Bug fixes in primitives and removed conflictive cards
Cranial Archive Hex restrictions Devastating Dreams crashes Galestrike Earthlore Hatchet Bully Daretti, Ingenious Iconoclast Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun Dominate Orim's Thunder Errantry Master of Cruelties Ochre Jelly Caller of the Claw star pupil far from any effect spectra ward Chief Engineer Dark Salvation Sword of Hearth and Home you should always be able to search the land Hall of the Bandit Lord Boseiju, Who Shelters All spelltwine Runaway Steam-Kin Arahbo, Roar of the World
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@@ -16578,7 +16578,7 @@ toughness=1
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[card]
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name=Caller of the Claw
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abilities=flash
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auto=foreach(creature[fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green)
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auto=foreach(creature[-token;fresh]|graveyard) token(Bear,Creature Bear,2/2,green)
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text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.
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mana={2}{G}
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type=Creature
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@@ -23325,7 +23325,7 @@ toughness=4
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[/card]
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[card]
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name=Cranial Archive
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auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle && draw:1 controller)! all(*|targetedpersonsgraveyard)
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auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) && draw:1 controller
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text={2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card.
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mana={2}
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type=Artifact
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@@ -25865,7 +25865,7 @@ type=Instant
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[card]
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name=Dark Salvation
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target=player
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auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!name(Choose one) choice name(Don't target any creature) donothing _ choice name(Target creature) target(creature) transforms((,newability[-3/-3])) ueot!$ controller
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auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!may name(Target creature) target(creature) transforms((,newability[-type:*[zombie]:battlefield/-type:*[zombie]:battlefield])) ueot!$ controller
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text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
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mana={X}{X}{B}
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type=Sorcery
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@@ -30587,7 +30587,8 @@ type=Instant
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[/card]
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[card]
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name=Dominate
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auto=moveTo(mybattlefield) target(creature[manacost<=prex])
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target=creature[manacost<=prex]
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auto=moveTo(mybattlefield)
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text=Gain control of target creature with mana value X or less. (This effect lasts indefinitely.)
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mana={X}{1}{U}{U}
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type=Instant
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@@ -33699,7 +33700,7 @@ type=Enchantment
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[card]
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name=Earthlore
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target=land|myBattlefield
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auto=teach(land) {T}:1/2 target(creature(blocking)
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auto=teach(land) {T}:1/2 target(creature[blocking])
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text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn."
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mana={G}
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type=Enchantment
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@@ -36778,7 +36779,7 @@ toughness=4
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name=Errantry
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target=creature
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auto=3/0
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auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap]))
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text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone.
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mana={1}{R}
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type=Enchantment
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@@ -52690,8 +52691,8 @@ toughness=2
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[/card]
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[card]
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name=Hatchet Bully
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auto={T}{C(-1/-1,1),creature|mybattlefield}:damage:2 target(creature,player)
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text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.
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auto={2}{R}{T}:counter(-1/-1,1) notatarget(creature|mybattlefield) && ability$!damage:2 target(creature,player,planeswalker)!$ controller
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text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
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mana={3}{R}
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type=Creature
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subtype=Goblin Warrior
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@@ -54363,6 +54364,7 @@ target=<6>creature
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auto=destroy
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text=Destroy six target creatures.
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mana={4}{B}{B}
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restriction=type(creature|battlefield)~morethan~5
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type=Sorcery
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[/card]
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[card]
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@@ -71848,7 +71850,7 @@ toughness=4
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[card]
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name=Master of Cruelties
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abilities=first strike,deathtouch
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auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap
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auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap
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auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && lifeset:1 opponent forever
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text=First Strike. -- Deathtouch. -- Master of Cruelties can only attack alone. -- Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. -- Master of Cruelties assigns no combat damage this combat.
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mana={3}{B}{R}
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@@ -83254,7 +83256,7 @@ name=Orim's Thunder
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target=artifact,enchantment
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auto=destroy
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kicker={R}
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auto=if paid(kicker) then transforms((,newability[dynamicability<!manacoststrike!> target(creature)]))
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auto=if paid(kicker) then damage:manacost target(creature)
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text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's mana value to target creature.
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mana={2}{W}
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type=Instant
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@@ -110475,11 +110477,11 @@ type=Sorcery
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name=Spectra Ward
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target=creature
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auto=teach(creature) 2/2
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auto=teach(creature) protection from(White)
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auto=teach(creature) protection from(Blue)
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auto=teach(creature) protection from(Black)
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auto=teach(creature) protection from(Red)
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auto=teach(creature) protection from(Green)
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auto=teach(creature) protection from(*[White;-aura])
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auto=teach(creature) protection from(*[Blue;-aura])
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auto=teach(creature) protection from(*[Black;-aura])
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auto=teach(creature) protection from(*[Red;-aura])
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auto=teach(creature) protection from(*[Green;-aura])
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text=Enchant creature -- Enchanted creature gets +2/+2 and gains protection from all colors. This effect does not remove auras.
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mana={3}{W}{W}
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type=Enchantment
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@@ -115525,14 +115527,6 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Sun Droplet
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auto=@damageof(player):counter(0/0,thatmuch,Charge)
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auto=@each my upkeep:may name(Remove counter and gain life) transforms((,newability[counter(0/0.-1.Charge)],newability[life:1 controller])) oneshot
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text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
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mana={2}
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type=Artifact
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[/card]
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[card]
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name=Sun Quan, Lord of Wu
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auto=lord(creature|mybattlefield) horsemanship
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text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
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