Bug fixes in primitives and removed conflictive cards
Cranial Archive Hex restrictions Devastating Dreams crashes Galestrike Earthlore Hatchet Bully Daretti, Ingenious Iconoclast Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun Dominate Orim's Thunder Errantry Master of Cruelties Ochre Jelly Caller of the Claw star pupil far from any effect spectra ward Chief Engineer Dark Salvation Sword of Hearth and Home you should always be able to search the land Hall of the Bandit Lord Boseiju, Who Shelters All spelltwine Runaway Steam-Kin Arahbo, Roar of the World
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@@ -665,7 +665,7 @@ name=Daretti, Ingenious Iconoclast
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender)
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auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy
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auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) clone target(artifact|graveyard,battlefield)*3
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auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) target(artifact|graveyard,battlefield) clone && clone && clone
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text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
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mana={1}{B}{R}
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type=Legendary Planeswalker
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@@ -1808,7 +1808,7 @@ name=Liliana, the Last Hope
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auto=counter(0/0,3,Loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt
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auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
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auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!may name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) _ZOMBIETOKEN_ && _ZOMBIETOKEN_*2])) forever dontremove
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text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
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mana={1}{B}{B}
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@@ -3265,7 +3265,6 @@ subtype=Will
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[card]
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name=Wrenn and Seven
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auto=counter(0/0,5,loyalty)
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aicode=activate transforms((,newability[all(land[zpos<=4]|mylibrary) moveto(myhand)],newability[all(*[-land;zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Reveal top 4 cards) reveal:4 optionone name(Put lands in hand) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*[-land]|reveal) moveto(mygraveyard) optiontwoend revealend
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auto={C(0/0,0,Loyalty)}:name(0: Put lands in play) target(<anyamount>land|myhand) moveto(mybattlefield) and!( tap(noevent) )!
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auto={C(0/0,-3,Loyalty)}:name(-3: Create Treefolk) token(Treefolk Wre)
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