-fix issue 192 (graphical issue when tapped card changes controller)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-01-15 15:09:41 +00:00
parent fea7985212
commit 187e108cdb
3 changed files with 4 additions and 8 deletions

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@@ -1,26 +0,0 @@
#NAME: Control change untap
#DESC: Bug: After taking control of a tapped
#DESC: enemy creature, the creature is displayed
#DESC: as untapped (although the game correctly
#DESC: treats it as tapped otherwise).
#DESC: The script taps an enemy creature and
#DESC: gives you control over it. It's displayed
#DESC: as untapped - but it shoes up as a valid
#DESC: target for Assassinate, so it must actually
#DESC: be tapped. Dont cast Assasinate, instead
#DESC: cast Twitch and untap the creature. The
#DESC: display doesn't change, but Assassinate
#DESC: cannot target it any more. Conclusion: The
#DESC: game state is correct, but the display not.
firstmain
[PLAYER1]
hand:Control Magic,Enervate,Assassinate,Twitch
manapool:{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{B}{B}{B}
[PLAYER2]
inplay:Grizzly Bears
[DO]
Enervate
Grizzly Bears
Control Magic
Grizzly Bears
human