Uploading sets since Amonkhet until War of the spark

These are graded as borderline, each set has it's individual txt file, not integrated to the main mtg.txt to make them easier to manage, with the appropiate tools and more testing the files can be integrated. 

Includes standard sets(expansions) and supplemental products(masters sets, commander) since Amonkhet.
This commit is contained in:
Eduardo MG
2019-04-25 17:53:49 -05:00
committed by GitHub
parent 5db6b807ba
commit 1af3cff419
13 changed files with 20950 additions and 0 deletions
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grade=borderline
[card]
name=Regna, the Redeemer
abilities=flying
auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary)
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2
text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
mana={5}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Virtus the Veiled
abilities=deathtouch
auto=may moveto(myhand) notatarget(gorm the great|mylibrary)
auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
mana={2}{B}
type=Legendary Creature
subtype=Azra Assassin
power=1
toughness=1
[/card]
[card]
name=Khorvath Brightflame
abilities=flying,haste
auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary)
auto=lord(knight|myBattlefield) flying
auto=lord(knight|myBattlefield) haste
text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste.
mana={5}{R}
type=Legendary Creature
subtype=Dragon
power=3
toughness=4
[/card]
[card]
name=Sylvia Brightspear
abilities=double strike
auto=lord(dragon|myBattlefield) haste double strike
auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary)
text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike.
mana={2}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Toothy, Imaginary Friend
auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary)
auto=@drawof(player):counter(1/1)
auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
mana={3}{U}
type=Legendary Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Blaring Recruiter
auto=may moveto(myhand) notatarget(blaring captain|mylibrary)
auto={2}{W}:create(warrior:creature warrior:1/1:white:)
text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token.
mana={3}{W}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Blaring Captain
auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary)
auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1
text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Azra Warrior
power=2
toughness=2
[/card]
[card]
name=Chakram Retriever
auto=may moveto(myhand) notatarget(chakram slinger|mylibrary)
auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature)
text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature.
mana={4}{U}
type=Creature
subtype=Elemental Hound
power=2
toughness=4
[/card]
[card]
name=Chakram Slinger
auto=may moveto(myhand) notatarget(chakram retriever|mylibrary)
auto={R}{T}:damage:2 target(player)
text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
mana={4}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=4
[/card]
[card]
name=Soulblade Corrupter
abilities=deathtouch
auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary)
auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot
text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
mana={4}{B}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Soulblade Renewer
auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary)
auto=target(<upto:2>other creature|battlefield) counter(1/1)
text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={4}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Proud Mentor
auto=may moveto(myhand) notatarget(impetuous protege|mylibrary)
auto={W}{T}:tap target(creature)
text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature.
mana={2}{W}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Ley Weaver
auto=may moveto(myhand) notatarget(lore weaver|mylibrary)
auto={T}:untap <2>target(land)
text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands.
mana={3}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Lore Weaver
auto=may moveto(myhand) notatarget(ley weaver|mylibrary)
auto={5}{U}{U}:draw:2 target(player)
text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Arena Rector
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)!
text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Aurora Champion
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature)
text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
mana={2}{W}
type=Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Brightling
auto={W}:vigilance ueot
auto={W}:lifelink ueot
auto={W}:moveTo(ownerHand)
auto={1}:1/-1 ueot
auto={1}:-1/1 ueot
text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Bring Down
target=creature[power>=4]
auto=destroy
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Dwarven Lightsmith
auto=all(creature|myBattlefield) 1/1
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
mana={5}{W}
type=Creature
subtype=Dwarf Cleric
power=3
toughness=4
[/card]
[card]
name=Jubilant Mascot
auto=@each my combatbegins:may pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1)
text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={2}{W}
type=Creature
subtype=Homunculus
power=1
toughness=1
[/card]
[card]
name=Play of the Game
auto=moveto(exile) all(*[-land])
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents.
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Regna's Sanction
auto=counter(1/1) all(creature|myBattlefield)
auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent
text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Skystreamer
abilities=flying
auto=target(player) 4 life
text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
mana={4}{W}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]
[card]
name=Together Forever
auto=target(<upto:2>other creature|battlefield) counter(1/1)
auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot
text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Game Plan
auto=moveto(opponentlibrary) all(*|opponenthand)
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
auto=draw:7 opponent
auto=moveto(mylibrary) all(*|myhand)
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
auto=draw:7 controller
auto=moveto(exile) all(this)
text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Huddle Up
auto=draw:2
auto=draw:2 target(opponent)
text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Nimbus Champion
abilities=flying
auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls
text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
mana={5}{U}
type=Creature
subtype=Avatar Warrior
power=4
toughness=4
[/card]
[card]
name=Out of Bounds
target=*|stack
auto=fizzle
auto=Counter target spell
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell.
mana={3}{U}
type=Instant
[/card]
[card]
name=Saltwater Stalwart
auto=@damagefoeof(player) from(this):draw:1 target(player)
text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
mana={3}{U}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=4
[/card]
[card]
name=Soaring Show-Off
abilities=flying
auto=draw:1
auto=draw:1 opponent
text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card.
mana={2}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=2
[/card]
[card]
name=Spellseeker
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary)
text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Spellweaver Duo
auto=may target(creature[tapped]) moveto(ownerhand)
text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
mana={6}{U}
type=Creature
subtype=Human Wizard
power=4
toughness=4
[/card]
[card]
name=Archfiend of Despair
abilities=flying,nolifegainopponent
auto=@each endofturn:life:-oplifelost opponent
text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
mana={6}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Bloodborn Scoundrels
auto=target(opponent) life:-2
auto=life:2
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
mana={5}{B}
type=Creature
subtype=Vampire Rogue
power=4
toughness=4
[/card]
[card]
name=Fan Favorite
auto={2}:1/1 ueot
text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Gang Up
target=creature[power<=X]
auto=destroy
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
mana={X}{B}
type=Instant
[/card]
[card]
name=Inner Demon
target=creature
auto=teach(creature) +2/+2
auto=teach(creature) flying
auto=transforms((Demon))
auto=all(creature[-Demon]) -2/-2
text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sickle Dancer
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot
text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Thrasher Brute
auto=@movedTo(Warrior|mybattlefield) life:-1 opponent
auto=@movedTo(Warrior|mybattlefield) life:1
text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
mana={3}{B}
type=Creature
subtype=Orc Warrior
power=4
toughness=3
[/card]
[card]
name=Thrilling Encore
auto=moveTo(myBattlefield) all(creature[fresh]|graveyard)
text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
mana={4}{B}
type=Instant
[/card]
[card]
name=Azra Bladeseeker
auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)!
text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
mana={2}{R}
type=Creature
subtype=Azra Warrior
power=3
toughness=2
[/card]
[card]
name=Bull-Rush Bruiser
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot
text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]
[card]
name=Lava-Field Overlord
abilities=flying
auto=damage:4 target(creature|opponentBattlefield)
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
mana={7}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Magma Hellion
abilities=trample, haste
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste
mana={6}{R}
type=Creature
subtype=Hellion
power=5
toughness=4
[/card]
[card]
name=Najeela, the Blade-Blossom
auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready)
auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat
text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
mana={2}{R}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Stadium Vendors
auto=choice Add{R}{R}
auto=choice Add{W}{W}
auto=choice Add{U}{U}
auto=choice Add{B}{B}
auto=choice Add{G}{G}
text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
mana={3}{R}
type=Creature
subtype=Goblin
power=3
toughness=3
[/card]
[card]
name=Bramble Sovereign
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone
text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
mana={2}{G}{G}
type=Creature
subtype=Dryad
power=4
toughness=4
[/card]
[card]
name=Charging Binox
abilities=trample
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample
mana={7}{G}
type=Creature
subtype=Beast
power=7
toughness=5
[/card]
[card]
name=The Crowd Goes Wild
auto=target(<upto:X>creature|battlefield) counter(1/1,1)
auto=all(creature[counter{1/1.1}]) trample
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Decorated Champion
auto=@movedTo(other warrior|myBattlefield):counter(1/1)
text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Jungle Wayfinder
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
mana={2}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]
[card]
name=Azra Oddsmaker
auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot
text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
mana={1}{B}{R}
type=Creature
subtype=Azra Warrior
power=3
toughness=3
[/card]
[card]
name=Rushblade Commander
auto=lord(warrior|mybattlefield) haste
text=Warriors your team controls have haste.
mana={B}{R}
type=Creature
subtype=Azra Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Charmseeker
abilities=flying
auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand)
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
mana={6}{U}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=4
[/card]
[card]
name=Victory Chimes
auto=@each upkeep:untap
auto={T}:target(player) add{c}
text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}.
mana={3}
type=Artifact
[/card]
[card]
name=Bountiful Promenade
auto=tap(noevent)
auto={T}:Add{G}
auto={T}:Add{W}
text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}.
type=Land
[/card]
[card]
name=Luxury Suite
auto=tap(noevent)
auto={T}:Add{B}
auto={T}:Add{R}
text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}.
type=Land
[/card]
[card]
name=Morphic Pool
auto=tap(noevent)
auto={T}:Add{U}
auto={T}:Add{B}
text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}.
type=Land
[/card]
[card]
name=Sea of Clouds
auto=tap(noevent)
auto={T}:Add{W}
auto={T}:Add{U}
text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}.
type=Land
[/card]
[card]
name=Spire Garden
auto=tap(noevent)
auto={T}:Add{R}
auto={T}:Add{G}
text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}.
type=Land
[/card]
@@ -0,0 +1,420 @@
grade=borderline
[card]
name=Arahbo, Roar of the World
auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
text=Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
mana={3}{G}{W}
type=Legendary Creature
subtype=Cat Avatar
power=5
toughness=5
[/card]
[card]
name=Balan, Wandering Knight
auto=this(gear > 1) double strike
auto={1}{W}:all(equipment|mybattlefield) newhook
text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan.
mana={2}{W}{W}
type=Legendary Creature
subtype=Cat Knight
power=3
toughness=3
[/card]
[card]
name=Bloodforged Battle-Axe
auto=teach(creature) 2/0
auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this)
auto={2}:equip
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Bloodline Necromancer
abilities=lifelink
auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield)
text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
mana={4}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=2
[/card]
[card]
name=Bloodsworn Steward
abilities=flying
text=Flying -- Commander creatures you control get +2/+2 and have haste.
mana={2}{R}{R}
type=Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Boneyard Scourge
abilities=flying
autograveyard=@movedTo(other Dragon|mygraveyard) from(myBattlefield):may pay({1}{b}) moveTo(mybattlefield)
text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
mana={2}{B}{B}
type=Creature
subtype=Zombie Dragon
power=4
toughness=3
[/card]
[card]
name=Crimson Honor Guard
abilities=trample
auto=@each my end:damage:4 controller
auto=@each opponent end:damage:4 opponent
text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
mana={3}{R}{R}
type=Creature
subtype=Vampire Knight
power=4
toughness=5
[/card]
[card]
name=Curse of Bounty
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield)
text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
mana={1}{G}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Disturbance
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black)
text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
mana={2}{B}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Opulence
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451)
text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same.
mana={R}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Verbosity
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1
text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
mana={2}{U}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Vitality
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2
text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
mana={2}{W}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Disrupt Decorum
auto=mustattack all(creature|opponentBattlefield) uynt
text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Edgar Markov
abilities=first strike,haste
auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black)
auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield)
text=Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
mana={3}{R}{W}{B}
type=Legendary Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Fractured Identity
target=*[-land]
auto=moveto(exile)
auto=clone
text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
mana={3}{W}{U}
type=Sorcery
[/card]
[card]
name=Galecaster Colossus
auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand)
text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
mana={5}{U}{U}
type=Creature
subtype=Giant Wizard
power=5
toughness=6
[/card]
[card]
name=Hammer of Nazahn
auto=may rehook target(creature)
auto=@movedTo(equipment|mybattlefield):
auto=teach(creature) 2/0
auto=teach(creature) indestructible
auto={4}:equip
text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Hungry Lynx
abilities=deathtouch
auto=lord(cat|myBattlefield) protection from(rat)
auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent
auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield)
text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
mana={1}{G}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]
[card]
name=Inalla, Archmage Ritualist
auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste)
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7
text=Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life.
mana={2}{U}{B}{R}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=5
[/card]
[card]
name=Kess, Dissident Mage
abilities=flying
auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1
text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Kindred Boon
auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend
auto=lord(creature[counter{0/0.1.divinity}]) indestructible
text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Kindred Charge
auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend
text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Kindred Discovery
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend
text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Kindred Dominance
auto=chooseatype destroy all(creature[-chosentype]) chooseend
text=Choose a creature type. Destroy all creatures that aren't of the chosen type.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Licia, Sanguine Tribune
abilities=first strike,lifelink
anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive
anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive
anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive
anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive
anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive
anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive
anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive
anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive
anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive
auto={L:5}:counter(1/1,3) myTurnOnly limit:1
text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn.
mana={5}{R}{W}{B}
type=Legendary Creature
subtype=Vampire Soldier
power=4
toughness=4
[/card]
[card]
name=Mathas, Fiend Seeker
abilities=menace
auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)]))
text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
mana={R}{W}{B}
type=Legendary Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Mirri, Weatherlight Duelist
abilities=first strike
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack
auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock
text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
mana={1}{G}{W}
type=Legendary Creature
subtype=Cat Warrior
power=3
toughness=2
[/card]
[card]
name=Nazahn, Revered Bladesmith
auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary)
auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary)
auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield)
text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
mana={4}{G}{W}
type=Legendary Creature
subtype=Cat Artificer
power=5
toughness=4
[/card]
[card]
name=Patron of the Vein
abilities=flying
auto=destroy target(creature|opponentBattlefield)
auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield)
text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
mana={4}{B}{B}
type=Creature
subtype=Vampire Shaman
power=4
toughness=4
[/card]
[card]
name=Qasali Slingers
abilities=reach
auto=may destroy target(artifact,enchantment)
auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment)
text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
mana={4}{G}
type=Creature
subtype=Cat Warrior
power=3
toughness=5
[/card]
[card]
name=Ramos, Dragon Engine
abilities=flying
auto=@movedTo(*[white]|mystack):counter(1/1)
auto=@movedTo(*[blue]|mystack):counter(1/1)
auto=@movedTo(*[black]|mystack):counter(1/1)
auto=@movedTo(*[red]|mystack):counter(1/1)
auto=@movedTo(*[green]|mystack):counter(1/1)
auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1
text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.
mana={6}
type=Legendary Artifact Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Scalelord Reckoner
abilities=flying
auto=@targeted(dragon|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):destroy target(*[-land]|opponentBattlefield)
text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
mana={3}{W}{W}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Territorial Hellkite
abilities=flying,haste
auto=@combat(attacking) source(this):frozen
text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=5
[/card]
[card]
name=The Ur-Dragon
abilities=flying
auto=lord(dragon|mycastingzone) altercost(colorless, -1)
auto=@combat(attacking) source(dragon|myBattlefield) restriction(once):may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand)
auto=@combat(attacking) source(dragon|myBattlefield):draw:1
text=Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
mana={4}{W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Avatar
power=10
toughness=10
[/card]
[card]
name=Traverse the Outlands
auto=moveTo(myBattlefield) and!(tap(noevent))! target(<upto:power:highest:*:mybattlefield>land[basic]|myLibrary)
text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Wasitora, Nekoru Queen
abilities=flying,trample
auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying)
text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
mana={2}{B}{R}{G}
type=Legendary Creature
subtype=Cat Dragon
power=5
toughness=4
[/card]
@@ -0,0 +1,331 @@
grade=borderline
[card]
name=Empyrial Storm
auto=create(Angel:creature Angel:4/4:white:flying)
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Heavenly Blademaster
abilities=flying, double strike
auto=may target(<anyamount>aura|battlefield) newhook
auto=may target(<anyamount>equipment|battlefield) newhook
auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1
auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1
auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster
text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=6
[/card]
[card]
name=Loyal Unicorn
abilities=vigilance
text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
mana={3}{W}
type=Creature
subtype=Unicorn
power=3
toughness=4
[/card]
[card]
name=Magus of the Balance
auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Echo Storm
target=artifact
auto=clone
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Ever-Watching Threshold
auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1
text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Loyal Drake
abilities=flying
text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]
[card]
name=Octopus Umbra
abilities=totemarmor
target=creature
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)]))
auto=teach(creature) becomes(,8/8)
text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bloodtracker
abilities=flying
auto={B}{L:2}:counter(1/1)
auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller
text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
mana={3}{B}
type=Creature
subtype=Vampire Wizard
power=2
toughness=2
[/card]
[card]
name=Loyal Subordinate
abilities=menace
text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Night Incarnate
abilities=deathtouch
other={3}{B} name(Evoke)
auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot
auto=alternative sacrifice
text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{B}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Fury Storm
target=*[instant;sorcery]|stack
auto=castcard(copied noevent)
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Loyal Apprentice
abilities=flying, haste
text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
mana={1}{R}
type=Creature
subtype=Human Artificer
power=2
toughness=1
[/card]
[card]
name=Nesting Dragon
abilities=flying
auto=@movedTo(land|myBattlefield):token(dragon egg)
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Varchild, Betrayer of Kjeldor
auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent
auto=lord(survivor|opponentBattlefield) cantblock
auto=lord(survivor|opponentBattlefield) cantattack
auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor)
text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors.
mana={2}{R}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Crash of Rhino Beetles
abilities=trample
auto=aslongas(land|myBattlefield)~morethan~9 10/10
text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
mana={4}{G}
type=Creature
subtype=Insect
power=5
toughness=5
[/card]
[card]
name=Loyal Guardian
abilities=trample
text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
mana={4}{G}
type=Creature
subtype=Rhino
power=4
toughness=4
[/card]
[card]
name=Turntimber Sower
auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:)
auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand)
text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=3
toughness=3
[/card]
[card]
name=Whiptongue Hydra
abilities=reach
auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot
auto=destroy all(creature[flying])
text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
mana={5}{G}
type=Creature
subtype=Lizard Hydra
power=4
toughness=4
[/card]
[card]
name=Arixmethes, Slumbering Isle
auto=tap(noevent)
auto=counter(0/0,5,Slumber)
auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)]))
auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature))
auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber)
auto={T}:Add{G}{U}
text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}.
mana={2}{G}{U}
type=Legendary Creature
subtype=Kraken
power=12
toughness=12
[/card]
[card]
name=Kestia, the Cultivator
bestow={3}{G}{W}{U}
auto=bestow bstw
auto=bestow teach(creature) 4/4
auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1
auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1
text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
mana={1}{G}{W}{U}
type=Legendary Enchantment Creature
subtype=Nymph
power=4
toughness=4
[/card]
[card]
name=Thantis, the Warweaver
abilities=vigilance, reach
auto=lord(creature) mustattack
auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1)
text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
mana={3}{B}{R}{G}
type=Legendary Creature
subtype=Spider
power=5
toughness=5
[/card]
[card]
name=Tuvasa the Sunlit
auto=foreach(enchantment|mybattlefield) 1/1
auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1
text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card.
mana={G}{W}{U}
type=Legendary Creature
subtype=Merfolk Shaman
power=1
toughness=1
[/card]
[card]
name=Varina, Lich Queen
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )!
text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=4
toughness=4
[/card]
[card]
name=Windgrace's Judgment
target=*[-land]|opponentBattlefield
auto=destroy
text=For any number of opponents, destroy target nonland permanent that player controls.
mana={3}{B}{G}
type=Instant
[/card]
[card]
name=Ancient Stone Idol
abilities=flash, trample
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample)
text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
mana={10}
type=Artifact Creature
subtype=Golem
power=12
toughness=12
[/card]
[card]
name=Geode Golem
abilities=trample
text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
mana={5}
type=Artifact Creature
subtype=Golem
power=5
toughness=3
[/card]
[card]
name=Retrofitter Foundry
auto={3}:untap
auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:)
auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:)
text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
mana={1}
type=Artifact
[/card]
@@ -0,0 +1,219 @@
grade=borderline
[card]
name=Custodi Soulcaller
auto=@combat(attacking) source(this):1/1 ueot
auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard)
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Recruiter of the Guard
auto=may moveto(myhand) target(creature[toughness<=2]|mylibrary)
text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Spectral Grasp
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wings of the Guard
abilities=flying
auto=@combat(attacking) source(this):1/1 ueot
text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Coveted Peacock
abilities=flyin
auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt
text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
mana={3}{U}{U}
type=Creature
subtype=Bird
power=3
toughness=4
[/card]
[card]
name=Jeering Homunculus
auto=may target(creature|opponentBattlefield) mustattack uynt
text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
mana={1}{U}
type=Creature
subtype=Homunculus
power=0
toughness=4
[/card]
[card]
name=Skittering Crustacean
auto=@this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1, 4) && transforms((,newAbility[opponentshroud])) forever
text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
mana={2}{U}
type=Creature
subtype=Crab
power=2
toughness=3
[/card]
[card]
name=Stunt Double
abilities=flash
auto=may copy NotATarget(creature)
text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.
mana={3}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Sinuous Vermin
auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever
text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
mana={1}{B}
type=Creature
subtype=Rat Horror
power=2
toughness=2
[/card]
[card]
name=Deputized Protester
abilities=menace
auto=@combat(attacking) source(this):1/1 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
mana={2}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]
[card]
name=Grenzo's Ruffians
auto=@combat(attacking) source(this):1/1 ueot
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
mana={2}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Subterranean Tremors
auto=damage:X all(creature[-flying])
auto=this(X>=4) destroy all(artifact)
auto=this(X>=8) create(Lizard:Creature Lizard:8/8:red)
text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Domesticated Hydra
abilities=trample
auto=@this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1, X) && transforms((,newAbility[trample])) forever
text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample.
mana={2}{G}{G}
type=Creature
subtype=Hydra
power=3
toughness=3
[/card]
[card]
name=Fang of the Pack
auto=@combat(attacking) source(this):1/1 ueot
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
mana={5}{G}
type=Creature
subtype=Wolf
power=5
toughness=3
[/card]
[card]
name=Menagerie Liberator
abilities=trample
auto=@combat(attacking) source(this):1/1 ueot
text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
mana={3}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Splitting Slime
auto=@this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1, 3) && clone(this)
text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
mana={3}{G}{G}
type=Creature
subtype=Ooze
power=3
toughness=3
[/card]
[card]
name=Adriana, Captain of the Guard
auto=@combat(attacking) source(this):1/1 ueot
auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
mana={3}{R}{W}
type=Legendary Creature
subtype=Human Knight
power=4
toughness=4
[/card]
[card]
name=Daretti, Ingenious Iconoclast
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:token(Construct,artifact creature construct,1/1,defender)
auto={C(0/0,-1,Loyalty)}{s(artifact|mybattlefield)}:destroy target(artifact,creature)
auto={C(0/0,-6,Loyalty)}:clone(NotATarget(artifact|graveyard)) && clone && clone
text=+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield.
mana={1}{B}{R}
type=Planeswalker
subtype=Daretti
[/card]
[card]
name=Kaya, Ghost Assassin
auto=counter(0/0,5,loyalty)
auto={C(0/0,0,Loyalty)}:blink target(creature,this) uynt && life:-2 controller
auto={C(0/0,-1,Loyalty)}:life:2 controller && life:-2 opponent
auto={C(0/0,-2,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent && draw:1
text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card.
mana={2}{W}{B}
type=Planeswalker
subtype=Kaya
[/card]
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