instead. +mana={G} +type=Instant +[/card] + +[card] +name=Majestic Myriarch +auto=foreach(creature|mybattlefield) 2/2 +auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot +auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot +auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot +auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot +auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot +auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot +auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot +auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot +auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot +auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot +auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot +auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot +text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. +mana={4}{G} +type=Creature +subtype=Chimera +power=* +toughness=* +[/card] + +[card] +name=Nissa's Defeat +target=Forest, green enchantment,,green planeswalker +auto=destroy +auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1 +text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Oasis Ritualist +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto=@exerted(this):choice add{W}{W} +auto=@exerted(this):choice add{U}{U} +auto=@exerted(this):choice add{B}{B} +auto=@exerted(this):choice add{R}{R} +auto=@exerted(this):choice add{G}{G} +auto={T}:exert +text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.) +mana={3}{G} +type=Creature +subtype=Naga Druid +power=2 +toughness=4 +[/card] + +[card] +name=Overcome +auto=all(creature|myBattlefield) 2/2 ueot +auto=all(creature|myBattlefield) trample ueot +text=Creatures you control get +2/+2 and gain trample until end of turn. +mana={3}{G}{G} +type=Sorcery +[/card] + +[card] +name=Pride Sovereign +auto=foreach(other cat|mybattlefield) 1/1 +auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 +auto={W}{T}:exert +text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] + +[card] +name=Quarry Beetle +auto=may moveto(mybattlefield) target(land|mygraveyard) +text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. +mana={4}{G} +type=Creature +subtype=Insect +power=4 +toughness=5 +[/card] + +[card] +name=Rampaging Hippo +abilities=trample +autohand=__CYCLING__({2}) +text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{G}{G} +type=Creature +subtype=Hippo +power=5 +toughness=6 +[/card] + +[card] +name=Ramunap Excavator +auto=lord(land|mygraveyard) CanPlayFromGraveyard +text=You may play land cards from your graveyard. +mana={2}{G} +type=Creature +subtype=Naga Cleric +power=2 +toughness=3 +[/card] + +[card] +name=Ramunap Hydra +abilities=vigilance, reach, trample +auto=aslongas(Desert|myBattlefield) 1/1 +auto=aslongas(Desert|myGraveyard) 1/1 +text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. +mana={3}{G} +type=Creature +subtype=Snake Hydra +power=3 +toughness=3 +[/card] + +[card] +name=Resilient Khenra +auto=may target(creature) dynamicability ueot +autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) +mana={1}{G} +type=Creature +subtype=Jackal Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Rhonas's Last Stand +auto=token(Snake,creature Snake,5/4,green) +auto=all(land|mybattlefield) frozen +text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. +mana={G}{G} +type=Sorcery +[/card] + +[card] +name=Rhonas's Stalwart +auto=@exerted(this):1/1 ueot +auto=@exerted(this):cantbeblockedby(power<=2) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Sidewinder Naga +auto=aslongas(Desert|myBattlefield,myGraveyard) 1/0 +auto=aslongas(Desert|myBattlefield,myGraveyard) trample +text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Sifter Wurm +abilities=trample +auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend +text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] + +[card] +name=Tenacious Hunter +auto=aslongas(creature[counter(-1/-1)]|battlefield) vigilance +auto=aslongas(creature[counter(-1/-1)]|battlefield) deathtouch +text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. +mana={2}{G}{G} +type=Creature +subtype=Crocodile +power=4 +toughness=4 +[/card] + +[card] +name=Uncage the Menagerie +auto=moveto(myhand) target(creature[manacost=X]|mylibrary) +text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library. +mana={X}{G}{G} +type=Sorcery +[/card] + +[card] +name=Bloodwater Entity +abilities=flying +auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. +mana={1}{U}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] + +[card] +name=The Locust God +abilities=flying, haste +auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) +auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. +mana={4}{U}{R} +type=Legendary Creature +subtype=God +power=4 +toughness=4 +[/card] + +[card] +name=Nicol Bolas, God-Pharaoh +auto=counter(0/0,7,loyalty) +auto={C(0/0,2,Loyalty)}:moverandom(*[-land]) from(opponentlibrary) to(myhand) && altercost(colorless,blue,green,red,black,white,-15) +auto={C(0/0,1,Loyalty)}:ability$!moveto(exile) target(<2>*|myhand)!$ opponent +auto={C(0/0,-4,Loyalty)}:damage:7 target(creature,player) +auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*[-land]|opponentbattlefield) +text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- -12: Exile each nonland permanent your opponents control. +mana={4}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] + +[card] +name=Obelisk Spider +abilities=reach +auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[from]) +auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller +text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. +mana={1}{B}{G} +type=Creature +subtype=Spider +power=1 +toughness=4 +[/card] + +[card] +name=Resolute Survivors +auto=@exerted(creature|myBattlefield):damage:1 opponent +auto=@exerted(creature|myBattlefield):life:1 +auto=@combat(attacking) source(this):may exert +text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. +mana={1}{R}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] + +[card] +name=River Hoopoe +abilities=flying +auto={3}{G}{U}:life:2 && draw:1 +text=Flying -- {3}{G}{U}: You gain 2 life and draw a card. +mana={G}{U} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] + +[card] +name=Samut, the Tested +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) double strike ueot +auto={C(0/0,-2,Loyalty)}:name(split damage) damage:1 target(creature,player) && transforms((,newability[damage:1 target(creature,player)])) ueot +auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) +text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Samut +[/card] + +[card] +name=The Scarab God +auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile) +auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent +auto=@each my upkeep:reveal:type:zombie:mybattlefield optionone name(Scry) target(<60>*|reveal) moveto(mylibrary) optiononeend revealend +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. +mana={3}{U}{B} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] + +[card] +name=The Scorpion God +auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1 +auto={1}{B}{R}:counter(-1/-1,1) target(other creature) +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. +mana={3}{B}{R} +type=Legendary Creature +subtype=God +power=6 +toughness=5 +[/card] + +[card] +name=Unraveling Mummy +auto={1}{W}:target(Zombie[attacking]) lifelink +auto={1}{B}:target(Zombie[attacking]) deathtouch +text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn. +mana={1}{W}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] + +[card] +name=Farm +target=creature[attacking;blocking] +auto=destroy +autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever +text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Consign +target=*[-land] +auto=moveto(ownerhand) +autograveyard={4}{B}{E}:ability$!reject(<2>*|myhand)!$ opponent assorcery +text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Claim +target=creature[manacost<=2]|mygraveyard +auto=moveto(mybattlefield) +autograveyard={1}{R}{E}:target(creature) 2/0 ueot && haste ueot assorcery +text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. +mana={B} +type=Sorcery +[/card] + +[card] +name=Struggle +target=creature +auto=foreach(land|mybattlefield) damage:1 +autograveyard={1}{G}{E}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery +text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Appeal +target=creature +auto=foreach(creature|mybattlefield) 1/1 +auto=trample +autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(creature|opponentbattlefield) tap assorcery +text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. +mana={G} +type=Sorcery +[/card] + +[card] +name=Leave +target=*|mybattlefield +auto=moveto(myhand) +autograveyard={3}{R}{E}:target(*|myhand) reject && teach(*) draw:1 controller assorcery +text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Reason +auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +autograveyard={4}{G}{E}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery +text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. +mana={U} +type=Sorcery +[/card] + +[card] +name=Grind +target=creature +auto=counter(-1/-1,1) +autograveyard={3}{W}{E}:target(creature[counter{-1/-1}]) moveto(exile) assorcery +text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. +mana={1}{B} +type=Sorcery +[/card] + +[card] +name=Refuse +target=*|stack +auto=damage:manacost +autograveyard={2}{U}{E}:castcard(noevent) target(*|stack) +text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={3}{R} +type=Instant +[/card] + +[card] +name=Driven +auto=all(creature|mybattlefeild) trample +auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot +autograveyard={1}{B}{E}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent])) ueot assorcery +text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." +mana={1}{G} +type=Sorcery +[/card] + +[card] +name=Crook of Condemnation +auto={1}{T}:target(*|graveyard) moveto(exile) +auto={1}{E}:moveto(exile) all(*|graveyard) +text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards. +mana={2} +type=Artifact +[/card] + +[card] +name=Dagger of the Worthy +auto=teach(creature) 2/0 +auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-1 opponent])) forever +auto={2}:equip +text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=God-Pharaoh's Gift +auto=@each my combatbegins:may target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile) +text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. +mana={7} +type=Artifact +[/card] + +[card] +name=Graven Abomination +auto=@combat(attacking) source(this):moveto(exile) target(*|opponentgraveyard) +text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard. +mana={3} +type=Artifact Creature +subtype=Horror +power=3 +toughness=1 +[/card] + +[card] +name=Hollow One +anyzone=@discarded(*|myhand):changecost(colorless:-2) ueot forcedalive +autohand=__CYCLING__({2}) +text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] + +[card] +name=Mirage Mirror +auto={2}:copy target(artifact,creature,enchantment,land) ueot +text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. +mana={3} +type=Artifact +[/card] + +[card] +name=Sunset Pyramid +auto=counter(0/0,3,brick) +auto={2}{T}{counter(0/0,-1,brick)}:draw:1 +auto={2}{T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. +mana={2} +type=Artifact +[/card] + +[card] +name=Wall of Forgotten Pharaohs +abilities=defender +auto={T}{restriction type(desert|mybattlefield,mygraveyard)~morethan~0}:damage:1 target(player) +text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] + +[card] +name=Crypt of the Eternals +auto=life:1 +auto={T}:Add{1} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +[/card] + +[card] +name=Desert of the Fervent +auto=tap +auto={T}:Add{R} +autohand=__CYCLING__({1}{R}) +text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] + +[card] +name=Desert of the Glorified +auto=tap +auto={T}:Add{B} +autohand=__CYCLING__({1}{B}) +text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] + +[card] +name=Desert of the Indomitable +auto=tap +auto={T}:Add{G} +autohand=__CYCLING__({1}{G}) +text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] + +[card] +name=Desert of the Mindful +auto=tap +auto={T}:Add{U} +autohand=__CYCLING__({1}{U}) +text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] + +[card] +name=Desert of the True +auto=tap +auto={T}:Add{W} +autohand=__CYCLING__({1}{W}) +text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] + +[card] +name=Dunes of the Dead +auto={T}:Add{1} +auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black) +text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. +type=Land +subtype=Desert +[/card] + +[card] +name=Endless Sands +auto={T}:Add{1} +auto={2}{T}:(blink)forsrc target(creature|myBattlefield) +auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing +text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. +type=Land +subtype=Desert +[/card] + +[card] +name=Hashep Oasis +auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{G} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] + +[card] +name=Hostile Desert +auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot +auto={T}:Add{1} +text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. +type=Land +subtype=Desert +[/card] + +[card] +name=Ifnir Deadlands +auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{B} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] + +[card] +name=Ipnu Rivulet +auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player) +auto={T}:Add{1} +auto={T}{L:1}:Add{U} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard. +type=Land +subtype=Desert +[/card] + +[card] +name=Ramunap Ruins +auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent +auto={T}:Add{1} +auto={T}{L:1}:Add{R} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. +type=Land +subtype=Desert +[/card] + +[card] +name=Scavenger Grounds +auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard) +auto={T}:Add{1} +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. +type=Land +subtype=Desert +[/card] + +[card] +name=Shefet Dunes +auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{W} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] + +[card] +name=Survivors' Encampment +auto={T}:Add{1} +auto={T}{T(creature|myBattlefield)}:Add{W} +auto={T}{T(creature|myBattlefield)}:Add{U} +auto={T}{T(creature|myBattlefield)}:Add{B} +auto={T}{T(creature|myBattlefield)}:Add{R} +auto={T}{T(creature|myBattlefield)}:Add{G} +text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +type=Land +subtype=Desert +[/card] + +[card] +name=Nissa, Genesis Mage +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:untap target(creature) && transforms((,newability[untap target(land)])) ueot +auto={C(0/0,-3,Loyalty)}:target(creature) 5/5 ueot +auto={C(0/0,-10,Loyalty)}:moverandom(land) from(mylibrary) to(mybattlefield) && moverandom(creature) from(mylibrary) to(mybattlefield) +text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={5}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] + +[card] +name=Avid Reclaimer +auto={T}:Add{G} +auto={T}:Add{U} +text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] + +[card] +name=Brambleweft Behemoth +abilities=trample +text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] + +[card] +name=Nissa's Encouragement +auto=moverandom(Forest) from(mylibrary) to(myhand) +auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand) +auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand) +text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library. +mana={4}{G} +type=Sorcery +[/card] + +[card] +name=Nicol Bolas, the Deceiver +auto=counter(0/0,5,loyalty) +auto={C(0/0,3,Loyalty)}:ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject$! opponent +auto={C(0/0,-3,Loyalty)}:destroy target(creature) and!(draw:1)! +auto={C(0/0,-11,Loyalty)}:damage:7 opponent and!(draw:7)! +text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. +mana={5}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] + +[card] +name=Wasp of the Bitter End +abilities=flying +auto=@movedTo(planeswalker[Bolas]|mystack):may sacrifice this && destroy target(creature) +text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. +mana={1}{B} +type=Creature +subtype=Insect Horror +power=2 +toughness=1 +[/card] + +[card] +name=Zealot of the God-Pharaoh +auto={4}{R}:damage:2 target(opponent) +text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent. +mana={3}{R} +type=Creature +subtype=Minotaur Archer +power=4 +toughness=3 +[/card] + +[card] +name=Visage of Bolas +auto=may moveto(myhand) target(Nicol Bolas, the Deceiver|mylibrary) +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool. +mana={4} +type=Artifact +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/M19.txt b/projects/mtg/bin/Res/sets/primitives/M19.txt new file mode 100644 index 000000000..9d01c7882 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/M19.txt @@ -0,0 +1,1636 @@ +grade=borderline +[card] +name=Aegis of the Heavens +target=creature +auto=+1/+7 +text=Target creature gets +1/+7 until end of turn. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Aethershield Artificer +auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot +text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={3}{W} +type=Creature +subtype=Dwarf Artificer +power=3 +toughness=3 +[/card] + +[card] +name=Ajani, Adversary of Tyrants +auto=counter(0/0,4,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) +auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove +text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] + +[card] +name=Ajani's Welcome +auto=@movedTo(creature|myBattlefield):life:1 +text=Whenever a creature enters the battlefield under your control, you gain 1 life. +mana={W} +type=Enchantment +[/card] + +[card] +name=Angel of the Dawn +abilities=flying +auto=all(creature|myBattlefield)) 1/1 +auto=all(creature|myBattlefield)) vigilance +text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] + +[card] +name=Cavalry Drillmaster +auto=target(creature) 2/0 && first strike ueot +text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] + +[card] +name=Cleansing Nova +auto=alternative destroy all(creature) +auto=alternative destroy all(artifacts,enchantment) +text=Choose one — -- • Destroy all creatures. -- • Destroy all artifacts and enchantments. +mana={3}{W}{W} +type=Sorcery +[/card] + +[card] +name=Daybreak Chaplain +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] + +[card] +name=Dwarven Priest +auto=life:1 type:creature:myBattlefield +text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. +mana={3}{W} +type=Creature +subtype=Dwarf Cleric +power=2 +toughness=4 +[/card] + +[card] +name=Gallant Cavalry +abilities=vigilance +auto=create(knight:creature knight:2/2:white:vigilance) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Herald of Faith +abilities=flying +auto=@combat(attacking) source(this):life:2 +text=Flying -- Whenever Herald of Faith attacks, you gain 2 life. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] + +[card] +name=Hieromancer's Cage +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Isolate +target=*(manacost=1) +auto=moveto(exile) +text=Exile target permanent with converted mana cost 1. +mana={W} +type=Instant +[/card] + +[card] +name=Knight of the Tusk +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={4}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=7 +[/card] + +[card] +name=Knight's Pledge +target=creature +auto=teach(creature) +2/+2 +text=Enchant creature -- Enchanted creature gets +2/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Lena, Selfless Champion +auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:) +auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot +text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. +mana={4}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] + +[card] +name=Leonin Vanguard +auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2 +text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. +mana={W} +type=Creature +subtype=Cat Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Leonin Warleader +auto=@combat(attacking) source(this):create(cat:creature cat:1/1:white:lifelink:battleready)*2 +text=Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. +mana={2}{W}{W} +type=Creature +subtype=Cat Soldier +power=4 +toughness=4 +[/card] + +[card] +name=Loxodon Line Breaker +mana={2}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Militia Bugler +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] + +[card] +name=Novice Knight +abilities=defender +auto=this(auras) canattack +auto=this(gear) canattack +text=Defender (This creature can't attack.) -- As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. +mana={W} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] + +[card] +name=Remorseful Cleric +abilities=flying +auto={S}:auto=moveTo(exile) all(*|targetedpersonsgraveyard) target(player) +text=Flying -- Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard. +mana={1}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=1 +[/card] + +[card] +name=Resplendent Angel +abilities=flying +auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance) +auto={3}{W}{W}{W}:2/2 && lifelink ueot +text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. +mana={1}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] + +[card] +name=Revitalize +auto=life:3 +auto=draw:1 +text=You gain 3 life. -- Draw a card. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Rustwing Falcon +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] + +[card] +name=Shield Mare +auto=cantbeblockedby(creature[red creatures]) +auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 +text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. +mana={1}{W}{W} +type=Creature +subtype=Horse +power=2 +toughness=3 +[/card] + +[card] +name=Star-Crowned Stag +auto=@combat(attacking) source(this):tap target(creature|opponentBattlefield) +text=Whenever Star-Crowned Stag attacks, tap target creature defending player controls. +mana={3}{W} +type=Creature +subtype=Elk +power=3 +toughness=3 +[/card] + +[card] +name=Take Vengeance +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={1}{W} +type=Sorcery +[/card] + +[card] +name=Trusty Packbeast +auto=target(artifact|mygraveyard) moveto(ownerhand) +text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] + +[card] +name=Valiant Knight +auto=lord(other knight|myBattlefield) +1/+1 +auto={3}{W}{W}:all(knights|myBattlefield)) double strike ueot +text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] + +[card] +name=Aether Tunnel +target=creature +auto=teach(creature) +1/+0 +auto=teach(creature) unblockable +text=Enchant creature -- Enchanted creature gets +1/+0 and can't be blocked. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Aven Wind Mage +abilities=flying +auto=@movedTo(instant,sorcery|mystack):1/1 ueot +text=Flying -- Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Aviation Pioneer +auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +mana={2}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] + +[card] +name=Departed +auto=@targeted(this):sacrifice +auto=cantbeblockedby(creature[-spirit]) +auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit]) +text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. +mana={1}{U} +type=Creature +subtype=Spirit Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Dwindle +target=creature +auto=teach(creature) -6/-0 +auto=teach(creature) @combat(blocking) source(mytgt):phaseaction[combatends,sourceinplay] destroy +text=Enchant creature -- Enchanted creature gets -6/-0. -- When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Exclusion Mage +auto=moveto(ownerHand) target(creature|opponentBattlefield) +text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Frilled Sea Serpent +auto={5}{U}{U}:unblockable +text={5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=6 +[/card] + +[card] +name=Gearsmith Prodigy +auto=aslongas(artifact|myBattlefield) +1/+0 +text=Gearsmith Prodigy gets +1/+0 as long as you control an artifact. +mana={U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] + +[card] +name=Metamorphic Alteration +target=creature +auto=teach(mytgt) copy NotATarget(creature) +text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Mirror Image +auto=may copy NotATarget(creature|myBattlefield) +text=You may have Mirror Image enter the battlefield as a copy of any creature you control. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] + +[card] +name=Mystic Archaeologist +auto={3}{U}{U}:draw:2 +text={3}{U}{U}: Draw two cards. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] + +[card] +name=One with the Machine +auto=draw:convertedcost:highest:artifact:mybattlefield +text=Draw cards equal to the highest converted mana cost among artifacts you control. +mana={3}{U} +type=Sorcery +[/card] + +[card] +name=Psychic Corrosion +auto=@draw:deplete:2 opponent +text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Sai, Master Thopterist +auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1 +text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card. +mana={2}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] + +[card] +name=Salvager of Secrets +auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) +text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Scholar of Stars +auto=aslongas(artifact|myBattlefield) draw:1 +text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. +mana={3}{U} +type=Creature +subtype=Human Artificer +power=3 +toughness=2 +[/card] + +[card] +name=Skilled Animator +auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) +text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. +mana={2}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] + +[card] +name=Supreme Phantom +abilities=flying +auto=lord(other spirit|myBattlefield) +1/+1 +text=Flying -- Other Spirits you control get +1/+1. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] + +[card] +name=Surge Mare +auto=cantbeblockedby(creature[green]) +auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ +auto={1}{U}:2/-2 ueot +text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. +mana={U}{U} +type=Creature +subtype=Horse Fish +power=0 +toughness=5 +[/card] + +[card] +name=Uncomfortable Chill +auto=all(creature|opponentBattlefield) -2/-0 +auto=draw:1 +text=Creatures your opponents control get -2/-0 until end of turn. -- Draw a card. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Blood Divination +auto=draw:3 +text=As an additional cost to cast this spell, sacrifice a creature. -- Draw three cards. +mana={3}{B}{S(creature|myBattlefield)} +type=Sorcery +[/card] + +[card] +name=Bogstomper +mana={4}{B}{B} +type=Creature +subtype=Beast +power=6 +toughness=5 +[/card] + +[card] +name=Bone Dragon +abilities=flying +auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap +text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. +mana={3}{B}{B} +type=Creature +subtype=Dragon Skeleton +power=5 +toughness=4 +[/card] + +[card] +name=Demon of Catastrophes +abilities=flying, trample +text=As an additional cost to cast this spell, sacrifice a creature. -- Flying, trample +mana={2}{B}{B}{S(creature|myBattlefield)} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] + +[card] +name=Epicure of Blood +auto=@lifeof(player):life:-1 opponent +text=Whenever you gain life, each opponent loses 1 life. +mana={4}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] + +[card] +name=Fell Specter +abilities=flying +auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@discarded(*|opponenthand):life-2 opponent +text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. +mana={3}{B} +type=Creature +subtype=Specter +power=1 +toughness=3 +[/card] + +[card] +name=Graveyard Marshal +auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))! +text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. +mana={B}{B} +type=Creature +subtype=Zombie Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Hired Blade +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={2}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=2 +[/card] + +[card] +name=Infernal Reckoning +target=creature(colorless) +auto=moveto(exile) && life:storedpower +text=Exile target colorless creature. You gain life equal to its power. +mana={B} +type=Instant +[/card] + +[card] +name=Isareth the Awakener +abilities=deathtouch +auto=@combat(attacking) source(this):may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield) +text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Lich's Caress +target=creature +auto=destroy +auto=life:3 controller +text=Destroy target creature. You gain 3 life. +mana={3}{B}{B} +type=Sorcery +[/card] + +[card] +name=Nightmare's Thirst +target=creature +auto=foreach(lifegain) -X/-X +auto=life:1 +text=You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. +mana={B} +type=Instant +[/card] + +[card] +name=Open the Graves +auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:) +text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. +mana={3}{B}{B} +type=Enchantment +[/card] + +[card] +name=Plague Mare +auto=cantbeblockedby(creature[white]) +auto=all(creature|opponentBattlefield)) -1/-1 ueot +text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Nightmare Horse +power=2 +toughness=2 +[/card] + +[card] +name=Ravenous Harpy +abilities=flying +auto={1}{S(othercreature|mybattlefield)}:counter(1/1) +text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy. +mana={2}{B} +type=Creature +subtype=Harpy +power=1 +toughness=2 +[/card] + +[card] +name=Skeleton Archer +auto=damage:1 target(creature,player) +text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. +mana={3}{B} +type=Creature +subtype=Skeleton Archer +power=3 +toughness=3 +[/card] + +[card] +name=Sovereign's Bite +target=player +auto=life:-3 +auto=life:3 controller +text=Target player loses 3 life and you gain 3 life. +mana={1}{B} +type=Sorcery +[/card] + +[card] +name=Stitcher's Supplier +auto=deplete:3 +autograveyard=@movedTo(this|graveyard) from(mybattlefield):deplete:3 +text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] + +[card] +name=Strangling Spores +target=creature +auto=-3/-3 +text=Target creature gets -3/-3 until end of turn. +mana={3}{B} +type=Instant +[/card] + +[card] +name=Two-Headed Zombie +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{B} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] + +[card] +name=Vampire Neonate +auto={2}{T}:life:-1 opponent && life:1 +text={2}, {T}: Each opponent loses 1 life and you gain 1 life. +mana={B} +type=Creature +subtype=Vampire +power=0 +toughness=3 +[/card] + +[card] +name=Vampire Sovereign +abilities=flying +auto=target(opponent) life:-3 +auto=life:3 controller +text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] + +[card] +name=Catalyst Elemental +auto={S}:add{R}{R} +text=Sacrifice Catalyst Elemental: Add {R}{R}. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] + +[card] +name=Dark-Dweller Oracle +auto={1}{S(creature|myBattlefield)}:moveto(exile) and!(transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary +text={1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Demanding Dragon +abilities=flying +auto=damage:5 target(opponent) +text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] + +[card] +name=Dismissive Pyromancer +auto={R}{T}{D(*|myhand)}:draw:1 +auto={2}{R}{T}{S}:damage:4 target(creature) +text={R}, {T}, Discard a card: Draw a card. -- {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Fiery Finish +target=creature +auto=damage:7 +text=Fiery Finish deals 7 damage to target creature. +mana={4}{R}{R} +type=Sorcery +[/card] + +[card] +name=Goblin Motivator +auto={T}:target(creature) haste ueot +text={T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Goblin Trashmaster +auto=lord(other goblin|myBattlefield) +1/+1 +auto={S(Goblin|myBattlefield)}:destroy target(artifact) +text=Other Goblins you control get +1/+1. -- Sacrifice a Goblin: Destroy target artifact. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Havoc Devils +abilities=trample +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +mana={2}{R}{R} +type=Creature +subtype=Devil +power=4 +toughness=3 +[/card] + +[card] +name=Hostile Minotaur +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] + +[card] +name=Inferno Hellion +abilities=trample +auto=@combat(attacking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! +auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. +mana={3}{R} +type=Creature +subtype=Hellion +power=7 +toughness=3 +[/card] + +[card] +name=Lathliss, Dragon Queen +abilities=flying +auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying) +auto={1}{R}:all(dragons|myBattlefield)) 1/0 ueot +text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. +mana={4}{R}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] + +[card] +name=Lightning Mare +abilities=nofizzle +auto=cantbeblockedby(creature[blue]) +auto={1}{R}:1/0 ueot +text=This spell can't be countered. -- Lightning Mare can't be blocked by blue creatures. -- {1}{R}: Lightning Mare gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Elemental Horse +power=3 +toughness=1 +[/card] + +[card] +name=Onakke Ogre +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=2 +[/card] + +[card] +name=Sarkhan's Unsealing +auto=@movedTo(creature[6>=power>=4]|mystack):damage:4 target(creature,player) +auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent && all(creature,planeswalker) damage:1 +text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. +mana={3}{R} +type=Enchantment +[/card] + +[card] +name=Siegebreaker Giant +abilities=trample +auto={3}{R}:target(creature) cantblock +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {3}{R}: Target creature can't block this turn. +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior +power=6 +toughness=3 +[/card] + +[card] +name=Sparktongue Dragon +abilities=flying +auto=may pay({2}{r}):damage:3 target(creature,player) +text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] + +[card] +name=Spit Flame +target=creature +auto=damage:4 +autograveyard=@movedTo(Dragon|myBattlefield):may pay({R}) moveto(myhand) all(this) +text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Thud +target=player,creature +auto=damage:storedpower +text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target. +mana={R}{S(creature|mybattlefield)} +type=Sorcery +[/card] + +[card] +name=Viashino Pyromancer +auto=damage:2 target(player) +text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. +mana={1}{R} +type=Creature +subtype=Viashino Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Volley Veteran +auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) +text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=2 +[/card] + +[card] +name=Bristling Boar +abilities=oneblocker +text=Bristling Boar can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Boar +power=4 +toughness=3 +[/card] + +[card] +name=Colossal Majesty +auto=@each my upkeep:aslongas(creature[power>=4]|myBattlefield) draw:1 +text=At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. +mana={2}{G} +type=Enchantment +[/card] + +[card] +name=Declare Dominance +target=creature +auto=+3/+3 +auto=lure +text=Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. +mana={3}{G}{G} +type=Sorcery +[/card] + +[card] +name=Druid of Horns +auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:) +text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. +mana={3}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] + +[card] +name=Dryad Greenseeker +auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=3 +[/card] + +[card] +name=Elvish Clancaller +auto=lord(other elf|myBattlefield) +1/+1 +auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary) +text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library. +mana={G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] + +[card] +name=Elvish Rejuvenator +aicode=activate target(*[land;zpos<=5]|mylibrary) moveto(mybattlefield) and!(tap(noevent))! +auto=name(look) reveal:5 optionone name(Get Land) target(<1>land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] + +[card] +name=Gigantosaurus +mana={G}{G}{G}{G}{G} +type=Creature +subtype=Dinosaur +power=10 +toughness=10 +[/card] + +[card] +name=Goreclaw, Terror of Qal Sisma +auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2) +auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) 1/1 ueot +auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) trample ueot +text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. +mana={3}{G} +type=Legendary Creature +subtype=Bear +power=4 +toughness=3 +[/card] + +[card] +name=Greenwood Sentinel +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] + +[card] +name=Hungering Hydra +abilities=oneblocker +auto=counter(1/1,X) +auto=@damaged(this):counter(1/1)*thatmuch +text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) +mana={X}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] + +[card] +name=Prodigious Growth +target=creature +auto=teach(creature) +7/+7 +auto=teach(creature) trample +text=Enchant creature -- Enchanted creature gets +7/+7 and has trample. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Rhox Oracle +auto=draw:1 +text=When Rhox Oracle enters the battlefield, draw a card. +mana={4}{G} +type=Creature +subtype=Rhino Monk +power=4 +toughness=2 +[/card] + +[card] +name=Root Snare +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Talons of Wildwood +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) trample +autograveyard={2}{G}:moveto(myhand) +text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Thorn Lieutenant +auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:) +auto={5}{G}:4/4 ueot +text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Vigilant Baloth +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] + +[card] +name=Vine Mare +abilities=opponentshroud +auto=cantbeblockedby(creature[black]) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures. +mana={2}{G}{G} +type=Creature +subtype=Elemental Horse +power=5 +toughness=3 +[/card] + +[card] +name=Aerial Engineer +auto=aslongas(artifact|myBattlefield) +2/+0 +auto=aslongas(artifact|myBattlefield) flying +text=As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. +mana={2}{W}{U} +type=Creature +subtype=Human Artificer +power=2 +toughness=4 +[/card] + +[card] +name=Arcades, the Strategist +abilities=flying, vigilance +auto=@movedTo(creature[defender]|myBattlefield):draw:1 +auto=lord(creature[defender]|mybattlefield) combattoughness +auto=lord(creature[defender]|mybattlefield) canattack +text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Elder Dragon +power=3 +toughness=5 +[/card] + +[card] +name=Brawl-Bash Ogre +abilities=menace +auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} 2/2 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. +mana={2}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Chromium, the Mutable +abilities=flash, nofizzle, flying +auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot +text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. +mana={4}{W}{U}{B} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] + +[card] +name=Draconic Disciple +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying) +text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. +mana={1}{R}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Heroic Reinforcements +auto=lord(other creature|myBattlefield) +1/+1 +auto=lord(other creature|myBattlefield) haste +auto=create(Soldier:creature Soldier:1/1:white:)*2 +text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) +mana={2}{R}{W} +type=Sorcery +[/card] + +[card] +name=Nicol Bolas, the Arisen +auto={C(0/0,2,Loyalty)}:draw:2 +auto={C(0/0,-3,Loyalty)}:damage:10 target(creature,planeswalker) +auto={C(0/0,-4,Loyalty)}:target(creature,planeswalker|graveyard) moveto(myBattlefield) +auto={C(0/0,-12,Loyalty)}:moveTo(exile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|library) target(player) +text=+2: Draw two cards. -- −3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- −4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- −12: Exile all but the bottom card of target player's library. +type=Legendary Planeswalker +subtype=Bolas +[/card] + +[card] +name=Nicol Bolas, the Ravager +abilities=flying +auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto={4}{U}{B}{R}:moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.7.loyalty)])) forever )! +auto=this(counter{0/0.1.loyalty}) flip(Nicol Bolas, the Arisen) asSorcery +text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Elder Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Palladia-Mors, the Ruiner +abilities=flying, opponentshroud, vigilance, trample +auto=@damaged(this):-opponentshroud forever +text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Elder Dragon +power=6 +toughness=6 +[/card] + +[card] +name=Poison-Tip Archer +abilities=deathtouch, reach +auto=@movedTo(other creature|graveyard) from(battlefield):life:-1 opponent +text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever another creature dies, each opponent loses 1 life. +mana={2}{B}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=3 +[/card] + +[card] +name=Psychic Symbiont +abilities=flying +auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1 +text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. +mana={4}{U}{B} +type=Creature +subtype=Nightmare Horror +power=3 +toughness=3 +[/card] + +[card] +name=Regal Bloodlord +abilities=flying +auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying) +text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. +mana={3}{W}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=4 +[/card] + +[card] +name=Satyr Enchanter +auto=@movedTo(enchantment|mystack):draw:1 +text=Whenever you cast an enchantment spell, draw a card. +mana={1}{G}{W} +type=Creature +subtype=Satyr Druid +power=2 +toughness=2 +[/card] + +[card] +name=Skyrider Patrol +abilities=flying +auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)! +#&& flying ueot +text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. +mana={2}{G}{U} +type=Creature +subtype=Elf Scout +power=2 +toughness=3 +[/card] + +[card] +name=Arcane Encyclopedia +auto={3}{T}:draw:1 +text={3}, {T}: Draw a card. +mana={3} +type=Artifact +[/card] + +[card] +name=Desecrated Tomb +auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying) +text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. +mana={3} +type=Artifact +[/card] + +[card] +name=Diamond Mare +auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend +text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +mana={2} +type=Artifact Creature +subtype=Horse +power=1 +toughness=3 +[/card] + +[card] +name=Dragon's Hoard +auto=@movedTo(*[Dragon]|myBattlefield):counter(0/0,1,gold) +auto={T}{C(0/0,-1,gold)}:draw:1 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] + +[card] +name=Fountain of Renewal +auto=@each my upkeep:life:1 +auto={3}{S}:draw:1 +text=At the beginning of your upkeep, you gain 1 life. -- {3}, Sacrifice Fountain of Renewal: Draw a card. +mana={1} +type=Artifact +[/card] + +[card] +name=Gearsmith Guardian +auto=aslongas(creature[blue]|myBattlefield) +2/+0 +text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=5 +[/card] + +[card] +name=Marauder's Axe +auto=teach(creature) 2/0 +auto={2}:equip +text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Meteor Golem +auto=destroy target(*[-land]|opponentbattlefield) +text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. +mana={7} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] + +[card] +name=Sigiled Sword of Valeron +auto=teach(creature) +2/+0 +auto=teach(creature) vigilance +auto=transforms((Knight)) +auto={3}:equip +text=Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. -- Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Skyscanner +abilities=flying +auto=draw:1 +text=Flying -- When Skyscanner enters the battlefield, draw a card. +mana={3} +type=Artifact Creature +subtype=Thopter +power=1 +toughness=1 +[/card] + +[card] +name=Suspicious Bookcase +abilities=defender +auto={3}{T}:target(creature) unblockable +text=Defender (This creature can't attack.) -- {3}, {T}: Target creature can't be blocked this turn. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] + +[card] +name=Court Cleric +abilities=lifelink +auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1 +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] + +[card] +name=Serra's Guardian +abilities=flying, vigilance +auto=lord(other creature|myBattlefield) vigilance +text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) -- Other creatures you control have vigilance. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] + +[card] +name=Silverbeak Griffin +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] + +[card] +name=Riddlemaster Sphinx +abilities=flying +auto=may moveto(ownerHand) target(creature|opponentBattlefield) +text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] + +[card] +name=Tezzeret's Strider +auto=aslongas(planeswalker[tezzeret]|myBattlefield) menace +text=As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) +mana={3} +type=Artifact Creature +subtype=Golem +power=3 +toughness=1 +[/card] + +[card] +name=Arisen Gorgon +auto=aslongas(planeswalker[liliana]|myBattlefield) deathtouch +text=Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) +mana={1}{B}{B} +type=Creature +subtype=Zombie Gorgon +power=3 +toughness=3 +[/card] + +[card] +name=Gravewaker +abilities=flying +auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap +text=Flying -- {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. +mana={4}{B}{B} +type=Creature +subtype=Bird Spirit +power=5 +toughness=5 +[/card] + +[card] +name=Kargan Dragonrider +auto=aslongas(dragon|myBattlefield) flying +text=As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Vivien of the Arkbow +auto=counter(0/0,5,loyalty) +auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample +text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] + +[card] +name=Aggressive Mammoth +abilities=trample +auto=lord(other creature|myBattlefield) trample +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other creatures you control have trample. +mana={3}{G}{G}{G} +type=Creature +subtype=Elephant +power=8 +toughness=8 +[/card] + +[card] +name=Ursine Champion +auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1 +text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Human Berserker +power=2 +toughness=2 +[/card] + +[card] +name=Nexus of Fate +auto=turns:+1 controller +autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +text=Take an extra turn after this one. -- If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. +mana={5}{U}{U} +type=Instant +[/card] + +[card] +name=Sun Sentinel +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/RIX.txt b/projects/mtg/bin/Res/sets/primitives/RIX.txt new file mode 100644 index 000000000..25c50e8f5 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/RIX.txt @@ -0,0 +1,1250 @@ +grade=borderline +#Cannot code: Bishop of Binding, Radiant Destiny, Slaughter the Strong, Sphinx's Decree, Temple Altisaur, Crafty Cutpurse + +[card] +name=Baffling End +auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile) +auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent +text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. +mana={1}{W} +type=Enchantment +[/card] + +[card] +name=Blazing Hope +auto=target(creature[power>=controllerlife]) moveto(exile) +text=Exile target creature with power greater than or equal to your life total. +mana={W} +type=Instant +[/card] + +[card] +name=Cleansing Ray +target=Vampire +auto=choice destroy target(vampire) +auto=choice destroy target(enchantment) +text=Choose one — -- • Destroy target Vampire. -- • Destroy target enchantment. +mana={1}{W} +type=Sorcery +[/card] + +[card] +name=Everdawn Champion +auto=preventAllCombatDamage to(this) +text=Prevent all combat damage that would be dealt to Everdawn Champion. +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Exultant Skymarcher +abilities=flying +text=Flying +mana={1}{W}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=3 +[/card] + +[card] +name=Famished Paladin +auto=doesnotuntap +auto=@lifeof(player):untap(this) +text=Famished Paladin doesn't untap during your untap step. -- Whenever you gain life, untap Famished Paladin. +mana={1}{W} +type=Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] + +[card] +name=Forerunner of the Legion +auto=may moveTo(ownerlibrary) notatarget(creature[vampire]|mylibrary) +auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot +text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] + +[card] +name=Imperial Ceratops +auto=@damaged(this):life:2 controller +text=Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. +mana={4}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=5 +[/card] + +[card] +name=Luminous Bonds +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack or block. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Majestic Heliopterus +abilities=flying +auto=@combat(attacking) source(this):target(creature[dinosaur]|mybattlefield):flying ueot +text=Flying -- Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] + +[card] +name=Martyr of Dusk +abilities=lifelink +auto=@movedTo(this|graveyard) from(battlefield):token(Vampire,creature Vampire,1/1,white,lifelink) +text=When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] + +[card] +name=Moment of Triumph +target=creature +auto=2/2 ueot +auto=life:2 controller +text=Target creature gets +2/+2 until end of turn. You gain 2 life. +mana={W} +type=Instant +[/card] + +[card] +name=Paladin of Atonement +auto=@each my upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1) +auto=@movedTo(this|graveyard) from(battlefield):dynamicability +text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness. +mana={1}{W} +type=Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] + +[card] +name=Pride of Conquerors +auto=_ASCEND_ +auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1 +auto=all(creature|mybattlefield) 1/1 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Sanguine Glorifier +auto=target(other vampire|mybattlefield) counter(1/1,1) +text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. +mana={3}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] + +[card] +name=Skymarcher Aspirant +auto=_ASCEND_ +auto=@moveTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ flying +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing. +mana={W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] + +[card] +name=Snubhorn Sentry +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 3/0 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. +mana={W} +type=Creature +subtype=Dinosaur +power=0 +toughness=3 +[/card] + +[card] +name=Squire's Devotion +target=creature +auto=1/1 +auto=lifelink +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Sun-Crested Pterodon +abilities=flying, vigilance +auto=if type(creature[dinosaur]|mybattlefield)~lessthan~1 then -vigilance +text=Flying -- Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. +mana={4}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] + +[card] +name=Trapjaw Tyrant +auto=@damaged(this):(blink)forsrc target(creature|opponentbattlefield) +text=Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Zetalpa, Primal Dawn +abilities=flying, double strike, indestructible, vigilance, trample +text=Flying, double strike, vigilance, trample, indestructible +mana={6}{W}{W} +type=Legendary Creature +subtype=Elder Dinosaur +power=4 +toughness=8 +[/card] + +[card] +name=Admiral's Order +target=spell +auto=if type(creature[attacking]|mybattlefield)~morethan~0 altercost(colorless,-1) altercost(blue,-1) +auto=fizzle +text=Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. -- Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] + +[card] +name=Aquatic Incursion +auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2 +auto={3}{U}:target(creature[merfolk]) unblockable ueot +text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. +mana={3}{U} +type=Enchantment +[/card] + +[card] +name=Crashing Tide +abilities=flash +target=creature +auto=if type(creature[merfolk]|mybattlefield)~lessthan~1 then -flash +auto=target(creature) moveto(ownerhand) +auto=draw:1 controller +text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Deadeye Rig-Hauler +auto=if raid then may moveto(ownerHand) target(creature) +text=Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] + +[card] +name=Expel from Orazca +target=*[-land] +auto=choice name(owner's hand) moveTo(ownerHand) +auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Flood of Recollection +target=instant,sorcery|mygraveyard +auto=moveto(ownerHand) +auto=exile all(this) +text=Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. +mana={U}{U} +type=Sorcery +[/card] + +[card] +name=Hornswoggle +target=creature|stack +auto=fizzle +text=Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." +mana={2}{U} +type=Instant +[/card] + +[card] +name=Induced Amnesia +auto=target(player) exiles all cards from their hand face down, then draws that many cards +text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Kitesail Corsair +auto=@combat(attacking) source(this):flying +text=Kitesail Corsair has flying as long as it's attacking. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Mist-Cloaked Herald +abilities=unblockable +text=Mist-Cloaked Herald can't be blocked. +mana={U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Nezahal, Primal Tide +abilities=nofizzle,nomaxhand +auto=@movedTo(*|opponentstack):draw:1 +auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:(blink)ueot +text=Nezahal, Primal Tide can't be countered. -- You have no maximum hand size. -- Whenever an opponent casts a noncreature spell, draw a card. -- Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. +mana={5}{U}{U} +type=Legendary Creature +subtype=Elder Dinosaur +power=7 +toughness=7 +[/card] + +[card] +name=River Darter +auto=cantbeblockedby(creature[Dinosaurs]) +text=River Darter can't be blocked by Dinosaurs. +mana={2}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Riverwise Augur +auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Sea Legs +abilities=flash +target=creature +auto=teach(pirate) +0/+2 +auto=teach(creature[-pirate]) -2/-0 +text=Flash -- Enchant creature -- Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. +mana={U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Seafloor Oracle +auto=@combatdamaged(player) from(Merfolk|myBattlefield):draw:1 +text=Whenever a Merfolk you control deals combat damage to a player, draw a card. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Siren Reaver +abilities=flying +text=Raid — This spell costs {1} less to cast if you attacked with a creature this turn. -- Flying +mana={3}{U} +type=Creature +subtype=Siren Pirate +power=3 +toughness=2 +[/card] + +[card] +name=Soul of the Rapids +abilities=flying, opponentshroud +text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] + +[card] +name=Spire Winder +abilities=flying +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 1/1 +text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Spire Winder gets +1/+1 as long as you have the city's blessing. +mana={3}{U} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] + +[card] +name=Sworn Guardian +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=3 +[/card] + +[card] +name=Warkite Marauder +abilities=flying +auto=@combat(attacking) source(this):target(creature|opponentBattlefield) loseabilities +text=Flying -- Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Waterknot +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Arterial Flow +auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ opponent +auto=aslongas(vampire|myBattlefield) life:-2 opponent +auto=aslongas(vampire|myBattlefield) life:2 +text=Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. +mana={1}{B}{B} +type=Sorcery +[/card] + +[card] +name=Canal Monitor +mana={4}{B} +type=Creature +subtype=Lizard +power=5 +toughness=3 +[/card] + +[card] +name=Champion of Dusk +auto=damage:type:vampire:mybattlefield controller +auto=draw:type:vampire:mybattlefield controller +text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] + +[card] +name=Dark Inquiry +target=opponent +auto=reject notatarget(*[-land]|targetedpersonshand) +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Dinosaur Hunter +auto=@damaged(dinosaur) from(this):destroy +text=Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Dire Fleet Poisoner +abilities=flash, deathtouch +auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot +text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Dusk Charger +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 2/2 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Dusk Charger gets +2/+2 as long as you have the city's blessing. +mana={3}{B} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] + +[card] +name=Dusk Legion Zealot +auto=draw:1 +auto=life:-1 +text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Fathom Fleet Boarder +auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1 +text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Grasping Scoundrel +text=Grasping Scoundrel gets +1/+0 as long as it's attacking. +mana={B} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] + +[card] +name=Impale +target=creature +auto=destroy +text=Destroy target creature. +mana={2}{B}{B} +type=Sorcery +[/card] + +[card] +name=Moment of Craving +target=creature +auto=-2/-2 +auto=life:2 controller +text=Target creature gets -2/-2 until end of turn. You gain 2 life. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Oathsworn Vampire +auto=tap(noevent) +text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. +mana={1}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] + +[card] +name=Ravenous Chupacabra +auto=destroy target(creature|opponentBattlefield) +text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. +mana={2}{B}{B} +type=Creature +subtype=Beast Horror +power=2 +toughness=2 +[/card] + +[card] +name=Reaver Ambush +target=creature[power<=3] +auto=moveto(exile) +text=Exile target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Sadistic Skymarcher +abilities=flying, lifelink +text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink +mana={2}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Vampire Revenant +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Vampire Spirit +power=3 +toughness=1 +[/card] + +[card] +name=Voracious Vampire +abilities=menace +auto=target(vampire|myBattlefield)) 1/1 && menace ueot +text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] + +[card] +name=Bombard +target=creature +auto=damage:4 +text=Bombard deals 4 damage to target creature. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Fanatical Firebrand +abilities=haste +auto={T}{S}:damage:1 target(creature,player) +text=Haste -- {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target. +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] + +[card] +name=Frilled Deathspitter +auto=@damaged(this):damage:2 target(opponent,planeswalker) +text=Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. +mana={2}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] + +[card] +name=Goblin Trailblazer +abilities=menace +text=Menace +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Needletooth Raptor +auto=@damaged(this):damage:5 target(creature|opponentBattlefield) +text=Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] + +[card] +name=Orazca Raptor +mana={2}{R}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] + +[card] +name=Shake the Foundations +auto=damage:1 all(creature[-flying]) +auto=draw:1 +text=Shake the Foundations deals 1 damage to each creature without flying. -- Draw a card. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Silverclad Ferocidons +auto=@damaged(this):ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ targetedplayer +text=Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. +mana={5}{R}{R} +type=Creature +subtype=Dinosaur +power=8 +toughness=5 +[/card] + +[card] +name=Stampeding Horncrest +auto=aslongas(dinosaur|myBattlefield) haste +text=Stampeding Horncrest has haste as long as you control another Dinosaur. +mana={4}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Storm Fleet Swashbuckler +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[double strike])) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. +mana={1}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Sun-Collared Raptor +abilities=trample +auto={2}{R}:3/0 ueot +text=Trample -- {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=1 +toughness=2 +[/card] + +[card] +name=Swaggering Corsair +auto=if raid then counter(1/1) +text=Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={2}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Tilonalli's Crown +target=creature +auto=damage:1 +auto=teach(creature) +3/+0 +auto=teach(creature) trample +text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Cacophodon +auto=@damaged(this):untap target(*) +text=Enrage — Whenever Cacophodon is dealt damage, untap target permanent. +mana={3}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] + +[card] +name=Crested Herdcaller +abilities=trample +auto=create(dinosaur:creature dinosaur:3/3:green:trample) +text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Deeproot Elite +auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield) +text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Giltgrove Stalker +auto=cantbeblockedby(creature[power<=2]) +text=Giltgrove Stalker can't be blocked by creatures with power 2 or less. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Hardy Veteran +auto=this(variable{controllerturn}>0) 0/2 +text=As long as it's your turn, Hardy Veteran gets +0/+2. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Jade Bearer +auto=counter(1/1) target(other merfolk|myBattlefield) +text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. +mana={G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] + +[card] +name=Jadecraft Artisan +auto=target(creature) 2/2 ueot +text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] + +[card] +name=Jungleborn Pioneer +abilities=opponentshroud +auto=create(merfolk:creature merfolk:1/1:blue:hexproof) +text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) +mana={2}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=2 +[/card] + +[card] +name=Knight of the Stampede +auto=lord(*[dinosaur]|mycastingzone) altercost(colorless,-2) +text=Dinosaur spells you cast cost {2} less to cast. +mana={3}{G} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] + +[card] +name=Orazca Frillback +mana={2}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=2 +[/card] + +[card] +name=Overgrown Armasaur +auto=@damaged(this):create(saproling:creature saproling:1/1:green:) +text=Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Polyraptor +auto=@damaged(this):token(polyraptor) +text=Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. +mana={6}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Strength of the Pack +auto=counter(1/1,2) all(creature|mybattlefield) +text=Put two +1/+1 counters on each creature you control. +mana={4}{G}{G} +type=Sorcery +[/card] + +[card] +name=Swift Warden +abilities=flash +auto=target(merfolk|myBattlefield)) hexproof ueot +text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={1}{G}{G} +type=Creature +subtype=Merfolk Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Tendershoot Dryad +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ lord(Saproling|myBattlefield) 2/2 +auto=@each upkeep:create(saproling:creature saproling:1/1:green) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of each upkeep, create a 1/1 green Saproling creature token. -- Saprolings you control get +2/+2 as long as you have the city's blessing. +mana={4}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] + +[card] +name=Thrashing Brontodon +auto={1}{S}:destroy target(artifact,enchantment) +text={1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. +mana={1}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] + +[card] +name=Wayward Swordtooth +abilities=cantattack,cantblock +auto=maxPlay(land)+1 +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[-cantattack])) +auto=_CITY'S_BLESSING_ transforms((,newability[-cantblock])) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- You may play an additional land on each of your turns. -- Wayward Swordtooth can't attack or block unless you have the city's blessing. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=World Shaper +auto=@combat(attacking) source(this):may deplete:3 +auto=@movedTo(this|graveyard) from(battlefield):all(land|mygraveyard) moveto(mybattlefied) +text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] + +[card] +name=Atzocan Seer +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={S}:target(dinosaur|mygraveyard) moveto(ownerhand) +text={T}: Add one mana of any color. -- Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. +mana={1}{G}{W} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] + +[card] +name=Deadeye Brawler +abilities=deathtouch +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[@combatdamaged(player) from(this):draw:1])) +text=Deathtouch -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. +mana={2}{U}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=4 +[/card] + +[card] +name=Dire Fleet Neckbreaker +auto=lord(creature[pirate;attacking]|myBattlefield) +2/+0 +text=Attacking Pirates you control get +2/+0. +mana={2}{B}{R} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] + +[card] +name=Elenda, the Dusk Rose +abilities=lifelink +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) +text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. +mana={2}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] + +[card] +name=Atzal, Cave of Eternity +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={3}{B}{G}{T}:target(creature|mygraveyard) moveTo(mybattlefield) +text=(Transforms from Journey to Eternity.) -- {T}: Add one mana of any color. -- {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield. +type=Legendary Land +[/card] + +[card] +name=Jungle Creeper +auto={3}{B}{G}:moveto(myhand) all(this) +text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. +mana={1}{B}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] + +[card] +name=Kumena, Tyrant of Orazca +auto={T(other Merfolk|myBattlefield)}:unblockable +auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:draw:1 +auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:counter(1/1) all(merfolk|myBattlefield) +text=Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. -- Tap three untapped Merfolk you control: Draw a card. -- Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. +mana={1}{G}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=2 +toughness=4 +[/card] + +[card] +name=Legion Lieutenant +auto=lord(other vampire|myBattlefield) +1/+1 +text=Other Vampires you control get +1/+1. +mana={W}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] + +[card] +name=Merfolk Mistbinder +auto=lord(other Merfolk|myBattlefield) +1/+1 +text=Other Merfolk you control get +1/+1. +mana={G}{U} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Protean Raider +auto=if raid then may copy(creature) +text=Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. +mana={1}{U}{R} +type=Creature +subtype=Shapeshifter Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Raging Regisaur +auto=@combat(attacking) source(this):damage:1 target(creature,player) +text=Whenever Raging Regisaur attacks, it deals 1 damage to any target. +mana={2}{R}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Relentless Raptor +abilities=vigilance, mustattack, mustblock +text=Vigilance -- Relentless Raptor attacks or blocks each combat if able. +mana={R}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Resplendent Griffin +abilities=flying +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[@combat(attacking) source(this):counter(1/1)])) +text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. +mana={1}{W}{U} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] + +[card] +name=Siegehorn Ceratops +auto=@damaged(this):counter(1/1,2) +text=Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) +mana={G}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] + +[card] +name=Storm Fleet Sprinter +abilities=unblockable, haste +text=Haste -- Storm Fleet Sprinter can't be blocked. +mana={1}{U}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Zacama, Primal Calamity +abilities=vigilance, reach, trample +auto=if casted(this) then all(lands|myBattlefield) untap +auto={2}{R}:zacama damage:3 target(creature) +auto={2}{G}:destroy target(artifact,enchantment) +auto={2}{W}:life:3 +text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. +mana={6}{R}{G}{W} +type=Legendary Creature +subtype=Elder Dinosaur +power=9 +toughness=9 +[/card] + +[card] +name=Orazca Relic +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:life:3 && draw:1])) +auto={T}:Add{C} +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing. +mana={3} +type=Artifact +[/card] + +[card] +name=Arch of Orazca +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[{5}{T}:draw:1])) +auto={T}:Add{C} +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing. +type=Land +[/card] + +[card] +name=Vampire Champion +abilities=deathtouch +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +mana={3}{B} +type=Creature +subtype=Vampire Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Angrath's Ambusher +auto=aslongas(planeswalker[Angrath]|myBattlefield)s +2/+0 +text=Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=2 +toughness=3 +[/card] + +[card] +name=Swab Goblin +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=2 +toughness=2 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/RNA.txt b/projects/mtg/bin/Res/sets/primitives/RNA.txt new file mode 100644 index 000000000..467977a96 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/RNA.txt @@ -0,0 +1,2141 @@ +grade=borderline +[card] +name=Angel of Grace +abilities=flash, flying +auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot +autograveyard={4}{W}{W}{E}:lifeset:10 +text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=4 +[/card] + +[card] +name=Angelic Exaltation +auto=count(type:creature:mybattlefield) +auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot +text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Archway Angel +abilities=flying +auto=life:thisforeach(Gate|mybattlefield)*2 +text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] + +[card] +name=Arrester's Zeal +target=creature +auto=+2/+2 +auto=if compare(restriction{assorcery}~morethan~0) then flying else +text=Target creature gets +2/+2 until end of turn. -- Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn. +mana={W} +type=Instant +[/card] + +[card] +name=Bring to Trial +target=creature[power>=4] +auto=moveto(exile) +text=Exile target creature with power 4 or greater. +mana={2}{W} +type=Sorcery +[/card] + +[card] +name=Civic Stalwart +auto=all(creature|myBattlefield) +1/+1 ueot +text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Expose to Daylight +target=artifact,enchantment +auto=destroy +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact or enchantment. Scry 1. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Haazda Officer +auto=target(creature|mybattlefield) 1/1 +text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Hero of Precinct One +auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:) +text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token. +mana={1}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Impassioned Orator +auto=@movedto(other creature|mybattlefield):life:1 +text=Whenever another creature enters the battlefield under your control, you gain 1 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Justiciar's Portal +target=creature|myBattlefield +auto=(blink)return(first strike) +text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Ministrant of Obligation +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] + +[card] +name=Prowling Caracal +mana={1}{W} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] + +[card] +name=Rally to Battle +auto=all(creature|myBattlefield) +1/+3 ueot +auto=all(creature|myBattlefield) untap +text=Creatures you control get +1/+3 until end of turn. Untap them. +mana={3}{W} +type=Instant +[/card] + +[card] +name=Resolute Watchdog +abilities=defender +auto={1}{S}:indestructible target(creature|myBattlefield) +text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=3 +[/card] + +[card] +name=Sentinel's Mark +abilities=flash +target=creature +auto=1/2 +auto=vigilance +auto=if compare(restriction{assorcery}~morethan~0) then lifelink ueot else +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Sky Tether +target=creature +auto=defender +auto=-flying +text=Enchant creature -- Enchanted creature has defender and loses flying. +mana={W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Spirit of the Spires +abilities=flying +auto=lord(other creature[flying]|myBattlefield) +0/+1 +text=Flying -- Other creatures you control with flying get +0/+1. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] + +[card] +name=Summary Judgment +target=creature[tapped] +auto=if compare(restriction{assorcery}~morethan~0) then damage:5 else damage:3 +text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Syndicate Messenger +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={3}{W} +type=Creature +subtype=Bird +power=2 +toughness=3 +[/card] + +[card] +name=Tenth District Veteran +abilities=vigilance +auto=@combat(attacking) source(this):untap target(other creature|mybattlefield) +text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] + +[card] +name=Twilight Panther +auto={B}:deathtouch +text={B}: Twilight Panther gains deathtouch until end of turn. +mana={W} +type=Creature +subtype=Cat Spirit +power=1 +toughness=2 +[/card] + +[card] +name=Unbreakable Formation +auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) counter(1/1) else +auto=all(creature|myBattlefield) indestructible ueot +text=Creatures you control gain indestructible until end of turn. -- Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Watchful Giant +auto=create(Human:creature Human:1/1:white:) +text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=6 +[/card] + +[card] +name=Arrester's Admonition +target=creature +auto=moveTo(ownerHand) +auto=if compare(restriction{assorcery}~morethan~0) then draw:1 else +text=Return target creature to its owner's hand. -- Addendum — If you cast this spell during your main phase, draw a card. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Benthic Biomancer +auto=this(counter{1/1}<1) {1}{U}:counter(1/1) +auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. +mana={U} +type=Creature +subtype=Merfolk Wizard Mutant +power=1 +toughness=1 +[/card] + +[card] +name=Chillbringer +abilities=flying +auto=freeze target(creature|opponentbattlefield) +text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] + +[card] +name=Clear the Mind +target=player +auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) +auto=draw:1 controller +text=Target player shuffles their graveyard into their library. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Code of Constraint +target=creature +auto=-4/-0 +auto=if compare(restriction{assorcery}~morethan~0) then freeze else +auto=draw:1 controller +text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Coral Commando +mana={2}{U} +type=Creature +subtype=Merfolk Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Essence Capture +target=creature|stack +auto=fizzle +auto=may counter(1/1) target(creature|mybattlefield) +text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. +mana={U}{U} +type=Instant +[/card] + +[card] +name=Eyes Everywhere +auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) +auto=@each my upkeep:scrycore delayed dontshow donothing scrycoreend scryend +text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Faerie Duelist +abilities=flash, flying +auto=target(creature|opponentbattlefield) -2/-0 ueot +text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] + +[card] +name=Gateway Sneak +auto=@combatdamaged(player) from(this):draw:1 +auto=@movedTo(gate|myBattlefield):unblockable ueot +text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Vedalken Rogue +power=1 +toughness=3 +[/card] + +[card] +name=Humongulus +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=5 +[/card] + +[card] +name=Mass Manipulation +target=*[creature,planeswalker] +auto=moveTo(mybattlefield) +text=Gain control of X target creatures and/or planeswalkers. +mana={X}{X}{U}{U}{U}{U} +type=Sorcery +[/card] + +[card] +name=Mesmerizing Benthid +auto=aslongas(Illusion|myBattlefield) opponentshroud +auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2 +text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. +mana={3}{U}{U} +type=Creature +subtype=Octopus +power=4 +toughness=5 +[/card] + +[card] +name=Persistent Petitioners +auto={1}{T}:target(player) deplete:1 +auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12 +text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners. +mana={1}{U} +type=Creature +subtype=Human Advisor +power=1 +toughness=3 +[/card] + +[card] +name=Precognitive Perception +auto=if compare(restriction{assorcery}~morethan~0) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend else +auto=draw:3 +text=Draw three cards. -- Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. +mana={3}{U}{U} +type=Instant +[/card] + +[card] +name=Prying Eyes +auto=draw:4 +auto=reject notatarget(<2>*|myhand) +text=Draw four cards, then discard two cards. +mana={4}{U}{U} +type=Instant +[/card] + +[card] +name=Quench +target=*|stack +auto=fizzle +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +text=Counter target spell unless its controller pays {2}. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Sage's Row Savant +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Sage's Row Savant enters the battlefield, scry 2. +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Senate Courier +abilities=flying +auto={1}{W}:vigilance +text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn. +mana={2}{U} +type=Creature +subtype=Bird +power=1 +toughness=4 +[/card] + +[card] +name=Skatewing Spy +auto=this(counter{1/1}<1) {5}{U}:counter(1/1,2) +auto=lord(creature[counter{1/1}]|myBattlefield) flying +text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying. +mana={3}{U} +type=Creature +subtype=Vedalken Rogue Mutant +power=2 +toughness=3 +[/card] + +[card] +name=Skitter Eel +auto=this(counter{1/1}<1) {2}{U}:counter(1/1,2) +text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) +mana={3}{U} +type=Creature +subtype=Fish Crab +power=3 +toughness=3 +[/card] + +[card] +name=Slimebind +abilities=flash +target=creature +auto=-4/-0 +text=Flash -- Enchant creature -- Enchanted creature gets -4/-0. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Sphinx of Foresight +abilities=flying +auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] + +[card] +name=Swirling Torrent +auto=alternative moveTo(ownerlibrary) target(creature) +auto=alternative moveTo(ownerHand) target(creature) +other={5}{U} name(Both) +text=Choose one or both — -- • Put target creature on top of its owner's library. -- • Return target creature to its owner's hand. +mana={5}{U} +type=Sorcery +[/card] + +[card] +name=Thought Collapse +target=*|stack +auto=fizzle && deplete:3 targetcontroller +text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. +mana={1}{U}{U} +type=Instant +[/card] + +[card] +name=Wall of Lost Thoughts +abilities=defender +auto=deplete:4 target(player) +text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard. +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] + +[card] +name=Windstorm Drake +abilities=flying +auto=lord(other creature[flying]|myBattlefield) +1/+0 +text=Flying -- Other creatures you control with flying get +1/+0. +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] + +[card] +name=Bankrupt in Blood +auto=draw:3 +text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards. +mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B} +type=Sorcery +[/card] + +[card] +name=Blade Juggler +auto=damage:1 controller +auto=draw:1 +text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. +other={2}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] + +[card] +name=Bladebrand +target=creature +auto=deathtouch +auto=draw:1 controller +text=Target creature gains deathtouch until end of turn. -- Draw a card. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Bloodmist Infiltrator +auto=@combat(attacking) source(this):may name(Sacrifice) sacrifice notatarget(another creature|mybattlefield) && transforms((,newability[unblockable])) forever +text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. +mana={2}{B} +type=Creature +subtype=Vampire +power=3 +toughness=1 +[/card] + +[card] +name=Carrion Imp +abilities=flying +auto=may target(creature|graveyard) moveto(exile) && life:2 controller +text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=3 +[/card] + +[card] +name=Catacomb Crocodile +mana={4}{B} +type=Creature +subtype=Crocodile +power=3 +toughness=7 +[/card] + +[card] +name=Clear the Stage +target=creature +auto=-3/-3 +auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand) +text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. +mana={4}{B} +type=Instant +[/card] + +[card] +name=Consign to the Pit +target=creature +auto=destroy +auto=damage:2 targetcontroller +text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. +mana={5}{B} +type=Sorcery +[/card] + +[card] +name=Dead Revels +target=creature|mygraveyard +auto=moveTo(ownerHand) +text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand. +other={1}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={3}{B} +type=Sorcery +[/card] + +[card] +name=Debtors' Transport +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={5}{B} +type=Creature +subtype=Thrull +power=5 +toughness=3 +[/card] + +[card] +name=Drill Bit +target=player +auto=activate reject notatarget(*[-land]|targetedpersonshand) +text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card. +other={B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Grotesque Demise +target=creature[power<=3] +auto=moveto(exile) +text=Exile target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Gutterbones +auto=tap +autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0} +text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. +mana={B} +type=Creature +subtype=Skeleton Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Ill-Gotten Inheritance +auto={5}{B}{S}:life:4 && damage:4 target(opponent) +auto=@each my upkeep:life:1 && damage:1 opponent +text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. +mana={3}{B} +type=Enchantment +[/card] + +[card] +name=Noxious Groodion +abilities=deathtouch +text=Deathtouch +mana={2}{B} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] + +[card] +name=Orzhov Enforcer +abilities=deathtouch +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={1}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] + +[card] +name=Orzhov Racketeers +auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] + +[card] +name=Plague Wight +abilities=flanking +text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] + +[card] +name=Rakdos Trumpeter +abilities=menace +auto={3}{R}:+2/+0 +text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Shaman +power=1 +toughness=3 +[/card] + +[card] +name=Spawn of Mayhem +abilities=flying, trample +auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1) +text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. +other={1}{B}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=4 +[/card] + +[card] +name=Spire Mangler +abilities=flash, flying +auto=target(creature[flying]|mybattlefield) +2/+0 ueot +text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] + +[card] +name=Thirsting Shade +abilities=lifelink +auto={2}{B}:+1/+1 +text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn. +mana={B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] + +[card] +name=Undercity Scavenger +auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! +text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. +mana={3}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Undercity's Embrace +target=opponent +auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller +text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Vindictive Vampire +auto=@movedTo(other creature|graveyard) from(mybattlefield):ability$!choice damage:1 opponent && life:1 controller!$ controller +text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Vampire +power=2 +toughness=3 +[/card] + +[card] +name=Burn Bright +auto=all(creature|myBattlefield) +2/+0 ueot +text=Creatures you control get +2/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Burning-Tree Vandal +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):may reject notatarget(*|myhand) and!( draw:1 controller )! +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] + +[card] +name=Cavalcade of Calamity +auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent +text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. +mana={1}{R} +type=Enchantment +[/card] + +[card] +name=Clamor Shaman +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):target(creature|opponentBattlefield) cantblock ueot +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] + +[card] +name=Dagger Caster +auto=damage:1 opponent +auto=damage:1 all(creature|opponentBattlefield) +text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. +mana={3}{R} +type=Creature +subtype=Viashino Rogue +power=2 +toughness=3 +[/card] + +[card] +name=Deface +auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Destroy target creature with defender) destroy target(creature[defender]) +text=Choose one — -- • Destroy target artifact. -- • Destroy target creature with defender. +mana={R} +type=Sorcery +[/card] + +[card] +name=Electrodominance +auto=damage:X target(player,creature) +auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand) +text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost. +mana={X}{R}{R} +type=Instant +[/card] + +[card] +name=Feral Maaka +mana={1}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] + +[card] +name=Flames of the Raze-Boar +target=creature|opponentBattlefield +auto=damage:4 +auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield) +text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. +mana={5}{R} +type=Instant +[/card] + +[card] +name=Gates Ablaze +auto=damage:type:gate:mybattlefield all(creature) +text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Ghor-Clan Wrecker +abilities=menace +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Goblin Gathering +auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:) +auto=create(Goblin:creature Goblin:1/1:red:)*2 +text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Gravel-Hide Goblin +auto={3}{G}:+2/+2 +text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] + +[card] +name=Light Up the Stage +auto=moveto(exile) and!(transforms((,canplayfromexile)))! all(*[zpos<=2]|mylibrary) +text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards. +other={R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Rix Maadi Reveler +auto=if paid(alternative) then reject all(*|myhand) and!(draw:3)! +auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller +text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. +other={2}{B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={1}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Rubble Reading +target=land +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target land. Scry 2. +mana={3}{R} +type=Sorcery +[/card] + +[card] +name=Rubblebelt Recluse +abilities=mustattack +text=Rubblebelt Recluse attacks each combat if able. +mana={4}{R} +type=Creature +subtype=Ogre Berserker +power=6 +toughness=5 +[/card] + +[card] +name=Scorchmark +target=creature +auto=exiledeath +auto=damage:2 +text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Skarrgan Hellkite +abilities=flying +auto=choice counter(1/1) +auto=choice aslongas(creature|mybattlefield) haste +auto=this(counter{1/1}) {3}{R}:damage:1 target(creature,player) && activate damage:1 target(creature,player) +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] + +[card] +name=Skewer the Critics +target=player,creature +auto=damage:3 +text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target. +other={R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{R} +type=Sorcery +[/card] + +[card] +name=Smelt-Ward Ignus +auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery +text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. +mana={1}{R} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] + +[card] +name=Spear Spewer +abilities=defender +auto={T}:damage:1 opponent && damage:1 controller +text=Defender -- {T}: Spear Spewer deals 1 damage to each player. +mana={R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=2 +[/card] + +[card] +name=Spikewheel Acrobat +text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) +other={2}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={3}{R} +type=Creature +subtype=Human Rogue +power=5 +toughness=2 +[/card] + +[card] +name=Storm Strike +target=creature +auto=first strike +auto=+1/+0 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. +mana={R} +type=Instant +[/card] + +[card] +name=Tin Street Dodger +abilities=haste +auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])])) +text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] + +[card] +name=Axebane Beast +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] + +[card] +name=Biogenic Ooze +auto=create(Ooze:creature Ooze:2/2:green:) +auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:) +auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1) +text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] + +[card] +name=End-Raze Forerunners +abilities=vigilance, trample, haste +auto=all(other creature|myBattlefield) +2/+2 +auto=all(other creature|myBattlefield) vigilance +auto=all(other creature|myBattlefield) trample +text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. +mana={5}{G}{G}{G} +type=Creature +subtype=Boar +power=7 +toughness=7 +[/card] + +[card] +name=Enraged Ceratok +auto=cantbeblockedby(creature[power<=2]) +text=Enraged Ceratok can't be blocked by creatures with power 2 or less. +mana={2}{G}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] + +[card] +name=Gatebreaker Ram +auto=foreach(land[gate]|myBattlefield) 1/1 +auto=aslongas(land[gate]|myBattlefield) vigilance >1 +auto=aslongas(land[gate]|myBattlefield) trample >1 +text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. +mana={2}{G} +type=Creature +subtype=Sheep +power=2 +toughness=2 +[/card] + +[card] +name=Growth-Chamber Guardian +auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) +auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf Crab Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Gruul Beastmaster +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):target(other creature|myBattlefield) dynamicability ueot +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. +mana={3}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Incubation Druid +auto=this(variable{plandg}>0) {t}:out{g} +auto=this(variable{plandu}>0) {t}:out{u} +auto=this(variable{plandr}>0) {t}:out{r} +auto=this(variable{plandb}>0) {t}:out{b} +auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandc}>0) {t}:out{1} +auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G} +auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U} +auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} +auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} +auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W} +auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1} +auto=this(counter{1/1}<1) {3}{G}{G}:counter(1/1,3) +text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) +mana={1}{G} +type=Creature +subtype=Elf Druid +power=0 +toughness=2 +[/card] + +[card] +name=Open the Gates +aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +mana={G} +type=Sorcery +[/card] + +[card] +name=Rampage of the Clans +auto=destroy all(artifact,enchantment) +auto=@movedto(artifact,enchantment|graveyard):(Centaur:creature Centaur:3/3:green:) controller +text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. +mana={3}{G} +type=Instant +[/card] + +[card] +name=Rampaging Rendhorn +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] + +[card] +name=Regenesis +target=*[-instant;-sorcery]|myGraveyard +auto=moveTo(ownerHand) +text=Return up to two target permanent cards from your graveyard to your hand. +mana={3}{G}{G} +type=Instant +[/card] + +[card] +name=Sagittars' Volley +target=creature[flying] +auto=destroy +auto=damage:1 all(creature[flying]|opponentBattlefield) +text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Saruli Caretaker +abilities=defender +auto={T}{T(other creature|myBattlefield)}:Add{W} +auto={T}{T(other creature|myBattlefield)}:Add{U} +auto={T}{T(other creature|myBattlefield)}:Add{B} +auto={T}{T(other creature|myBattlefield)}:Add{R} +auto={T}{T(other creature|myBattlefield)}:Add{G} +text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color. +mana={G} +type=Creature +subtype=Dryad +power=0 +toughness=3 +[/card] + +[card] +name=Sauroform Hybrid +auto=this(counter{1/1}<1) {4}{G}{G}:counter(1/1,4) +text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) +mana={1}{G} +type=Creature +subtype=Human Lizard Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Steeple Creeper +auto={3}{U}:flying +text={3}{U}: Steeple Creeper gains flying until end of turn. +mana={2}{G} +type=Creature +subtype=Frog Snake +power=4 +toughness=2 +[/card] + +[card] +name=Stony Strength +target=creature|myBattlefield +auto=counter(1/1) +auto=untap +text=Put a +1/+1 counter on target creature you control. Untap that creature. +mana={G} +type=Instant +[/card] + +[card] +name=Sylvan Brushstrider +auto=life:2 +text=When Sylvan Brushstrider enters the battlefield, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] + +[card] +name=Territorial Boar +auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot +auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot +text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=2 +[/card] + +[card] +name=Trollbred Guardian +auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) +auto=lord(creature[counter{1/1}]|myBattlefield) trample +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +mana={4}{G} +type=Creature +subtype=Troll Frog Warrior +power=5 +toughness=5 +[/card] + +[card] +name=Wilderness Reclamation +auto=@each my endofturn:untap all(land|myBattlefield) +text=At the beginning of your end step, untap all lands you control. +mana={3}{G} +type=Enchantment +[/card] + +[card] +name=Wrecking Beast +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample +mana={5}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] + +[card] +name=Aeromunculus +abilities=flying +auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) +text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) +mana={1}{G}{U} +type=Creature +subtype=Homunculus Mutant +power=2 +toughness=3 +[/card] + +[card] +name=Applied Biomancy +auto=+1/+1 target(creature) +auto=moveTo(ownerHand) target(creature) +text=Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Return target creature to its owner's hand. +mana={G}{U} +type=Instant +[/card] + +[card] +name=Azorius Knight-Arbiter +abilities=unblockable, vigilance +text=Vigilance -- Azorius Knight-Arbiter can't be blocked. +mana={3}{W}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=5 +[/card] + +[card] +name=Azorius Skyguard +abilities=flying, first strike +auto=lord(creature|opponentBattlefield) -1/0 +text=Flying, first strike -- Creatures your opponents control get -1/-0. +mana={4}{W}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] + +[card] +name=Basilica Bell-Haunt +auto=ability$!name(discard) target(*|myhand) reject!$ opponent +auto=life:3 +text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. +mana={W}{W}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] + +[card] +name=Bedevil +target=artifact,creature,planeswalker +auto=destroy +text=Destroy target artifact, creature, or planeswalker. +mana={B}{B}{R} +type=Instant +[/card] + +[card] +name=Bolrac-Clan Crusher +auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(creature,player) +text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. +mana={3}{R}{G} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Cindervines +auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller +auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent +text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. +mana={R}{G} +type=Enchantment +[/card] + +[card] +name=Clan Guildmage +auto={1}{R}{T}:cantblock target(creature) +auto={2}{G}{T}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,haste)) ueot +text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. +mana={R}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Combine Guildmage +auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot +auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature) +text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. +mana={G}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Cult Guildmage +auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ assorcery +auto={R}{T}:damage:1 target(opponent) +text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker. +mana={B}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Deputy of Detention +auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc +text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. +mana={1}{W}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Emergency Powers +auto=moveto(exile) +auto=moveto(opponentlibrary) all(*|opponenthand) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle +auto=draw:7 opponent +auto=moveto(mylibrary) all(*|myhand) +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle +auto=draw:7 controller +auto=if compare(restriction{assorcery}~morethan~0) then auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield. +mana={5}{W}{U} +type=Instant +[/card] + +[card] +name=Ethereal Absolution +auto=lord(creature|myBattlefield) +1/+1 +auto=lord(creature|opponentBattlefield) -1/-1 +auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard) +auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying) +text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. +mana={4}{W}{B} +type=Enchantment +[/card] + +[card] +name=Fireblade Artist +abilities=haste +auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && damage:2 target(opponent) +text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. +mana={B}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Frenzied Arynx +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto={4}{R}{G}:+3/+0 +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Cat Beast +power=3 +toughness=3 +[/card] + +[card] +name=Frilled Mystic +abilities=flash +auto=may if type(*|stack)~morethan~0 then fizzle target(*|stack) +text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell. +mana={G}{G}{U}{U} +type=Creature +subtype=Elf Lizard Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Get the Point +target=creature +auto=destroy +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target creature. Scry 1. +mana={3}{B}{R} +type=Instant +[/card] + +[card] +name=Grasping Thrull +abilities=flying +auto=damage:2 opponent +auto=life:2 +text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. +mana={3}{W}{B} +type=Creature +subtype=Thrull +power=3 +toughness=3 +[/card] + +[card] +name=Growth Spiral +auto=draw:1 +auto=may moveto(myBattlefield) target(land|myHand) +text=Draw a card. You may put a land card from your hand onto the battlefield. +mana={G}{U} +type=Instant +[/card] + +[card] +name=Gruul Spellbreaker +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=this(variable{controllerturn}) opponentshroud +auto=this(variable{controllerturn}) playershroud +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. +mana={1}{R}{G} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Gyre Engineer +auto={T}:Add{G}{U} +text={T}: Add {G}{U}. +mana={1}{G}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] + +[card] +name=Hackrobat +auto={B}:deathtouch +auto={R}:+2/-2 +text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn. +other={B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={1}{B}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] + +[card] +name=High Alert +auto=lord(creature|mybattlefield) combattoughness +auto=lord(creature[defender]|mybattlefield) canattack +auto={2}{W}{U}:Untap target(creature) +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature. +mana={1}{W}{U} +type=Enchantment +[/card] + +[card] +name=Hydroid Krasis +abilities=flying, trample +autostack=if casted(this) then draw:3 +autostack=if casted(this) then life:3 +auto=counter(1/1,X) +text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it. +mana={X}{G}{U} +type=Creature +subtype=Jellyfish Hydra Beast +power=0 +toughness=0 +[/card] + +[card] +name=Imperious Oligarch +abilities=vigilance +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] + +[card] +name=Judith, the Scourge Diva +auto=lord(other creature|myBattlefield) +1/+0 +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(creature,player) +text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Kaya's Wrath +auto=destroy all(creature) +auto=@movedto(graveyard) from(creature|myBattlefield):life:1 +text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. +mana={W}{W}{B}{B} +type=Sorcery +[/card] + +[card] +name=Knight of the Last Breath +abilities=flying +auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying) +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) +mana={5}{W}{B} +type=Creature +subtype=Giant Knight +power=4 +toughness=4 +[/card] + +[card] +name=Lawmage's Binding +abilities=flash +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=noactivatedability +text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Macabre Mockery +target=creature|opponentGraveyard +auto=moveto(myBattlefield) +auto=transforms((,treason,+2/+0,haste)) forever +text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={2}{B}{R} +type=Instant +[/card] + +[card] +name=Nikya of the Old Ways +auto=maxCast(*[-creature])0 +auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced. +mana={3}{R}{G} +type=Legendary Creature +subtype=Centaur Druid +power=5 +toughness=5 +[/card] + +[card] +name=Pitiless Pontiff +auto={1}{S(other creature|mybattlefield)}:deathtouch && indestructible +text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={W}{B} +type=Creature +subtype=Vampire Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Prime Speaker Vannifar +aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) +auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery +text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Ooze Wizard +power=2 +toughness=4 +[/card] + +[card] +name=Rafter Demon +auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent +text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. +other={3}{B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B}{R} +type=Creature +subtype=Demon +power=4 +toughness=2 +[/card] + +[card] +name=Rakdos Firewheeler +auto=damage:2 target(opponent) +auto=may damage:2 target(creature|opponentbattlefield) +text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. +mana={B}{B}{R}{R} +type=Creature +subtype=Human Rogue +power=4 +toughness=3 +[/card] + +[card] +name=Rakdos Roustabout +auto=@combat(blocked,turnlimited) source(this):damage:1 opponent +text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. +mana={1}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Rakdos, the Showstopper +abilities=flying, trample +auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend])) +text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. +mana={4}{B}{R} +type=Legendary Creature +subtype=Demon +power=6 +toughness=6 +[/card] + +[card] +name=Rubblebelt Runner +auto=cantbeblockedby(creature[token]) +text=Rubblebelt Runner can't be blocked by creature tokens. +mana={1}{R}{G} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=3 +[/card] + +[card] +name=Savage Smash +target=creature|myBattlefield +auto=+2/+2 +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={1}{R}{G} +type=Sorcery +[/card] + +[card] +name=Senate Guildmage +auto={W}{T}:life:2 +auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card. +mana={W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Seraph of the Scales +abilities=flying +auto={W}:vigilance +auto={B}:deathtouch +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={2}{W}{B} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] + +[card] +name=Sharktocrab +auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) +auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever +text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{G}{U} +type=Creature +subtype=Fish Octopus Crab +power=4 +toughness=4 +[/card] + +[card] +name=Sphinx's Insight +auto=if compare(restriction{assorcery}~morethan~0) then life:2 else +auto=draw:2 +text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life. +mana={2}{W}{U} +type=Instant +[/card] + +[card] +name=Sunder Shaman +abilities=oneblocker +auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield) +text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. +mana={R}{R}{G}{G} +type=Creature +subtype=Giant Shaman +power=5 +toughness=5 +[/card] + +[card] +name=Syndicate Guildmage +auto={1}{W}{T}:tap target(creature[power>=4]) +auto={4}{B}{T}:damage:2 target(opponent) +text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. +mana={W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Zegana, Utopian Speaker +abilities=trample +auto=if type(creature[(counter{1/1})]|mybattlefield)~morethan~0 then draw:1 +auto=this(counter{1/1}<1) {4}{G}{U}:counter(1/1,4) +auto=lord(creature[counter{1/1}]|myBattlefield) trample +text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +mana={2}{G}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=4 +toughness=4 +[/card] + +[card] +name=Zhur-Taa Goblin +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +mana={R}{G} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=2 +[/card] + +[card] +name=Footlight Fiend +auto=@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player) +text=When Footlight Fiend dies, it deals 1 damage to any target. +mana={BR} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] + +[card] +name=Rubble Slinger +abilities=reach +text=Reach +mana={2}{RG} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Scuttlegator +abilities=defender +auto=this(counter{1/1}<1) {6}{G/U}{G/U}:counter(1/1,3) +auto=this(counter{1/1}) canattack +text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. +mana={4}{GU}{GU} +type=Creature +subtype=Crab Turtle Crocodile +power=6 +toughness=6 +[/card] + +[card] +name=Senate Griffin +abilities=flying +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Senate Griffin enters the battlefield, scry 1. +mana={2}{WU}{WU} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] + +[card] +name=Vizkopa Vampire +abilities=lifelink +text=Lifelink +mana={2}{WB} +type=Creature +subtype=Vampire +power=3 +toughness=1 +[/card] + +[card] +name=Azorius Locket +auto={WU}{WU}{WU}{WU}{T}{S}:draw:2 +auto={T}:Add{W} +auto={T}:Add{U} +text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Glass of the Guildpact +auto=lord(creature[multicolor]|myBattlefield) +1/+1 +text=Multicolored creatures you control get +1/+1. +mana={2} +type=Artifact +[/card] + +[card] +name=Gruul Locket +auto={RG}{RG}{RG}{RG}{T}{S}:draw:2 +auto={T}:Add{R} +auto={T}:Add{G} +text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Orzhov Locket +auto={WB}{WB}{WB}{WB}{T}{S}:draw:2 +auto={T}:Add{W} +auto={T}:Add{B} +text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Rakdos Locket +auto={BR}{BR}{BR}{BR}{T}{S}:draw:2 +auto={T}:Add{B} +auto={T}:Add{R} +text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Screaming Shield +auto=teach(creature) 0/3 +auto=teach(creature) {2}{T}:deplete:3 target(player) +auto={3}:equip +text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Simic Locket +auto={GU}{GU}{GU}{GU}{T}{S}:draw:2 +auto={T}:Add{G} +auto={T}:Add{U} +text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. +mana={3} +type=Artifact +[/card] + +[card] +name=Sphinx of the Guildpact +abilities=flying +auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack) +color=white,blue,black,red,green +text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) +mana={7} +type=Artifact Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] + +[card] +name=Tome of the Guildpact +auto=@movedTo(*[multicolor]|mystack):draw:1 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color. +mana={5} +type=Artifact +[/card] + +[card] +name=Elite Arrester +auto={1}{U}{T}:tap target(creature) +text={1}{U}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] + +[card] +name=Dovin's Automaton +auto=aslongas(planeswalker[Dovin]|mybattlefield) +2/+2 +auto=aslongas(planeswalker[Dovin]|mybattlefield) vigilance +text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) +mana={4} +type=Artifact Creature +subtype=Homunculus +power=3 +toughness=3 +[/card] + +[card] +name=Ragefire +target=creature +auto=damage:3 +text=Ragefire deals 3 damage to target creature. +mana={1}{R} +type=Sorcery +[/card] + +[card] +name=Charging War Boar +abilities=haste +auto=aslongas(planeswalker[Domri]|mybattlefield) +1/+1 +auto=aslongas(planeswalker[Domri]|mybattlefield) trample +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) +mana={1}{R}{G} +type=Creature +subtype=Boar +power=3 +toughness=1 +[/card] + +[card] +name=Domri's Nodorog +abilities=trample +auto=may moveTo(myhand) target(Domri, City Smasher|myLibrary,myGraveyard) +text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{R}{G} +type=Creature +subtype=Beast +power=5 +toughness=2 +[/card] + +[card] +name=The Haunt of Hightower +abilities=flying, lifelink +auto=@combat(attacking) source(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@movedTo(*|opponentgraveyard):counter(1/1) +text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. +mana={4}{B}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/WAR.txt b/projects/mtg/bin/Res/sets/primitives/WAR.txt new file mode 100644 index 000000000..ed2b246c6 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/WAR.txt @@ -0,0 +1,2650 @@ +grade=borderline +[card] +name=Ahn-Crop Invader +auto=this(variable{controllerturn}>0) first strike +auto={1}{S(other creature|mybattlefield)}:2/0 ueot +text=As long as it's your turn, Ahn-Crop Invader has first strike. -- {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Zombie Minotaur Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Aid the Fallen +auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))! +auto=moveTo(ownerHand) target(planeswalker|mygraveyard) +text=Choose one or both— -- • Return target creature card from your graveyard to your hand. -- • Return target planeswalker card from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] + +[card] +name=Ajani, the Greathearted +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) vigilance +auto={C(0/0,1,Loyalty)}:life:3 +auto={C(0/0,-2,Loyalty)}:counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty)all(other planeswalker|myBattlefield) +text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] + +[card] +name=Angrath's Rampage +auto=ability$!sacrifice notatarget(artifact|mybattlefield)!$ target(player) +auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ target(player) +auto=ability$!sacrifice notatarget(planeswalker|mybattlefield)!$ target(player) +text=Choose one — -- • Target player sacrifices an artifact. -- • Target player sacrifices a creature. -- • Target player sacrifices a planeswalker. +mana={B}{R} +type=Sorcery +[/card] + +[card] +name=Angrath, Captain of Chaos +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) menace +auto={C(0/0,-2,Loyalty)}:_AMASS_(2) +text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{BR}{BR} +type=Legendary Planeswalker +subtype=Angrath +[/card] + +[card] +name=Arboreal Grazer +abilities=reach +auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) +text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Beast +power=0 +toughness=3 +[/card] + +[card] +name=Arlinn's Wolf +auto=cantbeblockedby(creature[power<=2]) +text=Arlinn's Wolf can't be blocked by creatures with power 2 or less. +mana={2}{G} +type=Creature +subtype=Wolf +power=3 +toughness=2 +[/card] + +[card] +name=Arlinn, Voice of the Pack +auto=counter(0/0,7,loyalty) +auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) +auto={C(0/0,-2,Loyalty)}:create(wolf:creature wolf:2/2:green) +text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Arlinn +[/card] + +[card] +name=Ashiok's Skulker +auto={3}{U}:unblockable +text={3}{U}: Ashiok's Skulker can't be blocked this turn. +mana={4}{U} +type=Creature +subtype=Nightmare +power=3 +toughness=5 +[/card] + +[card] +name=Ashiok, Dream Render +auto=counter(0/0,5,loyalty) +auto=lord(*|opponentlibrary) shroud +auto={C(0/0,-1,Loyalty)}:target(player) deplete:4 && moveTo(exile) all(*|graveyard) opponent +text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard. +mana={1}{UB}{UB} +type=Legendary Planeswalker +subtype=Ashiok +[/card] + +[card] +name=Aven Eternal +abilities=flying +auto=_AMASS_(1) +text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{U} +type=Creature +subtype=Zombie Bird Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Awakening of Vitu-Ghazi +target=land|myBattlefield +auto=transforms((Vitu-Ghazi,Legendary Elemental Creature,newability[counter(1/1.9)],newability[haste])) forever +text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. +mana={3}{G}{G} +type=Instant +[/card] + +[card] +name=Band Together +target=creature|myBattlefield +auto=transforms((,newability[dynamicability target(other creature)])) ueot +text=Up to two target creatures you control each deal damage equal to their power to another target creature. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Banehound +abilities=lifelink,haste +text=Lifelink, haste +mana={B} +type=Creature +subtype=Nightmare Hound +power=1 +toughness=1 +[/card] + +[card] +name=Battlefield Promotion +target=creature +auto=counter(1/1) +auto=first strike +auto=life:2 controller +text=Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Bioessence Hydra +abilities=trample +auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1) +auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1) +text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. +mana={3}{G}{U} +type=Creature +subtype=Hydra Mutant +power=4 +toughness=4 +[/card] + +[card] +name=Blast Zone +auto=counter(0/0,1,Charge) +auto={T}:Add{C} +auto={X}{X}{T}:counter(0/0,1,Charge) +auto={3}{T}{S}:this(counter{0/0.1.Charge}<1) {T}{S}:destroy all(*[-land;manacost=0]) +auto={3}{T}{S}:this(counter{0/0.1.Charge}=) {T}{S}:destroy all(*[-land;manacost=1]) +auto={3}{T}{S}:this(counter{0/0.2.Charge}=) {T}{S}:destroy all(*[-land;manacost=2]) +auto={3}{T}{S}:this(counter{0/0.3.Charge}=) {T}{S}:destroy all(*[-land;manacost=3]) +auto={3}{T}{S}:this(counter{0/0.4.Charge}=) {T}{S}:destroy all(*[-land;manacost=4]) +auto={3}{T}{S}:this(counter{0/0.5.Charge}=) {T}{S}:destroy all(*[-land;manacost=5]) +auto={3}{T}{S}:this(counter{0/0.6.Charge}=) {T}{S}:destroy all(*[-land;manacost=6]) +auto={3}{T}{S}:this(counter{0/0.7.Charge}=) {T}{S}:destroy all(*[-land;manacost=7]) +auto={3}{T}{S}:this(counter{0/0.8.Charge}=) {T}{S}:destroy all(*[-land;manacost=8]) +auto={3}{T}{S}:this(counter{0/0.9.Charge}=) {T}{S}:destroy all(*[-land;manacost=9]) +text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone. +type=Land +[/card] + +[card] +name=Bleeding Edge +auto=may -2/-2 target(creature) +auto=_AMASS_(2) +text=Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B}{B} +type=Sorcery +[/card] + +[card] +name=Blindblast +target=creature +auto=damage:1 +auto=cantblock +auto=draw:1 controller +text=Blindblast deals 1 damage to target creature. That creature can't block this turn. -- Draw a card. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Bloom Hulk +auto=_PROLIFERATE_ +text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{G} +type=Creature +subtype=Plant Elemental +power=4 +toughness=4 +[/card] + +[card] +name=Bolas's Citadel +auto={0}:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(mybattlefield) optiontwoend revealend +auto={T}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}:life:-10 opponent +text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. +mana={3}{B}{B}{B} +type=Legendary Artifact +[/card] + +[card] +name=Bond of Discipline +auto=all(creature|opponentBattlefield) tap +auto=all(creature|myBattlefield) lifelink +text=Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. +mana={4}{W} +type=Sorcery +[/card] + +[card] +name=Bond of Flourishing +auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=life:3 +text=Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. +mana={1}{G} +type=Sorcery +[/card] + +[card] +name=Bond of Insight +auto=deplete:4 +auto=deplete:4 opponent +auto=target(*[instant;sorcery]|mygraveyard) moveto(ownerhand) +auto=moveto(exile) +text=Each player puts the top four cards of their library into their graveyard. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. +mana={3}{U} +type=Sorcery +[/card] + +[card] +name=Bond of Passion +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=damage:2 target(creature,player) +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. +mana={4}{R}{R} +type=Sorcery +[/card] + +[card] +name=Bond of Revival +target=creature|mygraveyard +auto=moveTo(mybattlefield) && transforms((,haste)) uynt +text=Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. +mana={4}{B} +type=Sorcery +[/card] + +[card] +name=Bulwark Giant +auto=life:5 +text=When Bulwark Giant enters the battlefield, you gain 5 life. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=6 +[/card] + +[card] +name=Burning Prophet +auto=@movedTo(*[-creature]|mystack):1/0 ueot && _SCRY_(1) +text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Callous Dismissal +target=*[-land] +auto=moveTo(ownerHand) +auto=_AMASS_(1) +text=Return target nonland permanent to its owner's hand. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie army creature token first.) +mana={1}{U} +type=Sorcery +[/card] + +[card] +name=Casualties of War +auto=ability$! may destroy target(artifact)!$ controller && ability$! may destroy target(creature)!$ controller && ability$! may destroy target(enchantment)!$ controller && ability$! may destroy target(land)!$ controller && ability$! may destroy target(planeswalker)!$ controller +text=Choose one or more — -- • Destroy target artifact. -- • Destroy target creature. -- • Destroy target enchantment. -- • Destroy target land. -- • Destroy target planeswalker. +mana={2}{B}{B}{G}{G} +type=Sorcery +[/card] + +[card] +name=Centaur Nurturer +auto=life:3 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +mana={3}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=4 +[/card] + +[card] +name=Chainwhip Cyclops +auto={3}{R}:target(creature) cantblock +text={3}{R}: Target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Cyclops Warrior +power=4 +toughness=4 +[/card] + +[card] +name=Challenger Troll +auto=lord(creature[power>=4]|myBattlefield) oneblocker +text=Each creature you control with power 4 or greater can't be blocked by more than one creature. +mana={4}{G} +type=Creature +subtype=Troll +power=6 +toughness=5 +[/card] + +[card] +name=Chandra's Triumph +target=creature,planeswalker +auto=damage:3 +auto=aslongas(planeswalker[Chandra]|mybattlefield) damage:2 +text=Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage to that permanent instead if you control a Chandra planeswalker. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Chandra, Fire Artisan +auto=counter(0/0,4,loyalty) +auto=@damaged(this):damage:thatmuch target(creature,player) +auto={C(0/0,1,Loyalty)}:moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) && damage:1 target(creature,player) +auto={C(0/0,-7,Loyalty)}:moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) && damage:7 target(creature,player) +text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] + +[card] +name=Charity Extractor +abilities=lifelink +text=Lifelink +mana={3}{B} +type=Creature +subtype=Human Knight +power=1 +toughness=5 +[/card] + +[card] +name=Charmed Stray +abilities=lifelink +auto=all(other Charmed Stray|myBattlefield) counter(1/1) +text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] + +[card] +name=Command the Dreadhorde +target=creature,planeswalker +auto=moveTo(myBattlefield) +auto=life:-manacost controller +text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control. +mana={4}{B}{B} +type=Sorcery +[/card] + +[card] +name=Commence the Endgame +abilities=nofizzle +auto=draw:2 +auto=_AMASS_(type:*:myhand) +text=This spell can't be countered. -- Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={4}{U}{U} +type=Instant +[/card] + +[card] +name=Contentious Plan +auto=_PROLIFERATE_ +auto=draw:1 +text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] + +[card] +name=Courage in Crisis +target=creature +auto=counter(1/1) +auto=_PROLIFERATE_ +text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Cruel Celebrant +auto=@movedTo(*[creature;planeswalker]|graveyard) from(myBattlefield):life:-1 opponent && life:1 +text=Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. +mana={W}{B} +type=Creature +subtype=Vampire +power=1 +toughness=2 +[/card] + +[card] +name=Crush Dissent +target=*|stack +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=_AMASS_(2) +text=Counter target spell unless its controller pays {2}. -- Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{U} +type=Instant +[/card] + +[card] +name=Cyclops Electromancer +auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield) +text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +mana={4}{R} +type=Creature +subtype=Cyclops Wizard +power=4 +toughness=2 +[/card] + +[card] +name=Davriel's Shadowfugue +target=player +auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2 +text=Target player discards two cards and loses 2 life. +mana={3}{B} +type=Sorcery +[/card] + +[card] +name=Davriel, Rogue Shadowmage +auto=counter(0/0,3,loyalty) +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent +auto={C(0/0,-1,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ target(player) +text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card. +mana={2}{B} +type=Legendary Planeswalker +subtype=Davriel +[/card] + +[card] +name=Deathsprout +target=creature +auto=destroy and!(moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary))! +text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={1}{B}{B}{G} +type=Instant +[/card] + +[card] +name=Despark +target=*[manacost>=4] +auto=moveto(exile) +text=Exile target permanent with converted mana cost 4 or greater. +mana={W}{B} +type=Instant +[/card] + +[card] +name=Desperate Lunge +target=creature +auto=+2/+2 +auto=flying +auto=life:2 +text=Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Devouring Hellion +auto=may notatarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. +mana={2}{R} +type=Creature +subtype=Hellion +power=2 +toughness=2 +[/card] + +[card] +name=Divine Arrow +target=creature[attacking;blocking] +auto=damage:4 +text=Divine Arrow deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Domri's Ambush +target=creature|myBattlefield +auto=counter(1/1) +auto=transforms((,newability[target(creature,planeswalker|opponentbattlefield) dynamicability])) ueot +text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. +mana={R}{G} +type=Sorcery +[/card] + +[card] +name=Domri, Anarch of Bolas +auto=counter(0/0,3,loyalty) +auto=lord(other creature|myBattlefield) +1/+0 +auto={C(0/0,1,Loyalty)}:add{R} +auto={C(0/0,1,Loyalty)}:add{G} +auto={C(0/0,-2,Loyalty)}:target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control. +mana={1}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] + +[card] +name=Dovin's Veto +abilities=nofizzle +target=*[-creature]|stack +auto=fizzle +text=This spell can't be countered. -- Counter target noncreature spell. +mana={W}{U} +type=Instant +[/card] + +[card] +name=Dovin, Hand of Control +auto=counter(0/0,5,loyalty) +auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) +auto={C(0/0,-1,Loyalty)}:target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt +text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. +mana={2}{WU} +type=Legendary Planeswalker +subtype=Dovin +[/card] + +[card] +name=Dreadhorde Arcanist +abilities=trample +auto=@combat(attacking) source(this):may target(*[instant;sorcery;manacost<=power]|mygraveyard) castcard(restricted) +text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +mana={1}{R} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Dreadhorde Butcher +abilities=haste +auto=@combatdamaged(player,planeswalker) from(this):counter(1/1) +auto=_DIES_damage:power target(creature,player) +text=Haste -- Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. -- When Dreadhorde Butcher dies, it deals damage equal to its power to any target. +mana={B}{R} +type=Creature +subtype=Zombie Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Dreadhorde Invasion +auto=@each my upkeep:life:-1 +auto=@each my upkeep:_AMASS_(1) +auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink ueot +text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. +mana={1}{B} +type=Enchantment +[/card] + +[card] +name=Dreadhorde Twins +auto=_AMASS_(2) +auto=lord(Zombie[token]|myBattlefield) trample +text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. +mana={3}{R} +type=Creature +subtype=Zombie Jackal Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Dreadmalkin +abilities=menace +auto={2}{B}{S(other *[creature;planeswalker]|mybattlefield)}:counter(1/1,2) +text=Menace (This creature can't be blocked except by two or more creatures.) -- {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. +mana={B} +type=Creature +subtype=Zombie Cat +power=1 +toughness=1 +[/card] + +[card] +name=Duskmantle Operative +auto=cantbeblockedby(creature[power<=4]) +text=Duskmantle Operative can't be blocked by creatures with power 4 or greater. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] + +[card] +name=Elite Guardmage +abilities=flying +auto=life:3 && draw:1 +text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. +mana={2}{W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Emergence Zone +auto={T}:Add{C} +auto={1}{T}{S}:all(*|mycastingzone) asflash ueot +text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. +type=Land +[/card] + +[card] +name=Enforcer Griffin +abilities=flying +text=Flying +mana={4}{W} +type=Creature +subtype=Griffin +power=3 +toughness=4 +[/card] + +[card] +name=Enter the God-Eternals +target=creature +auto=damage:4 +auto=life:4 +auto=deplete:4 target(player) +auto=_AMASS_(4) +text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{U}{U}{B} +type=Sorcery +[/card] + +[card] +name=Erratic Visionary +auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={1}{U}, {T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] + +[card] +name=Eternal Skylord +auto=_AMASS_(2) +auto=lord(Zombie[token]|myBattlefield) flying. +text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. +mana={4}{U} +type=Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Eternal Taskmaster +auto=tapped(noevent) +auto=@combat(attacking) source(this):pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand) +text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] + +[card] +name=Evolution Sage +auto=@movedTo(land|myBattlefield):_PROLIFERATE_ +text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=2 +[/card] + +[card] +name=Fblthp, the Lost +auto=draw:1 +auto=@movedTo(battlefield) from(library):draw:1 +auto=@targeted(this):moveto(mylibrary) && shuffle +text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. +mana={1}{U} +type=Legendary Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] + +[card] +name=Feather, the Redeemed +abilities=flying +#moveto(exile) && +auto=@targeted(*|myBattlefield) from(instant,sorcery|mystack):trigger[to] phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. +mana={R}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=4 +[/card] + +[card] +name=Finale of Devastation +auto=moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary,myGraveyard) +auto=this(X>=10) all(creature|myBattlefield) haste +auto=this(X>=10) all(creature|myBattlefield) +x/+x +text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. +mana={X}{G}{G} +type=Sorcery +[/card] + +[card] +name=Finale of Eternity +target=creatures[toughness<=X] +auto=this(X>=10) all(creature|mygraveyard) moveto(mybattlefield) +text=Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. +mana={X}{B}{B} +type=Sorcery +[/card] + +[card] +name=Finale of Glory +auto=create(soldier:creature soldier:2/2:white:vigilance)*X +auto=this(X>=10) create(Angel:creature Angel:4/4:white:flying:vigilance)*X +text=Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. +mana={X}{W}{W} +type=Sorcery +[/card] + +[card] +name=Finale of Promise +target=*[instant;sorcery;manacost<=X]|mygraveyard +auto=castcard(normal) and!(transforms((,newability[exiledeath])) forever)! +auto=this(X>=10) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever +#auto=this(X>=10) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever +text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. +mana={X}{R}{R} +type=Sorcery +[/card] + +[card] +name=Finale of Revelation +auto=this(X>=10) +auto=draw:x +auto=moveto(exile) +text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation. +mana={X}{U}{U} +type=Sorcery +[/card] + +[card] +name=Firemind Vessel +auto=tapped(noevent) +auto={T}:{W}{U} +auto={T}:{W}{B} +auto={T}:{W}{R} +auto={T}:{W}{G} +auto={T}:{U}{B} +auto={T}:{U}{R} +auto={T}:{U}{G} +auto={T}:{B}{R} +auto={T}:{B}{G} +auto={T}:{R}{G} +text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors. +mana={4} +type=Artifact +[/card] + +[card] +name=Flux Channeler +auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_ +text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Forced Landing +target=creature[flying] +auto=bottomoflibrary +text=Put target creature with flying on the bottom of its owner's library. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Gideon Blackblade +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) vigilance +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) lifelink +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) indestructible +auto={C(0/0,1,Loyalty)}:donothing +auto={C(0/0,-6,Loyalty)}:moveTo(exile) target(*[-land]) +text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent. +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] + +[card] +name=Gideon's Battle Cry +auto=all(creature|myBattlefield) counter(1/1) +auto=target(planeswalker[gideon&manacost=6]|mylibrary) moveto(myhand) +text=Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={2}{W}{W} +type=Sorcery +[/card] + +[card] +name=Gideon's Company +auto=@lifeof(player):counter(1/1,2) +auto={3}{W}:counter(0/0,1,Loyalty) target(planeswalker[gideon]) +text=Whenever you gain life, put two +1/+1 counters on Gideon's Company. -- {3}{W}: Put a loyalty counter on target Gideon planeswalker. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Gideon's Triumph +target=player +auto=ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer +auto=aslongas(planeswalker[Gideon]|mybattlefield) ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer +text=Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Gideon, the Oathsworn +auto=counter(0/0,4,loyalty) +auto=counter(1/1) +auto={C(0/0,2,Loyalty)}:transforms((Human Soldier Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-9,Loyalty)}:moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this) +text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] + +[card] +name=Gleaming Overseer +auto=_AMASS_(1) +auto=lord(Zombie[token]|myBattlefield) opponentshroud +auto=lord(Zombie[token]|myBattlefield) menace +text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. +mana={1}{U}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=4 +[/card] + +[card] +name=Goblin Assailant +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Goblin Assault Team +abilities=haste +auto=_DIES_counter(1/1) target(creature|myBattlefield) +text=Haste -- When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=1 +[/card] + +[card] +name=God-Eternal Bontu +abilities=menace +auto=may notatarget(other *|mybattlefield) sacrifice && draw:1 +text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{B}{B} +type=Legendary Creature +subtype=Zombie God +power=5 +toughness=6 +[/card] + +[card] +name=God-Eternal Kefnet +abilities=flying +text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={2}{U}{U} +type=Legendary Creature +subtype=Zombie God +power=4 +toughness=5 +[/card] + +[card] +name=God-Eternal Oketra +abilities=double strike +auto=@movedTo(creature|mystack):create(zombie warrior:creature zombie warrior:4/4:black:vigilance) +text=Double strike -- Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. -- When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{W}{W} +type=Legendary Creature +subtype=Zombie God +power=3 +toughness=6 +[/card] + +[card] +name=God-Eternal Rhonas +abilities=deathtouch +auto=all(other creature|myBattlefield) power/power ueot +auto=all(other creature|myBattlefield) vigilance ueot +text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{G}{G} +type=Legendary Creature +subtype=Zombie God +power=5 +toughness=5 +[/card] + +[card] +name=God-Pharaoh's Statue +auto=lord(*|opponentcastingzone) altercost(colorless,+2) +auto=@each my endofturn:life:-1 opponent +text=Spells your opponents cast cost {2} more to cast. -- At the beginning of your end step, each opponent loses 1 life. +mana={6} +type=Legendary Artifact +[/card] + +[card] +name=Grateful Apparition +abilities=flying +auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ +text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] + +[card] +name=Grim Initiate +abilities=first strike +auto=_DIES__AMASS_(1) +text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={R} +type=Creature +subtype=Zombie Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Guild Globe +auto=draw:1 +auto={2}{T}{S}:{W}{U} +auto={2}{T}{S}:{W}{B} +auto={2}{T}{S}:{W}{R} +auto={2}{T}{S}:{W}{G} +auto={2}{T}{S}:{U}{B} +auto={2}{T}{S}:{U}{R} +auto={2}{T}{S}:{U}{G} +auto={2}{T}{S}:{B}{R} +auto={2}{T}{S}:{B}{G} +auto={2}{T}{S}:{R}{G} +text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. +mana={2} +type=Artifact +[/card] + +[card] +name=Guildpact Informant +abilities=flying +auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ +text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] + +[card] +name=Heartfire +target=player,creature +auto=damage:4 +text=As an additional cost to cast this spell, sacrifice a creature or planeswalker. -- Heartfire deals 4 damage to any target. +mana={1}{R}{S(creature,planeswalker|myBattlefield)} +type=Instant +[/card] + +[card] +name=Heartwarming Redemption +auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 +auto=life:type:*:myhand controller +text=Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. +mana={2}{R}{W} +type=Instant +[/card] + +[card] +name=Herald of the Dreadhorde +auto=_DIES__AMASS_(2) +text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{B} +type=Creature +subtype=Zombie Warrior +power=3 +toughness=2 +[/card] + +[card] +name=Honor the God-Pharaoh +auto=draw:2 +auto=_AMASS_(1) +text=As an additional cost to cast this spell, discard a card. -- Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{R}{D(other *|myhand)} +type=Sorcery +[/card] + +[card] +name=Huatli's Raptor +abilities=vigilance +auto=_PROLIFERATE_ +text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={G}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] + +[card] +name=Huatli, the Sun's Heart +auto=counter(0/0,7,loyalty) +auto=lord(other creature|myBattlefield) combattoughness +auto={C(0/0,-3,Loyalty)}:life:toughness:highest:creature:myBattlefield +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control. +mana={2}{GW} +type=Legendary Planeswalker +subtype=Huatli +[/card] + +[card] +name=Ignite the Beacon +auto=target(planeswalker|mylibrary) moveto(myhand) +text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library. +mana={4}{W} +type=Instant +[/card] + +[card] +name=Ilharg, the Raze-Boar +abilities=trample +auto=@combat(attacking) source(this):target(creature|myhand) ninjutsu +text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{R}{R} +type=Legendary Creature +subtype=Boar God +power=6 +toughness=6 +[/card] + +[card] +name=Interplanar Beacon +auto=@movedTo(planeswalker|mystack):life:1 +auto={T}:Add{C} +auto={1}{T}:{W}{U} +auto={1}{T}:{W}{B} +auto={1}{T}:{W}{R} +auto={1}{T}:{W}{G} +auto={1}{T}:{U}{B} +auto={1}{T}:{U}{R} +auto={1}{T}:{U}{G} +auto={1}{T}:{B}{R} +auto={1}{T}:{B}{G} +auto={1}{T}:{R}{G} +text=Whenever you cast a planeswalker spell, you gain 1 life. -- {T}: Add {C}. -- {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. +type=Land +[/card] + +[card] +name=Invade the City +auto=_AMASS_(type:*[instant;sorcery]:mygraveyard) +text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{U}{R} +type=Sorcery +[/card] + +[card] +name=Invading Manticore +auto=_AMASS_(2) +text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={5}{R} +type=Creature +subtype=Zombie Manticore +power=4 +toughness=5 +[/card] + +[card] +name=Iron Bully +abilities=menace +auto=counter(1/1) target(creature) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. +mana={3} +type=Artifact Creature +subtype=Golem +power=1 +toughness=1 +[/card] + +[card] +name=Ironclad Krovod +mana={3}{W} +type=Creature +subtype=Beast +power=2 +toughness=5 +[/card] + +[card] +name=Jace's Projection +auto=@drawof(player):counter(1/1) +auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace]) +text=Whenever you draw a card, put a +1/+1 counter on Jace's Projection. -- {3}{U}: Put a loyalty counter on target Jace planeswalker. +mana={2}{U}{U} +type=Creature +subtype=Wizard Illusion +power=2 +toughness=2 +[/card] + +[card] +name=Jace's Ruse +target=creature +auto=moveTo(ownerHand) and!(moveTo(myhand) target(planeswalker[jace;manacost=6]|mylibrary,myGraveyard))! +text=Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{U} +type=Sorcery +[/card] + +[card] +name=Jace's Triumph +auto=draw:2 +auto=aslongas(planeswalker[jace]|mybattlefield) draw:1 +text=Draw two cards. If you control a Jace planeswalker, draw three cards instead. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Jace, Arcane Strategist +auto=counter(0/0,4,loyalty) +auto=@drawof(player,turnlimited):transforms((,newability[@drawof(player,turnlimited):counter(1/1) target(creature|myBattlefield)])) +auto={C(0/0,1,Loyalty)}:draw:1 +auto={C(0/0,-7,Loyalty)}:all(creature|myBattlefield) unblockable +text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] + +[card] +name=Jace, Wielder of Mysteries +abilities=cantmilllose +auto=counter(0/0,4,loyalty) +auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame +auto={C(0/0,1,Loyalty)}:target(player) deplete:2 && draw:1 +auto={C(0/0,-8,Loyalty)}:draw:7 if{type(*|mylibrary)~equalto~0}:wingame +text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player puts the top two cards of their library into their graveyard. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game. +mana={1}{U}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] + +[card] +name=Jaya's Greeting +target=creature +auto=damage:3 +auto=_SCRY_(1) +text=Jaya's Greeting deals 3 damage to target creature. Scry 1. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Jiang Yanggu, Wildcrafter +auto=counter(0/0,3,loyalty) +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{W} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{U} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{B} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{R} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{G} +auto={C(0/0,-1,Loyalty)}:counter(1/1) target(creature) +text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature. +mana={2}{G} +type=Legendary Planeswalker +subtype=Yanggu +[/card] + +[card] +name=Karn's Bastion +auto={T}:Add{C} +auto={4}{T}:_PROLIFERATE_ +text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +type=Land +[/card] + +[card] +name=Karn, the Great Creator +auto=counter(0/0,5,loyalty) +auto=lord(artifact|opponentBattlefield) noactivatedability +auto={C(0/0,1,Loyalty)}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot +auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(artifact|myexile) +text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. +mana={4} +type=Legendary Planeswalker +subtype=Karn +[/card] + +[card] +name=Kasmina's Transmutation +target=creature +auto=teach(creature) loseabilities +auto=teach(creature) transforms((,setpower=1,settoughness=1)) +text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Kaya's Ghostform +target=creature,planeswalker|mybattlefield +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +auto=@movedTo(mytgt|exile) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +text=Enchant creature or planeswalker you control -- When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. +mana={B} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Kaya, Bane of the Dead +auto=counter(0/0,7,loyalty) +auto=lord(*|opponentBattlefield) -opponentshroud +auto={C(0/0,-3,Loyalty)}:moveto(exile) target(creature) +text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature. +mana={3}{WB}{WB}{WB} +type=Legendary Planeswalker +subtype=Kaya +[/card] + +[card] +name=Kiora's Dambreaker +auto=_PROLIFERATE_ +text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) +mana={5}{U} +type=Creature +subtype=Leviathan +power=5 +toughness=6 +[/card] + +[card] +name=Kiora, Behemoth Beckoner +auto=counter(0/0,7,loyalty) +auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 +auto={C(0/0,-1,Loyalty)}:untap target(*) +text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. +mana={2}{GU} +type=Legendary Planeswalker +subtype=Kiora +[/card] + +[card] +name=Kraul Stinger +abilities=deathtouch +text=Deathtouch +mana={2}{G} +type=Creature +subtype=Insect Assassin +power=2 +toughness=2 +[/card] + +[card] +name=Krenko, Tin Street Kingpin +auto=@combat(attacking) source(this):counter(1/1) +auto=@combat(attacking) source(this):create(goblin:goblin creature:1/1:red)*power +text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=2 +[/card] + +[card] +name=Kronch Wrangler +abilities=trample +auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1) +text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Law-Rune Enforcer +auto={1}{T}:tap target(creature[manacost>=2]) +text={1}, {T}: Tap target creature with converted mana cost 2 or greater. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] + +[card] +name=Lazotep Behemoth +mana={4}{B} +type=Creature +subtype=Zombie Hippo +power=5 +toughness=4 +[/card] + +[card] +name=Lazotep Plating +auto=_AMASS_(1) +auto=all(creature|myBattlefield) opponentshroud +text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) +mana={1}{U} +type=Instant +[/card] + +[card] +name=Lazotep Reaver +auto=_AMASS_(1) +text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B} +type=Creature +subtype=Zombie Beast +power=1 +toughness=2 +[/card] + +[card] +name=Leyline Prowler +abilities=deathtouch,lifelink +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Deathtouch, lifelink -- {T}: Add one mana of any color. +mana={1}{B}{G} +type=Creature +subtype=Nightmare Beast +power=2 +toughness=3 +[/card] + +[card] +name=Liliana's Triumph +auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent +auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. +mana={1}{B} +type=Instant +[/card] + +[card] +name=Liliana, Dreadhorde General +auto=counter(0/0,6,loyalty) +auto=@movedTo(creature|graveyard) from(mybattlefield):draw:1 +auto={C(0/0,1,Loyalty)}:create(zombie:creature zombie:2/2:black) +auto={C(0/0,-4,Loyalty)}:sacrifice notatarget(<2>creature|mybattlefield) && ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent +auto={C(0/0,-9,Loyalty)}:if type(creature|opponentbattlefield)~morethan~1 then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent && if type(land|opponentbattlefield)~morethan~1 then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent +text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] + +[card] +name=Living Twister +auto={1}{R}{D(*[land])}:damage:2 target(creature,player) +auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand) +text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand. +mana={R}{R}{G} +type=Creature +subtype=Elemental +power=2 +toughness=5 +[/card] + +[card] +name=Loxodon Sergeant +abilities=vigilance +auto=all(other creature|myBattlefield)) vigilance ueot +text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. +mana={3}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] + +[card] +name=Makeshift Battalion +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:counter(1/1) +text=Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] + +[card] +name=Mana Geode +auto=_SCRY_(1) +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] + +[card] +name=Martyr for the Cause +auto=_DIES__PROLIFERATE_ +text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Massacre Girl +abilities=menace +auto=all(other creature) -1/-1 ueot +auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot)) ueot +text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] + +[card] +name=Mayhem Devil +auto=@sacrificed(*|battlefield):damage:1 target(creature,player) +text=Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. +mana={1}{B}{R} +type=Creature +subtype=Devil +power=3 +toughness=3 +[/card] + +[card] +name=Merfolk Skydiver +abilities=flying +auto=counter(1/1) target(creature|myBattlefield) +auto={3}{G}{U}:_PROLIFERATE_ +text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={G}{U} +type=Creature +subtype=Merfolk Mutant +power=1 +toughness=1 +[/card] + +[card] +name=Mizzium Tank +auto=@movedTo(*[-creature]|mystack):becomes(Artifact Creature) ueot +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Trample -- Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{R}{R} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] + +[card] +name=Mobilized District +auto={T}:Add{C} +auto={4}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={3} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~0}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={2} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~1}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={1} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~2}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={0} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~3}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +text={T}: Add {C}. -- {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. +type=Land +[/card] + +[card] +name=Mowu, Loyal Companion +abilities=vigilance,trample +auto=@counteradded(1/1) from(this) turnlimited:counter(1/1) +text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. +mana={3}{G} +type=Legendary Creature +subtype=Hound +power=3 +toughness=3 +[/card] + +[card] +name=Naga Eternal +mana={2}{U} +type=Creature +subtype=Zombie Naga +power=3 +toughness=2 +[/card] + +[card] +name=Nahiri's Stoneblades +target=creature +auto=2/0 ueot +text=Up to two target creatures each get +2/+0 until end of turn. +mana={1}{R} +type=Instant +[/card] + +[card] +name=Nahiri, Storm of Stone +auto=counter(0/0,6,loyalty) +auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike +auto={C(0/0,-1,Loyalty)}:damage:1 target(creature[tapped]) +auto={C(0/0,-2,Loyalty)}:damage:2 target(creature[tapped]) +auto={C(0/0,-3,Loyalty)}:damage:3 target(creature[tapped]) +auto={C(0/0,-4,Loyalty)}:damage:4 target(creature[tapped]) +auto={C(0/0,-5,Loyalty)}:damage:5 target(creature[tapped]) +auto={C(0/0,-6,Loyalty)}:damage:6 target(creature[tapped]) +auto={C(0/0,-7,Loyalty)}:damage:7 target(creature[tapped]) +auto={C(0/0,-8,Loyalty)}:damage:8 target(creature[tapped]) +auto={C(0/0,-9,Loyalty)}:damage:9 target(creature[tapped]) +text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature. +mana={2}{RW}{RW} +type=Legendary Planeswalker +subtype=Nahiri +[/card] + +[card] +name=Narset's Reversal +target=*[instant;sorcery]|stack +auto=castcard(copied noevent) && fizzleto(ownerHand) +text=Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. +mana={U}{U} +type=Instant +[/card] + +[card] +name=Neheb, Dreadhorde Champion +abilities=trample +auto=@combatdamaged(player,planeswalker) from(this):may target(*|myhand) reject && draw:1 controller && Add{R} doesntempty +text=Trample -- Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. +mana={2}{R}{R} +type=Legendary Creature +subtype=Zombie Minotaur Warrior +power=5 +toughness=4 +[/card] + +[card] +name=Neoform +auto=reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library. +mana={G}{U}{S(creature|mybattlefield)} +type=Sorcery +[/card] + +[card] +name=Nicol Bolas, Dragon-God +auto=counter(0/0,4,loyalty) +auto={C(0/0,0,Loyalty)} copy notatarget(planeswalker) ueot +auto={C(0/0,1,Loyalty)}:draw:1 && ability$!moveto(exile) target(*|myhand)!$ opponent +auto={C(0/0,-3,Loyalty)}:destroy target(creature,planeswalker) +auto={C(0/0,-8,Loyalty)}:if type(creature[legendary],planeswalker|opponentbattlefield))~lessthan~1 then wingame +text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. +mana={U}{B}{B}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] + +[card] +name=Nissa's Triumph +auto=transforms((,newability[if type((planeswalker[Nissa]|mybattlefield))~lessthan~1 then moveTo(myhand) and!(tap(noevent))! target(forest[basic]|myLibrary)],newability[if type((planeswalker[Nissa]|mybattlefield))~morethan~0 then moveTo(myhand) and!(tap(noevent))! target(forest[basic]|myLibrary)])) ueot +text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library. +mana={G}{G} +type=Sorcery +[/card] + +[card] +name=Nissa, Who Shakes the World +auto=counter(0/0,5,loyalty) +auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green])) +auto={C(0/0,1,Loyalty)}:target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste])) forever +auto={C(0/0,-8,Loyalty)}:emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove +text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] + +[card] +name=Niv-Mizzet Reborn +abilities=flying +auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=6 +toughness=6 +[/card] + +[card] +name=No Escape +target=creature,planeswalker|stack +auto=fizzleto(exile) +auto=_SCRY_(1) +text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Oath of Kaya +auto=damage:3 target(creature,player) +auto=life:3 +auto=@damage:2 opponent && life:2 +text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. +mana={1}{W}{B} +type=Legendary Enchantment +[/card] + +[card] +name=Ob Nixilis's Cruelty +target=creature +auto=exiledeath +auto=-5/-5 +text=Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Ob Nixilis, the Hate-Twisted +auto=counter(0/0,5,loyalty) +auto=@drawfoeof(player):damage:1 opponent +auto={C(0/0,-2,Loyalty)}:destroy target(creature) && draw:2 targetcontroller +text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] + +[card] +name=Paradise Druid +auto=this(untapped) opponentshroud +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Paradise Druid has hexproof as long as it's untapped. -- {T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] + +[card] +name=Parhelion II +abilities=flying,first strike,vigilance +auto=@combat(attacking) source(this):create(angel:creature angel:4/4:white:flying:vigilance:battleready)*2 +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot +text=Flying, first strike, vigilance -- Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={6}{W}{W} +type=Legendary Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] + +[card] +name=Planewide Celebration +auto=Create(citizen:Citizen creature:2/2:white:blue:black:red:green) +auto=moveTo(ownerHand) target(permanent|mygraveyard) moveto(ownerhand) +auto=_PROLIFERATE_ +auto=life:4 +text=Choose four. You may choose the same mode more than once. -- • Create a 2/2 Citizen creature token that's all colors. -- • Return target permanent card from your graveyard to your hand. -- • Proliferate. -- • You gain 4 life. +mana={5}{G}{G} +type=Sorcery +[/card] + +[card] +name=Pledge of Unity +auto=all(creature|myBattlefield) counter(1/1) +auto=life:type:creature:myBattlefield +text=Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. +mana={1}{G}{W} +type=Instant +[/card] + +[card] +name=Pollenbright Druid +auto=counter(1/1) target(creature) +auto=_PROLIFERATE_ +text=When Pollenbright Druid enters the battlefield, choose one — -- • Put a +1/+1 counter on target creature. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] + +[card] +name=Pouncing Lynx +auto=this(variable{controllerturn}>0) first strike +text=As long as it's your turn, Pouncing Lynx has first strike. +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] + +[card] +name=Price of Betrayal +target=artifact,creature,planeswalker +auto=counter(1/1,-5) +auto=counter(0/0,-5,loyalty) +text=Remove up to five counters from target artifact, creature, planeswalker, or opponent. +mana={B} +type=Sorcery +[/card] + +[card] +name=Prismite +auto={2}:Add{W} +auto={2}:Add{U} +auto={2}:Add{B} +auto={2}:Add{R} +auto={2}:Add{G} +text={2}: Add one mana of any color. +mana={2} +type=Artifact Creature +subtype=Golem +power=2 +toughness=1 +[/card] + +[card] +name=Prison Realm +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=_SCRY_(1) +text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1. +mana={2}{W} +type=Enchantment +[/card] + +[card] +name=Raging Kronch +abilities=nosolo +text=Raging Kronch can't attack alone. +mana={2}{R} +type=Creature +subtype=Beast +power=4 +toughness=3 +[/card] + +[card] +name=Ral's Outburst +target=player,creature +auto=damage:3 +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. +mana={2}{U}{R} +type=Instant +[/card] + +[card] +name=Ral, Storm Conduit +auto=counter(0/0,4,loyalty) +auto=@movedto(*[instant;sorcery]|mystack):damage:1 target(player) +auto={C(0/0,2,Loyalty)}:_SCRY_(1) +auto={C(0/0,-2,Loyalty)}:@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)])) +text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] + +[card] +name=Rally of Wings +auto=all(creature[flying]|myBattlefield) 2/2 +auto=all(creature|myBattlefield) untap +text=Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] + +[card] +name=Ravnica at War +auto=moveto(exile) all(*[multicolor]) +text=Exile all multicolored permanents. +mana={3}{W} +type=Sorcery +[/card] + +[card] +name=Relentless Advance +auto=_AMASS_(3) +text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{U} +type=Sorcery +[/card] + +[card] +name=Rescuer Sphinx +abilities=flying +auto=may notatarget(-land|myBattlefield) moveto(ownerhand) && counter(1/1) +text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=2 +[/card] + +[card] +name=Return to Nature +auto=destroy target(artifact) +auto=destroy target(enchantment) +auto=moveto(exile) target(*|graveyard) +text=Choose one — -- • Destroy target artifact. -- • Destroy target enchantment. -- • Exile target card from a graveyard. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Rising Populace +auto=@movedTo(other *[creature;planeswalker]|graveyard) from(myBattlefield):counter(1/1) +text=Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. +mana={2}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] + +[card] +name=Roalesk, Apex Hybrid +abilities=flying,trample +auto=counter(1/1,2) target(other creature|myBattlefield) +auto=_DIES__PROLIFERATE_ +auto=_DIES__PROLIFERATE_ +text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) +mana={2}{G}{G}{U} +type=Legendary Creature +subtype=Human Mutant +power=4 +toughness=5 +[/card] + +[card] +name=Role Reversal +auto=moveTo(myBattlefield) target(artifact|opponentBattlefield) && moveto(opponentBattlefield) target(artifact|myBattlefield) +auto=moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) target(creature|myBattlefield) +auto=moveTo(myBattlefield) target(enchantment|opponentBattlefield) && moveto(opponentBattlefield) target(enchantment|myBattlefield) +auto=moveTo(myBattlefield) target(planeswalker|opponentBattlefield) && moveto(opponentBattlefield) target(planeswalker|myBattlefield) +auto=moveTo(myBattlefield) target(land|opponentBattlefield) && moveto(opponentBattlefield) target(land|myBattlefield) +text=Exchange control of two target permanents that share a permanent type. +mana={U}{U}{R} +type=Sorcery +[/card] + +[card] +name=Rubblebelt Rioters +abilities=haste +auto=@combat(attacking) source(this):type:highest:power:myBattlefield/0 +text=Haste -- Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. +mana={1}{R}{G} +type=Creature +subtype=Human Berserker +power=0 +toughness=4 +[/card] + +[card] +name=Saheeli's Silverwing +abilities=flying +text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. +mana={4} +type=Artifact Creature +subtype=Drake +power=2 +toughness=3 +[/card] + +[card] +name=Saheeli, Sublime Artificer +auto=counter(0/0,5,loyalty) +auto=@movedTo(*[-creature]|mystack):create(servo artifact:creature servo artifact:1/1:colorless) +auto={C(0/0,-2,Loyalty)}:target(artifact|myBattlefield) copy target(other artifact,creature|myBattlefield) ueot +text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. +mana={1}{UR}{UR} +type=Legendary Planeswalker +subtype=Saheeli +[/card] + +[card] +name=Samut's Sprint +target=creature +auto=+2/+1 +auto=haste +auto=_SCRY_(1) +text=Target creature gets +2/+1 and gains haste until end of turn. Scry 1. +mana={R} +type=Instant +[/card] + +[card] +name=Samut, Tyrant Smasher +auto=counter(0/0,5,loyalty) +auto=lord(other creature|myBattlefield) haste +auto={C(0/0,-1,Loyalty)}:target(creature) 2/1 && haste ueot && _SCRY_(1) +text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. +mana={2}{RG}{RG} +type=Legendary Planeswalker +subtype=Samut +[/card] + +[card] +name=Sarkhan the Masterless +auto=counter(0/0,5,loyalty) +auto=lord(dragon|myBattlefield) @each blockers:foreach(creature[attacking]|opponentBattlefield) all(creature[attacking]|Battlefield) damage:1 +auto={C(0/0,1,Loyalty)}:ueot, all(planeswalker|myBattlefield) becomes a 4/4 red dragon creature && flying +auto={C(0/0,-3,Loyalty)}:create(dragon:creature dragon:4/4:red:flying) +text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] + +[card] +name=Sarkhan's Catharsis +target=player,planeswalker +auto=damage:5 +text=Sarkhan's Catharsis deals 5 damage to target player or planeswalker. +mana={4}{R} +type=Instant +[/card] + +[card] +name=Shriekdiver +abilities=flying +auto={1}:haste ueot +text=Flying -- {1}: Shriekdiver gains haste until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Bird Warrior +power=2 +toughness=1 +[/card] + +[card] +name=Silent Submersible +auto=@combatdamaged(player,planeswalker) from(this):draw:1 +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={U}{U} +type=Artifact +subtype=Vehicle +power=2 +toughness=3 +[/card] + +[card] +name=Single Combat +text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. +mana={3}{W}{W} +type=Sorcery +[/card] + +[card] +name=Sky Theater Strix +abilities=flying +auto=@movedTo(*[-creature]|mystack):1/0 ueot +text=Flying -- Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] + +[card] +name=Snarespinner +abilities=reach +auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot +text=Reach -- Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] + +[card] +name=Solar Blaze +auto=lord(creature) dynamicability +text=Each creature deals damage to itself equal to its power. +mana={2}{R}{W} +type=Sorcery +[/card] + +[card] +name=Sorin, Vengeful Bloodlord +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) lord(creature,planeswalker|myBattlefield) lifelink +auto={C(0/0,2,Loyalty)}:damage:1 target(player,planeswalker) +auto={C(0/0,-1,Loyalty)}:target(creature[manacost<=1]|mygraveyard) moveTo(mybattlefield) +text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] + +[card] +name=Soul Diviner +auto={T}{C(1/1,-1)}:draw:1 +auto={T}{C(0/0,-1,Loyalty)}:draw:1 +text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. +mana={U}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Spark Double +auto=may copy NotATarget(creature,planeswalker) and!( transforms((-legendary)) forever )! +auto=counter(1/1) +auto=counter(0/0,1,Loyalty) +text=You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary. +mana={3}{U} +type=Creature +subtype=Illusion +power=0 +toughness=0 +[/card] + +[card] +name=Spark Harvest +target=creature,planeswalker +auto=destroy +other={3}{B}{B} +text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Destroy target creature or planeswalker. +mana={B}{S(creature|myBattlefield)} +type=Sorcery +[/card] + +[card] +name=Spark Reaper +auto={3}{S(*[creature;planeswalker]|myBattlefield)}:life:1 && draw:1 +text={3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] + +[card] +name=Spellgorger Weird +auto=@movedTo(*[-creature]|mystack):counter(1/1) +text=Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. +mana={2}{R} +type=Creature +subtype=Weird +power=2 +toughness=2 +[/card] + +[card] +name=Spellkeeper Weird +auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(ownerhand) +text={2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. +mana={2}{U} +type=Creature +subtype=Weird +power=1 +toughness=4 +[/card] + +[card] +name=Steady Aim +target=creature +auto=Untap +auto=+1/+4 +auto=reach +text=Untap target creature. It gets +1/+4 and gains reach until end of turn. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Stealth Mission +target=creature|myBattlefield +auto=counter(1/1,2) +auto=unblockable +text=Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. +mana={2}{U} +type=Sorcery +[/card] + +[card] +name=Storm the Citadel +auto=all(creature|myBattlefield) +2/+2 +auto=all(creature|myBattlefield) @combatdamaged(player,planeswalker) from(this):destroy target(artifact,enchantment) +text=Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." +mana={4}{G} +type=Sorcery +[/card] + +[card] +name=Storrev, Devkarin Lich +abilities=trample +auto=@combatdamaged(player,planeswalker) from(this):moveto(ownerhand) target(*[creature;planeswalker;-fresh]|mygraveyard) +text=Trample -- Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. +mana={1}{B}{B}{G} +type=Legendary Creature +subtype=Zombie Elf Wizard +power=5 +toughness=4 +[/card] + +[card] +name=Sunblade Angel +abilities=flying,first strike,vigilance,lifelink +text=Flying, first strike, vigilance, lifelink +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] + +[card] +name=Tamiyo's Epiphany +auto=_SCRY_(4) +auto=draw:2 +text=Scry 4, then draw two cards. +mana={3}{U} +type=Sorcery +[/card] + +[card] +name=Teferi's Time Twist +target=*|mybattlefield +auto=(blink)ueot +text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Teferi, Time Raveler +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) maxCast(*)0 opponent +auto={C(0/0,1,Loyalty)}:lord(sorcery|mycastingzone) flash uynt +auto={C(0/0,-3,Loyalty)}:target(*[artifact;creature;enchantment) moveTo(ownerhand) && draw:1 +text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. +mana={1}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] + +[card] +name=Tenth District Legionnaire +abilities=haste +auto=@targeted(this):counter(1/1) && _SCRY_(1) +text=Haste -- Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Teyo's Lightshield +auto=counter(1/1) target(creature|myBattlefield) +text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. +mana={2}{W} +type=Creature +subtype=Illusion +power=0 +toughness=3 +[/card] + +[card] +name=Teyo, the Shieldmage +abilities=playershroud +auto=counter(0/0,5,loyalty) +auto={C(0/0,-2,Loyalty)}:create(wall:creature wall:0/3:white:defender) +text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender. +mana={2}{W} +type=Legendary Planeswalker +subtype=Teyo +[/card] + +[card] +name=Tezzeret, Master of the Bridge +auto=counter(0/0,5,loyalty) +auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts +auto={C(0/0,2,Loyalty)}:life:-type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller +auto={C(0/0,-3,Loyalty)}:target(artifact|mygraveyard) moveto(ownerhand) +auto={C(0/0,-8,Loyalty)}:reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend +text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] + +[card] +name=The Elderspell +target=planeswalker +auto=destroy && counter(0/0,2,Loyalty) target(planeswalker|myBattlefield) +text=Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. +mana={B}{B} +type=Sorcery +[/card] + +[card] +name=The Wanderer +auto=counter(0/0,5,loyalty) +auto=preventallnoncombatdamage to(other *|myBattlefield|myBattlefield) +auto=preventallnoncombatdamage to(controller) +auto={C(0/0,-2,Loyalty)}:exile target(creature[power>=4]) +text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater. +mana={3}{W} +type=Legendary Planeswalker +[/card] + +[card] +name=Thunder Drake +abilities=flying +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) +text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. +mana={3}{U} +type=Creature +subtype=Elemental Drake +power=2 +toughness=3 +[/card] + +[card] +name=Thundering Ceratok +abilities=trample +auto=all(other creature|myBattlefield)) trample ueot +text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=5 +[/card] + +[card] +name=Tibalt's Rager +auto=_DIES_damage:1 target(creature,player) +auto={1}{R}:2/0 ueot +text=When Tibalt's Rager dies, it deals 1 damage to any target. -- {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=2 +[/card] + +[card] +name=Tibalt, Rakish Instigator +auto=counter(0/0,5,loyalty) +abilities=nolifegainopponent +auto={C(0/0,-2,Loyalty)}:create(devil:creature devil:1/1:red:@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player)) +text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target." +mana={2}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] + +[card] +name=Time Wipe +auto=notatarget(creature|myBattlefield) moveto(ownerhand) +auto=destroy all(creature) +text=Return a creature you control to its owner's hand, then destroy all creatures. +mana={2}{W}{W}{U} +type=Sorcery +[/card] + +[card] +name=Tithebearer Giant +auto=draw:1 && life:-1 +text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. +mana={5}{B} +type=Creature +subtype=Giant Warrior +power=4 +toughness=5 +[/card] + +[card] +name=Toll of the Invasion +target=opponent +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[_AMASS_(1) controller])) oneshot afterrevealedend revealend +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Tolsimir, Friend to Wolves +auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white) +auto=@movedto(wolf|myBattlefield):life:3 +auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. +mana={2}{G}{G}{W} +type=Legendary Creature +subtype=Elf Scout +power=3 +toughness=3 +[/card] + +[card] +name=Topple the Statue +target=* +auto=Tap +auto=teach(artifact) destroy +auto=draw:1 +text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Trusted Pegasus +abilities=flying +auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=2 +[/card] + +[card] +name=Turret Ogre +abilities=reach +auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent +text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=3 +[/card] + +[card] +name=Tyrant's Scorn +auto=destroy target(creature[manacost<=3]) +auto=moveTo(ownerHand) target(creature) +text=Choose one — -- • Destroy target creature with converted mana cost 3 or less. -- • Return target creature to its owner's hand. +mana={U}{B} +type=Instant +[/card] + +[card] +name=Ugin's Conjurant +auto=counter{1/1,X} +auto=this(counter{1/1.1}>0) phantom +text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. +mana={X} +type=Creature +subtype=Spirit Monk +power=0 +toughness=0 +[/card] + +[card] +name=Ugin, the Ineffable +auto=counter(0/0,4,loyalty) +auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2) +auto={C(0/0,1,Loyalty)}:create(spirit:creature spirit:2/2:colorless) +auto={C(0/0,-3,Loyalty)}:destroy target(*[white;blue;black;red;green]) +text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors. +mana={6} +type=Legendary Planeswalker +subtype=Ugin +[/card] + +[card] +name=Unlikely Aid +target=creature +auto=+2/+0 +auto=indestructible +text=Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{B} +type=Instant +[/card] + +[card] +name=Vampire Opportunist +auto={6}{B}:life:-2 opponent && life:2 controller +text={6}{B}: Each opponent loses 2 life and you gain 2 life. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] + +[card] +name=Vivien's Arkbow +auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Legendary Artifact +[/card] + +[card] +name=Vivien's Grizzly +auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. +mana={2}{G} +type=Creature +subtype=Bear Spirit +power=2 +toughness=3 +[/card] + +[card] +name=Vivien, Champion of the Wilds +auto=counter(0/0,4,loyalty) +auto=lord(creature|mycastingzone) flash +auto={C(0/0,1,Loyalty)}:target(creature) vigilance && reach uynt +auto={C(0/0,-2,Loyalty)}:reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card. +mana={2}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] + +[card] +name=Vizier of the Scorpion +auto=_AMASS_(1) +auto=lord(Zombie[token]|myBattlefield) deathtouch +text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] + +[card] +name=Vraska's Finisher +auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield) +text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. +mana={2}{B} +type=Creature +subtype=Gorgon Assassin +power=3 +toughness=2 +[/card] + +[card] +name=Vraska, Swarm's Eminence +auto=counter(0/0,5,loyalty) +auto=lord(creature[deathtouch]|myBattlefield) @combatdamaged(player,planeswalker) from(this):counter(1/1) +auto={C(0/0,-2,Loyalty)}:create(assassin:creature assassin:1/1:black:deathtouch) +text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." +mana={2}{BG}{BG} +type=Legendary Planeswalker +subtype=Vraska +[/card] + +[card] +name=Wall of Runes +abilities=defender +auto=_SCRY_(1) +text=Defender -- When Wall of Runes enters the battlefield, scry 1. +mana={U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] + +[card] +name=Wanderer's Strike +target=creature +auto=moveto(exile) +auto=_PROLIFERATE_ +text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={4}{W} +type=Sorcery +[/card] + +[card] +name=War Screecher +abilities=flying +auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1 +text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] + +[card] +name=Wardscale Crocodile +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{G} +type=Creature +subtype=Crocodile +power=5 +toughness=3 +[/card] + +[card] +name=Widespread Brutality +auto=_AMASS_(2) && all(creature[-army]) damage:power +text=Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B}{R}{R} +type=Sorcery +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/XLN.txt b/projects/mtg/bin/Res/sets/primitives/XLN.txt new file mode 100644 index 000000000..f157c5521 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/XLN.txt @@ -0,0 +1,2695 @@ +grade=borderline +##cant code: Ixalan's Binding, Kopala, Warden of Waves, Dire Fleet Ravager, Lurking Chupacabra, Rowdy Crew, Trove of Temptation, Emergent Growth, Spike-Tailed Ceratops, Wildgrowth Walker, Belligerent Brontodon, Gishath, Sun's Avatar, Pillar of Origins, Shadowed Caravel, Sorcerous Spyglass, Unclaimed Territory, Huatli, Warrior Poet + +##experimental code: Tocatli Honor Guard, Jace, Cunning Castaway, Ruin Raider, Sword-Point Diplomacy, Captivating Crew, Rampaging Ferocidon, Sunbird's Invocation, Admiral Beckett Brass + +[card] +name=Adanto Vanguard +auto=@combat(attacking) source(this):2/0 +auto={L:4}:indestructible ueot +text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=1 +[/card] + +[card] +name=Ashes of the Abhorrent +auto=lord(*|graveyard) onlymanaability +auto=@movedto(*|graveyard) from(battlefield):life:1 controller +text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life. +mana={1}{W} +type=Enchantment +[/card] + +[card] +name=Axis of Mortality +auto=@each my upkeep:may exchangelife opponent +text=At the beginning of your upkeep, you may have two target players exchange life totals. +mana={4}{W}{W} +type=Enchantment +[/card] + +[card] +name=Bellowing Aegisaur +auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield) +text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. +mana={5}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=5 +[/card] + +[card] +name=Bishop of Rebirth +abilities=vigilance +auto=@combat(attacking) source(this):may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard) +text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=4 +[/card] + +[card] +name=Bishop's Soldier +abilities=lifelink +text=Lifelink +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Bright Reprisal +target=creature[attacking] +auto=destroy +auto=draw:1 controller +text=Destroy target attacking creature. -- Draw a card. +mana={4}{W} +type=Instant +[/card] + +[card] +name=Duskborne Skymarcher +abilities=flying +auto={W}{T}:target(vampire) 1/1 ueot +text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Vampire Cleric +power=1 +toughness=1 +[/card] + +[card] +name=Emissary of Sunrise +abilities=first strike +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] + +[card] +name=Encampment Keeper +abilities=first strike +auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot +text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] + +[card] +name=Glorifier of Dusk +auto={L:2}:flying ueot +auto={L:2}:vigilance ueot +text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Vampire Soldier +power=4 +toughness=4 +[/card] + +[card] +name=Goring Ceratops +abilities=double strike +auto=@combat(attacking) source(this):all(other creature|mybattlefield) double strike ueot +text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. +mana={5}{W}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Imperial Aerosaur +abilities=flying +auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot +text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Imperial Lancer +auto=aslongas type(dinosaur|mybattlefield)~morethan~0 double strike +text=Imperial Lancer has double strike as long as you control a Dinosaur. +mana={W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] + +[card] +name=Inspiring Cleric +auto=life:4 controller +text=When Inspiring Cleric enters the battlefield, you gain 4 life. +mana={2}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=2 +[/card] + +[card] +name=Ixalan's Binding +auto=target(*[-land]|opponentbattlefield) (blink)forsrc +text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. +mana={3}{W} +type=Enchantment +[/card] + +[card] +name=Kinjalli's Caller +auto=lord(dinosaur|myhand) altercost(colorless, -1) +text=Dinosaur spells you cast cost {1} less to cast. +mana={W} +type=Creature +subtype=Human Cleric +power=0 +toughness=3 +[/card] + +[card] +name=Kinjalli's Sunwing +abilities=flying +auto=@movedto(creature|opponentbattlefield):tap all(trigger) +text=Flying -- Creatures your opponents control enter the battlefield tapped. +mana={2}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] + +[card] +name=Legion Conquistador +auto=may moveto(myhand) target(Legion Conquistador|mylibrary) +text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. +mana={2}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Legion's Judgment +target=creature[power=>4] +auto=destroy +text=Destroy target creature with power 4 or greater. +mana={2}{W} +type=Sorcery +[/card] + +[card] +name=Legion's Landing +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) +text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. +mana={W} +type=Legendary Enchantment +[/card] + +[card] +name=Adanto, the First Fort +auto={T}:add{W} +auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink) +text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. +type=Legendary Land +[/card] + +[card] +name=Looming Altisaur +mana={3}{W} +type=Creature +subtype=Dinosaur +power=1 +toughness=7 +[/card] + +[card] +name=Mavren Fein, Dusk Apostle +auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink) +text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. +mana={2}{W} +type=Legendary Creature +subtype=Vampire Cleric +power=2 +toughness=2 +[/card] + +[card] +name=Paladin of the Bloodstained +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +mana={3}{W} +type=Creature +subtype=Vampire Knight +power=3 +toughness=2 +[/card] + +[card] +name=Pious Interdiction +target=creature +auto=life:2 controller +auto=cantattack +auto=cantblock +text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Priest of the Wakening Sun +auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary) +auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller +text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] + +[card] +name=Pterodon Knight +auto=if type(dinosaur|mybattlefield)~morethan~0 flying +text=Pterodon Knight has flying as long as you control a Dinosaur. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] + +[card] +name=Queen's Commission +auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2 +text=Create two 1/1 white Vampire creature tokens with lifelink. +mana={2}{W} +type=Sorcery +[/card] + +[card] +name=Rallying Roar +auto=all(creature|mybattlefield) untap +auto=all(creature|mybattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. Untap them. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Raptor Companion +mana={1}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=1 +[/card] + +[card] +name=Ritual of Rejuvenation +auto=life:4 controller +auto=draw:1 controller +text=You gain 4 life. -- Draw a card. +mana={2}{W} +type=Instant +[/card] + +[card] +name=Sanguine Sacrament +auto=life:X controller +auto=life:X controller +alias=135262 +text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. +mana={X}{W}{W} +type=Instant +[/card] + +[card] +name=Settle the Wreckage +target=player +auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield) +auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer +text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. +mana={2}{W}{W} +type=Instant +[/card] + +[card] +name=Sheltering Light +target=creature +auto=indestructible +auto=_SCRY_(1) +text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) +mana={W} +type=Instant +[/card] + +[card] +name=Shining Aerosaur +abilities=flying +text=Flying +mana={4}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] + +[card] +name=Skyblade of the Legion +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=3 +[/card] + +[card] +name=Slash of Talons +target=creature[attacking;blocking] +auto=damage:2 +text=Slash of Talons deals 2 damage to target attacking or blocking creature. +mana={W} +type=Instant +[/card] + +[card] +name=Steadfast Armasaur +abilities=vigilance +auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot +text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] + +[card] +name=Sunrise Seeker +abilities=vigilance +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={4}{W} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] + +[card] +name=Territorial Hammerskull +auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield) +text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. +mana={2}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] + +[card] +name=Tocatli Honor Guard +auto=@movedto(creature|battlefield):all(trigger) onlymanaability ueot +text=Creatures entering the battlefield don't cause abilities to trigger. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] + +[card] +name=Vampire's Zeal +target=creature +auto=2/2 +auto=if cantargetcard(vampire) then first strike +text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. +mana={W} +type=Instant +[/card] + +[card] +name=Wakening Sun's Avatar +auto=if casted(this) then destroy all(creature[-dinosaur]) +text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. +mana={5}{W}{W}{W} +type=Creature +subtype=Dinosaur Avatar +power=7 +toughness=7 +[/card] + +[card] +name=Arcane Adaptation +auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary) transforms((,creature chosentype)) chooseend +text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Chart a Course +auto=draw:2 controller +auto=if type(creature[attacking]) ~lessthan~ 1 then discard(*|myhand) +text=Draw two cards. Then discard a card unless you attacked with a creature this turn. +mana={1}{U} +type=Sorcery +[/card] + +[card] +name=Daring Saboteur +auto={2}{U}:unblockable +auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand) +text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Deadeye Quartermaster +auto=may moveto(myhand) target(equipment,vehicle|mylibrary) +text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Deeproot Waters +auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud) +text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=Depths of Desire +target=creature +auto=moveto(ownerhand) +auto=_TREASURE_ +text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{U} +type=Instant +[/card] + +[card] +name=Dive Down +target=creature|myBattlefield +auto=0/3 +auto=opponentshroud +text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={U} +type=Instant +[/card] + +[card] +name=Dreamcaller Siren +abilities=flash, flying, cloud +auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(*[-land]) +text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. +mana={2}{U}{U} +type=Creature +subtype=Siren Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Entrancing Melody +target=creature[manacost=X] +auto=moveto(mybattlefield) +text=Gain control of target creature with converted mana cost X. +mana={X}{U}{U} +type=Sorcery +[/card] + +[card] +name=Fleet Swallower +auto=@combat(attacking) source(this):target(player) deplete:halfdowntype:*:targetedpersonslibrary +text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard. +mana={5}{U}{U} +type=Creature +subtype=Fish +power=6 +toughness=6 +[/card] + +[card] +name=Headwater Sentries +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=5 +[/card] + +[card] +name=Herald of Secret Streams +auto=lord(creature[counter{1/1}]|mybattlefield) unblockable +text=Creatures you control with +1/+1 counters on them can't be blocked. +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=3 +[/card] + +[card] +name=Kopala, Warden of Waves +text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Lookout's Dispersal +target=*|stack +auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +autohand=aslongas type(pirate|mybattlefield)~morethan~0 altercost(colorless,-1) +text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}. +mana={2}{U} +type=Instant +[/card] + +[card] +name=Navigator's Ruin +auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. +mana={2}{U} +type=Enchantment +[/card] + +[card] +name=One With the Wind +target=creature +auto=2/2 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Overflowing Insight +target=player +auto=draw:7 targetedplayer +text=Target player draws seven cards. +mana={4}{U}{U}{U} +type=Sorcery +[/card] + +[card] +name=Perilous Voyage +target=*[-land]|opponentBattlefield +auto=moveto(ownerhand) +auto=if targeted(*[manacost<=2]) then _SCRY_(2) +text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Pirate's Prize +auto=draw:2 controller +auto=token(435451) +text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U} +type=Sorcery +[/card] + +[card] +name=Prosperous Pirates +auto=token(435451)*2 +text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={4}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=4 +[/card] + +[card] +name=River Sneak +abilities=unblockable +auto=@movedto(merfolk|mybattlefield):1/1 ueot +text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] + +[card] +name=River's Rebuke +target=player +auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) +text=Return all nonland permanents target player controls to their owner's hand. +mana={4}{U}{U} +type=Sorcery +[/card] + +[card] +name=Run Aground +target=creature +auto=moveto(ownerlibrary) +text=Put target artifact or creature on top of its owner's library. +mana={3}{U} +type=Instant +[/card] + +[card] +name=Sailor of Means +auto=token(435451) +text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=4 +[/card] + +[card] +name=Search for Azcanta +auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin) +text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. +mana={1}{U} +type=Legendary Enchantment +[/card] + +[card] +name=Azcanta, the Sunken Ruin +auto={T}:Add{U} +auto={2}{U}{T}:moverandom(*[-land;-creature]) from(mylibrary) to(myhand) +text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +type=Legendary Land +[/card] + +[card] +name=Shaper Apprentice +auto=aslongas type(other merfolk|mybattlefield)~morethan~0 then flying +text=Shaper Apprentice has flying as long as you control another Merfolk. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] + +[card] +name=Shipwreck Looter +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) +text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Shore Keeper +auto={7}{U}{T}{S}:draw:3 controller +text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. +mana={U} +type=Creature +subtype=Trilobite +power=0 +toughness=3 +[/card] + +[card] +name=Siren Lookout +abilities=flying +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{U} +type=Creature +subtype=Siren Pirate +power=1 +toughness=2 +[/card] + +[card] +name=Siren Stormtamer +abilities=flying +auto={U}{S}:target(*|stack) fizzle +text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. +mana={U} +type=Creature +subtype=Siren Pirate Wizard +power=1 +toughness=1 +[/card] + +[card] +name=Siren's Ruse +target=creature|myBattlefield +auto=blink +auto=if cantargetcard(pirate) then draw:1 +text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. +mana={1}{U} +type=Instant +[/card] + +[card] +name=Spell Swindle +target=*|stack +auto=fizzle +auto=token(435451) +text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U}{U} +type=Instant +[/card] + +[card] +name=Storm Fleet Aerialist +abilities=flying +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) +text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=2 +[/card] + +[card] +name=Storm Fleet Spy +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 +text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Storm Sculptor +abilities=unblockable +auto=moveto(myhand) target(creature|mybattlefield) +text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Tempest Caller +auto=tap all(creature|opponentbattlefield) +text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] + +[card] +name=Watertrap Weaver +auto=choice target(creature|opponentbattlefield) tap && frozen +text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] + +[card] +name=Wind Strider +abilities=flash, flying +text=Flash -- Flying +mana={4}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] + +[card] +name=Anointed Deacon +auto=@each my combatbegins:may target(vampire) 2/0 ueot +text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] + +[card] +name=Arguel's Blood Fast +auto={1}{B}{L:2}:draw:1 +auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz) +text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. +mana={1}{B} +type=Legendary Enchantment +[/card] + +[card] +name=Temple of Aclazotz +auto={T}:Add{B} +auto={T}{S(creature|mybattlefield)}:life:storedtoughness +text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +type=Legendary Land +[/card] + +[card] +name=Bishop of the Bloodstained +auto=foreach(vampire|mybattlefield) life:-1 opponent +text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. +mana={3}{B}{B} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] + +[card] +name=Blight Keeper +abilities=flying +auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent +text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. +mana={B} +type=Creature +subtype=Bat Imp +power=1 +toughness=1 +[/card] + +[card] +name=Bloodcrazed Paladin +abilities=flash +auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) +text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +mana={1}{B} +type=Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] + +[card] +name=Boneyard Parley +target=creature|graveyard +auto=moveto(mybattlefield) +text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. +mana={5}{B}{B} +type=Sorcery +[/card] + +[card] +name=Contract Killing +target=creature +auto=destroy +auto=token(435451)*2 +text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{B}{B} +type=Sorcery +[/card] + +[card] +name=Costly Plunder +auto=draw:2 +text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards. +mana={1}{B}{S(artifact,creature)} +type=Instant +[/card] + +[card] +name=Dark Nourishment +target=creature,player +auto=damage:3 +auto=life:3 controller +text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. +mana={4}{B} +type=Instant +[/card] + +[card] +name=Deadeye Tormentor +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent +text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +mana={2}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Deadeye Tracker +auto={1}{B}{T}:moveto(exile) target(<2>*|opponentgraveyard) && flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={B} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] + +[card] +name=Deathless Ancient +abilities=flying +autograveyard={T(<3>vampire[untapped])}:moveto(myhand) +text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. +mana={4}{B}{B} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] + +[card] +name=Desperate Castaways +auto=aslongas type(artifact|mybattlefield) ~lessthan~ 0 then cantattack +text=Desperate Castaways can't attack unless you control an artifact. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=3 +[/card] + +[card] +name=Dire Fleet Hoarder +auto=@movedTo(this|graveyard) from(battlefield):token(435451) +text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Dire Fleet Interloper +abilities=menace +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Dire Fleet Ravager +abilities=deathtouch, menace +##auto=compare(lifetotal) life:-??? +text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. +mana={3}{B}{B} +type=Creature +subtype=Orc Pirate Wizard +power=4 +toughness=4 +[/card] + +[card] +name=Fathom Fleet Captain +abilities=menace +auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace) +text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] + +[card] +name=Fathom Fleet Cutthroat +auto=destroy target(creature[damaged]|opponentbattlefield) +text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Grim Captain's Call +auto=moveto(myhand) target(pirate|mygraveyard) +auto=moveto(myhand) target(vampire|mygraveyard) +auto=moveto(myhand) target(dinosaur|mygraveyard) +auto=moveto(myhand) target(merfolk|mygraveyard) +text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Heartless Pillage +target=opponent +auto=ability$!discard(<2>*|myhand)!$ targetedplayer +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451) +text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Kitesail Freebooter +abilities=flying +auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) +text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=1 +toughness=2 +[/card] + +[card] +name=Lurking Chupacabra +text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Beast Horror +power=2 +toughness=3 +[/card] + +[card] +name=March of the Drowned +auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard) +auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard) +text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target Pirate cards from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] + +[card] +name=Queen's Agent +abilities=lifelink +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={5}{B} +type=Creature +subtype=Vampire Scout +power=3 +toughness=3 +[/card] + +[card] +name=Queen's Bay Soldier +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Raiders' Wake +auto=@discarded(*|opponenthand):life:-2 opponent +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent +text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. +mana={3}{B} +type=Enchantment +[/card] + +[card] +name=Revel in Riches +auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451) +auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller +text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. +mana={4}{B} +type=Enchantment +[/card] + +[card] +name=Ruin Raider +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] + +[card] +name=Ruthless Knave +auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2 +text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] + +[card] +name=Sanctum Seeker +auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller +text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. +mana={2}{B}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=4 +[/card] + +[card] +name=Seekers' Squire +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{B} +type=Creature +subtype=Human Scout +power=1 +toughness=2 +[/card] + +[card] +name=Skittering Heartstopper +auto={B}:deathtouch ueot +text={B}: Skittering Heartstopper gains deathtouch until end of turn. +mana={B} +type=Creature +subtype=Insect +power=1 +toughness=2 +[/card] + +[card] +name=Skulduggery +target=creature|mybattlefield +auto=1/1 +auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot +text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. +mana={B} +type=Instant +[/card] + +[card] +name=Skymarch Bloodletter +abilities=flying +auto=life:1 controller +auto=life:-1 opponent +text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] + +[card] +name=Spreading Rot +target=land +auto=destroy +auto=life:-2 targetcontroller +text=Destroy target land. Its controller loses 2 life. +mana={4}{B} +type=Sorcery +[/card] + +[card] +name=Sword-Point Diplomacy +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. +mana={2}{B} +type=Sorcery +[/card] + +[card] +name=Vanquish the Weak +target=creature[power<=3] +auto=destroy +text=Destroy target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] + +[card] +name=Vicious Conquistador +auto=@combat(attacking) source(this):life:-1 opponent +text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. +mana={B} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=2 +[/card] + +[card] +name=Vraska's Contempt +target=creature,planeswalker +auto=moveto(exile) +auto=life:2 controller +text=Exile target creature or planeswalker. You gain 2 life. +mana={2}{B}{B} +type=Instant +[/card] + +[card] +name=Walk the Plank +target=creature[-merfolk] +auto=destroy +text=Destroy target non-Merfolk creature. +mana={B}{B} +type=Sorcery +[/card] + +[card] +name=Wanted Scoundrels +auto=@movedTo(this|graveyard) from(battlefield):token(435451)*2 +text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={1}{B} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] + +[card] +name=Angrath's Marauders +auto=@damaged(creature,player,planeswalker):damage:thatmuch all(trigger[to]) +text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. +mana={5}{R}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=4 +[/card] + +[card] +name=Bonded Horncrest +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +text=Bonded Horncrest can't attack or block alone. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Brazen Buccaneers +abilities=haste +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Burning Sun's Avatar +auto=damage:3 opponent +auto=may name(target creature) damage:3 target(creature) +text=When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature. +mana={3}{R}{R}{R} +type=Creature +subtype=Dinosaur Avatar +power=6 +toughness=6 +[/card] + +[card] +name=Captain Lannery Storm +abilities=haste +auto=@sacrificed(TreasureArtifactToken):1/0 ueot +auto=@combat(attacking) source(this):token(435451) +text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. +mana={2}{R} +type=Legendary Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Captivating Crew +abilities=haste +auto={3}{R}:target(creature) untap && haste && alias=129767 +text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. +mana={3}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] + +[card] +name=Charging Monstrosaur +abilities=trample, haste +text=Trample, haste +mana={4}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Dinosaur Stampede +auto=all(creature[attacking]|mybattlefield) trample ueot +text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Fathom Fleet Firebrand +auto={1}{R}:1/0 +text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Fiery Cannonade +auto=damage:2 all(creature[-pirate]) +text=Fiery Cannonade deals 2 damage to each non-Pirate creature. +mana={2}{R} +type=Instant +[/card] + +[card] +name=Fire Shrine Keeper +abilities=menace +auto={7}{R}{T}{S}:target(creature) damage:3 +text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. +mana={R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] + +[card] +name=Firecannon Blast +target=creature +auto=damage:3 +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3 +text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn. +mana={1}{R}{R} +type=Sorcery +[/card] + +[card] +name=Frenzied Raptor +mana={2}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=2 +[/card] + +[card] +name=Headstrong Brute +abilities=cantblock +auto=aslongas type(other pirate|mybattlefield)~morethan~0 then menace +text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate. +mana={2}{R} +type=Creature +subtype=Orc Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Lightning-Rig Crew +auto=@movedTo(Pirate|mystack):untap +auto={T}:damage:1 opponent +text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew. +mana={2}{R} +type=Creature +subtype=Goblin Pirate +power=0 +toughness=5 +[/card] + +[card] +name=Makeshift Munitions +auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player) +text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +[/card] + +[card] +name=Nest Robber +abilities=haste +text=Haste +mana={1}{R} +type=Creature +subtype=Dinosaur +power=2 +toughness=1 +[/card] + +[card] +name=Otepec Huntmaster +abilities=haste +auto=lord(dinosaur|myhand) altercost(colorless,-1) +auto={T}:haste target(dinosaur) +text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] + +[card] +name=Rampaging Ferocidon +abilities=menace +auto=@lifeof(player):damage:thatmuch +auto=@movedto(creature|mybattlefield) damage:1 controller +auto=@movedto(creature|opponentbattlefield) damage:1 opponent +text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. +mana={2}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Raptor Hatchling +abilities=trample +auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green) +text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=1 +toughness=1 +[/card] + +[card] +name=Repeating Barrage +target=creature,player +auto=damage:3 +autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand) +text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. +mana={1}{R}{R} +type=Sorcery +[/card] + +[card] +name=Rigging Runner +abilities=first strike +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) +text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] + +[card] +name=Rile +target=creature|myBattlefield +auto=damage:1 +auto=trample +auto=draw:1 +text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] + +[card] +name=Rowdy Crew +abilities=trample +auto=draw:3 && discard:2 controller +text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. +mana={2}{R}{R} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Star of Extinction +target=land +auto=destroy +auto=damage:20 all(creature,planeswalker) +text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. +mana={5}{R}{R} +type=Sorcery +[/card] + +[card] +name=Storm Fleet Arsonist +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent +text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. +mana={4}{R} +type=Creature +subtype=Orc Pirate +power=4 +toughness=4 +[/card] + +[card] +name=Storm Fleet Pyromancer +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player) +text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Human Pirate Wizard +power=3 +toughness=2 +[/card] + +[card] +name=Sun-Crowned Hunters +auto=@damaged(this):damage:3 target(opponent) +text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. +mana={4}{R}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=4 +[/card] + +[card] +name=Sunbird's Invocation +auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield) +text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. +mana={5}{R} +type=Enchantment +[/card] + +[card] +name=Swashbuckling +target=creature +auto=2/2 +auto=haste +text=Enchant creature -- Enchanted creature gets +2/+2 and has haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Thrash of Raptors +auto=aslongas type(dinosaur|mybattlefield)~morethan~0 then 2/0 +auto=aslongas type(dinosaur|mybattlefield)~morethan~0 then trample +text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] + +[card] +name=Tilonalli's Knight +auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot +text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] + +[card] +name=Tilonalli's Skinshifter +abilities=haste +auto=@combat(attacking) source(this):clone target(creature[-legendary;attacking]) +text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=1 +[/card] + +[card] +name=Trove of Temptation +auto=@each my endofturn:token(435451) +text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{R} +type=Enchantment +[/card] + +[card] +name=Unfriendly Fire +target=creature,player +auto=damage:4 +text=Unfriendly Fire deals 4 damage to target creature or player. +mana={4}{R} +type=Instant +[/card] + +[card] +name=Vance's Blasting Cannons +auto=@each my upkeep: +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion) +text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. +mana={3}{R} +type=Legendary Enchantment +[/card] + +[card] +name=Spitfire Bastion +auto={T}:Add{R} +auto={2}{R}{T}:damage:3 target(creature,player) +text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. +type=Legendary Land +[/card] + +[card] +name=Wily Goblin +auto=token(435451) +text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={R}{R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] + +[card] +name=Ancient Brontodon +mana={6}{G}{G} +type=Creature +subtype=Dinosaur +power=9 +toughness=9 +[/card] + +[card] +name=Atzocan Archer +abilities=reach +auto=may transforms((,newability[target(creature) dynamicability])) ueot +text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Creature +subtype=Human Archer +power=1 +toughness=4 +[/card] + +[card] +name=Blinding Fog +auto=preventalldamage to(creature) +auto=all(creature|mybattlefield) opponentshroud +text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) +mana={2}{G} +type=Instant +[/card] + +[card] +name=Blossom Dryad +auto={T}:untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] + +[card] +name=Carnage Tyrant +abilities=nofizzle, opponentshroud, trample +text=Carnage Tyrant can't be countered. -- Trample, hexproof +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=7 +toughness=6 +[/card] + +[card] +name=Colossal Dreadmaw +abilities=trample +text=Trample +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] + +[card] +name=Commune with Dinosaurs +auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand) +auto=choice name(land) moverandom(land) from(mylibrary) to(myhand) +text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] + + +[card] +name=Crash the Ramparts +target=creature +auto=3/3 +auto=trample +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Crushing Canopy +auto=choice name(flying) destroy target(creature[flying]) +auto=choice name(enchantment) destroy target(enchantment) +text=Choose one — -- • Destroy target creature with flying. -- • Destroy target enchantment. +mana={2}{G} +type=Instant +[/card] + +[card] +name=Deathgorge Scavenger +auto=may moveto(exile) target(*|graveyard) +auto=@combat(attacking) source(this):may moveto(exile) target(*|graveyard) +auto=@targeted(creature|graveyard) from(this):life:2 controller +auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot +text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] + +[card] +name=Deeproot Champion +auto=@movedTo(*[-creature]|mystack):counter(1/1,1) +text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. +mana={1}{G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] + +[card] +name=Deeproot Warrior +auto=@combat(blocked) source(this):1/1 ueot +text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=2 +[/card] + +[card] +name=Drover of the Mighty +auto=aslongas(dinosaur|mybattlefield) 2/2 +auto={T}:add{G} +auto={T}:add{B} +auto={T}:add{W} +auto={T}:add{R} +auto={T}:add{U} +text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] + +[card] +name=Emperor's Vanguard +auto=@combatdamaged(player) from(this):flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{G} +type=Creature +subtype=Human Scout +power=4 +toughness=3 +[/card] + +[card] +name=Grazing Whiptail +abilities=reach +text=Reach +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] + +[card] +name=Growing Rites of Itlimoc +auto=moverandom(creature) from(mylibrary) to(myhand) +auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) +text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. +mana={2}{G} +type=Legendary Enchantment +[/card] + +[card] +name=Itlimoc, Cradle of the Sun +auto={T}:Add{G} +auto={T}:foreach(creature|mybattlefield) add{G} +text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control. +type=Legendary Land +[/card] + +[card] +name=Ixalli's Diviner +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] + +[card] +name=Ixalli's Keeper +abilities=trample +auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot +text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Jade Guardian +abilities=opponentshroud +auto=counter(1/1,1) target(merfolk|mybattlefield) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] + +[card] +name=Jungle Delver +auto={3}{G}:counter(1/1,1) +text={3}{G}: Put a +1/+1 counter on Jungle Delver. +mana={G} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] + +[card] +name=Kumena's Speaker +auto=aslongas type(other merfolk,island|mybattlefield)~morethan~0 then 1/1 +text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. +mana={G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] + +[card] +name=Merfolk Branchwalker +auto=_EXPLORE_ +text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=1 +[/card] + +[card] +name=New Horizons +target=land +auto="{T}: Add two mana of any one color to your mana pool +auto=counter(1/1,1) target(creature) +auto={T}:add{G}{G} +auto={T}:add{B}{B} +auto={T}:add{W}{W} +auto={T}:add{R}{R} +auto={T}:add{U}{U} +text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Old-Growth Dryads +auto=moveto(mybattlefield) target(basic|mylibrary) && tap +text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. +mana={G} +type=Creature +subtype=Dryad +power=3 +toughness=3 +[/card] + +[card] +name=Pounce +target=creature|myBattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={1}{G} +type=Instant +[/card] + +[card] +name=Ranging Raptors +auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap +text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] + +[card] +name=Ravenous Daggertooth +auto=@damaged(this):life:2 controller +text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] + +[card] +name=Ripjaw Raptor +auto=@damaged(this):draw:1 controller +text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=5 +[/card] + +[card] +name=River Heralds' Boon +target=creature +auto=counter(1/1,1) +auto=target(merfolk) counter(1/1,1) +text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Savage Stomp +target=creature|myBattlefield +auto=counter(1/1,1) +auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) +text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] + +[card] +name=Shapers' Sanctuary +auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller +text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={G} +type=Enchantment +[/card] + +[card] +name=Snapping Sailback +abilities=flash +auto=@damaged(this):counter(1/1,1) +text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) +mana={4}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Spike-Tailed Ceratops +text=Spike-Tailed Ceratops can block an additional creature each combat. +mana={4}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Thundering Spineback +auto=lord(other dinosaur|mybattlefield) 1/1 +auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample) +text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Tishana's Wayfinder +auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend +text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=2 +[/card] + +[card] +name=Verdant Rebirth +target=creature +auto=@movedto(ownergraveyard) from(ownerbattlefield):moveto(ownerhand) ueot +auto=draw:1 controller +text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card. +mana={1}{G} +type=Instant +[/card] + +[card] +name=Verdant Sun's Avatar +auto=life:toughness controller +auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot +text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur Avatar +power=5 +toughness=5 +[/card] + +[card] +name=Vineshaper Mystic +auto=target(merfolk|mybattlefield) counter(1/1,1) +text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. +mana={2}{G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=3 +[/card] + +[card] +name=Waker of the Wilds +abilities=haste +auto={X}{G}{G}:target(land|mybattlefield) transforms((,creature Elemental,setpower=X,settoughness=X,newability[haste])) forever +text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. +mana={2}{G}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] + +[card] +name=Wildgrowth Walker +text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. +mana={1}{G} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] + +[card] +name=Admiral Beckett Brass +auto=lord(other pirate|mybattlefield) 1/1 +auto=@each my endofturn restriction{type(opponent[damaged]) from(<~morethan~3>creature)~morethan~0}:moveto(mybattlefield) target(*|opponentbattlefield) +text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Belligerent Brontodon +text=Each creature you control assigns combat damage equal to its toughness rather than its power. +mana={5}{G}{W} +type=Creature +subtype=Dinosaur +power=4 +toughness=6 +[/card] + +[card] +name=Call to the Feast +auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3 +text=Create three 1/1 white Vampire creature tokens with lifelink. +mana={2}{W}{B} +type=Sorcery +[/card] + +[card] +name=Deadeye Plunderers +auto={2}{U}{B}:token(435451) +auto=foreach(artifact|mybattlefield) 1/1 +text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U}{B} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] + +[card] +name=Dire Fleet Captain +auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot +text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. +mana={B}{R} +type=Creature +subtype=Orc Pirate +power=2 +toughness=2 +[/card] + +[card] +name=Gishath, Sun's Avatar +abilities=vigilance, trample, haste +auto=@combatdamaged(player) from(this): +text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. +mana={5}{R}{G}{W} +type=Legendary Creature +subtype=Dinosaur Avatar +power=7 +toughness=6 +[/card] + +[card] +name=Hostage Taker +auto=moveto(myhand) target(creature,artifact) forsrc +text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +mana={2}{U}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=3 +[/card] + +[card] +name=Huatli, Warrior Poet +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature|mybattlefield) life:power controller +auto={C(0/0,0,Loyalty)}:token(Dinosaur,creature Dinosaur,3/3,green,trample) +auto={C(0/0,-1,Loyalty)}:damage:1 target(crature|opponentbattlefield) && cantblock ueot +text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. +mana={3}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] + +[card] +name=Marauding Looter +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand) +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +mana={2}{U}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] + +[card] +name=Raging Swordtooth +abilities=trample +auto=damage:1 all(other creature) +text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. +mana={3}{R}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] + +[card] +name=Regisaur Alpha +auto=lord(other dinosaur|mybattlefield) haste +auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) +text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +mana={3}{R}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=Shapers of Nature +auto={3}{G}:counter(1/1,1) target(creature) +auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller +text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. +mana={1}{G}{U} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] + +[card] +name=Sky Terror +abilities=flying, menace +text=Flying, menace +mana={R}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] + +[card] +name=Tishana, Voice of Thunder +abilities=nomaxhand +auto=foreach(*|myhand) 1/1 +auto=foreach(creature|mybattlefield) draw:1 controller +text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. +mana={5}{G}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=* +toughness=* +[/card] + +[card] +name=Vona, Butcher of Magan +abilities=vigilance, lifelink +auto={T}{L:7}:destroy target(*[-land]) assorcery +text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. +mana={3}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] + +[card] +name=Vraska, Relic Seeker +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:token(Pirate,creature Pirate,2/2,black,menace) +auto={C(0/0,-3,Loyalty)}:destroy target(enchantment,artifact,creature) && token(435451) +auto={C(0/0,-10,Loyalty)}:lifeset:1 opponent +text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1. +mana={4}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] + +[card] +name=Conqueror's Galleon +auto=@combat(attacking) source(this):phaseaction[combatends once] flip(Conqueror's Foothold) +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} +text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4} +type=Artifact +subtype=Vehicle +power=2 +toughness=10 +[/card] + +[card] +name=Conqueror's Foothold +auto={T}:Add{1} +auto={2}{T}:draw:1 controller && discard(*|myhand) +auto={4}{T}:draw:1 controller +auto={6}{T}:moveto(myhand) target(*|mygraveyard) +text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. +type=Land +[/card] + +[card] +name=Dowsing Dagger +auto=token(Plant,creature Plant,0/2,green,defender)*2 +auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale) +auto=teach(creature) 2/1 +auto={2}:equip +text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Lost Vale +auto={T}:add{G}{G}{G} +auto={T}:add{B}{B}{B} +auto={T}:add{W}{W}{W} +auto={T}:add{R}{R}{R} +auto={T}:add{U}{U}{U} +text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool. +type=Land +[/card] + +[card] +name=Dusk Legion Dreadnought +abilities=vigilance +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={5} +type=Artifact +subtype=Vehicle +power=4 +toughness=6 +[/card] + +[card] +name=Elaborate Firecannon +auto=@each my upkeep:frozen +auto={4}{T}:damage:2 target(creature,player) +auto=@each my upkeep:may discard(*|myhand) && untap +text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. +mana={2} +type=Artifact +[/card] + +[card] +name=Fell Flagship +auto=lord(pirate|mybattlefield) 1/0 +auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] + +[card] +name=Gilded Sentinel +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] + +[card] +name=Hierophant's Chalice +auto=life:1 controller +auto=life:-1 opponent +auto={T}:Add{1} +text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool. +mana={3} +type=Artifact +[/card] + +[card] +name=Pillar of Origins +auto= +auto={T}: +text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +mana={2} +type=Artifact +[/card] + +[card] +name=Pirate's Cutlass +auto=equip target(pirate|mybattlefield) +auto=teach(creature) 2/1 +auto={2}:equip +text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Primal Amulet +auto=lord(instant,sorcery|myhand) altercost(colorless,-1) +auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge) +auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring) +text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. +mana={4} +type=Artifact +[/card] + +[card] +name=Primal Wellspring +auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. +type=Land +[/card] + +[card] +name=Prying Blade +auto=@combatdamaged(player) from(this):token(435451) +auto=teach(creature) 1/0 +auto={2}:equip +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] + +[card] +name=Sentinel Totem +auto=_SCRY_(1) +text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. +mana={1} +type=Artifact +[/card] + +[card] +name=Sleek Schooner +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] + +[card] +name=Thaumatic Compass +auto={3}{T}:moveto(myhand) target(basic|mylibrary) +auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) +text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. +mana={2} +type=Artifact +[/card] + +[card] +name=Spires of Orazca +auto={T}:Add{1} +auto={T}:target(creataure[attacking]|opponentbattlefield) untap && removefromcombat +text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. +type=Land +[/card] + +[card] +name=Treasure Map +auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark) +auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3 +text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2} +type=Artifact +[/card] + +[card] +name=Treasure Cove +auto={T}:Add{1} +auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller +text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card. +type=Land +[/card] + +[card] +name=Vanquisher's Banner +auto=choseatype +auto=@movedTo(creature[chosentype]|mystack):draw:1 controller +auto=lord(creature[chosentype]|mybattlefield) 1/1 +text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. +mana={5} +type=Artifact +[/card] + +[card] +name=Field of Ruin +auto={T}:Add{1} +auto={2}{T}{S}:destroy target(land[-basic]|opponentlbattlefield) && moveto(mybattlefield) target(basic|mylibrary) && ability$!moveto(mybattlefield) target(basic|mylibrary)!$ opponent +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. +type=Land +[/card] + +[card] +name=Unclaimed Territory +auto=chooseatype counter(0/0,1,chosentype) chooseend +auto={T}:Add{1} +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +type=Land +[/card] + +[card] +name=Jace, Ingenious Mind-Mage +auto=counter(0/0,5,Loyalty) +auto={counter(0/0,1,Loyalty)}:draw:1 +auto={counter(0/0,1,Loyalty)}:untap all(creature|mybattlefield) +auto={counter(0/0,-9,Loyalty)}:target(creature) moveto(mybattlefield) +text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] + +[card] +name=Castaway's Despair +target=creature +auto=tap +auto=frozen +text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] + +[card] +name=Grasping Current +target=creature +auto=moveto(ownerhand) +auto=moveto(myhand) target(Jace, Ingenious Mind-Mage|mylibrary) +text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. +mana={4}{U} +type=Sorcery +[/card] + +[card] +name=Jace's Sentinel +auto=aslongas type(jace|mybattlefield)~morethan~0 then 1/0 +auto=aslongas type(jace|mybattlefield)~morethan~0 then unblockable +text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=3 +[/card] + +[card] +name=Huatli, Dinosaur Knight +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:target(dinosaur|mybattlefield) counter(1/1,2) +auto={C(0/0,-3,Loyalty)}:target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield) +auto={C(0/0,-7,Loyalty)}:all(dinosaur|mybattlefield) 4/4 ueot +text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. +mana={4}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] + +[card] +name=Huatli's Snubhorn +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] + +[card] +name=Huatli's Spurring +target=creature +auto=2/0 +auto=if type(huatli|mybattlefield)~morethan~0 then 2/0 +text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. +mana={R} +type=Instant +[/card] + +[card] +name=Sun-Blessed Mount +auto=may moveto(myhand) target(Huatli, Dinosaur Knight|mylibrary,mygraveyard) +text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. +mana={3}{R}{W} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] + +[card] +name=TreasureArtifactToken +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +[/card] \ No newline at end of file