first part of a series of commits, this one adds "and((" support to the various card removel abilities, tweaks targetedplayer targetchooser, and adds the following number word variables...
counter{}
so you can get a count of a certain counter on a card
the next consist of parts using the same targetchooser method as type:
power:
toughness:
convertedcost:
followed by ---
highest:
lowest:
followed by targetchooser
blah:mybattlefield
so if i want highest converted cost of creatures i control..
convertedcost:highest:creature:mybattlefield
also added an internal ability to reuse and display flying text with a string passed to it.
This commit is contained in:
@@ -32,6 +32,14 @@ public:
|
||||
Spell * getNextSpellTarget(Spell * previous = 0);
|
||||
Damage * getNextDamageTarget(Damage * previous = 0);
|
||||
Targetable * getNextTarget(Targetable * previous = 0);
|
||||
vector<Targetable*> getTargetsFrom()
|
||||
{
|
||||
return targets;
|
||||
}
|
||||
void setTargetsTo(vector<Targetable*>targetTo)
|
||||
{
|
||||
targets = targetTo;
|
||||
}
|
||||
void initTargets()
|
||||
{
|
||||
targets.clear();
|
||||
|
||||
Reference in New Issue
Block a user