Fix following cards:

Kashi-Tribe Elite
Kashi-Tribe Reaver
Kashi-Tribe Warriors
Matsu-Tribe Birdstalker
Orochi Ranger
Rancor
Vulshok Heartstoker
Wei Ambush Force
This commit is contained in:
guzhenjie1@gmail.com
2010-12-01 12:56:32 +00:00
parent af6c7bd1f0
commit 17f61df89e

View File

@@ -29081,7 +29081,7 @@ toughness=4
[card]
name=Kashi-Tribe Elite
auto=lord(snake[legendary]|mybattlefield) shroud
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) -- Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={1}{G}{G}
type=Creature
@@ -29091,7 +29091,7 @@ toughness=3
[/card]
[card]
name=Kashi-Tribe Reaver
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
auto={1}{G}:regenerate
text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {1}{G}: Regenerate Kashi-Tribe Reaver.
mana={3}{G}
@@ -29102,7 +29102,7 @@ toughness=2
[/card]
[card]
name=Kashi-Tribe Warriors
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
text=Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={3}{G}{G}
type=Creature
@@ -34182,7 +34182,7 @@ toughness=3
[/card]
[card]
name=Matsu-Tribe Birdstalker
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
auto={G}:reach
text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
mana={2}{G}{G}
@@ -39302,7 +39302,7 @@ toughness=1
[/card]
[card]
name=Orochi Ranger
auto=@damaged(creature) from(this):all(trigger[to]) tap && frozen
auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={1}{G}
type=Creature
@@ -43622,7 +43622,6 @@ type=Sorcery
name=Rancor
target=creature
autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(myhand)
auto=teach(creature) preventAllCombatDamage to(this)
auto=2/0
auto=trample
text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
@@ -62193,7 +62192,7 @@ subtype=Equipment
[card]
name=Vulshok Heartstoker
auto=target(creature) +2/+0 ueot
text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn..
text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Human Shaman
@@ -63302,7 +63301,6 @@ toughness=3
[card]
name=Wei Ambush Force
auto=@attcking(this):2/0 ueot
auto=@blocking(this):3/0 ueot
text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
mana={1}{B}
type=Creature