From 0a1459dc7c382ddb347f834985e94f65c8be28ec Mon Sep 17 00:00:00 2001 From: Eduardo MG Date: Sat, 28 Jan 2023 11:45:43 -0600 Subject: [PATCH] Bug fixes in primitives and removed conflictive cards Cranial Archive Hex restrictions Devastating Dreams crashes Galestrike Earthlore Hatchet Bully Daretti, Ingenious Iconoclast Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun Dominate Orim's Thunder Errantry Master of Cruelties Ochre Jelly Caller of the Claw star pupil far from any effect spectra ward Chief Engineer Dark Salvation Sword of Hearth and Home you should always be able to search the land Hall of the Bandit Lord Boseiju, Who Shelters All spelltwine Runaway Steam-Kin Arahbo, Roar of the World --- .../bin/Res/sets/primitives/borderline.txt | 94 +++---------------- projects/mtg/bin/Res/sets/primitives/mtg.txt | 40 ++++---- .../bin/Res/sets/primitives/planeswalkers.txt | 5 +- 3 files changed, 31 insertions(+), 108 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 5aade1613..160a93247 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -2625,7 +2625,7 @@ subtype=Aura [card] name=Arahbo, Roar of the World auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot -auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability +auto=@combat(attacking) source(other cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability text=Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. mana={3}{G}{W} type=Legendary Creature @@ -8930,13 +8930,6 @@ mana={2}{W} type=Enchantment [/card] [card] -name=Boseiju, Who Shelters All -auto=tap(noevent) -auto={T}{L:2}:add{1} && target(*|mystack) nofizzle -text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. -type=Legendary Land -[/card] -[card] name=Bosium Strip auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. @@ -12889,16 +12882,6 @@ power=2 toughness=2 [/card] [card] -name=Chief Engineer -auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke -text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) -mana={1}{U} -type=Creature -subtype=Vedalken Artificer -power=1 -toughness=3 -[/card] -[card] name=Child of the Pack abilities=daybound backside=Savage Packmate @@ -19391,22 +19374,6 @@ mana={1}{R} type=Enchantment [/card] [card] -name=Devastating Dreams -auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && damage:1 all(creature) && ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 cards) discard:2 controller && damage:2 all(creature) && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~2 then choice name(Discard 3 cards) discard:3 controller && damage:3 all(creature) && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~3 then choice name(Discard 4 cards) discard:4 controller && damage:4 all(creature) && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~4 then choice name(Discard 5 cards) discard:5 controller && damage:5 all(creature) && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~5 then choice name(Discard 6 cards) discard:6 controller && damage:6 all(creature) && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~6 then choice name(Discard 7 cards) discard:7 controller && damage:7 all(creature) && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~7 then choice name(Discard 8 cards) discard:8 controller && damage:8 all(creature) && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~8 then choice name(Discard 9 cards) discard:9 controller && damage:9 all(creature) && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~9 then choice name(Discard 10 cards) discard:10 controller && damage:10 all(creature) && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ opponent -text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. -mana={R}{R} -type=Sorcery -[/card] -[card] name=Devastating Mastery other={2}{W}{W} name(Cast for less) auto=if paid(alternative) then ability$!name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( transforms((,newability[name(Return another non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( all(other *[-land]|mybattlefield) destroy )! ])) oneshot )! !$ opponent @@ -29621,7 +29588,7 @@ toughness=2 [/card] [card] name=Galestrike -target=creature(tapped) +target=creature[tapped] auto=moveto(ownerhand) auto=draw:1 controller text=Return target tapped creature to its owner's hand. -- Draw a card. @@ -33088,7 +33055,7 @@ subtype=Desert [card] name=Grasping Giant abilities=Vigilance -auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot +auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature[blocked] (blink)forsrc oneshot text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. mana={5}{W} type=Creature @@ -33848,7 +33815,7 @@ type=Sorcery [/card] [card] name=Growing Rites of Itlimoc -auto=moverandom(creature) from(mylibrary) to(myhand) +auto=reveal:4 optionone name(Get a creature card) may target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. mana={2}{G} @@ -34630,12 +34597,6 @@ text=If you control two or more other lands, Hall of Storm Giants enters the bat type=Land [/card] [card] -name=Hall of the Bandit Lord -auto={T}{L:3}:add{1} && target(creature[fresh]|mybattlefield) haste -text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. -type=Legendary Land -[/card] -[card] name=Hallar, the Firefletcher abilities=trample auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[counter(1/1)],newability[thisforeach(counter{1/1.1}) damage:1 opponent])) oneshot @@ -39083,7 +39044,7 @@ toughness=2 [/card] [card] name=Infernal Reckoning -target=creature(colorless) +target=creature[colorless] auto=moveto(exile) && life:storedpower text=Exile target colorless creature. You gain life equal to its power. mana={B} @@ -53663,7 +53624,6 @@ toughness=1 [card] name=Ochre Jelly abilities=trample -auto={0}:destroy auto=if cantargetcard(*[token]|*) then counter(1/1) else counter(1/1,x) auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~2}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~3}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller @@ -64791,7 +64751,7 @@ type=Instant [/card] [card] name=Runaway Steam-Kin -auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1) +auto=@movedTo(*[red]|mystack):this(counter{1/1}<3) counter(1/1) auto={C(1/1,-3)}:add{R}{R}{R} text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. mana={1}{R} @@ -73285,9 +73245,8 @@ type=Instant [card] name=Spelltwine abilities=exiledeath -target=*[instant;sorcery]|mygraveyard -auto=moveto(myexile) && activate castcard(copied) -auto=target(*[instant;sorcery]|opponentgraveyard) moveto(opponentexile) && activate castcard(copied) +target=<2>*[instant;sorcery]|graveyard +auto=moveto(myexile) && activate castcard(copied) text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. mana={5}{U} type=Sorcery @@ -73838,8 +73797,8 @@ toughness=0 [card] name=Spitfire Bastion auto={T}:Add{R} -auto={2}{R}{T}:damage:3 target(creature,player) -text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. +auto={2}{R}{T}:damage:3 target(creature,player,planeswalker) +text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target. type=Legendary Land [/card] [card] @@ -74498,36 +74457,6 @@ mana={W} type=Instant [/card] [card] -name=Star Pupil -auto=counter(1/1) -auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1) -auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2) -auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3) -auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4) -auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5) -auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6) -auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7) -auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8) -auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9) -auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10) -auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11) -auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12) -auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13) -auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14) -auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15) -auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16) -auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17) -auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18) -auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19) -auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20) -text=Star Pupil enters the battlefield with a +1/+1 counter on it. -- When Star Pupil dies, put its counters on target creature you control. -mana={W} -type=Creature -subtype=Human Wizard -power=0 -toughness=0 -[/card] -[card] name=Star of Extinction target=land auto=destroy @@ -76941,7 +76870,8 @@ auto={2}:equip auto=teach(creature) protection from green auto=teach(creature) protection from white auto=teach(creature) 2/2 -auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)],newability[name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)])) oneshot )! +auto=@combatdamaged(player) from(mytgt):may name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) +auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)])) oneshot )! text=Equipped creature gets +2/+2 and has protection from green and from white. -- Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. -- Equip {2} mana={3} type=Artifact diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 7bcf187e8..aa09661c5 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -16578,7 +16578,7 @@ toughness=1 [card] name=Caller of the Claw abilities=flash -auto=foreach(creature[fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) +auto=foreach(creature[-token;fresh]|graveyard) token(Bear,Creature Bear,2/2,green) text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. mana={2}{G} type=Creature @@ -23325,7 +23325,7 @@ toughness=4 [/card] [card] name=Cranial Archive -auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle && draw:1 controller)! all(*|targetedpersonsgraveyard) +auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) && draw:1 controller text={2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. mana={2} type=Artifact @@ -25865,7 +25865,7 @@ type=Instant [card] name=Dark Salvation target=player -auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!name(Choose one) choice name(Don't target any creature) donothing _ choice name(Target creature) target(creature) transforms((,newability[-3/-3])) ueot!$ controller +auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!may name(Target creature) target(creature) transforms((,newability[-type:*[zombie]:battlefield/-type:*[zombie]:battlefield])) ueot!$ controller text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. mana={X}{X}{B} type=Sorcery @@ -30587,7 +30587,8 @@ type=Instant [/card] [card] name=Dominate -auto=moveTo(mybattlefield) target(creature[manacost<=prex]) +target=creature[manacost<=prex] +auto=moveTo(mybattlefield) text=Gain control of target creature with mana value X or less. (This effect lasts indefinitely.) mana={X}{1}{U}{U} type=Instant @@ -33699,7 +33700,7 @@ type=Enchantment [card] name=Earthlore target=land|myBattlefield -auto=teach(land) {T}:1/2 target(creature(blocking) +auto=teach(land) {T}:1/2 target(creature[blocking]) text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." mana={G} type=Enchantment @@ -36778,7 +36779,7 @@ toughness=4 name=Errantry target=creature auto=3/0 -auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap +auto=teach(creature) transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap])) text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone. mana={1}{R} type=Enchantment @@ -52690,8 +52691,8 @@ toughness=2 [/card] [card] name=Hatchet Bully -auto={T}{C(-1/-1,1),creature|mybattlefield}:damage:2 target(creature,player) -text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player. +auto={2}{R}{T}:counter(-1/-1,1) notatarget(creature|mybattlefield) && ability$!damage:2 target(creature,player,planeswalker)!$ controller +text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -54363,6 +54364,7 @@ target=<6>creature auto=destroy text=Destroy six target creatures. mana={4}{B}{B} +restriction=type(creature|battlefield)~morethan~5 type=Sorcery [/card] [card] @@ -71848,7 +71850,7 @@ toughness=4 [card] name=Master of Cruelties abilities=first strike,deathtouch -auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && lifeset:1 opponent forever text=First Strike. -- Deathtouch. -- Master of Cruelties can only attack alone. -- Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. -- Master of Cruelties assigns no combat damage this combat. mana={3}{B}{R} @@ -83254,7 +83256,7 @@ name=Orim's Thunder target=artifact,enchantment auto=destroy kicker={R} -auto=if paid(kicker) then transforms((,newability[dynamicability target(creature)])) +auto=if paid(kicker) then damage:manacost target(creature) text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's mana value to target creature. mana={2}{W} type=Instant @@ -110475,11 +110477,11 @@ type=Sorcery name=Spectra Ward target=creature auto=teach(creature) 2/2 -auto=teach(creature) protection from(White) -auto=teach(creature) protection from(Blue) -auto=teach(creature) protection from(Black) -auto=teach(creature) protection from(Red) -auto=teach(creature) protection from(Green) +auto=teach(creature) protection from(*[White;-aura]) +auto=teach(creature) protection from(*[Blue;-aura]) +auto=teach(creature) protection from(*[Black;-aura]) +auto=teach(creature) protection from(*[Red;-aura]) +auto=teach(creature) protection from(*[Green;-aura]) text=Enchant creature -- Enchanted creature gets +2/+2 and gains protection from all colors. This effect does not remove auras. mana={3}{W}{W} type=Enchantment @@ -115525,14 +115527,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Sun Droplet -auto=@damageof(player):counter(0/0,thatmuch,Charge) -auto=@each my upkeep:may name(Remove counter and gain life) transforms((,newability[counter(0/0.-1.Charge)],newability[life:1 controller])) oneshot -text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. -mana={2} -type=Artifact -[/card] -[card] name=Sun Quan, Lord of Wu auto=lord(creature|mybattlefield) horsemanship text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) diff --git a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt index a7278d390..63be93e79 100644 --- a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt +++ b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt @@ -665,7 +665,7 @@ name=Daretti, Ingenious Iconoclast auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy -auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) clone target(artifact|graveyard,battlefield)*3 +auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) target(artifact|graveyard,battlefield) clone && clone && clone text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. mana={1}{B}{R} type=Legendary Planeswalker @@ -1808,7 +1808,7 @@ name=Liliana, the Last Hope auto=counter(0/0,3,Loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt -auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!may name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) _ZOMBIETOKEN_ && _ZOMBIETOKEN_*2])) forever dontremove text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." mana={1}{B}{B} @@ -3265,7 +3265,6 @@ subtype=Will [card] name=Wrenn and Seven auto=counter(0/0,5,loyalty) -aicode=activate transforms((,newability[all(land[zpos<=4]|mylibrary) moveto(myhand)],newability[all(*[-land;zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot auto={C(0/0,1,Loyalty)}:name(+1: Reveal top 4 cards) reveal:4 optionone name(Put lands in hand) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*[-land]|reveal) moveto(mygraveyard) optiontwoend revealend auto={C(0/0,0,Loyalty)}:name(0: Put lands in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! auto={C(0/0,-3,Loyalty)}:name(-3: Create Treefolk) token(Treefolk Wre)