Added feature to allow some cards to copy and flip back at the end of turn, added feature to use type: keyword with chosentype and chosencolor combo, fixed crashes on "can play land" restriction, fixed land primitives with pay life or tap condition to avoid crashes.
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@@ -3995,8 +3995,8 @@ AAMeld * AAMeld::clone() const
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}
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// flip a card
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AAFlip::AAFlip(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,string flipStats, bool isflipcard, bool forcedcopy, string forcetype) :
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InstantAbility(observer, id, card, _target),flipStats(flipStats),isflipcard(isflipcard),forcedcopy(forcedcopy),forcetype(forcetype)
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AAFlip::AAFlip(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,string flipStats, bool isflipcard, bool forcedcopy, string forcetype, bool backfromcopy) :
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InstantAbility(observer, id, card, _target),flipStats(flipStats),isflipcard(isflipcard),forcedcopy(forcedcopy),forcetype(forcetype),backfromcopy(backfromcopy)
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{
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target = _target;
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}
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@@ -4016,7 +4016,7 @@ int AAFlip::resolve()
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if (_target)
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{
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if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be flipped, they will follow the fate of top-card
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if(((_target->isACopier||_target->isToken) && !isflipcard) || _target->has(Constants::CANTTRANSFORM))
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if(((_target->isACopier||_target->isToken) && !isflipcard && !backfromcopy) || _target->has(Constants::CANTTRANSFORM))
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{
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game->removeObserver(this);
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return 0;
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@@ -4166,7 +4166,7 @@ int AAFlip::resolve()
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}
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SAFE_DELETE(myFlip);
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_target->mPropertiesChangedSinceLastUpdate = true;
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if(!isflipcard)
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if(!isflipcard && !backfromcopy)
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{
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if(_target->isFacedown)
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_target->isFacedown = false;
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