bug fix for an issue with multitarget, after a multitarget ability resolves the first time, i never set the tc->done back to false, so the first card clicked will think it is done every time after the first.

setting tc->done to false after targetability resolve.
This commit is contained in:
omegablast2002@yahoo.com
2011-09-19 11:32:11 +00:00
parent e0aa60070c
commit 180462f73c

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@@ -2571,6 +2571,7 @@ const char * GenericTargetAbility::getMenuText()
int GenericTargetAbility::resolve()
{
counters++;
tc->done = false;
return TargetAbility::resolve();
}