added "while" tag to this's i added it to lords a while ago to fix a similar issue where the lords were taking on the "oneshot" variable of their abilities in cases where you really didn't want them too...

its basically an over ride....
This commit is contained in:
omegablast2002@yahoo.com
2011-07-26 16:39:12 +00:00
parent 1f049bdd0c
commit 11473e0fb5

View File

@@ -1138,6 +1138,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
{
oneShot = true;
}
found = s.find("while ");
if (found != string::npos)
oneShot = false;
Damageable * _target = NULL;
if (spell)