Fixed Battle-Rattle Shaman and Walking Atlas.

Removed the Lair-land-cycle (PLS). hey obviously never worked as they should.
This commit is contained in:
solo81@web.de
2010-07-02 13:52:22 +00:00
parent da4f99c18b
commit 0f6093fbc3
2 changed files with 32 additions and 47 deletions

View File

@@ -6748,6 +6748,12 @@ power=6
toughness=6
[/card]
[card]
name=Crosis's Catacombs
text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Crown of Ascension
text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
mana={1}{U}
@@ -7286,6 +7292,12 @@ power=6
toughness=6
[/card]
[card]
name=Darigaaz's Caldera
text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Dark Confidant
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
mana={1}{B}
@@ -9195,6 +9207,12 @@ power=6
toughness=6
[/card]
[card]
name=Dromar's Cavern
text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Droning Bureaucrats
text={X}, {T}: Each creature with converted mana cost X can't attack or block this turn.
mana={3}{W}
@@ -29592,6 +29610,12 @@ mana={R}{G}{W}
type=Instant
[/card]
[card]
name=Rith's Grove
text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Rith, the Awakener
text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.
mana={3}{R}{G}{W}
@@ -38018,6 +38042,12 @@ power=6
toughness=6
[/card]
[card]
name=Treva's Ruins
text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Trial // Error (Error)
text=Counter target multicolored spell.
mana={U}{B}

View File

@@ -3612,7 +3612,7 @@ toughness=1
[/card]
[card]
name=Battle-Rattle Shaman
auto=@each my combatbegins:may 2/0 target(creature)
auto=@each my combatbegins:may 2/0 target(creature) ueot
text=At the beginning of combat on your turn, you may have target creature +2/+0 until end of turn.
mana={3}{R}
type=Creature
@@ -9311,15 +9311,6 @@ power=3
toughness=3
[/card]
[card]
name=Crosis's Catacombs
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R}
text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Crosis's Charm
auto=may moveTo(ownerhand) target(*)
auto=may bury target(creature[-black])
@@ -9912,15 +9903,6 @@ power=3
toughness=3
[/card]
[card]
name=Darigaaz's Caldera
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G}
text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Darigaaz's Charm
auto=may moveTo(myhand) target(creature|mygraveyard)
auto=may damage:3 target(creature,player)
@@ -12347,15 +12329,6 @@ power=3
toughness=3
[/card]
[card]
name=Dromar's Cavern
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B}
text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Dromar's Charm
auto=may life:5 controller
auto=may fizzle target(*|stack)
@@ -36371,15 +36344,6 @@ power=3
toughness=3
[/card]
[card]
name=Rith's Grove
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W}
text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Ritual of Restoration
target=artifact|myGraveyard
auto=moveto(myHand)
@@ -47385,15 +47349,6 @@ id=-1111143
type=nothing
[/card]
[card]
name=Treva's Ruins
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U}
text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Triassic Egg
auto={3}{T}:counter(0/0,1,Hatchling)
auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard)
@@ -50199,7 +50154,7 @@ toughness=1
[/card]
[card]
name=Walking Atlas
auto={T}:may moveTo(myBattlefield) target(land|myhand)
auto={T}:moveTo(myBattlefield) target(land|myhand)
text={T}: You may put a land card from your hand onto the battlefield.
mana={2}
type=Artifact Creature