Bug fixes in primitives and removed conflictive cards
Cranial Archive Hex restrictions Devastating Dreams crashes Galestrike Earthlore Hatchet Bully Daretti, Ingenious Iconoclast Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun Dominate Orim's Thunder Errantry Master of Cruelties Ochre Jelly Caller of the Claw star pupil far from any effect spectra ward Chief Engineer Dark Salvation Sword of Hearth and Home you should always be able to search the land Hall of the Bandit Lord Boseiju, Who Shelters All spelltwine Runaway Steam-Kin Arahbo, Roar of the World
This commit is contained in:
@@ -2625,7 +2625,7 @@ subtype=Aura
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[card]
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name=Arahbo, Roar of the World
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auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
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auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
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auto=@combat(attacking) source(other cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
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text=Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
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mana={3}{G}{W}
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type=Legendary Creature
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@@ -8930,13 +8930,6 @@ mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Boseiju, Who Shelters All
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auto=tap(noevent)
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auto={T}{L:2}:add{1} && target(*|mystack) nofizzle
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text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
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type=Legendary Land
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[/card]
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[card]
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name=Bosium Strip
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auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
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text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
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@@ -12889,16 +12882,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Chief Engineer
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auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke
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text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)
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mana={1}{U}
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type=Creature
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subtype=Vedalken Artificer
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power=1
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toughness=3
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[/card]
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[card]
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name=Child of the Pack
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abilities=daybound
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backside=Savage Packmate
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@@ -19391,22 +19374,6 @@ mana={1}{R}
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type=Enchantment
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[/card]
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[card]
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name=Devastating Dreams
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auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && damage:1 all(creature) && ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 cards) discard:2 controller && damage:2 all(creature) && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~2 then choice name(Discard 3 cards) discard:3 controller && damage:3 all(creature) && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~3 then choice name(Discard 4 cards) discard:4 controller && damage:4 all(creature) && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~4 then choice name(Discard 5 cards) discard:5 controller && damage:5 all(creature) && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~5 then choice name(Discard 6 cards) discard:6 controller && damage:6 all(creature) && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~6 then choice name(Discard 7 cards) discard:7 controller && damage:7 all(creature) && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~7 then choice name(Discard 8 cards) discard:8 controller && damage:8 all(creature) && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~8 then choice name(Discard 9 cards) discard:9 controller && damage:9 all(creature) && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ opponent
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auto=if type(*|myHand)~morethan~9 then choice name(Discard 10 cards) discard:10 controller && damage:10 all(creature) && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ opponent
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text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
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mana={R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Devastating Mastery
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other={2}{W}{W} name(Cast for less)
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auto=if paid(alternative) then ability$!name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( transforms((,newability[name(Return another non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( all(other *[-land]|mybattlefield) destroy )! ])) oneshot )! !$ opponent
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@@ -29621,7 +29588,7 @@ toughness=2
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[/card]
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[card]
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name=Galestrike
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target=creature(tapped)
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target=creature[tapped]
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auto=moveto(ownerhand)
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auto=draw:1 controller
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text=Return target tapped creature to its owner's hand. -- Draw a card.
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@@ -33088,7 +33055,7 @@ subtype=Desert
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[card]
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name=Grasping Giant
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abilities=Vigilance
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auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot
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auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature[blocked] (blink)forsrc oneshot
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text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.
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mana={5}{W}
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type=Creature
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@@ -33848,7 +33815,7 @@ type=Sorcery
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[/card]
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[card]
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name=Growing Rites of Itlimoc
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auto=moverandom(creature) from(mylibrary) to(myhand)
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auto=reveal:4 optionone name(Get a creature card) may target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun)
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text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
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mana={2}{G}
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@@ -34630,12 +34597,6 @@ text=If you control two or more other lands, Hall of Storm Giants enters the bat
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type=Land
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[/card]
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[card]
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name=Hall of the Bandit Lord
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auto={T}{L:3}:add{1} && target(creature[fresh]|mybattlefield) haste
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text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste.
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type=Legendary Land
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[/card]
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[card]
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name=Hallar, the Firefletcher
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abilities=trample
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auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[counter(1/1)],newability[thisforeach(counter{1/1.1}) damage:1 opponent])) oneshot
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@@ -39083,7 +39044,7 @@ toughness=2
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[/card]
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[card]
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name=Infernal Reckoning
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target=creature(colorless)
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target=creature[colorless]
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auto=moveto(exile) && life:storedpower
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text=Exile target colorless creature. You gain life equal to its power.
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mana={B}
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@@ -53663,7 +53624,6 @@ toughness=1
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[card]
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name=Ochre Jelly
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abilities=trample
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auto={0}:destroy
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auto=if cantargetcard(*[token]|*) then counter(1/1) else counter(1/1,x)
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auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~2}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller
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auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~3}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller
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@@ -64791,7 +64751,7 @@ type=Instant
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[/card]
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[card]
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name=Runaway Steam-Kin
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auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1)
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auto=@movedTo(*[red]|mystack):this(counter{1/1}<3) counter(1/1)
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auto={C(1/1,-3)}:add{R}{R}{R}
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text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
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mana={1}{R}
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@@ -73285,9 +73245,8 @@ type=Instant
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[card]
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name=Spelltwine
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abilities=exiledeath
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target=*[instant;sorcery]|mygraveyard
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auto=moveto(myexile) && activate castcard(copied)
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auto=target(*[instant;sorcery]|opponentgraveyard) moveto(opponentexile) && activate castcard(copied)
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target=<2>*[instant;sorcery]|graveyard
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auto=moveto(myexile) && activate castcard(copied)
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text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
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mana={5}{U}
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type=Sorcery
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@@ -73838,8 +73797,8 @@ toughness=0
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[card]
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name=Spitfire Bastion
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auto={T}:Add{R}
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auto={2}{R}{T}:damage:3 target(creature,player)
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text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.
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auto={2}{R}{T}:damage:3 target(creature,player,planeswalker)
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text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
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type=Legendary Land
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[/card]
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[card]
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@@ -74498,36 +74457,6 @@ mana={W}
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type=Instant
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[/card]
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[card]
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name=Star Pupil
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auto=counter(1/1)
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auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1)
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auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2)
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auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3)
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auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4)
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auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5)
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auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6)
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auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7)
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auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8)
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auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9)
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auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10)
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auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11)
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auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12)
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auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13)
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auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14)
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auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15)
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auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16)
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auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17)
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auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18)
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auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19)
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auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20)
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text=Star Pupil enters the battlefield with a +1/+1 counter on it. -- When Star Pupil dies, put its counters on target creature you control.
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mana={W}
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type=Creature
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subtype=Human Wizard
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power=0
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toughness=0
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[/card]
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[card]
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name=Star of Extinction
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target=land
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auto=destroy
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@@ -76941,7 +76870,8 @@ auto={2}:equip
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auto=teach(creature) protection from green
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auto=teach(creature) protection from white
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auto=teach(creature) 2/2
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auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)],newability[name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)])) oneshot )!
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auto=@combatdamaged(player) from(mytgt):may name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)
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auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)])) oneshot )!
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text=Equipped creature gets +2/+2 and has protection from green and from white. -- Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. -- Equip {2}
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mana={3}
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type=Artifact
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