fixed rename bug. rename state was not initialized.

This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-01 10:56:20 +00:00
parent 6c1497bbd5
commit 149b9efd9f

View File

@@ -39,6 +39,7 @@ GameStateDeckViewer::GameStateDeckViewer(GameApp* parent): GameState(parent) {
nbDecks = 0;
deckNum = 0;
useFilter = 0;
isAIDeckSave = false;
mSwitching = false;
welcome_menu = NULL;
myCollection = NULL;
@@ -1596,7 +1597,7 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
case MENU_ITEM_SAVE_RENAME:
if(myDeck && myDeck->parent){
options.keypadStart(myDeck->parent->meta_name,&newDeckname);
options.keypadStart(myDeck->parent->meta_name, &newDeckname);
options.keypadTitle("Rename deck");
}
break;