Added feature to allow some cards to copy and flip back at the end of turn, added feature to use type: keyword with chosentype and chosencolor combo, fixed crashes on "can play land" restriction, fixed land primitives with pay life or tap condition to avoid crashes.
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@@ -834,8 +834,6 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
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card->addType("Land");
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if (observer->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, observer->currentActionPlayer->game->inPlay) == PlayRestriction::CANT_PLAY)
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canplay = false;
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if (!card->StackIsEmptyandSorcerySpeed())
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canplay = false;
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if(!isLand)
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card->removeType("Land");
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if(!canplay)
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@@ -4167,6 +4165,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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a->oneShot = true;
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return a;
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}
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//flip
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vector<string> splitFlipStat = parseBetween(s, "flip(", ")", true);
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if(splitFlipStat.size())
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@@ -4183,8 +4182,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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{
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forcetype = splitType[1];
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}
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bool backfromcopy = (s.find("undocpy") != string::npos)?true:false; // Added to undo the copy effect at end of turn (es. Scion of the Ur-Dragon).
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bool transmode = card->getdoubleFaced() == "kamiflip"?true:false;
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MTGAbility * a = NEW AAFlip(observer, id, card, target, flipStats, transmode, false, forcetype);
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MTGAbility * a = NEW AAFlip(observer, id, card, target, flipStats, transmode, false, forcetype, backfromcopy);
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return a;
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}
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