removed double tap gesture recognizer
added some helper methods to reduce code duplication. added a magnitude calculation method. not currently used but possibly in the future..
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@@ -368,6 +368,7 @@ class JGE
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/// Sends a message through JGE
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/// Currently used only to communicate with the JNI Layer in Android
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/// and in IOS to communicate with the EAGL layer
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void SendCommand(std::string command);
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void SendCommand(std::string command, std::string parameter);
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@@ -22,6 +22,7 @@ static JApp* g_app = NULL;
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static JGameLauncher* g_launcher = NULL;
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CGFloat lastScale;
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CGFloat lastRotation;
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CGPoint oldCoordinates;
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void JGECreateDefaultBindings()
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{
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@@ -208,19 +209,15 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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menuKeyRecognizer.delaysTouchesBegan = YES;
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[self addGestureRecognizer:menuKeyRecognizer];
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/*
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Create a double tap recognizer to handle OK.
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*/
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UITapGestureRecognizer *doubleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleOK:)];
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doubleTapRecognizer.numberOfTapsRequired = 2;
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doubleTapRecognizer.numberOfTouchesRequired = 1;
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[self addGestureRecognizer: doubleTapRecognizer];
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/*
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Create a single tap recognizer to select the nearest object.
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*/
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UITapGestureRecognizer *singleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
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singleTapRecognizer.numberOfTapsRequired = 1;
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[singleTapRecognizer requireGestureRecognizerToFail: menuKeyRecognizer];
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[singleTapRecognizer setDelaysTouchesEnded: YES];
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singleTapRecognizer.numberOfTouchesRequired = 1;
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[self addGestureRecognizer: singleTapRecognizer];
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@@ -229,18 +226,16 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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[panGestureRecognizer setMaximumNumberOfTouches: 1];
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[self addGestureRecognizer: panGestureRecognizer];
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[panGestureRecognizer release];
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/*
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Use the pinch gesture recognizer to zoom in and out of a location on the screen.
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*/
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UIPinchGestureRecognizer *pinchGestureRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchDetected:)];
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[pinchGestureRecognizer setDelaysTouchesEnded: YES];
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[self addGestureRecognizer: pinchGestureRecognizer];
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[pinchGestureRecognizer release];
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[menuKeyRecognizer release];
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[selectKeyRecognizer release];
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[doubleTapRecognizer release];
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[singleTapRecognizer release];
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}
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@@ -407,19 +402,24 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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return YES;
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}
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- (CGPoint) normalizeClickCoordinatesWithPoint: (CGPoint) location
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{
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ES2Renderer* es2renderer = (ES2Renderer*)renderer;
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int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
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int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
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int xOffset = ((location.x-es2renderer.viewPort.left)*SCREEN_WIDTH)/actualWidth;
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int yOffset = ((location.y-es2renderer.viewPort.top)*SCREEN_HEIGHT)/actualHeight;
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CGPoint newLocation = CGPointMake(xOffset, yOffset);
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return newLocation;
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}
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- (void)handlePanMotion: (UIPanGestureRecognizer *) panGesture
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{
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[[[panGesture view] layer] removeAllAnimations];
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currentLocation = [panGesture locationInView: self];
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ES2Renderer* es2renderer = (ES2Renderer*)renderer;
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int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
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int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
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int xOffset = ((currentLocation.x-es2renderer.viewPort.left)*SCREEN_WIDTH)/actualWidth;
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int yOffset = ((currentLocation.y-es2renderer.viewPort.top)*SCREEN_HEIGHT)/actualHeight;
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CGPoint newLocation = CGPointMake(xOffset, yOffset);
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CGPoint newLocation = [self normalizeClickCoordinatesWithPoint: currentLocation];
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if (panGesture.state == UIGestureRecognizerStateBegan || panGesture.state == UIGestureRecognizerStateChanged)
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{
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g_engine->LeftClicked(newLocation.x, newLocation.y);
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@@ -427,33 +427,42 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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else if ( [panGesture state] == UIGestureRecognizerStateEnded)
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{
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CGPoint velocity = [panGesture velocityInView:panGesture.view.superview];
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// we want to differentiate between a pan motion vs a flick gesture.
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if (!(( ((int)abs( (int) velocity.x)) > 300) || ((int) (abs( (int) velocity.y)) > 300)))
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g_engine->HoldKey_NoRepeat( JGE_BTN_OK );
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}
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}
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- (int) distanceBetweenPointA: (CGPoint) cp1 andPointB: (CGPoint) cp2
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{
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int xDist = cp1.x - cp2.x;
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int yDist = cp1.y - cp2.y;
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int distance = (int) sqrt( (float) ((xDist * xDist) + (yDist + yDist)));
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NSLog(@"distance between Point A: %@ and Point B: %@ is %i", NSStringFromCGPoint(cp1), NSStringFromCGPoint(cp2), distance);
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return distance;
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}
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- (void)handleSingleTap: (UITapGestureRecognizer *) recognizer {
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[[[recognizer view] layer] removeAllAnimations];
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currentLocation = [recognizer locationInView: self];
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ES2Renderer* es2renderer = (ES2Renderer*)renderer;
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int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
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int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
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if (currentLocation.y > es2renderer.viewPort.top &&
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currentLocation.y < es2renderer.viewPort.bottom &&
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currentLocation.x < es2renderer.viewPort.right &&
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currentLocation.x > es2renderer.viewPort.left)
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CGPoint newCoordinates = [self normalizeClickCoordinatesWithPoint: currentLocation];
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g_engine->LeftClicked( newCoordinates.x, newCoordinates.y);
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g_engine->HoldKey_NoRepeat(JGE_BTN_NONE);
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BOOL clickedWithinGameArea = (currentLocation.y > es2renderer.viewPort.top &&
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currentLocation.y < es2renderer.viewPort.bottom &&
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currentLocation.x < es2renderer.viewPort.right &&
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currentLocation.x > es2renderer.viewPort.left);
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if (clickedWithinGameArea)
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{
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int xOffset = ((currentLocation.x-es2renderer.viewPort.left)*SCREEN_WIDTH)/actualWidth;
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int yOffset = ((currentLocation.y-es2renderer.viewPort.top)*SCREEN_HEIGHT)/actualHeight;
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g_engine->LeftClicked(xOffset, yOffset);
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if ( recognizer.state == UIGestureRecognizerStateEnded )
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g_engine->HoldKey_NoRepeat(JGE_BTN_OK);
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}
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// we want some delay for the left click to take place before clicking on OK.
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[self performSelector: @selector(handleOK:) withObject: nil afterDelay: 0.1];
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}
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else if(currentLocation.y < es2renderer.viewPort.top) {
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NSLog(@"Menu Button");
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@@ -470,6 +479,11 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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if (recognizer.state == UIGestureRecognizerStateEnded)
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g_engine->HoldKey_NoRepeat(JGE_BTN_NEXT);
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}
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oldCoordinates = newCoordinates;
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g_engine->ReleaseKey( JGE_BTN_NONE );
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}
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- (void)handleFlickGesture: (UISwipeGestureRecognizer *) recognizer {
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@@ -533,11 +547,11 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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}
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- (void)handleSecondary: (UISwipeGestureRecognizer *)recognizer {
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g_engine->HoldKey_NoRepeat(JGE_BTN_PRI);
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g_engine->HoldKey_NoRepeat(JGE_BTN_SEC);
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}
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- (void)handleInterrupt:(UISwipeGestureRecognizer *)recognizer {
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g_engine->HoldKey_NoRepeat(JGE_BTN_SEC);
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g_engine->HoldKey_NoRepeat(JGE_BTN_PRI);
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}
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