Uploading sets since Amonkhet until War of the spark
These are graded as borderline, each set has it's individual txt file, not integrated to the main mtg.txt to make them easier to manage, with the appropiate tools and more testing the files can be integrated. Includes standard sets(expansions) and supplemental products(masters sets, commander) since Amonkhet.
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grade=borderline
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[card]
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name=Regna, the Redeemer
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abilities=flying
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auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary)
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auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2
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text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
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mana={5}{W}
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type=Legendary Creature
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subtype=Angel
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power=4
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toughness=4
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[/card]
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[card]
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name=Virtus the Veiled
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abilities=deathtouch
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auto=may moveto(myhand) notatarget(gorm the great|mylibrary)
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auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
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text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
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mana={2}{B}
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type=Legendary Creature
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subtype=Azra Assassin
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power=1
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toughness=1
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[/card]
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[card]
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name=Khorvath Brightflame
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abilities=flying,haste
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auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary)
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auto=lord(knight|myBattlefield) flying
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auto=lord(knight|myBattlefield) haste
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text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste.
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mana={5}{R}
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type=Legendary Creature
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subtype=Dragon
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power=3
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toughness=4
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[/card]
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[card]
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name=Sylvia Brightspear
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abilities=double strike
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auto=lord(dragon|myBattlefield) haste double strike
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auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary)
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text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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name=Toothy, Imaginary Friend
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auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary)
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auto=@drawof(player):counter(1/1)
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auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
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text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
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mana={3}{U}
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type=Legendary Creature
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subtype=Illusion
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power=1
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toughness=1
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[/card]
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[card]
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name=Blaring Recruiter
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auto=may moveto(myhand) notatarget(blaring captain|mylibrary)
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auto={2}{W}:create(warrior:creature warrior:1/1:white:)
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text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token.
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mana={3}{W}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Blaring Captain
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auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary)
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auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1
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text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
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mana={3}{B}
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type=Creature
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subtype=Azra Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Chakram Retriever
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auto=may moveto(myhand) notatarget(chakram slinger|mylibrary)
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auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature)
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text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature.
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mana={4}{U}
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type=Creature
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subtype=Elemental Hound
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power=2
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toughness=4
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[/card]
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[card]
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name=Chakram Slinger
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auto=may moveto(myhand) notatarget(chakram retriever|mylibrary)
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auto={R}{T}:damage:2 target(player)
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text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
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mana={4}{R}
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type=Creature
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subtype=Human Warrior
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power=2
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toughness=4
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[/card]
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[card]
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name=Soulblade Corrupter
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abilities=deathtouch
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auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary)
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auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot
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text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
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mana={4}{B}
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type=Creature
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subtype=Human Warrior
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power=3
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toughness=3
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[/card]
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[card]
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name=Soulblade Renewer
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auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary)
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auto=target(<upto:2>other creature|battlefield) counter(1/1)
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text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
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mana={4}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Proud Mentor
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auto=may moveto(myhand) notatarget(impetuous protege|mylibrary)
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auto={W}{T}:tap target(creature)
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text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature.
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mana={2}{W}
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type=Creature
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subtype=Human Warrior
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power=1
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toughness=1
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[/card]
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[card]
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name=Ley Weaver
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auto=may moveto(myhand) notatarget(lore weaver|mylibrary)
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auto={T}:untap <2>target(land)
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text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands.
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mana={3}{G}
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type=Creature
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subtype=Human Druid
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power=2
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toughness=2
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[/card]
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[card]
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name=Lore Weaver
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auto=may moveto(myhand) notatarget(ley weaver|mylibrary)
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auto={5}{U}{U}:draw:2 target(player)
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text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards.
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mana={3}{U}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=2
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[/card]
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[card]
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name=Arena Rector
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auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)!
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text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
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mana={3}{W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=2
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[/card]
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[card]
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name=Aurora Champion
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auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature)
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text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
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mana={2}{W}
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type=Creature
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subtype=Elf Warrior
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power=3
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toughness=2
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[/card]
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[card]
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name=Brightling
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auto={W}:vigilance ueot
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auto={W}:lifelink ueot
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auto={W}:moveTo(ownerHand)
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auto={1}:1/-1 ueot
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auto={1}:-1/1 ueot
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text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
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mana={1}{W}{W}
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type=Creature
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subtype=Shapeshifter
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power=3
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toughness=3
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[/card]
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[card]
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name=Bring Down
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target=creature[power>=4]
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auto=destroy
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text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater.
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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name=Dwarven Lightsmith
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auto=all(creature|myBattlefield) 1/1
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text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
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mana={5}{W}
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type=Creature
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subtype=Dwarf Cleric
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power=3
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toughness=4
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[/card]
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[card]
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name=Jubilant Mascot
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auto=@each my combatbegins:may pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1)
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text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
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mana={2}{W}
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type=Creature
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subtype=Homunculus
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power=1
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toughness=1
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[/card]
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[card]
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name=Play of the Game
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auto=moveto(exile) all(*[-land])
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text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents.
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mana={6}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Regna's Sanction
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auto=counter(1/1) all(creature|myBattlefield)
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auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent
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text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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name=Skystreamer
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abilities=flying
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auto=target(player) 4 life
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text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
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mana={4}{W}
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type=Creature
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subtype=Griffin
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power=3
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toughness=2
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[/card]
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[card]
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name=Together Forever
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auto=target(<upto:2>other creature|battlefield) counter(1/1)
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auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot
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text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
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mana={W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Game Plan
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auto=moveto(opponentlibrary) all(*|opponenthand)
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auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
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auto=draw:7 opponent
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auto=moveto(mylibrary) all(*|myhand)
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auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
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auto=draw:7 controller
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auto=moveto(exile) all(this)
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text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
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mana={5}{U}
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type=Sorcery
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[/card]
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[card]
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name=Huddle Up
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auto=draw:2
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auto=draw:2 target(opponent)
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text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Nimbus Champion
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abilities=flying
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auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls
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text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
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mana={5}{U}
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type=Creature
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subtype=Avatar Warrior
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power=4
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toughness=4
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[/card]
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[card]
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name=Out of Bounds
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target=*|stack
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auto=fizzle
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auto=Counter target spell
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text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell.
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||||
mana={3}{U}
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||||
type=Instant
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||||
[/card]
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||||
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||||
[card]
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||||
name=Saltwater Stalwart
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||||
auto=@damagefoeof(player) from(this):draw:1 target(player)
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||||
text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
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||||
mana={3}{U}
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||||
type=Creature
|
||||
subtype=Merfolk Warrior
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||||
power=2
|
||||
toughness=4
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||||
[/card]
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||||
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[card]
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||||
name=Soaring Show-Off
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||||
abilities=flying
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||||
auto=draw:1
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||||
auto=draw:1 opponent
|
||||
text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Bird Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Spellseeker
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||||
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary)
|
||||
text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Spellweaver Duo
|
||||
auto=may target(creature[tapped]) moveto(ownerhand)
|
||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
|
||||
mana={6}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Archfiend of Despair
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||||
abilities=flying,nolifegainopponent
|
||||
auto=@each endofturn:life:-oplifelost opponent
|
||||
text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
|
||||
mana={6}{B}{B}
|
||||
type=Creature
|
||||
subtype=Demon
|
||||
power=6
|
||||
toughness=6
|
||||
[/card]
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||||
|
||||
[card]
|
||||
name=Bloodborn Scoundrels
|
||||
auto=target(opponent) life:-2
|
||||
auto=life:2
|
||||
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Rogue
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Fan Favorite
|
||||
auto={2}:1/1 ueot
|
||||
text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Gang Up
|
||||
target=creature[power<=X]
|
||||
auto=destroy
|
||||
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
|
||||
mana={X}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Inner Demon
|
||||
target=creature
|
||||
auto=teach(creature) +2/+2
|
||||
auto=teach(creature) flying
|
||||
auto=transforms((Demon))
|
||||
auto=all(creature[-Demon]) -2/-2
|
||||
text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
|
||||
mana={2}{B}{B}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Sickle Dancer
|
||||
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot
|
||||
text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thrasher Brute
|
||||
auto=@movedTo(Warrior|mybattlefield) life:-1 opponent
|
||||
auto=@movedTo(Warrior|mybattlefield) life:1
|
||||
text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Orc Warrior
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thrilling Encore
|
||||
auto=moveTo(myBattlefield) all(creature[fresh]|graveyard)
|
||||
text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
|
||||
mana={4}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Azra Bladeseeker
|
||||
auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)!
|
||||
text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bull-Rush Bruiser
|
||||
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot
|
||||
text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Minotaur Warrior
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Lava-Field Overlord
|
||||
abilities=flying
|
||||
auto=damage:4 target(creature|opponentBattlefield)
|
||||
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
|
||||
mana={7}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Magma Hellion
|
||||
abilities=trample, haste
|
||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste
|
||||
mana={6}{R}
|
||||
type=Creature
|
||||
subtype=Hellion
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Najeela, the Blade-Blossom
|
||||
auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready)
|
||||
auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat
|
||||
text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
|
||||
mana={2}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Stadium Vendors
|
||||
auto=choice Add{R}{R}
|
||||
auto=choice Add{W}{W}
|
||||
auto=choice Add{U}{U}
|
||||
auto=choice Add{B}{B}
|
||||
auto=choice Add{G}{G}
|
||||
text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Goblin
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bramble Sovereign
|
||||
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone
|
||||
text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
subtype=Dryad
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Charging Binox
|
||||
abilities=trample
|
||||
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample
|
||||
mana={7}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=7
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=The Crowd Goes Wild
|
||||
auto=target(<upto:X>creature|battlefield) counter(1/1,1)
|
||||
auto=all(creature[counter{1/1.1}]) trample
|
||||
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn.
|
||||
mana={X}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Decorated Champion
|
||||
auto=@movedTo(other warrior|myBattlefield):counter(1/1)
|
||||
text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Elf Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Jungle Wayfinder
|
||||
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent
|
||||
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
|
||||
text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Warrior
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Azra Oddsmaker
|
||||
auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot
|
||||
text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Rushblade Commander
|
||||
auto=lord(warrior|mybattlefield) haste
|
||||
text=Warriors your team controls have haste.
|
||||
mana={B}{R}
|
||||
type=Creature
|
||||
subtype=Azra Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Vampire Charmseeker
|
||||
abilities=flying
|
||||
auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand)
|
||||
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
|
||||
mana={6}{U}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Victory Chimes
|
||||
auto=@each upkeep:untap
|
||||
auto={T}:target(player) add{c}
|
||||
text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bountiful Promenade
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add{W}
|
||||
text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Luxury Suite
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Morphic Pool
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Sea of Clouds
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add{U}
|
||||
text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Spire Garden
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -0,0 +1,420 @@
|
||||
grade=borderline
|
||||
[card]
|
||||
name=Arahbo, Roar of the World
|
||||
auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
|
||||
auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
|
||||
text=Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
|
||||
mana={3}{G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Cat Avatar
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Balan, Wandering Knight
|
||||
auto=this(gear > 1) double strike
|
||||
auto={1}{W}:all(equipment|mybattlefield) newhook
|
||||
text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan.
|
||||
mana={2}{W}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Cat Knight
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bloodforged Battle-Axe
|
||||
auto=teach(creature) 2/0
|
||||
auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this)
|
||||
auto={2}:equip
|
||||
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2}
|
||||
mana={1}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bloodline Necromancer
|
||||
abilities=lifelink
|
||||
auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield)
|
||||
text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bloodsworn Steward
|
||||
abilities=flying
|
||||
text=Flying -- Commander creatures you control get +2/+2 and have haste.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Vampire Knight
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Boneyard Scourge
|
||||
abilities=flying
|
||||
autograveyard=@movedTo(other Dragon|mygraveyard) from(myBattlefield):may pay({1}{b}) moveTo(mybattlefield)
|
||||
text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
|
||||
mana={2}{B}{B}
|
||||
type=Creature
|
||||
subtype=Zombie Dragon
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Crimson Honor Guard
|
||||
abilities=trample
|
||||
auto=@each my end:damage:4 controller
|
||||
auto=@each opponent end:damage:4 opponent
|
||||
text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
|
||||
mana={3}{R}{R}
|
||||
type=Creature
|
||||
subtype=Vampire Knight
|
||||
power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Curse of Bounty
|
||||
target=player
|
||||
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield)
|
||||
text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
|
||||
mana={1}{G}
|
||||
type=Enchantment
|
||||
subtype=Aura Curse
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Curse of Disturbance
|
||||
target=player
|
||||
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black)
|
||||
text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
|
||||
mana={2}{B}
|
||||
type=Enchantment
|
||||
subtype=Aura Curse
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Curse of Opulence
|
||||
target=player
|
||||
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451)
|
||||
text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same.
|
||||
mana={R}
|
||||
type=Enchantment
|
||||
subtype=Aura Curse
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Curse of Verbosity
|
||||
target=player
|
||||
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1
|
||||
text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
|
||||
mana={2}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura Curse
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Curse of Vitality
|
||||
target=player
|
||||
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2
|
||||
text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
subtype=Aura Curse
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Disrupt Decorum
|
||||
auto=mustattack all(creature|opponentBattlefield) uynt
|
||||
text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
||||
mana={2}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Edgar Markov
|
||||
abilities=first strike,haste
|
||||
auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black)
|
||||
auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield)
|
||||
text=Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
|
||||
mana={3}{R}{W}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Vampire Knight
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Fractured Identity
|
||||
target=*[-land]
|
||||
auto=moveto(exile)
|
||||
auto=clone
|
||||
text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
|
||||
mana={3}{W}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Galecaster Colossus
|
||||
auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand)
|
||||
text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
|
||||
mana={5}{U}{U}
|
||||
type=Creature
|
||||
subtype=Giant Wizard
|
||||
power=5
|
||||
toughness=6
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Hammer of Nazahn
|
||||
auto=may rehook target(creature)
|
||||
auto=@movedTo(equipment|mybattlefield):
|
||||
auto=teach(creature) 2/0
|
||||
auto=teach(creature) indestructible
|
||||
auto={4}:equip
|
||||
text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4}
|
||||
mana={4}
|
||||
type=Legendary Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Hungry Lynx
|
||||
abilities=deathtouch
|
||||
auto=lord(cat|myBattlefield) protection from(rat)
|
||||
auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent
|
||||
auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield)
|
||||
text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Cat
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Inalla, Archmage Ritualist
|
||||
auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste)
|
||||
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7
|
||||
text=Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life.
|
||||
mana={2}{U}{B}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Human Wizard
|
||||
power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kess, Dissident Mage
|
||||
abilities=flying
|
||||
auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1
|
||||
text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
|
||||
mana={1}{U}{B}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Human Wizard
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kindred Boon
|
||||
auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend
|
||||
auto=lord(creature[counter{0/0.1.divinity}]) indestructible
|
||||
text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible.
|
||||
mana={2}{W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kindred Charge
|
||||
auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend
|
||||
text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
|
||||
mana={4}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kindred Discovery
|
||||
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend
|
||||
text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
|
||||
mana={3}{U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kindred Dominance
|
||||
auto=chooseatype destroy all(creature[-chosentype]) chooseend
|
||||
text=Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
||||
mana={5}{B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Licia, Sanguine Tribune
|
||||
abilities=first strike,lifelink
|
||||
anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive
|
||||
anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive
|
||||
anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive
|
||||
anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive
|
||||
anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive
|
||||
anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive
|
||||
anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive
|
||||
anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive
|
||||
anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive
|
||||
auto={L:5}:counter(1/1,3) myTurnOnly limit:1
|
||||
text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn.
|
||||
mana={5}{R}{W}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Vampire Soldier
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Mathas, Fiend Seeker
|
||||
abilities=menace
|
||||
auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)]))
|
||||
text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
|
||||
mana={R}{W}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Vampire
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Mirri, Weatherlight Duelist
|
||||
abilities=first strike
|
||||
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack
|
||||
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack
|
||||
auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock
|
||||
text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
|
||||
mana={1}{G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Cat Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Nazahn, Revered Bladesmith
|
||||
auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary)
|
||||
auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary)
|
||||
auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield)
|
||||
text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
|
||||
mana={4}{G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Cat Artificer
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Patron of the Vein
|
||||
abilities=flying
|
||||
auto=destroy target(creature|opponentBattlefield)
|
||||
auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield)
|
||||
text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
|
||||
mana={4}{B}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Shaman
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Qasali Slingers
|
||||
abilities=reach
|
||||
auto=may destroy target(artifact,enchantment)
|
||||
auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment)
|
||||
text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Cat Warrior
|
||||
power=3
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Ramos, Dragon Engine
|
||||
abilities=flying
|
||||
auto=@movedTo(*[white]|mystack):counter(1/1)
|
||||
auto=@movedTo(*[blue]|mystack):counter(1/1)
|
||||
auto=@movedTo(*[black]|mystack):counter(1/1)
|
||||
auto=@movedTo(*[red]|mystack):counter(1/1)
|
||||
auto=@movedTo(*[green]|mystack):counter(1/1)
|
||||
auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1
|
||||
text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.
|
||||
mana={6}
|
||||
type=Legendary Artifact Creature
|
||||
subtype=Dragon
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Scalelord Reckoner
|
||||
abilities=flying
|
||||
auto=@targeted(dragon|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):destroy target(*[-land]|opponentBattlefield)
|
||||
text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
|
||||
mana={3}{W}{W}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Territorial Hellkite
|
||||
abilities=flying,haste
|
||||
auto=@combat(attacking) source(this):frozen
|
||||
text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=6
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=The Ur-Dragon
|
||||
abilities=flying
|
||||
auto=lord(dragon|mycastingzone) altercost(colorless, -1)
|
||||
auto=@combat(attacking) source(dragon|myBattlefield) restriction(once):may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand)
|
||||
auto=@combat(attacking) source(dragon|myBattlefield):draw:1
|
||||
text=Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
|
||||
mana={4}{W}{U}{B}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Dragon Avatar
|
||||
power=10
|
||||
toughness=10
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Traverse the Outlands
|
||||
auto=moveTo(myBattlefield) and!(tap(noevent))! target(<upto:power:highest:*:mybattlefield>land[basic]|myLibrary)
|
||||
text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
|
||||
mana={4}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Wasitora, Nekoru Queen
|
||||
abilities=flying,trample
|
||||
auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying)
|
||||
text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
|
||||
mana={2}{B}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Cat Dragon
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
@@ -0,0 +1,331 @@
|
||||
grade=borderline
|
||||
[card]
|
||||
name=Empyrial Storm
|
||||
auto=create(Angel:creature Angel:4/4:white:flying)
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying.
|
||||
mana={4}{W}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Heavenly Blademaster
|
||||
abilities=flying, double strike
|
||||
auto=may target(<anyamount>aura|battlefield) newhook
|
||||
auto=may target(<anyamount>equipment|battlefield) newhook
|
||||
auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1
|
||||
auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1
|
||||
auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster
|
||||
text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
|
||||
mana={5}{W}
|
||||
type=Creature
|
||||
subtype=Angel
|
||||
power=3
|
||||
toughness=6
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Loyal Unicorn
|
||||
abilities=vigilance
|
||||
text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Unicorn
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Magus of the Balance
|
||||
auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
|
||||
text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Echo Storm
|
||||
target=artifact
|
||||
auto=clone
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact.
|
||||
mana={3}{U}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Ever-Watching Threshold
|
||||
auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1
|
||||
text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card.
|
||||
mana={2}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Loyal Drake
|
||||
abilities=flying
|
||||
text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Drake
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Octopus Umbra
|
||||
abilities=totemarmor
|
||||
target=creature
|
||||
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)]))
|
||||
auto=teach(creature) becomes(,8/8)
|
||||
text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
||||
mana={3}{U}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Bloodtracker
|
||||
abilities=flying
|
||||
auto={B}{L:2}:counter(1/1)
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller
|
||||
text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Loyal Subordinate
|
||||
abilities=menace
|
||||
text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Zombie
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Night Incarnate
|
||||
abilities=deathtouch
|
||||
other={3}{B} name(Evoke)
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot
|
||||
auto=alternative sacrifice
|
||||
text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Fury Storm
|
||||
target=*[instant;sorcery]|stack
|
||||
auto=castcard(copied noevent)
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
|
||||
mana={2}{R}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Loyal Apprentice
|
||||
abilities=flying, haste
|
||||
text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
subtype=Human Artificer
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Nesting Dragon
|
||||
abilities=flying
|
||||
auto=@movedTo(land|myBattlefield):token(dragon egg)
|
||||
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
|
||||
mana={3}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Varchild, Betrayer of Kjeldor
|
||||
auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent
|
||||
auto=lord(survivor|opponentBattlefield) cantblock
|
||||
auto=lord(survivor|opponentBattlefield) cantattack
|
||||
auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor)
|
||||
text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors.
|
||||
mana={2}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Human Knight
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Crash of Rhino Beetles
|
||||
abilities=trample
|
||||
auto=aslongas(land|myBattlefield)~morethan~9 10/10
|
||||
text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Insect
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Loyal Guardian
|
||||
abilities=trample
|
||||
text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Rhino
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Turntimber Sower
|
||||
auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:)
|
||||
auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand)
|
||||
text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Druid
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Whiptongue Hydra
|
||||
abilities=reach
|
||||
auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot
|
||||
auto=destroy all(creature[flying])
|
||||
text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
|
||||
mana={5}{G}
|
||||
type=Creature
|
||||
subtype=Lizard Hydra
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Arixmethes, Slumbering Isle
|
||||
auto=tap(noevent)
|
||||
auto=counter(0/0,5,Slumber)
|
||||
auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)]))
|
||||
auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature))
|
||||
auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber)
|
||||
auto={T}:Add{G}{U}
|
||||
text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}.
|
||||
mana={2}{G}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Kraken
|
||||
power=12
|
||||
toughness=12
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kestia, the Cultivator
|
||||
bestow={3}{G}{W}{U}
|
||||
auto=bestow bstw
|
||||
auto=bestow teach(creature) 4/4
|
||||
auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1
|
||||
auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1
|
||||
text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
|
||||
mana={1}{G}{W}{U}
|
||||
type=Legendary Enchantment Creature
|
||||
subtype=Nymph
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thantis, the Warweaver
|
||||
abilities=vigilance, reach
|
||||
auto=lord(creature) mustattack
|
||||
auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1)
|
||||
text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
|
||||
mana={3}{B}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Spider
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Tuvasa the Sunlit
|
||||
auto=foreach(enchantment|mybattlefield) 1/1
|
||||
auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1
|
||||
text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card.
|
||||
mana={G}{W}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Merfolk Shaman
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Varina, Lich Queen
|
||||
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
|
||||
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
|
||||
auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )!
|
||||
text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
|
||||
mana={1}{W}{U}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Zombie Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Windgrace's Judgment
|
||||
target=*[-land]|opponentBattlefield
|
||||
auto=destroy
|
||||
text=For any number of opponents, destroy target nonland permanent that player controls.
|
||||
mana={3}{B}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Ancient Stone Idol
|
||||
abilities=flash, trample
|
||||
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
|
||||
auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample)
|
||||
text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
|
||||
mana={10}
|
||||
type=Artifact Creature
|
||||
subtype=Golem
|
||||
power=12
|
||||
toughness=12
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Geode Golem
|
||||
abilities=trample
|
||||
text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
subtype=Golem
|
||||
power=5
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Retrofitter Foundry
|
||||
auto={3}:untap
|
||||
auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:)
|
||||
auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
|
||||
auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:)
|
||||
text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
|
||||
mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
@@ -0,0 +1,219 @@
|
||||
grade=borderline
|
||||
[card]
|
||||
name=Custodi Soulcaller
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard)
|
||||
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.
|
||||
mana={1}{W}{W}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Recruiter of the Guard
|
||||
auto=may moveto(myhand) target(creature[toughness<=2]|mylibrary)
|
||||
text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Spectral Grasp
|
||||
target=creature
|
||||
auto=cantattack
|
||||
auto=cantpwattack
|
||||
auto=cantblock
|
||||
text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control.
|
||||
mana={1}{W}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Wings of the Guard
|
||||
abilities=flying
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Bird
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Coveted Peacock
|
||||
abilities=flyin
|
||||
auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt
|
||||
text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
||||
mana={3}{U}{U}
|
||||
type=Creature
|
||||
subtype=Bird
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Jeering Homunculus
|
||||
auto=may target(creature|opponentBattlefield) mustattack uynt
|
||||
text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Homunculus
|
||||
power=0
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Skittering Crustacean
|
||||
auto=@this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1, 4) && transforms((,newAbility[opponentshroud])) forever
|
||||
text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Crab
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Stunt Double
|
||||
abilities=flash
|
||||
auto=may copy NotATarget(creature)
|
||||
text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
subtype=Shapeshifter
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Sinuous Vermin
|
||||
auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever
|
||||
text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Rat Horror
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Deputized Protester
|
||||
abilities=menace
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Grenzo's Ruffians
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Goblin
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Subterranean Tremors
|
||||
auto=damage:X all(creature[-flying])
|
||||
auto=this(X>=4) destroy all(artifact)
|
||||
auto=this(X>=8) create(Lizard:Creature Lizard:8/8:red)
|
||||
text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield.
|
||||
mana={X}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Domesticated Hydra
|
||||
abilities=trample
|
||||
auto=@this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1, X) && transforms((,newAbility[trample])) forever
|
||||
text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
subtype=Hydra
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Fang of the Pack
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
|
||||
mana={5}{G}
|
||||
type=Creature
|
||||
subtype=Wolf
|
||||
power=5
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Menagerie Liberator
|
||||
abilities=trample
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Splitting Slime
|
||||
auto=@this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1, 3) && clone(this)
|
||||
text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
subtype=Ooze
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Adriana, Captain of the Guard
|
||||
auto=@combat(attacking) source(this):1/1 ueot
|
||||
auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot
|
||||
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
|
||||
mana={3}{R}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Knight
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Daretti, Ingenious Iconoclast
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:token(Construct,artifact creature construct,1/1,defender)
|
||||
auto={C(0/0,-1,Loyalty)}{s(artifact|mybattlefield)}:destroy target(artifact,creature)
|
||||
auto={C(0/0,-6,Loyalty)}:clone(NotATarget(artifact|graveyard)) && clone && clone
|
||||
text=+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield.
|
||||
mana={1}{B}{R}
|
||||
type=Planeswalker
|
||||
subtype=Daretti
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Kaya, Ghost Assassin
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,0,Loyalty)}:blink target(creature,this) uynt && life:-2 controller
|
||||
auto={C(0/0,-1,Loyalty)}:life:2 controller && life:-2 opponent
|
||||
auto={C(0/0,-2,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent && draw:1
|
||||
text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card.
|
||||
mana={2}{W}{B}
|
||||
type=Planeswalker
|
||||
subtype=Kaya
|
||||
[/card]
|
||||
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Reference in New Issue
Block a user