Fix following cards:
Kashi-Tribe Elite Kashi-Tribe Reaver Kashi-Tribe Warriors Matsu-Tribe Birdstalker Orochi Ranger Rancor Vulshok Heartstoker Wei Ambush Force
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@@ -29081,7 +29081,7 @@ toughness=4
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[card]
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name=Kashi-Tribe Elite
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auto=lord(snake[legendary]|mybattlefield) shroud
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
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text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) -- Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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mana={1}{G}{G}
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type=Creature
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@@ -29091,7 +29091,7 @@ toughness=3
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[/card]
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[card]
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name=Kashi-Tribe Reaver
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
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auto={1}{G}:regenerate
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text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {1}{G}: Regenerate Kashi-Tribe Reaver.
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mana={3}{G}
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@@ -29102,7 +29102,7 @@ toughness=2
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[/card]
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[card]
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name=Kashi-Tribe Warriors
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
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text=Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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mana={3}{G}{G}
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type=Creature
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@@ -34182,7 +34182,7 @@ toughness=3
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[/card]
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[card]
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name=Matsu-Tribe Birdstalker
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
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auto={G}:reach
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text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
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mana={2}{G}{G}
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@@ -39302,7 +39302,7 @@ toughness=1
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[/card]
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[card]
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name=Orochi Ranger
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auto=@damaged(creature) from(this):all(trigger[to]) tap && frozen
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auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen
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text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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mana={1}{G}
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type=Creature
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@@ -43622,7 +43622,6 @@ type=Sorcery
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name=Rancor
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target=creature
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autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(myhand)
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auto=teach(creature) preventAllCombatDamage to(this)
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auto=2/0
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auto=trample
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text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
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@@ -62193,7 +62192,7 @@ subtype=Equipment
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[card]
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name=Vulshok Heartstoker
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auto=target(creature) +2/+0 ueot
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text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn..
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text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
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mana={2}{R}
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type=Creature
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subtype=Human Shaman
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@@ -63302,7 +63301,6 @@ toughness=3
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[card]
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name=Wei Ambush Force
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auto=@attcking(this):2/0 ueot
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auto=@blocking(this):3/0 ueot
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text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
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mana={1}{B}
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type=Creature
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