@@ -13,6 +13,8 @@ auto=flashbackrule
|
||||
auto=retracerule
|
||||
auto=suspendrule
|
||||
auto=morphrule
|
||||
auto=payzerorule
|
||||
auto=overloadrule
|
||||
auto=attackrule
|
||||
auto=blockrule
|
||||
auto=combattriggerrule
|
||||
|
||||
@@ -12,6 +12,8 @@ auto=flashbackrule
|
||||
auto=retracerule
|
||||
auto=suspendrule
|
||||
auto=morphrule
|
||||
auto=payzerorule
|
||||
auto=overloadrule
|
||||
auto=attackrule
|
||||
auto=blockrule
|
||||
auto=combattriggerrule
|
||||
|
||||
@@ -16,7 +16,8 @@ auto=flashbackrule
|
||||
auto=retracerule
|
||||
auto=suspendrule
|
||||
auto=morphrule
|
||||
auto=playfromgraveyardrule
|
||||
auto=payzerorule
|
||||
auto=overloadrule
|
||||
auto=attackrule
|
||||
auto=blockrule
|
||||
auto=combattriggerrule
|
||||
|
||||
@@ -10933,6 +10933,17 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Blustersquall
|
||||
alias=110000
|
||||
other={3}{U} name(Overload)
|
||||
target=creature|opponentbattlefield
|
||||
auto=overload tap all(creature|opponentbattlefield)
|
||||
auto=paidmana tap
|
||||
text=Tap target creature you don't control. -- Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Boa Constrictor
|
||||
auto={T}:3/3
|
||||
text={T}: Boa Constrictor gets +3/+3 until end of turn.
|
||||
@@ -16254,6 +16265,19 @@ mana={G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Chemister's Trick
|
||||
alias=110000
|
||||
other={3}{U}{R} name(Overload)
|
||||
target=creature|opponentbattlefield
|
||||
auto=paidmana -2/0
|
||||
auto=paidmana mustattack
|
||||
auto=overload -2/0 all(creature|opponentbattlefield)
|
||||
auto=overload mustattack all(creature|opponentbattlefield)
|
||||
text=Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Chief of the Edge
|
||||
auto=lord(other warrior|myBattlefield) 1/0
|
||||
text=Other Warrior creatures you control get +1/+0.
|
||||
@@ -19374,6 +19398,18 @@ mana={3}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Counterflux
|
||||
alias=110000
|
||||
other={1}{U}{U}{R} name(Overload)
|
||||
abilities=nofizzle
|
||||
target=*|opponentstack
|
||||
auto=paidmana fizzle
|
||||
auto=overload fizzle all(*|opponentstack)
|
||||
text=Counterflux can't be countered by spells or abilities. -- Counter target spell you don't control. -- Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{U}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Counterintelligence
|
||||
target=<upto:2>creature
|
||||
auto=moveTo(ownerhand)
|
||||
@@ -21170,6 +21206,17 @@ mana={3}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclonic Rift
|
||||
alias=110000
|
||||
other={6}{U} name(Overload)
|
||||
target=*[-land]|opponentbattlefield
|
||||
auto=overload moveto(ownerhand) all(*[-land]|opponentbattlefield)
|
||||
auto=paidmana moveto(ownerhand)
|
||||
text=Return target nonland permanent you don't control to its owner's hand. -- Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclopean Mummy
|
||||
auto=@movedTo(this|graveyard) from(battlefield):moveto(exile)
|
||||
text=When Cyclopean Mummy dies, exile Cyclopean Mummy.
|
||||
@@ -25946,6 +25993,17 @@ mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Downsize
|
||||
alias=110000
|
||||
other={2}{U} name(Overload)
|
||||
target=creature|opponentbattlefield
|
||||
auto=overload -4/0 all(creature|opponentbattlefield)
|
||||
auto=paidmana -4/0
|
||||
text=Target creature you don't control gets -4/-0 until end of turn. -- Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dowsing Shaman
|
||||
auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard)
|
||||
text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
|
||||
@@ -28225,6 +28283,17 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Dynacharge
|
||||
alias=110000
|
||||
other={2}{R} name(Overload)
|
||||
target=creature|mybattlefield
|
||||
auto=paidmana 2/0
|
||||
auto=overload all(creature|mybattlefield) 2/0
|
||||
text=Target creature you control gets +2/+0 until end of turn. -- Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dystopia
|
||||
auto=cumulativeupcost[{L}] sacrifice
|
||||
auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(creature[green;white]|mybattlefield) sacrifice !$ opponent
|
||||
@@ -28974,6 +29043,17 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Electrickery
|
||||
alias=110000
|
||||
other={1}{R} name(Overload)
|
||||
target=creature|opponentbattlefield
|
||||
auto=paidmana damage:1
|
||||
auto=overload damage:1 all(creature|opponentbattlefield)
|
||||
text=Electrickery deals 1 damage to target creature you don't control. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Electrolyze
|
||||
target=creature,player
|
||||
auto=damage:1
|
||||
@@ -63401,6 +63481,30 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Mizzium Mortars
|
||||
alias=110000
|
||||
other={3}{R}{R}{R} name(Overload)
|
||||
target=creature|opponentbattlefield
|
||||
auto=paidmana damage:4
|
||||
auto=overload damage:4 all(creature|opponentbattlefield)
|
||||
text=Mizzium Mortars deals 4 damage to target creature you don't control. -- Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Mizzium Skin
|
||||
alias=110000
|
||||
other={1}{U} name(Overload)
|
||||
target=creature|mybattlefield
|
||||
auto=paidmana 0/1
|
||||
auto=paidmana opponentshroud
|
||||
auto=overload all(creature|mybattlefield) 0/1
|
||||
auto=overload all(creature|mybattlefield) opponentshroud
|
||||
text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Mnemonic Nexus
|
||||
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent
|
||||
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller
|
||||
@@ -96955,6 +97059,17 @@ power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Street Spasm
|
||||
alias=110000
|
||||
other={X}{X}{R}{R} name(Overload)
|
||||
target=creature[-flying]|opponentbattlefield
|
||||
auto=paidmana damage:X
|
||||
auto=overload damage:XX all(creature[-flying]|opponentbattlefield)
|
||||
text=Street Spasm deals X damage to target creature without flying you don't control. -- Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={X}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Streetbreaker Wurm
|
||||
mana={3}{R}{G}
|
||||
type=Creature
|
||||
@@ -100365,6 +100480,19 @@ mana={U}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Teleportal
|
||||
alias=110000
|
||||
other={3}{U}{R} name(Overload)
|
||||
target=creature|mybattlefield
|
||||
auto=paidmana 1/0
|
||||
auto=paidmana unblockable
|
||||
auto=overload all(creature|mybattlefield) 1/0
|
||||
auto=overload all(creature|mybattlefield) unblockable
|
||||
text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Telethopter
|
||||
auto={T(creature|myBattlefield)}:flying
|
||||
text=Tap an untapped creature you control: Telethopter gains flying until end of turn.
|
||||
@@ -107662,6 +107790,17 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Vandalblast
|
||||
alias=110000
|
||||
other={4}{R} name(Overload)
|
||||
target=artifact|opponentbattlefield
|
||||
auto=overload destroy all(artifact|opponentbattlefield)
|
||||
auto=paidmana destroy
|
||||
text=Destroy target artifact you don't control. -- Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Vanguard of Brimaz
|
||||
abilities=vigilance
|
||||
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
|
||||
@@ -112353,6 +112492,19 @@ mana={4}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Weapon Surge
|
||||
alias=110000
|
||||
other={1}{R} name(Overload)
|
||||
target=creature|mybattlefield
|
||||
auto=paidmana 1/0
|
||||
auto=paidmana first strike
|
||||
auto=overload all(creature|mybattlefield) 1/0
|
||||
auto=overload all(creature|mybattlefield) first strike
|
||||
text=Target creature you control gets +1/+0 and gains first strike until end of turn. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Weathered Wayfarer
|
||||
auto={W}{T}:moveTo(myhand) target(land|mylibrary) restriction{type(land|opponentbattlefield)~morethan~type(land|mybattlefield)}
|
||||
text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
|
||||
|
||||
@@ -1304,12 +1304,6 @@ type=Enchantment
|
||||
text=Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.
|
||||
[/card]
|
||||
[card]
|
||||
name=Blustersquall
|
||||
text=Tap target creature you don't control. -- Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Boar Umbra
|
||||
mana={2}{G}
|
||||
type=Enchantment
|
||||
@@ -2380,12 +2374,6 @@ type=Enchantment
|
||||
text=Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. Checks and Balances may be played only in a game with three or more players.
|
||||
[/card]
|
||||
[card]
|
||||
name=Chemister's Trick
|
||||
text=Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Chicken Egg
|
||||
mana={1}{R}
|
||||
type=Summon — Egg
|
||||
@@ -2995,12 +2983,6 @@ mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Counterflux
|
||||
text=Counterflux can't be countered by spells or abilities. -- Counter target spell you don't control. -- Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{U}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Countryside Crusher
|
||||
text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
|
||||
mana={1}{R}{R}
|
||||
@@ -3300,12 +3282,6 @@ mana={2}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclonic Rift
|
||||
text=Return target nonland permanent you don't control to its owner's hand. -- Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclopean Giant
|
||||
text=When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant.
|
||||
mana={2}{B}{B}
|
||||
@@ -4071,12 +4047,6 @@ mana={3}{B} // {2}{G}
|
||||
type=Sorcery // Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Downsize
|
||||
text=Target creature you don't control gets -4/-0 until end of turn. -- Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Draco
|
||||
text=Domain - Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control.
|
||||
mana={16}
|
||||
@@ -4278,12 +4248,6 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Dynacharge
|
||||
text=Target creature you control gets +2/+0 until end of turn. -- Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Echo Chamber
|
||||
text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.
|
||||
mana={4}
|
||||
@@ -4334,12 +4298,6 @@ type=Land
|
||||
text={T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
|
||||
[/card]
|
||||
[card]
|
||||
name=Electrickery
|
||||
text=Electrickery deals 1 damage to target creature you don't control. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Electropotence
|
||||
text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.
|
||||
mana={2}{R}
|
||||
@@ -10075,18 +10033,6 @@ mana={1}{U}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Mizzium Mortars
|
||||
text=Mizzium Mortars deals 4 damage to target creature you don't control. -- Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Mizzium Skin
|
||||
text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Mizzium Transreliquat
|
||||
text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.
|
||||
mana={3}
|
||||
@@ -15879,12 +15825,6 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Street Spasm
|
||||
text=Street Spasm deals X damage to target creature without flying you don't control. -- Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={X}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Strength of the Tajuru
|
||||
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
|
||||
mana={X}{G}{G}
|
||||
@@ -16368,12 +16308,6 @@ mana={U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Teleportal
|
||||
text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={U}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Telling Time
|
||||
text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
|
||||
mana={1}{U}
|
||||
@@ -17394,12 +17328,6 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Vandalblast
|
||||
text=Destroy target artifact you don't control. -- Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||
mana={R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Vanguard's Shield
|
||||
text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
|
||||
@@ -960,12 +960,12 @@ private:
|
||||
else if (s == "morethanfourcards")
|
||||
{
|
||||
if(card->playerTarget)
|
||||
{//blackvise
|
||||
{//blackvise
|
||||
intValue = 0;
|
||||
if ((card->playerTarget->game->hand->nb_cards - 4)>0)
|
||||
intValue = (card->playerTarget->game->hand->nb_cards - 4);
|
||||
}
|
||||
else
|
||||
else
|
||||
{//viseling
|
||||
intValue = 0;
|
||||
if ((card->controller()->opponent()->game->hand->nb_cards - 4)>0)
|
||||
@@ -1306,7 +1306,7 @@ public:
|
||||
class TrcardDrawn: public Trigger
|
||||
{
|
||||
public:
|
||||
bool thiscontroller, thisopponent;
|
||||
bool thiscontroller, thisopponent;
|
||||
TrcardDrawn(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc,bool once = false, bool thiscontroller = false, bool thisopponent = false) :
|
||||
Trigger(observer, id, source,once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
|
||||
{
|
||||
@@ -4721,7 +4721,7 @@ public:
|
||||
vector<int> dontremove;
|
||||
bool addNewColors;
|
||||
bool remove;
|
||||
bool removeCreatureSubtypes;
|
||||
bool removeCreatureSubtypes;
|
||||
bool removeTypes;
|
||||
string menu;
|
||||
|
||||
|
||||
@@ -21,18 +21,18 @@ private:
|
||||
string mText;
|
||||
float mX;
|
||||
float mY;
|
||||
float mTitleResetWidth;
|
||||
float mTitleResetWidth;
|
||||
string mDescription;
|
||||
static float mYOffset;
|
||||
float mScrollerOffset;
|
||||
DeckMetaData *mMetaData;
|
||||
string mImageFilename;
|
||||
string mImageFilename;
|
||||
void checkUserClick();
|
||||
|
||||
public:
|
||||
|
||||
|
||||
DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL);
|
||||
DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL);
|
||||
~DeckMenuItem();
|
||||
|
||||
virtual void Relocate(float x, float y);
|
||||
@@ -44,39 +44,39 @@ public:
|
||||
virtual bool ButtonPressed();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
|
||||
virtual bool getTopLeft(float& top, float& left)
|
||||
virtual bool getTopLeft(float& top, float& left)
|
||||
{
|
||||
top = mY + mYOffset;
|
||||
left = mX;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Accessors
|
||||
|
||||
string getImageFilename() const { return mImageFilename; };
|
||||
float getY() const { return mY; };
|
||||
float getX() const { return mX; };
|
||||
string getDescription() const { return mDescription; };
|
||||
string getText() const { return mText; };
|
||||
bool hasFocus() const { return mHasFocus; };
|
||||
bool hasMetaData() const { return mMetaData == NULL ? false : true;};
|
||||
// Accessors
|
||||
|
||||
string getImageFilename() const { return mImageFilename; };
|
||||
float getY() const { return mY; };
|
||||
float getX() const { return mX; };
|
||||
string getDescription() const { return mDescription; };
|
||||
string getText() const { return mText; };
|
||||
bool hasFocus() const { return mHasFocus; };
|
||||
bool hasMetaData() const { return mMetaData == NULL ? false : true;};
|
||||
|
||||
float getWidth() const;
|
||||
string getDeckName() const;
|
||||
float getWidth() const;
|
||||
string getDeckName() const;
|
||||
|
||||
string getDeckStatsSummary() const
|
||||
{
|
||||
if (mMetaData)
|
||||
return mMetaData->getStatsSummary();
|
||||
return "";
|
||||
}
|
||||
string getDeckStatsSummary() const
|
||||
{
|
||||
if (mMetaData)
|
||||
return mMetaData->getStatsSummary();
|
||||
return "";
|
||||
}
|
||||
|
||||
DeckMetaData *getMetaData() const
|
||||
{
|
||||
return mMetaData;
|
||||
}
|
||||
DeckMetaData *getMetaData() const
|
||||
{
|
||||
return mMetaData;
|
||||
}
|
||||
|
||||
// Setters
|
||||
// Setters
|
||||
void setDescription( const string& description ) { mDescription = description; }
|
||||
};
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ protected:
|
||||
GuiAvatars * avatars;
|
||||
GameObserver* observer;
|
||||
MTGGamePhase* phaseHandler;
|
||||
int mPlayerViewIndex;
|
||||
int mPlayerViewIndex;
|
||||
CardSelectorBase* mCardSelector;
|
||||
|
||||
public:
|
||||
@@ -48,11 +48,11 @@ public:
|
||||
void Remove();
|
||||
int receiveEvent(WEvent * e);
|
||||
float RightBoundary();
|
||||
int getPlayerViewIndex(){ return mPlayerViewIndex; };
|
||||
Player* getRenderedPlayer();
|
||||
Player* getRenderedPlayerOpponent();
|
||||
CardSelectorBase* getCardSelector() { return mCardSelector; };
|
||||
GameObserver* getObserver(){ return observer; };
|
||||
int getPlayerViewIndex(){ return mPlayerViewIndex; };
|
||||
Player* getRenderedPlayer();
|
||||
Player* getRenderedPlayerOpponent();
|
||||
CardSelectorBase* getCardSelector() { return mCardSelector; };
|
||||
GameObserver* getObserver(){ return observer; };
|
||||
};
|
||||
|
||||
#include "ActionLayer.h"
|
||||
|
||||
@@ -169,7 +169,7 @@ public:
|
||||
class MillExileCost : public MillCost
|
||||
{
|
||||
public:
|
||||
MillExileCost(TargetChooser *_tc = NULL);
|
||||
MillExileCost(TargetChooser *_tc = NULL);
|
||||
virtual int doPay();
|
||||
};
|
||||
|
||||
|
||||
@@ -190,23 +190,23 @@ class GameObserver{
|
||||
class NetworkGameObserver : public GameObserver
|
||||
{
|
||||
protected:
|
||||
JNetwork* mpNetworkSession;
|
||||
bool mSynchronized;
|
||||
bool mForwardAction;
|
||||
virtual void logAction(const string& s);
|
||||
JNetwork* mpNetworkSession;
|
||||
bool mSynchronized;
|
||||
bool mForwardAction;
|
||||
virtual void logAction(const string& s);
|
||||
public:
|
||||
// no serverIp means a server is being instantiated, otherwise a client
|
||||
NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output = 0, JGE* input = 0);
|
||||
virtual ~NetworkGameObserver();
|
||||
virtual void loadPlayer(int playerId, Player* player);
|
||||
virtual void Update(float dt);
|
||||
void synchronize();
|
||||
static void loadPlayer(void*pThis, stringstream& in, stringstream& out);
|
||||
static void sendAction(void*pThis, stringstream& in, stringstream& out);
|
||||
static void synchronize(void*pThis, stringstream& in, stringstream& out);
|
||||
static void checkSynchro(void*pxThis, stringstream& in, stringstream& out);
|
||||
// no serverIp means a server is being instantiated, otherwise a client
|
||||
NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output = 0, JGE* input = 0);
|
||||
virtual ~NetworkGameObserver();
|
||||
virtual void loadPlayer(int playerId, Player* player);
|
||||
virtual void Update(float dt);
|
||||
void synchronize();
|
||||
static void loadPlayer(void*pThis, stringstream& in, stringstream& out);
|
||||
static void sendAction(void*pThis, stringstream& in, stringstream& out);
|
||||
static void synchronize(void*pThis, stringstream& in, stringstream& out);
|
||||
static void checkSynchro(void*pxThis, stringstream& in, stringstream& out);
|
||||
static void ignoreResponse(void*, stringstream&, stringstream&){};
|
||||
static void disconnect(void*pxThis, stringstream& in, stringstream& out);
|
||||
static void disconnect(void*pxThis, stringstream& in, stringstream& out);
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef _GAME_STATE_H_
|
||||
#define _GAME_STATE_H_
|
||||
|
||||
#define FADING_SPEED 350.0f
|
||||
#define FADING_SPEED 350.0f
|
||||
|
||||
class JGE;
|
||||
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
|
||||
using std::string;
|
||||
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
|
||||
const int kDismissButtonId = 10000;
|
||||
const int kToggleDeckActionId = 10001;
|
||||
|
||||
@@ -211,9 +211,11 @@ public:
|
||||
MORPH_COST = 28,
|
||||
SUSPEND_COST = 29,
|
||||
COUNTERS = 30,
|
||||
PUT_INTO_PLAY_WITH_KICKER = 31,
|
||||
STANDARD_FIZZLER = 32,
|
||||
PUT_INTO_PLAY_WITH_KICKER = 31,
|
||||
STANDARD_FIZZLER = 32,
|
||||
PAYZERO_COST = 33,
|
||||
OVERLOAD_COST = 34,
|
||||
BESTOW_COST = 35,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -461,7 +463,7 @@ public:
|
||||
int parseRestriction(string s);
|
||||
int parseCastRestrictions(MTGCardInstance * card, Player * player, string restrictions);
|
||||
Counter * parseCounter(string s, MTGCardInstance * target, Spell * spell = NULL);
|
||||
int parsePowerToughness(string s, int *power, int *toughness);
|
||||
int parsePowerToughness(string s, int *power, int *toughness);
|
||||
int getAbilities(vector<MTGAbility *> * v, Spell * spell, MTGCardInstance * card = NULL, int id = 0, MTGGameZone * dest = NULL);
|
||||
MTGAbility* parseMagicLine(string s, int id, Spell * spell, MTGCardInstance *card, bool activated = false, bool forceUEOT = false, MTGGameZone * dest = NULL);
|
||||
int abilityEfficiency(MTGAbility * a, Player * p, int mode = MODE_ABILITY, TargetChooser * tc = NULL,Targetable * target = NULL);
|
||||
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
Pos* view;
|
||||
int X;
|
||||
int castX;
|
||||
int alternateCostPaid[ManaCost::MANA_PAID_WITH_SUSPEND + 1];
|
||||
int alternateCostPaid[ManaCost::MANA_PAID_WITH_BESTOW + 1];
|
||||
int paymenttype;
|
||||
int castMethod; /* Tells if the card reached its current zone by being cast or not (brought into the zone by an effect). non 0 == cast, 0 == not cast */
|
||||
int frozen;
|
||||
|
||||
@@ -276,21 +276,21 @@ class Constants
|
||||
GRADE_UNSUPPORTED = 4,
|
||||
GRADE_DANGEROUS = 5,
|
||||
|
||||
ASKIP_NONE=0,
|
||||
ASKIP_SAFE=1,
|
||||
ASKIP_FULL=2,
|
||||
|
||||
WHO_P=0,
|
||||
WHO_O=1,
|
||||
WHO_R=2,
|
||||
|
||||
KICKER_ALWAYS=0,
|
||||
KICKER_CHOICE=1,
|
||||
|
||||
ASKIP_NONE=0,
|
||||
ASKIP_SAFE=1,
|
||||
ASKIP_FULL=2,
|
||||
|
||||
WHO_P=0,
|
||||
WHO_O=1,
|
||||
WHO_R=2,
|
||||
|
||||
KICKER_ALWAYS=0,
|
||||
KICKER_CHOICE=1,
|
||||
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
{
|
||||
NOT_CAST = 0,
|
||||
CAST_NORMALLY = 1,
|
||||
CAST_WITH_KICKER = 2,
|
||||
|
||||
@@ -101,7 +101,7 @@ class MTGAlternativeCostRule: public PermanentAbility
|
||||
{
|
||||
protected:
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana, ManaCost *alternateManaCost);
|
||||
int reactToClick(MTGCardInstance * card, ManaCost * alternateManaCost, int paymentType = ManaCost::MANA_PAID);
|
||||
int reactToClick(MTGCardInstance * card, ManaCost * alternateManaCost, int paymentType = ManaCost::MANA_PAID, bool overload = false);
|
||||
string alternativeName;
|
||||
public:
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
|
||||
@@ -180,7 +180,7 @@ class MTGPayZeroRule: public MTGAlternativeCostRule
|
||||
public:
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
|
||||
int reactToClick(MTGCardInstance * card);
|
||||
string CustomName;
|
||||
string CustomName;
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
MTGPayZeroRule(GameObserver* observer, int _id);
|
||||
const string getMenuText()
|
||||
@@ -192,6 +192,19 @@ public:
|
||||
virtual MTGPayZeroRule * clone() const;
|
||||
};
|
||||
|
||||
class MTGOverloadRule: public MTGAlternativeCostRule
|
||||
{
|
||||
public:
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
|
||||
int reactToClick(MTGCardInstance * card);
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
MTGOverloadRule(GameObserver* observer, int _id);
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Overload";
|
||||
}
|
||||
virtual MTGOverloadRule * clone() const;
|
||||
};
|
||||
|
||||
class MTGSuspendRule: public MTGAlternativeCostRule
|
||||
{
|
||||
@@ -423,28 +436,28 @@ private:
|
||||
vector<int> pool[20];
|
||||
int initialized;
|
||||
public:
|
||||
MTGAllCards * collection;
|
||||
MTGCardInstance * genEquip(int id);
|
||||
MTGAllCards * collection;
|
||||
MTGCardInstance * genEquip(int id);
|
||||
MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCards * _collection);
|
||||
int receiveEvent(WEvent * event);
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Stone Hewer";
|
||||
}
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
virtual MTGStoneHewerRule * clone() const;
|
||||
int receiveEvent(WEvent * event);
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Stone Hewer";
|
||||
}
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
virtual MTGStoneHewerRule * clone() const;
|
||||
};
|
||||
//Hermit Druid avatar mode
|
||||
class MTGHermitRule: public PermanentAbility
|
||||
{
|
||||
public:
|
||||
MTGHermitRule(GameObserver* observer, int _id);
|
||||
int receiveEvent(WEvent * event);
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Hermit";
|
||||
}
|
||||
virtual MTGHermitRule * clone() const;
|
||||
int receiveEvent(WEvent * event);
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Hermit";
|
||||
}
|
||||
virtual MTGHermitRule * clone() const;
|
||||
};
|
||||
//
|
||||
/* LifeLink */
|
||||
|
||||
@@ -48,33 +48,35 @@ public:
|
||||
MANA_PAID_WITH_RETRACE = 6,
|
||||
MANA_PAID_WITH_MORPH = 7,
|
||||
MANA_PAID_WITH_SUSPEND = 8,
|
||||
MANA_PAID_WITH_OTHERCOST = 9
|
||||
MANA_PAID_WITH_OVERLOAD = 9,
|
||||
MANA_PAID_WITH_BESTOW = 10,
|
||||
MANA_PAID_WITH_OTHERCOST = 11
|
||||
};
|
||||
ExtraCosts * extraCosts;
|
||||
|
||||
ManaCost * getAlternative(){ return alternative; };
|
||||
void setAlternative(ManaCost * aMana){ SAFE_DELETE(alternative); alternative = aMana;};
|
||||
ManaCost * getAlternative(){ return alternative; };
|
||||
void setAlternative(ManaCost * aMana){ SAFE_DELETE(alternative); alternative = aMana;};
|
||||
|
||||
ManaCost * getKicker(){ return kicker; };
|
||||
void setKicker(ManaCost * aMana){ SAFE_DELETE(kicker); kicker = aMana;};
|
||||
ManaCost * getKicker(){ return kicker; };
|
||||
void setKicker(ManaCost * aMana){ SAFE_DELETE(kicker); kicker = aMana;};
|
||||
|
||||
ManaCost * getBuyback(){ return BuyBack; };
|
||||
void setBuyback(ManaCost * aMana){ SAFE_DELETE(BuyBack); BuyBack = aMana;};
|
||||
ManaCost * getBuyback(){ return BuyBack; };
|
||||
void setBuyback(ManaCost * aMana){ SAFE_DELETE(BuyBack); BuyBack = aMana;};
|
||||
|
||||
ManaCost * getFlashback(){ return FlashBack; };
|
||||
void setFlashback(ManaCost * aMana){ SAFE_DELETE(FlashBack); FlashBack = aMana;};
|
||||
ManaCost * getFlashback(){ return FlashBack; };
|
||||
void setFlashback(ManaCost * aMana){ SAFE_DELETE(FlashBack); FlashBack = aMana;};
|
||||
|
||||
ManaCost * getRetrace(){ return Retrace; };
|
||||
void setRetrace(ManaCost * aMana){ SAFE_DELETE(Retrace); Retrace = aMana;};
|
||||
ManaCost * getRetrace(){ return Retrace; };
|
||||
void setRetrace(ManaCost * aMana){ SAFE_DELETE(Retrace); Retrace = aMana;};
|
||||
|
||||
ManaCost * getMorph(){ return morph; };
|
||||
void setMorph(ManaCost * aMana){ SAFE_DELETE(morph); morph = aMana;};
|
||||
ManaCost * getMorph(){ return morph; };
|
||||
void setMorph(ManaCost * aMana){ SAFE_DELETE(morph); morph = aMana;};
|
||||
|
||||
ManaCost * getSuspend(){ return suspend; };
|
||||
void setSuspend(ManaCost * aMana){ SAFE_DELETE(suspend); suspend = aMana;};
|
||||
ManaCost * getSuspend(){ return suspend; };
|
||||
void setSuspend(ManaCost * aMana){ SAFE_DELETE(suspend); suspend = aMana;};
|
||||
|
||||
ManaCost * getManaUsedToCast(){ return manaUsedToCast; };
|
||||
void setManaUsedToCast(ManaCost * aMana){ SAFE_DELETE(manaUsedToCast); manaUsedToCast = aMana;};
|
||||
ManaCost * getManaUsedToCast(){ return manaUsedToCast; };
|
||||
void setManaUsedToCast(ManaCost * aMana){ SAFE_DELETE(manaUsedToCast); manaUsedToCast = aMana;};
|
||||
|
||||
string alternativeName;
|
||||
bool isMulti;
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
|
||||
class hgeParticleSystem;
|
||||
|
||||
|
||||
@@ -109,11 +109,11 @@ public:
|
||||
int mFontSize;
|
||||
bool mFont;
|
||||
PIXEL_TYPE mFontColor;
|
||||
/*Icons attributes*/
|
||||
/*Icons attributes*/
|
||||
int mSizeIcon;
|
||||
int mIconPosX;
|
||||
int mIconPosY;
|
||||
string mFileName;
|
||||
int mIconPosX;
|
||||
int mIconPosY;
|
||||
string mFileName;
|
||||
ModRulesRenderCardGuiItem(string name, int posX, int posY, string formattedData, string filter, bool font, int fontSize, PIXEL_TYPE fontColor, int SizeIcon,int IconPosX,int IconPosY,string FileName);
|
||||
|
||||
};
|
||||
|
||||
@@ -111,7 +111,7 @@ public:
|
||||
std::string GetCurrentDeckStatsFile();
|
||||
virtual bool parseLine(const string& s);
|
||||
friend ostream& operator<<(ostream&, const Player&);
|
||||
friend istream& operator>>(istream&, Player&);
|
||||
friend istream& operator>>(istream&, Player&);
|
||||
bool operator<(Player& aPlayer);
|
||||
bool isDead();
|
||||
};
|
||||
|
||||
@@ -57,17 +57,17 @@ public:
|
||||
};
|
||||
|
||||
string bg;
|
||||
string filename;
|
||||
string filename;
|
||||
GameType gamemode;
|
||||
bool hidden;
|
||||
string displayName;
|
||||
int unlockOption;
|
||||
string displayName;
|
||||
int unlockOption;
|
||||
string mUnlockOptionString;
|
||||
static vector<Rules *> RulesList;
|
||||
static vector<Rules *> RulesList;
|
||||
|
||||
Rules(string bg = "");
|
||||
int load(string _filename);
|
||||
static int loadAllRules();
|
||||
static int loadAllRules();
|
||||
static void unloadAllRules();
|
||||
static Rules * getRulesByFilename(string _filename);
|
||||
void initPlayers(GameObserver *observer);
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
|
||||
using std::string;
|
||||
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SHRINK 0.75f
|
||||
#define SCALE_SELECTED_LARGE 1.7F
|
||||
#define SCALE_LARGE_NORMAL 1.5F
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SHRINK 0.75f
|
||||
#define SCALE_SELECTED_LARGE 1.7f
|
||||
#define SCALE_LARGE_NORMAL 1.5f
|
||||
|
||||
class SimpleButton: public JGuiObject
|
||||
{
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
using std::string;
|
||||
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
|
||||
class SimpleMenuItem: public SimpleButton
|
||||
{
|
||||
|
||||
@@ -114,7 +114,7 @@ class ThisAttacked:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisAttacked(int attack);
|
||||
ThisAttacked(int attack);
|
||||
ThisAttacked * clone() const;
|
||||
};
|
||||
|
||||
@@ -122,7 +122,7 @@ class ThisBlocked:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisBlocked(int block);
|
||||
ThisBlocked(int block);
|
||||
ThisBlocked * clone() const;
|
||||
};
|
||||
|
||||
@@ -130,7 +130,7 @@ class ThisNotBlocked:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisNotBlocked(int unblocked);
|
||||
ThisNotBlocked(int unblocked);
|
||||
ThisNotBlocked * clone() const;
|
||||
};
|
||||
|
||||
@@ -138,7 +138,7 @@ class ThisDamaged:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisDamaged(int wasDealtDamage);
|
||||
ThisDamaged(int wasDealtDamage);
|
||||
ThisDamaged * clone() const;
|
||||
};
|
||||
|
||||
@@ -146,7 +146,7 @@ class ThisDualWield:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisDualWield(int dualWield);
|
||||
ThisDualWield(int dualWield);
|
||||
ThisDualWield * clone() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -151,33 +151,33 @@ struct WEventCreatureAttacker : public WEventCardUpdate {
|
||||
//event when card attacks.
|
||||
struct WEventCardAttacked : public WEventCardUpdate {
|
||||
WEventCardAttacked(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card attacks alone.
|
||||
struct WEventCardAttackedAlone : public WEventCardUpdate {
|
||||
WEventCardAttackedAlone(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card attacks but is not blocked.
|
||||
struct WEventCardAttackedNotBlocked : public WEventCardUpdate {
|
||||
WEventCardAttackedNotBlocked(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card attacks but is blocked.
|
||||
struct WEventCardAttackedBlocked : public WEventCardUpdate {
|
||||
WEventCardAttackedBlocked(MTGCardInstance * card,MTGCardInstance * opponent);
|
||||
MTGCardInstance * opponent;
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card blocked.
|
||||
struct WEventCardBlocked : public WEventCardUpdate {
|
||||
WEventCardBlocked(MTGCardInstance * card,MTGCardInstance * opponent);
|
||||
MTGCardInstance * opponent;
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card is sacrificed.
|
||||
@@ -190,13 +190,13 @@ struct WEventCardSacrifice : public WEventCardUpdate {
|
||||
//event when card is discarded.
|
||||
struct WEventCardDiscard : public WEventCardUpdate {
|
||||
WEventCardDiscard(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card is cycled.
|
||||
struct WEventCardCycle : public WEventCardUpdate {
|
||||
WEventCardCycle(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//Event when a card's "defenser" status changes
|
||||
@@ -219,9 +219,9 @@ struct WEventBlockersChosen : public WEvent {
|
||||
};
|
||||
|
||||
struct WEventcardDraw : public WEvent {
|
||||
WEventcardDraw(Player * player,int nb_cards);
|
||||
Player * player;
|
||||
int nb_cards;
|
||||
WEventcardDraw(Player * player,int nb_cards);
|
||||
Player * player;
|
||||
int nb_cards;
|
||||
using WEvent::getTarget;
|
||||
virtual Targetable * getTarget(Player * player);
|
||||
};
|
||||
@@ -276,19 +276,19 @@ struct WEventEmptyManaPool : public WEvent {
|
||||
//event when card-equipment unattached
|
||||
struct WEventCardUnattached : public WEventCardUpdate {
|
||||
WEventCardUnattached(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card-equipment attached/equipped
|
||||
struct WEventCardEquipped : public WEventCardUpdate {
|
||||
WEventCardEquipped(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//event when card moves from player/opponent battlefield to player/opponent battlefield
|
||||
struct WEventCardControllerChange : public WEventCardUpdate {
|
||||
WEventCardControllerChange(MTGCardInstance * card);
|
||||
virtual Targetable * getTarget(int target);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream&, const WEvent&);
|
||||
|
||||
@@ -173,7 +173,7 @@ protected:
|
||||
int *mGBCode;
|
||||
int mCurr;
|
||||
|
||||
PIXEL_TYPE* mCharBuffer;
|
||||
PIXEL_TYPE* mCharBuffer;
|
||||
virtual int PreCacheChar(const u8 *ch);
|
||||
};
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ enum ENUM_WRES_INFO
|
||||
|
||||
enum ENUM_RETRIEVE_STYLE
|
||||
{
|
||||
RETRIEVE_EXISTING, //Only returns a resource if it already exists. Does not lock or unlock.
|
||||
RETRIEVE_EXISTING, //Only returns a resource if it already exists. Does not lock or unlock.
|
||||
RETRIEVE_NORMAL, //Returns or creates a resource. Does not change lock status.
|
||||
RETRIEVE_LOCK, //As above, locks cached resource. Not for quads.
|
||||
RETRIEVE_UNLOCK, //As above, unlocks cached resource. Not for quads.
|
||||
@@ -33,7 +33,7 @@ enum ENUM_RETRIEVE_STYLE
|
||||
|
||||
enum ENUM_CACHE_SUBTYPE
|
||||
{
|
||||
CACHE_NORMAL = (1<<0), //Use default values. Not really a flag.
|
||||
CACHE_NORMAL = (1<<0), //Use default values. Not really a flag.
|
||||
//CACHE_EXISTING = (1<<1), //Retrieve it only if it already exists
|
||||
|
||||
//Because these bits only modify how a cached resource's Attempt() is called,
|
||||
@@ -51,8 +51,8 @@ enum ENUM_CACHE_ERROR
|
||||
CACHE_ERROR_NONE = 0,
|
||||
CACHE_ERROR_NOT_CACHED = CACHE_ERROR_NONE,
|
||||
CACHE_ERROR_404,
|
||||
CACHE_ERROR_BAD, //Something went wrong with item->attempt()
|
||||
CACHE_ERROR_BAD_ALLOC, //Couldn't allocate item
|
||||
CACHE_ERROR_BAD, //Something went wrong with item->attempt()
|
||||
CACHE_ERROR_BAD_ALLOC, //Couldn't allocate item
|
||||
CACHE_ERROR_LOST,
|
||||
CACHE_ERROR_NOT_MANAGED,
|
||||
};
|
||||
@@ -69,16 +69,16 @@ public:
|
||||
static void Terminate();
|
||||
|
||||
virtual ~WResourceManager()
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
virtual bool IsThreaded() = 0;
|
||||
void PlaySample(const string& fileName) {
|
||||
JSample*sample = RetrieveSample(fileName);
|
||||
if(sample) {
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
}
|
||||
};
|
||||
void PlaySample(const string& fileName) {
|
||||
JSample*sample = RetrieveSample(fileName);
|
||||
if(sample) {
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
}
|
||||
};
|
||||
virtual JQuadPtr RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL) = 0;
|
||||
virtual JSample * RetrieveSample(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0;
|
||||
virtual JTexture * RetrieveTexture(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0;
|
||||
@@ -90,7 +90,7 @@ public:
|
||||
virtual void Release(JTexture * tex) = 0;
|
||||
virtual void Release(JSample * sample) = 0;
|
||||
|
||||
//Refreshes all files in cache, for when mode/profile changes.
|
||||
//Refreshes all files in cache, for when mode/profile changes.
|
||||
virtual void Refresh() = 0;
|
||||
|
||||
//Manual clear of the cache
|
||||
@@ -132,8 +132,8 @@ protected:
|
||||
** Singleton object only accessibly via Instance(), constructor is private
|
||||
*/
|
||||
WResourceManager()
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
static WResourceManager* sInstance;
|
||||
};
|
||||
|
||||
@@ -202,8 +202,8 @@ public:
|
||||
#endif
|
||||
|
||||
private:
|
||||
bool bThemedCards; //Does the theme have a "sets" directory for overwriting cards?
|
||||
void FlattenTimes(); //To prevent bad cache timing on int overflow
|
||||
bool bThemedCards; //Does the theme have a "sets" directory for overwriting cards?
|
||||
void FlattenTimes(); //To prevent bad cache timing on int overflow
|
||||
|
||||
//For cached stuff
|
||||
WCache<WCachedTexture,JTexture> textureWCache;
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
ostream& saveUsedRandValues(ostream& out) const;
|
||||
ostream& saveLoadedRandValues(ostream& out);
|
||||
int random();
|
||||
void setSeed(unsigned int seed) { srand(seed); };
|
||||
void setSeed(unsigned int seed) { srand(seed); };
|
||||
template<typename Iter> void random_shuffle(Iter first, Iter last)
|
||||
{
|
||||
ptrdiff_t i, n;
|
||||
|
||||
@@ -128,7 +128,7 @@ int OrderedAIAction::getEfficiency()
|
||||
break;
|
||||
}
|
||||
case MTGAbility::STANDARD_PREVENT:
|
||||
{
|
||||
{
|
||||
efficiency = 0;//starts out low to avoid spamming it when its not needed.
|
||||
|
||||
if (!target)
|
||||
@@ -1521,12 +1521,12 @@ int AIPlayerBaka::chooseTarget(TargetChooser * _tc, Player * forceTarget,MTGCard
|
||||
if (tc->Owner != observer->currentlyActing())
|
||||
{
|
||||
observer->currentActionPlayer = tc->Owner;
|
||||
//this is a hack, but if we hit this condition we are locked in a infinate loop
|
||||
//so lets give the tc to its owner
|
||||
//todo:find the root cause of this.
|
||||
DebugTrace("AIPLAYER: Error, was asked to chose targets but I don't own the source of the targetController\n");
|
||||
return 0;
|
||||
}
|
||||
//this is a hack, but if we hit this condition we are locked in a infinate loop
|
||||
//so lets give the tc to its owner
|
||||
//todo:find the root cause of this.
|
||||
DebugTrace("AIPLAYER: Error, was asked to chose targets but I don't own the source of the targetController\n");
|
||||
return 0;
|
||||
}
|
||||
Player * target = forceTarget;
|
||||
int playerTargetedZone = 1;
|
||||
if (!target)
|
||||
|
||||
@@ -107,8 +107,8 @@ int AIStats::receiveEvent(WEvent * event)
|
||||
//the following tells ai if a creature should be blocked or targeted
|
||||
bool AIStats::isInTop(MTGCardInstance * card, unsigned int max, bool tooSmallCountsForTrue)
|
||||
{
|
||||
//return true;
|
||||
//uncomment the above return to make Ai always multiblock your creatures.
|
||||
//return true;
|
||||
//uncomment the above return to make Ai always multiblock your creatures.
|
||||
if (stats.size() < max)
|
||||
return tooSmallCountsForTrue;
|
||||
unsigned int n = 0;
|
||||
|
||||
@@ -361,8 +361,8 @@ int ActionLayer::reactToClick(MTGCardInstance * card)
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
// if we hit this, then something strange has happened with the click logic - reactToClick()
|
||||
// should never be called if isReactingToClick() previously didn't have an object return true
|
||||
// if we hit this, then something strange has happened with the click logic - reactToClick()
|
||||
// should never be called if isReactingToClick() previously didn't have an object return true
|
||||
assert(!mReactions.empty());
|
||||
#endif
|
||||
|
||||
|
||||
@@ -98,13 +98,13 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
|
||||
if (!targetQuad)
|
||||
{
|
||||
/*if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name)
|
||||
mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);
|
||||
mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);
|
||||
else if(source->controller()->isAI() && source->controller()->opponent()->isHuman() && !alt2.size() && _(action).c_str() == source->name)
|
||||
mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/
|
||||
mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/
|
||||
mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT);
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
renderer->FillRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(235,10,10,10));
|
||||
/*if(source->controller()->isHuman() && source->controller()->opponent()->isAI())
|
||||
renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,0,255,0));
|
||||
@@ -303,6 +303,12 @@ bool Spell::FullfilledAlternateCost(const int &costType)
|
||||
case ManaCost::MANA_PAID_WITH_SUSPEND:
|
||||
hasFullfilledAlternateCost = (payResult == ManaCost::MANA_PAID_WITH_SUSPEND);
|
||||
break;
|
||||
case ManaCost::MANA_PAID_WITH_OVERLOAD:
|
||||
hasFullfilledAlternateCost = (payResult == ManaCost::MANA_PAID_WITH_OVERLOAD);
|
||||
break;
|
||||
case ManaCost::MANA_PAID_WITH_BESTOW:
|
||||
hasFullfilledAlternateCost = (payResult == ManaCost::MANA_PAID_WITH_BESTOW);
|
||||
break;
|
||||
}
|
||||
|
||||
return hasFullfilledAlternateCost;
|
||||
@@ -345,13 +351,13 @@ int Spell::resolve()
|
||||
if (options[Options::SFXVOLUME].number > 0)
|
||||
{
|
||||
|
||||
if(observer->getResourceManager())
|
||||
observer->getResourceManager()->PlaySample(source->getSample());
|
||||
if(observer->getResourceManager())
|
||||
observer->getResourceManager()->PlaySample(source->getSample());
|
||||
}
|
||||
if(this->cost)
|
||||
{
|
||||
source->getManaCost()->setManaUsedToCast(NEW ManaCost(this->cost));
|
||||
}
|
||||
{
|
||||
source->getManaCost()->setManaUsedToCast(NEW ManaCost(this->cost));
|
||||
}
|
||||
AbilityFactory af(observer);
|
||||
af.addAbilities(observer->mLayers->actionLayer()->getMaxId(), this);
|
||||
return 1;
|
||||
@@ -751,7 +757,7 @@ int ActionStack::resolve()
|
||||
{
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
if (interruptDecision[i] != 2)
|
||||
if (interruptDecision[i] != 2)
|
||||
interruptDecision[i] = NOT_DECIDED;
|
||||
}
|
||||
}
|
||||
@@ -815,7 +821,7 @@ int ActionStack::count(int type, int state, int display)
|
||||
Interruptible * ActionStack::getActionElementFromCard(MTGCardInstance * card)
|
||||
{
|
||||
|
||||
if(!card)
|
||||
if(!card)
|
||||
return 0;
|
||||
for (size_t i = 0; i < mObjects.size(); i++)
|
||||
{
|
||||
@@ -999,7 +1005,7 @@ void ActionStack::Update(float dt)
|
||||
//and set the timer to 4 secs. BUG FIX //http://code.google.com/p/wagic/issues/detail?id=464
|
||||
extraTime = count(0, NOT_RESOLVED, 0);
|
||||
if (extraTime == 0)
|
||||
extraTime = 1;//we never want this int to be 0.
|
||||
extraTime = 1;//we never want this int to be 0.
|
||||
|
||||
if (timer < 0)
|
||||
timer = static_cast<float>(options[Options::INTERRUPT_SECONDS].number * extraTime);
|
||||
@@ -1247,7 +1253,7 @@ void ActionStack::Render()
|
||||
renderer->DrawRect(x0 - 6, y0+33, width + 15, height - 18, ARGB(255,89,89,89));
|
||||
//stack border
|
||||
renderer->DrawRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(255,240,240,240));
|
||||
|
||||
|
||||
std::ostringstream stream;
|
||||
// WALDORF - changed "interrupt ?" to "Interrupt?". Don't display count down
|
||||
// seconds if the user disables auto progressing interrupts by setting the seconds
|
||||
|
||||
@@ -1236,7 +1236,7 @@ int GenericPaidAbility::resolve()
|
||||
}*/
|
||||
}
|
||||
if(asAlternate && nomenu && optionalCost->getConvertedCost() < 1)
|
||||
{
|
||||
{
|
||||
nomenuAbility->resolve();
|
||||
}
|
||||
else
|
||||
@@ -1414,7 +1414,7 @@ AAEPIC * AAEPIC::clone() const
|
||||
AAFizzler::AAFizzler(GameObserver* observer, int _id, MTGCardInstance * card, Spell * _target, ManaCost * _cost) :
|
||||
ActivatedAbility(observer, _id, card, _cost, 0)
|
||||
{
|
||||
aType = MTGAbility::STANDARD_FIZZLER;
|
||||
aType = MTGAbility::STANDARD_FIZZLER;
|
||||
target = _target;
|
||||
|
||||
// by default we put the spell to graveyard after fizzling
|
||||
@@ -1847,7 +1847,7 @@ int AANewTarget::resolve()
|
||||
}
|
||||
}
|
||||
if(!newhook)
|
||||
{
|
||||
{
|
||||
target = source;
|
||||
source = _target;
|
||||
}
|
||||
@@ -2528,7 +2528,7 @@ int AModifyHand::destroy()
|
||||
|
||||
if (!p)
|
||||
return 0;
|
||||
|
||||
|
||||
WParsedInt handmodifier(hand, NULL, source);
|
||||
p->handmodifier -= handmodifier.getValue();
|
||||
|
||||
@@ -4175,12 +4175,12 @@ ATransformer::ATransformer(GameObserver* observer, int id, MTGCardInstance * sou
|
||||
myCurrentTurn = 1000;
|
||||
//this subkeyword adds a color without removing the existing colors.
|
||||
addNewColors = (sabilities.find("newcolors") != string::npos);
|
||||
remove = (stypes.find("removealltypes") != string::npos);
|
||||
removeCreatureSubtypes = (stypes.find("removecreaturesubtypes") != string::npos);
|
||||
remove = (stypes.find("removealltypes") != string::npos);
|
||||
removeCreatureSubtypes = (stypes.find("removecreaturesubtypes") != string::npos);
|
||||
removeTypes = (stypes.find("removetypes") != string::npos);
|
||||
|
||||
if (stypes.find("allsubtypes") != string::npos || stypes.find("removecreaturesubtypes") != string::npos)
|
||||
{
|
||||
if (stypes.find("allsubtypes") != string::npos || stypes.find("removecreaturesubtypes") != string::npos)
|
||||
{
|
||||
const vector<string> values = MTGAllCards::getValuesById();
|
||||
for (size_t i = 0; i <values.size(); ++i)
|
||||
{
|
||||
@@ -4189,7 +4189,7 @@ ATransformer::ATransformer(GameObserver* observer, int id, MTGCardInstance * sou
|
||||
|
||||
types.push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(stypes.find("chosentype") != string::npos)
|
||||
@@ -4251,17 +4251,17 @@ int ATransformer::addToGame()
|
||||
for (int i = 0; i < Subtypes::LAST_TYPE; ++ i)
|
||||
_target->removeType(i,1);
|
||||
}
|
||||
else if (remove)
|
||||
{
|
||||
for (it = oldtypes.begin(); it != oldtypes.end(); it++)
|
||||
{
|
||||
_target->removeType(*it);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else if (remove)
|
||||
{
|
||||
for (it = oldtypes.begin(); it != oldtypes.end(); it++)
|
||||
{
|
||||
_target->removeType(*it);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (it = types.begin(); it != types.end(); it++)
|
||||
{
|
||||
{
|
||||
|
||||
if(removeCreatureSubtypes)
|
||||
{
|
||||
@@ -4280,8 +4280,8 @@ for (it = types.begin(); it != types.end(); it++)
|
||||
{
|
||||
_target->addType(*it);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (it = colors.begin(); it != colors.end(); it++)
|
||||
{
|
||||
_target->setColor(*it);
|
||||
@@ -4361,7 +4361,7 @@ for (it = types.begin(); it != types.end(); it++)
|
||||
_target->switchPT(true);
|
||||
}
|
||||
else
|
||||
_target->addbaseT(val->getValue());
|
||||
_target->addbaseT(val->getValue());
|
||||
delete val;
|
||||
}
|
||||
|
||||
@@ -4446,7 +4446,7 @@ int ATransformer::destroy()
|
||||
{
|
||||
_target->setColor(*it);
|
||||
}
|
||||
|
||||
|
||||
if(newpowerfound || newtoughnessfound)
|
||||
_target->isSettingBase -= 1;
|
||||
|
||||
@@ -4473,22 +4473,22 @@ int ATransformer::destroy()
|
||||
newAbilities.erase(_target);
|
||||
}
|
||||
}
|
||||
if (remove || removeCreatureSubtypes)
|
||||
{
|
||||
for (it = oldtypes.begin(); it != oldtypes.end(); it++)
|
||||
{
|
||||
if (remove || removeCreatureSubtypes)
|
||||
{
|
||||
for (it = oldtypes.begin(); it != oldtypes.end(); it++)
|
||||
{
|
||||
if(!_target->hasSubtype(*it))
|
||||
_target->addType(*it);
|
||||
}
|
||||
}
|
||||
////in the case that we removed or added types to a card, so that it retains its original name when the effect is removed.
|
||||
//if(_target->model->data->name.size())//tokens don't have a model name.
|
||||
// _target->setName(_target->model->data->name.c_str());
|
||||
}
|
||||
}
|
||||
////in the case that we removed or added types to a card, so that it retains its original name when the effect is removed.
|
||||
//if(_target->model->data->name.size())//tokens don't have a model name.
|
||||
// _target->setName(_target->model->data->name.c_str());
|
||||
|
||||
//edit: this ability shouldn't have to reset the name on a card becuase removing a subtype changes the name of a land.
|
||||
//that should be handled in addType...not here.
|
||||
//im sure commenting this out will reintroduce a bug somewhere but it needs to be handled correctly. furthermore, why does adding and removing a type touch the name of a card?
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -4697,8 +4697,8 @@ int ALoseAbilities::addToGame()
|
||||
if (al->mObjects[i])
|
||||
{
|
||||
MTGAbility * currentAction = (MTGAbility *) al->mObjects[i];
|
||||
ALord * l = dynamic_cast<ALord*> (currentAction);
|
||||
if(l)
|
||||
ALord * l = dynamic_cast<ALord*> (currentAction);
|
||||
if(l)
|
||||
lordsInGame.push_back(l);
|
||||
}
|
||||
}
|
||||
@@ -4708,9 +4708,9 @@ int ALoseAbilities::addToGame()
|
||||
if (al->mObjects[i])
|
||||
{
|
||||
MTGAbility * currentAction = (MTGAbility *) al->mObjects[i];
|
||||
ALoseAbilities * la = dynamic_cast<ALoseAbilities*> (currentAction);
|
||||
if(la)
|
||||
continue;
|
||||
ALoseAbilities * la = dynamic_cast<ALoseAbilities*> (currentAction);
|
||||
if(la)
|
||||
continue;
|
||||
if (currentAction->source == _target)
|
||||
{
|
||||
bool canRemove = true;
|
||||
@@ -4751,20 +4751,20 @@ int ALoseAbilities::destroy()
|
||||
MTGAbility * a = storedAbilities[i];
|
||||
//OneShot abilities are not supposed to stay in the game for long.
|
||||
// If we copied one, something wrong probably happened
|
||||
if (a->oneShot)
|
||||
{
|
||||
if (a->oneShot)
|
||||
{
|
||||
DebugTrace("ALLABILITIES: Ability should not be one shot");
|
||||
continue;
|
||||
continue;
|
||||
}
|
||||
|
||||
//Avoid inifinite loop of removing/putting back abilities
|
||||
if (dynamic_cast<ALoseAbilities*> (a))
|
||||
{
|
||||
DebugTrace("ALLABILITIES: loseability won't be put in the loseability list");
|
||||
continue;
|
||||
}
|
||||
DebugTrace("ALLABILITIES: loseability won't be put in the loseability list");
|
||||
continue;
|
||||
}
|
||||
|
||||
a->addToGame();
|
||||
a->addToGame();
|
||||
}
|
||||
storedAbilities.clear();
|
||||
return 1;
|
||||
@@ -5368,8 +5368,8 @@ void ABlink::resolveBlink()
|
||||
|
||||
void ABlink::returnCardIntoPlay(MTGCardInstance* _target) {
|
||||
MTGCardInstance * Blinker = NULL;
|
||||
if(!_target->blinked)
|
||||
{
|
||||
if(!_target->blinked)
|
||||
{
|
||||
this->forceDestroy = 1;
|
||||
return;
|
||||
}
|
||||
@@ -5659,7 +5659,7 @@ int AEquip::unequip()
|
||||
{
|
||||
MTGAbility * a = currentAbilities[i];
|
||||
if (dynamic_cast<AEquip *> (a) || dynamic_cast<ATeach *> (a) || dynamic_cast<AAConnect *> (a)
|
||||
|| dynamic_cast<AANewTarget *> (AbilityFactory::getCoreAbility(a))
|
||||
|| dynamic_cast<AANewTarget *> (AbilityFactory::getCoreAbility(a))
|
||||
|| (a->aType == MTGAbility::STANDARD_TOKENCREATOR && a->oneShot))
|
||||
{
|
||||
SAFE_DELETE(a);
|
||||
@@ -6013,7 +6013,7 @@ ATutorialMessage::ATutorialMessage(GameObserver* observer, MTGCardInstance * sou
|
||||
else
|
||||
{
|
||||
mMessage = _(message); //translate directly here, remove this and translate at rendering time if it bites us
|
||||
ReplaceString(mMessage, "\\n", "\n");
|
||||
ReplaceString(mMessage, "\\n", "\n");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6143,7 +6143,7 @@ void ATutorialMessage::Render()
|
||||
|
||||
if (options[Options::SFXVOLUME].number > 0)
|
||||
{
|
||||
game->getResourceManager()->PlaySample("tutorial.wav");
|
||||
game->getResourceManager()->PlaySample("tutorial.wav");
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -43,11 +43,11 @@ namespace
|
||||
}
|
||||
|
||||
CardGui::CardGui(MTGCardInstance* card, float x, float y)
|
||||
: PlayGuiObject(Height, x, y, 0, false), card(card)
|
||||
: PlayGuiObject(Height, x, y, 0, false), card(card)
|
||||
{
|
||||
}
|
||||
CardGui::CardGui(MTGCardInstance* card, const Pos& ref)
|
||||
: PlayGuiObject(Height, ref, 0, false), card(card)
|
||||
: PlayGuiObject(Height, ref, 0, false), card(card)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -69,7 +69,7 @@ float CardView::GetCenterY()
|
||||
|
||||
|
||||
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, float y)
|
||||
: CardGui(card, x, y), owner(owner)
|
||||
: CardGui(card, x, y), owner(owner)
|
||||
{
|
||||
const Pos* ref = card->view;
|
||||
while (card)
|
||||
@@ -81,7 +81,7 @@ CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, flo
|
||||
}
|
||||
|
||||
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, const Pos& ref)
|
||||
: CardGui(card, ref), owner(owner)
|
||||
: CardGui(card, ref), owner(owner)
|
||||
{
|
||||
const Pos* r = card->view;
|
||||
while (card)
|
||||
@@ -238,14 +238,14 @@ void CardGui::Render()
|
||||
{
|
||||
quad->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
|
||||
//fake border...
|
||||
JQuadPtr fakeborder;
|
||||
JQuadPtr highlightborder;
|
||||
JQuadPtr fakeborder;
|
||||
JQuadPtr highlightborder;
|
||||
fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
highlightborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
if(fakeborder)
|
||||
{
|
||||
if(fakeborder)
|
||||
{
|
||||
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
|
||||
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
|
||||
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
|
||||
}
|
||||
//draw border for highlighting
|
||||
if (game)
|
||||
@@ -253,12 +253,12 @@ void CardGui::Render()
|
||||
if (card && card->isTargetted() && highlightborder)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(95,255,0,0));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
if (card && card->isTargetter() && highlightborder)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(95,0,245,0));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
}
|
||||
//draw the card image
|
||||
@@ -307,7 +307,7 @@ void CardGui::Render()
|
||||
{
|
||||
if (card && card->isTargetted())
|
||||
{
|
||||
if(card->isTapped())
|
||||
if(card->isTapped())
|
||||
{
|
||||
if(mHasFocus)
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
@@ -341,7 +341,7 @@ void CardGui::Render()
|
||||
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
|
||||
renderer->DrawRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ,
|
||||
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
|
||||
//damaged or buffed or powered down
|
||||
//damaged or buffed or powered down
|
||||
if(card->wasDealtDamage && card->life <= 2)
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,0,0));//red critical and damaged
|
||||
else if(!card->wasDealtDamage && card->pbonus < 0)
|
||||
@@ -350,7 +350,7 @@ void CardGui::Render()
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,0));//yellow buff
|
||||
else if(card->hasType("legendary") && card->hasType("eldrazi"))
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),238,130,238));//violet legendary eldrazi
|
||||
else
|
||||
else
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
|
||||
mFont->SetScale(actZ);
|
||||
mFont->SetScale(actZ);
|
||||
@@ -366,7 +366,7 @@ void CardGui::Render()
|
||||
if(!card->isToken && card->isACopier)
|
||||
buff = "C";
|
||||
if(game && card->has(Constants::PAYZERO) && ((card->currentZone == card->controller()->game->hand) || (card->has(Constants::CANPLAYFROMGRAVEYARD) && card->currentZone == card->controller()->game->graveyard) || (card->has(Constants::CANPLAYFROMEXILE) && card->currentZone == card->controller()->game->exile)))
|
||||
buff += "Z";
|
||||
buff += "Z";
|
||||
if(card->alias == 0000)
|
||||
{
|
||||
if(card->chooseacolor == 1)
|
||||
@@ -380,8 +380,8 @@ void CardGui::Render()
|
||||
else if(card->chooseacolor == 5)
|
||||
buff += "\n-White";
|
||||
}
|
||||
if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
|
||||
{
|
||||
if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
|
||||
{
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[200];
|
||||
sprintf(buffer, "%s", buff.c_str());
|
||||
@@ -1101,7 +1101,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
//white thin line to simulate card edge
|
||||
renderer->DrawRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(50,240,240,240));
|
||||
}
|
||||
//render card image
|
||||
//render card image
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY-2, pos.actT, scale-0.02f, scale-0.02f);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -69,7 +69,7 @@ bool Unlockable::tryToUnlock(GameObserver * game) {
|
||||
string id = getValue("id");
|
||||
assert(id.size() > 0);
|
||||
|
||||
GameOptionAward* goa = (GameOptionAward*) &options[id];
|
||||
GameOptionAward* goa = (GameOptionAward*) &options[id];
|
||||
goa->giveAward();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -76,7 +76,7 @@ int Damage::resolve()
|
||||
MTGCardInstance * _target = (MTGCardInstance *) target;
|
||||
if ((_target)->protectedAgainst(source))
|
||||
damage = 0;
|
||||
//rulings = 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.
|
||||
//rulings = 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.
|
||||
//these creature are essentially immune to damage. however 0/-1 effects applied through lords or counters can kill them.
|
||||
if ((_target)->has(Constants::PROTECTIONFROMCOLOREDSPELLS))
|
||||
{//damage is prevented as long as the damage source is a spell on the stack...
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace DeckMenuConst
|
||||
const float kLineHeight = 25;
|
||||
const float kDescriptionVerticalBoxPadding = -5;
|
||||
const float kDescriptionHorizontalBoxPadding = 5;
|
||||
|
||||
|
||||
const float kVerticalScrollSpeed = 7.0f;
|
||||
|
||||
const int DETAILED_INFO_THRESHOLD = 20;
|
||||
@@ -69,7 +69,7 @@ JGuiController(JGE::GetInstance(), id, listener), fontId(fontId), mShowDetailsSc
|
||||
menuInitialized = false;
|
||||
|
||||
float scrollerWidth = 200.0f;
|
||||
float scrollerHeight = 28.0f;
|
||||
float scrollerHeight = 28.0f;
|
||||
mScroller = NEW VerticalTextScroller(Fonts::MAIN_FONT, 14, 235, scrollerWidth, scrollerHeight, DeckMenuConst::kVerticalScrollSpeed);
|
||||
|
||||
mAutoTranslate = true;
|
||||
@@ -94,7 +94,7 @@ JGuiController(JGE::GetInstance(), id, listener), fontId(fontId), mShowDetailsSc
|
||||
mSelectionTargetY = selectionY = DeckMenuConst::kVerticalMargin;
|
||||
|
||||
if (NULL == stars)
|
||||
stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get()));
|
||||
stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get()));
|
||||
stars->FireAt(mX, mY);
|
||||
|
||||
const string detailedInfoString = _("Detailed Info");
|
||||
@@ -248,11 +248,11 @@ void DeckMenu::Render()
|
||||
if (currentMenuItem->getY() - DeckMenuConst::kLineHeight * startId < mY + height - DeckMenuConst::kLineHeight + 7)
|
||||
{
|
||||
// only load stats for visible items in the list
|
||||
DeckMetaData* metaData = currentMenuItem->getMetaData();
|
||||
DeckMetaData* metaData = currentMenuItem->getMetaData();
|
||||
if (metaData && !metaData->mStatsLoaded)
|
||||
{
|
||||
metaData->LoadStats();
|
||||
}
|
||||
}
|
||||
|
||||
if (currentMenuItem->hasFocus())
|
||||
{
|
||||
@@ -291,7 +291,7 @@ void DeckMenu::Render()
|
||||
}
|
||||
|
||||
// fill in the description part of the screen
|
||||
string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, descriptionFont->mFontID );
|
||||
string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, descriptionFont->mFontID );
|
||||
descriptionFont->SetColor(ARGB(255,255,255,255));
|
||||
descriptionFont->DrawString(text.c_str(), descX, descY);
|
||||
|
||||
@@ -314,19 +314,19 @@ void DeckMenu::Render()
|
||||
}
|
||||
}
|
||||
|
||||
if (!title.empty())
|
||||
if (!title.empty())
|
||||
{
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER);
|
||||
}
|
||||
|
||||
mScroller->Render();
|
||||
RenderBackground();
|
||||
RenderBackground();
|
||||
RenderDeckManaColors();
|
||||
|
||||
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
|
||||
stars->Render();
|
||||
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
|
||||
stars->Render();
|
||||
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
}
|
||||
|
||||
@@ -403,13 +403,13 @@ void DeckMenu::updateScroller()
|
||||
|
||||
for (vector<Task*>::iterator it = taskList.tasks.begin(); it != taskList.tasks.end(); it++)
|
||||
{
|
||||
ostringstream taskDescription;
|
||||
taskDescription << "Credits: " << setw(4) << (*it)->getReward() << " / "
|
||||
<< "Days Left: " << (*it)->getExpiration() << endl
|
||||
ostringstream taskDescription;
|
||||
taskDescription << "Credits: " << setw(4) << (*it)->getReward() << " / "
|
||||
<< "Days Left: " << (*it)->getExpiration() << endl
|
||||
<< (*it)->getDesc() << endl << endl;
|
||||
mScroller->Add(taskDescription.str());
|
||||
mScroller->Add(taskDescription.str());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void DeckMenu::Close()
|
||||
|
||||
@@ -16,33 +16,33 @@ float DeckMenuItem::mYOffset = 0;
|
||||
DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus, bool autoTranslate, DeckMetaData *deckMetaData)
|
||||
: JGuiObject(id), parent(_parent), fontId(fontId), mX(x), mY(y)
|
||||
{
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mMetaData = deckMetaData;
|
||||
mText = trim(text);
|
||||
mText = trim(text);
|
||||
mIsValidSelection = false;
|
||||
|
||||
if (autoTranslate)
|
||||
mText = _(mText);
|
||||
if (autoTranslate)
|
||||
mText = _(mText);
|
||||
|
||||
|
||||
mHasFocus = hasFocus;
|
||||
float newImageWidth = 0.0f;
|
||||
float newImageWidth = 0.0f;
|
||||
if (mMetaData && !mMetaData->getGamesPlayed())
|
||||
{
|
||||
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
|
||||
if (tex)
|
||||
{
|
||||
JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle around the texture because of bilinear filtering
|
||||
newImageWidth = quad->mWidth;
|
||||
}
|
||||
}
|
||||
newImageWidth = quad->mWidth;
|
||||
}
|
||||
}
|
||||
|
||||
float titleStringWidth = mFont->GetStringWidth( mText.c_str() );
|
||||
mTitleResetWidth = (titleStringWidth - newImageWidth )/ 2;
|
||||
mScrollEnabled = titleStringWidth > ( ITEM_PX_WIDTH - newImageWidth );
|
||||
mScrollerOffset = 0.0f;
|
||||
float titleStringWidth = mFont->GetStringWidth( mText.c_str() );
|
||||
mTitleResetWidth = (titleStringWidth - newImageWidth )/ 2;
|
||||
mScrollEnabled = titleStringWidth > ( ITEM_PX_WIDTH - newImageWidth );
|
||||
mScrollerOffset = 0.0f;
|
||||
|
||||
if (hasFocus)
|
||||
if (hasFocus)
|
||||
{
|
||||
mIsValidSelection = true;
|
||||
Entering();
|
||||
@@ -67,7 +67,7 @@ DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, f
|
||||
break;
|
||||
}
|
||||
default:
|
||||
mImageFilename = "noavatar.jpg";
|
||||
mImageFilename = "noavatar.jpg";
|
||||
// do nothing.
|
||||
break;
|
||||
}
|
||||
@@ -75,15 +75,15 @@ DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, f
|
||||
}
|
||||
|
||||
|
||||
mDisplayInitialized = false;
|
||||
mDisplayInitialized = false;
|
||||
|
||||
}
|
||||
|
||||
void DeckMenuItem::Update(float dt)
|
||||
{
|
||||
mScrollerOffset += kHorizontalScrollSpeed * dt;
|
||||
if ( (mScrollerOffset) > mTitleResetWidth )
|
||||
mScrollerOffset = -ITEM_PX_WIDTH;
|
||||
mScrollerOffset += kHorizontalScrollSpeed * dt;
|
||||
if ( (mScrollerOffset) > mTitleResetWidth )
|
||||
mScrollerOffset = -ITEM_PX_WIDTH;
|
||||
}
|
||||
|
||||
|
||||
@@ -92,12 +92,12 @@ void DeckMenuItem::RenderWithOffset(float yOffset)
|
||||
mYOffset = yOffset;
|
||||
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
|
||||
if (!( mHasFocus && mScrollEnabled ))
|
||||
mScrollerOffset = 0;
|
||||
if (!mHasFocus && mScrollEnabled)
|
||||
mScrollerOffset = -1 * ( getWidth() - ITEM_PX_WIDTH )/2;
|
||||
float offSet = mScrollerOffset;
|
||||
|
||||
if (!( mHasFocus && mScrollEnabled ))
|
||||
mScrollerOffset = 0;
|
||||
if (!mHasFocus && mScrollEnabled)
|
||||
mScrollerOffset = -1 * ( getWidth() - ITEM_PX_WIDTH )/2;
|
||||
float offSet = mScrollerOffset;
|
||||
|
||||
if (mHasFocus)
|
||||
mFont->SetScale(SCALE_SELECTED);
|
||||
@@ -105,8 +105,8 @@ void DeckMenuItem::RenderWithOffset(float yOffset)
|
||||
mFont->SetScale(SCALE_NORMAL);
|
||||
|
||||
mFont->DrawString(mText.c_str(), mX, mY + yOffset, JGETEXT_CENTER, offSet, ITEM_PX_WIDTH);
|
||||
mDisplayInitialized = true;
|
||||
//Render a "new" icon for decks that have never been played yet
|
||||
mDisplayInitialized = true;
|
||||
//Render a "new" icon for decks that have never been played yet
|
||||
if (mMetaData && !mMetaData->getGamesPlayed())
|
||||
{
|
||||
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
|
||||
@@ -128,7 +128,7 @@ void DeckMenuItem::Render()
|
||||
|
||||
void DeckMenuItem::checkUserClick()
|
||||
{
|
||||
int x1 = -1, y1 = -1;
|
||||
int x1 = -1, y1 = -1;
|
||||
if (mEngine->GetLeftClickCoordinates(x1, y1))
|
||||
{
|
||||
mIsValidSelection = false;
|
||||
@@ -136,8 +136,8 @@ void DeckMenuItem::checkUserClick()
|
||||
if ( (x1 >= x2) && (x1 <= (x2 + ITEM_PX_WIDTH)) && (y1 >= y2) && (y1 < (y2 + kItemYHeight)))
|
||||
mIsValidSelection = true;
|
||||
}
|
||||
else
|
||||
mIsValidSelection = true;
|
||||
else
|
||||
mIsValidSelection = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -175,14 +175,14 @@ float DeckMenuItem::getWidth() const
|
||||
|
||||
string DeckMenuItem::getDeckName() const
|
||||
{
|
||||
if (mMetaData)
|
||||
return mMetaData->getName();
|
||||
if (mMetaData)
|
||||
return mMetaData->getName();
|
||||
|
||||
std::string s;
|
||||
std::stringstream out;
|
||||
out << mMetaData->getDeckId();
|
||||
s = out.str();
|
||||
return "[deck" + s + "]";
|
||||
std::string s;
|
||||
std::stringstream out;
|
||||
out << mMetaData->getDeckId();
|
||||
s = out.str();
|
||||
return "[deck" + s + "]";
|
||||
}
|
||||
|
||||
ostream& DeckMenuItem::toString(ostream& out) const
|
||||
|
||||
@@ -394,9 +394,9 @@ void StatsWrapper::updateStats(string filename, MTGAllCards *collection)
|
||||
|
||||
void StatsWrapper::updateStats(DeckDataWrapper *myDeck)
|
||||
{
|
||||
if (!this->needUpdate || !myDeck) return;
|
||||
if (!this->needUpdate || !myDeck) return;
|
||||
|
||||
this->needUpdate = false;
|
||||
this->needUpdate = false;
|
||||
this->cardCount = myDeck->getCount(WSrcDeck::UNFILTERED_COPIES);
|
||||
this->countLands = myDeck->getCount(Constants::MTG_COLOR_LAND);
|
||||
this->totalPrice = myDeck->totalPrice();
|
||||
|
||||
@@ -89,7 +89,7 @@ DuelLayers::DuelLayers(GameObserver* go, int playerViewIndex) :
|
||||
nbitems(0), mPlayerViewIndex(playerViewIndex)
|
||||
{
|
||||
observer = go;
|
||||
observer->mLayers = this;
|
||||
observer->mLayers = this;
|
||||
mCardSelector = NEW CardSelector(go, this);
|
||||
//1 Action Layer
|
||||
action = NEW ActionLayer(go);
|
||||
@@ -98,8 +98,8 @@ DuelLayers::DuelLayers(GameObserver* go, int playerViewIndex) :
|
||||
//Other display elements
|
||||
action->Add(NEW HUDDisplay(go, -1));
|
||||
|
||||
Add(NEW GuiMana(20, 20, getRenderedPlayerOpponent()));
|
||||
Add(NEW GuiMana(440, 20, getRenderedPlayer()));
|
||||
Add(NEW GuiMana(20, 20, getRenderedPlayerOpponent()));
|
||||
Add(NEW GuiMana(440, 20, getRenderedPlayer()));
|
||||
Add(stack = NEW ActionStack(go));
|
||||
Add(combat = NEW GuiCombat(go));
|
||||
Add(action);
|
||||
@@ -216,10 +216,10 @@ float DuelLayers::RightBoundary()
|
||||
|
||||
Player* DuelLayers::getRenderedPlayer()
|
||||
{
|
||||
return observer->players[mPlayerViewIndex];
|
||||
return observer->players[mPlayerViewIndex];
|
||||
};
|
||||
|
||||
Player* DuelLayers::getRenderedPlayerOpponent()
|
||||
{
|
||||
return observer->players[mPlayerViewIndex]->opponent();
|
||||
return observer->players[mPlayerViewIndex]->opponent();
|
||||
};
|
||||
|
||||
@@ -77,7 +77,7 @@ GameApp::GameApp() :
|
||||
|
||||
mCurrentState = NULL;
|
||||
mNextState = NULL;
|
||||
rules = 0;
|
||||
rules = 0;
|
||||
music = NULL;
|
||||
}
|
||||
|
||||
@@ -156,7 +156,7 @@ void GameApp::Create()
|
||||
|
||||
|
||||
//Setup Cache before calling any gfx/sfx functions
|
||||
WResourceManager::Instance()->ResetCacheLimits();
|
||||
WResourceManager::Instance()->ResetCacheLimits();
|
||||
|
||||
|
||||
LOG("Checking for music files");
|
||||
|
||||
@@ -165,18 +165,18 @@ void GameObserver::nextGamePhase()
|
||||
{
|
||||
Phase * cPhaseOld = phaseRing->getCurrentPhase();
|
||||
if (cPhaseOld->id == MTG_PHASE_COMBATDAMAGE)
|
||||
if ((FIRST_STRIKE == combatStep) || (END_FIRST_STRIKE == combatStep) || (DAMAGE == combatStep))
|
||||
{
|
||||
nextCombatStep();
|
||||
return;
|
||||
}
|
||||
if ((FIRST_STRIKE == combatStep) || (END_FIRST_STRIKE == combatStep) || (DAMAGE == combatStep))
|
||||
{
|
||||
nextCombatStep();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cPhaseOld->id == MTG_PHASE_COMBATBLOCKERS)
|
||||
if (BLOCKERS == combatStep || TRIGGERS == combatStep)
|
||||
{
|
||||
nextCombatStep();
|
||||
return;
|
||||
}
|
||||
if (BLOCKERS == combatStep || TRIGGERS == combatStep)
|
||||
{
|
||||
nextCombatStep();
|
||||
return;
|
||||
}
|
||||
|
||||
phaseRing->forward();
|
||||
|
||||
@@ -191,12 +191,12 @@ void GameObserver::nextGamePhase()
|
||||
mCurrentGamePhase = cPhase->id;
|
||||
|
||||
if (MTG_PHASE_COMBATDAMAGE == mCurrentGamePhase)
|
||||
nextCombatStep();
|
||||
nextCombatStep();
|
||||
if (MTG_PHASE_COMBATEND == mCurrentGamePhase)
|
||||
combatStep = BLOCKERS;
|
||||
|
||||
//if (currentPlayer != cPhase->player)
|
||||
// nextPlayer();//depreciated; we call this at EOT step now. unsure what the purpose of this was originally.fix for a bug?
|
||||
// nextPlayer();//depreciated; we call this at EOT step now. unsure what the purpose of this was originally.fix for a bug?
|
||||
|
||||
//init begin of turn
|
||||
if (mCurrentGamePhase == MTG_PHASE_BEFORE_BEGIN)
|
||||
@@ -229,8 +229,8 @@ void GameObserver::nextGamePhase()
|
||||
handmodified = currentPlayer->handsize+currentPlayer->handmodifier;
|
||||
//Auto Hand cleaning, in case the player didn't do it himself
|
||||
if(handmodified < 0)
|
||||
handmodified = 0;
|
||||
while (currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false)
|
||||
handmodified = 0;
|
||||
while (currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false)
|
||||
{
|
||||
WEvent * e = NEW WEventCardDiscard(currentPlayer->game->hand->cards[0]);
|
||||
receiveEvent(e);
|
||||
@@ -312,16 +312,16 @@ void GameObserver::userRequestNextGamePhase(bool allowInterrupt, bool log)
|
||||
cardClick(getCurrentTargetChooser()->source, 0, false);
|
||||
}
|
||||
if (allowInterrupt && mLayers->stackLayer()->getNext(NULL, 0, NOT_RESOLVED))
|
||||
return;
|
||||
return;
|
||||
if (getCurrentTargetChooser())
|
||||
return;
|
||||
return;
|
||||
//if (mLayers->actionLayer()->isWaitingForAnswer())
|
||||
// return;
|
||||
// return;
|
||||
// Wil 12/5/10: additional check, not quite understanding why TargetChooser doesn't seem active at this point.
|
||||
// If we deem that an extra cost payment needs to be made, don't allow the next game phase to proceed.
|
||||
// Here's what I find weird - if the extra cost is something like a sacrifice, doesn't that imply a TargetChooser?
|
||||
if (WaitForExtraPayment(NULL))
|
||||
return;
|
||||
return;
|
||||
|
||||
Phase * cPhaseOld = phaseRing->getCurrentPhase();
|
||||
if (allowInterrupt && ((cPhaseOld->id == MTG_PHASE_COMBATBLOCKERS && combatStep == ORDER)
|
||||
@@ -329,7 +329,7 @@ void GameObserver::userRequestNextGamePhase(bool allowInterrupt, bool log)
|
||||
|| (cPhaseOld->id == MTG_PHASE_COMBATDAMAGE)
|
||||
|| opponent()->isAI()
|
||||
|| options[Options::optionInterrupt(mCurrentGamePhase)].number
|
||||
|| currentPlayer->offerInterruptOnPhase - 1 == mCurrentGamePhase
|
||||
|| currentPlayer->offerInterruptOnPhase - 1 == mCurrentGamePhase
|
||||
))
|
||||
{
|
||||
mLayers->stackLayer()->AddNextGamePhase();
|
||||
@@ -577,7 +577,7 @@ void GameObserver::Update(float dt)
|
||||
}
|
||||
currentActionPlayer = player;
|
||||
if (isInterrupting)
|
||||
player = isInterrupting;
|
||||
player = isInterrupting;
|
||||
if(mLayers)
|
||||
{
|
||||
mLayers->Update(dt, player);
|
||||
@@ -597,7 +597,7 @@ void GameObserver::gameStateBasedEffects()
|
||||
{
|
||||
if(getCurrentTargetChooser() && int(getCurrentTargetChooser()->getNbTargets()) == getCurrentTargetChooser()->maxtargets)
|
||||
getCurrentTargetChooser()->done = true;
|
||||
/////////////////////////////////////
|
||||
/////////////////////////////////////
|
||||
for (int d = 0; d < 2; d++)
|
||||
{
|
||||
MTGGameZone * dzones[] = { players[d]->game->inPlay, players[d]->game->graveyard, players[d]->game->hand, players[d]->game->library, players[d]->game->exile };
|
||||
@@ -608,8 +608,8 @@ void GameObserver::gameStateBasedEffects()
|
||||
{
|
||||
for (int c = zone->nb_cards - 1; c >= 0; c--)
|
||||
{
|
||||
zone->cards[c]->cardistargetted = 0;
|
||||
zone->cards[c]->cardistargetter = 0;
|
||||
zone->cards[c]->cardistargetted = 0;
|
||||
zone->cards[c]->cardistargetter = 0;
|
||||
}
|
||||
}
|
||||
}//check for losers if its GAMEOVER clear the stack to allow gamestateeffects to continue
|
||||
@@ -1167,9 +1167,9 @@ void GameObserver::Render()
|
||||
if(mLayers)
|
||||
mLayers->Render();
|
||||
if (targetChooser || (mLayers && mLayers->actionLayer()->isWaitingForAnswer()))
|
||||
JRenderer::GetInstance()->DrawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(255,255,0,0));
|
||||
JRenderer::GetInstance()->DrawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(255,255,0,0));
|
||||
if (mExtraPayment)
|
||||
mExtraPayment->Render();
|
||||
mExtraPayment->Render();
|
||||
|
||||
for (size_t i = 0; i < players.size(); ++i)
|
||||
{
|
||||
@@ -1253,7 +1253,7 @@ void GameObserver::stackObjectClicked(Interruptible * action)
|
||||
{
|
||||
int reaction = mLayers->actionLayer()->isReactingToTargetClick(action);
|
||||
if (reaction == -1)
|
||||
mLayers->actionLayer()->reactToTargetClick(action);
|
||||
mLayers->actionLayer()->reactToTargetClick(action);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1333,7 +1333,7 @@ int GameObserver::cardClick(MTGCardInstance * card, Targetable * object, bool lo
|
||||
MTGCardInstance* backup = NULL;
|
||||
|
||||
if (!card) {
|
||||
clickedPlayer = ((Player *) object);
|
||||
clickedPlayer = ((Player *) object);
|
||||
} else {
|
||||
backup = card;
|
||||
zone = card->currentZone;
|
||||
@@ -1447,7 +1447,7 @@ int GameObserver::cardClick(MTGCardInstance * card, Targetable * object, bool lo
|
||||
//Current player's hand
|
||||
handmodified = currentPlayer->handsize+currentPlayer->handmodifier;
|
||||
if(handmodified < 0)
|
||||
handmodified = 0;
|
||||
handmodified = 0;
|
||||
if (currentPlayer->game->hand->hasCard(card) && mCurrentGamePhase == MTG_PHASE_CLEANUP
|
||||
&& currentPlayer->game->hand->nb_cards > handmodified && currentPlayer->nomaxhandsize == false)
|
||||
{
|
||||
@@ -1487,9 +1487,9 @@ int GameObserver::untap(MTGCardInstance * card)
|
||||
return 0;
|
||||
}
|
||||
if (card->has(Constants::DOESNOTUNTAP))
|
||||
return 0;
|
||||
return 0;
|
||||
if (card->frozen > 0)
|
||||
return 0;
|
||||
return 0;
|
||||
card->attemptUntap();
|
||||
return 1;
|
||||
}
|
||||
@@ -1511,7 +1511,7 @@ int GameObserver::isInPlay(MTGCardInstance * card)
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
if (players[i]->game->isInPlay(card))
|
||||
return 1;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -1552,10 +1552,10 @@ void GameObserver::untapPhase()
|
||||
int GameObserver::receiveEvent(WEvent * e)
|
||||
{
|
||||
if (!e)
|
||||
return 0;
|
||||
return 0;
|
||||
eventsQueue.push(e);
|
||||
if (eventsQueue.size() > 1)
|
||||
return -1; //resolving events can generate more events
|
||||
return -1; //resolving events can generate more events
|
||||
int result = 0;
|
||||
while (eventsQueue.size())
|
||||
{
|
||||
@@ -1574,7 +1574,7 @@ int GameObserver::receiveEvent(WEvent * e)
|
||||
Player * GameObserver::currentlyActing()
|
||||
{
|
||||
if (isInterrupting)
|
||||
return isInterrupting;
|
||||
return isInterrupting;
|
||||
return currentActionPlayer;
|
||||
}
|
||||
|
||||
@@ -1667,7 +1667,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
|
||||
)
|
||||
{
|
||||
bool currentPlayerSet = false;
|
||||
int state = -1;
|
||||
int state = -1;
|
||||
string s;
|
||||
stringstream stream(ss);
|
||||
|
||||
@@ -1686,7 +1686,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
|
||||
if (s.find("seed ") == 0)
|
||||
{
|
||||
mSeed = atoi(s.substr(5).c_str());
|
||||
randomGenerator.setSeed(mSeed);
|
||||
randomGenerator.setSeed(mSeed);
|
||||
continue;
|
||||
}
|
||||
if (s.find("rvalues:") == 0)
|
||||
@@ -1755,7 +1755,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
|
||||
case 3:
|
||||
if (s.compare("[end]") == 0)
|
||||
{
|
||||
turn = 0;
|
||||
turn = 0;
|
||||
mLayers = NEW DuelLayers(this, controlledPlayerIndex);
|
||||
currentPlayer = players[currentPlayerId];
|
||||
phaseRing = NEW PhaseRing(this);
|
||||
@@ -1844,7 +1844,7 @@ bool GameObserver::processAction(const string& s)
|
||||
DebugTrace("no clue about: " + s);
|
||||
}
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GameObserver::processActions(bool undo
|
||||
@@ -1885,7 +1885,7 @@ bool GameObserver::processActions(bool undo
|
||||
|
||||
for(loadingite = loadingList.begin(); loadingite != loadingList.end(); loadingite++, cmdIndex++)
|
||||
{
|
||||
processAction(*loadingite);
|
||||
processAction(*loadingite);
|
||||
|
||||
size_t nb = actionsList.size();
|
||||
|
||||
@@ -1965,7 +1965,7 @@ Player* GameObserver::createPlayer(const string& playerMode
|
||||
)
|
||||
{
|
||||
Player::Mode aMode = (Player::Mode)atoi(playerMode.c_str());
|
||||
Player* pPlayer = 0;
|
||||
Player* pPlayer = 0;
|
||||
|
||||
switch(aMode)
|
||||
{
|
||||
@@ -1989,12 +1989,12 @@ Player* GameObserver::createPlayer(const string& playerMode
|
||||
break;
|
||||
}
|
||||
|
||||
if(pPlayer)
|
||||
{
|
||||
players.push_back(pPlayer);
|
||||
}
|
||||
if(pPlayer)
|
||||
{
|
||||
players.push_back(pPlayer);
|
||||
}
|
||||
|
||||
return pPlayer;
|
||||
return pPlayer;
|
||||
}
|
||||
|
||||
#ifdef TESTSUITE
|
||||
@@ -2040,7 +2040,7 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b
|
||||
|
||||
loadPlayer(playerId, NEW HumanPlayer(this, deckFile, deckFileSmall, premadeDeck));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ //AI Player, chooses deck
|
||||
AIPlayerFactory playerCreator;
|
||||
@@ -2076,43 +2076,43 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b
|
||||
|
||||
#ifdef NETWORK_SUPPORT
|
||||
NetworkGameObserver::NetworkGameObserver(JNetwork* pNetwork, WResourceManager* output, JGE* input)
|
||||
: GameObserver(output, input), mpNetworkSession(pNetwork), mSynchronized(false)
|
||||
: GameObserver(output, input), mpNetworkSession(pNetwork), mSynchronized(false)
|
||||
{
|
||||
mpNetworkSession->registerCommand("loadPlayer", this, loadPlayer, ignoreResponse);
|
||||
mpNetworkSession->registerCommand("synchronize", this, synchronize, checkSynchro);
|
||||
mpNetworkSession->registerCommand("sendAction", this, sendAction, checkSynchro);
|
||||
mpNetworkSession->registerCommand("disconnect", this, disconnect, ignoreResponse);
|
||||
mpNetworkSession->registerCommand("loadPlayer", this, loadPlayer, ignoreResponse);
|
||||
mpNetworkSession->registerCommand("synchronize", this, synchronize, checkSynchro);
|
||||
mpNetworkSession->registerCommand("sendAction", this, sendAction, checkSynchro);
|
||||
mpNetworkSession->registerCommand("disconnect", this, disconnect, ignoreResponse);
|
||||
}
|
||||
|
||||
NetworkGameObserver::~NetworkGameObserver()
|
||||
{
|
||||
mpNetworkSession->sendCommand("disconnect", "");
|
||||
mpNetworkSession->sendCommand("disconnect", "");
|
||||
}
|
||||
|
||||
void NetworkGameObserver::disconnect(void*pxThis, stringstream&, stringstream&)
|
||||
{
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
pThis->setLoser(pThis->getView()->getRenderedPlayerOpponent());
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
pThis->setLoser(pThis->getView()->getRenderedPlayerOpponent());
|
||||
}
|
||||
|
||||
void NetworkGameObserver::Update(float dt)
|
||||
{
|
||||
mpNetworkSession->Update();
|
||||
::GameObserver::Update(dt);
|
||||
mpNetworkSession->Update();
|
||||
::GameObserver::Update(dt);
|
||||
}
|
||||
|
||||
void NetworkGameObserver::loadPlayer(int playerId, Player* player)
|
||||
{
|
||||
GameObserver::loadPlayer(playerId, player);
|
||||
stringstream out;
|
||||
out << *player;
|
||||
mpNetworkSession->sendCommand("loadPlayer", out.str());
|
||||
GameObserver::loadPlayer(playerId, player);
|
||||
stringstream out;
|
||||
out << *player;
|
||||
mpNetworkSession->sendCommand("loadPlayer", out.str());
|
||||
}
|
||||
|
||||
void NetworkGameObserver::loadPlayer(void*pxThis, stringstream& in, stringstream&)
|
||||
{
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
Player* pPlayer = 0;
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
Player* pPlayer = 0;
|
||||
string s;
|
||||
|
||||
while(std::getline(in, s))
|
||||
@@ -2135,50 +2135,50 @@ void NetworkGameObserver::loadPlayer(void*pxThis, stringstream& in, stringstream
|
||||
|
||||
void NetworkGameObserver::synchronize()
|
||||
{
|
||||
if(!mSynchronized && mpNetworkSession->isServer())
|
||||
{
|
||||
stringstream out;
|
||||
out << *this;
|
||||
mpNetworkSession->sendCommand("synchronize", out.str());
|
||||
mSynchronized = true;
|
||||
}
|
||||
if(!mSynchronized && mpNetworkSession->isServer())
|
||||
{
|
||||
stringstream out;
|
||||
out << *this;
|
||||
mpNetworkSession->sendCommand("synchronize", out.str());
|
||||
mSynchronized = true;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkGameObserver::synchronize(void*pxThis, stringstream& in, stringstream& out)
|
||||
{
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
// now, we need to load the game from player 2's perspective
|
||||
pThis->load(in.str(), false, 1);
|
||||
out << *pThis;
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
// now, we need to load the game from player 2's perspective
|
||||
pThis->load(in.str(), false, 1);
|
||||
out << *pThis;
|
||||
}
|
||||
|
||||
|
||||
void NetworkGameObserver::checkSynchro(void*pxThis, stringstream& in, stringstream&)
|
||||
{
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
|
||||
GameObserver aGame;
|
||||
aGame.mRules = pThis->mRules;
|
||||
aGame.load(in.str());
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
|
||||
GameObserver aGame;
|
||||
aGame.mRules = pThis->mRules;
|
||||
aGame.load(in.str());
|
||||
|
||||
assert(aGame == *pThis);
|
||||
assert(aGame == *pThis);
|
||||
}
|
||||
|
||||
void NetworkGameObserver::sendAction(void*pxThis, stringstream& in, stringstream&)
|
||||
{
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
NetworkGameObserver* pThis = (NetworkGameObserver*)pxThis;
|
||||
|
||||
pThis->mForwardAction = false;
|
||||
pThis->processAction(in.str());
|
||||
pThis->processAction(in.str());
|
||||
pThis->mForwardAction = true;
|
||||
//out << *pThis;
|
||||
//out << *pThis;
|
||||
}
|
||||
|
||||
void NetworkGameObserver::logAction(const string& s)
|
||||
{
|
||||
GameObserver::logAction(s);
|
||||
if(mForwardAction)
|
||||
mpNetworkSession->sendCommand("sendAction", s);
|
||||
GameObserver::logAction(s);
|
||||
if(mForwardAction)
|
||||
mpNetworkSession->sendCommand("sendAction", s);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -18,8 +18,8 @@ const string Options::optionNames[] = {
|
||||
"sfxVolume",
|
||||
"difficulty",
|
||||
"cheatmode",
|
||||
"optimizedhand",
|
||||
"cheatmodedecks",
|
||||
"optimizedhand",
|
||||
"cheatmodedecks",
|
||||
"displayOSD",
|
||||
"closed_hand",
|
||||
"hand_direction",
|
||||
@@ -352,11 +352,11 @@ int GameOptions::load()
|
||||
}
|
||||
// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
|
||||
if (options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
|
||||
{
|
||||
{
|
||||
(*this)[Options::CHEATMODE].number = 0;
|
||||
(*this)[Options::OPTIMIZE_HAND].number = 0;
|
||||
(*this)[Options::CHEATMODEAIDECK].number = 0;
|
||||
}
|
||||
(*this)[Options::OPTIMIZE_HAND].number = 0;
|
||||
(*this)[Options::CHEATMODEAIDECK].number = 0;
|
||||
}
|
||||
|
||||
//Default values. Anywhere else to put those ?
|
||||
if (!(*this)[Options::MAX_GRADE].number)
|
||||
@@ -371,11 +371,11 @@ int GameOptions::save()
|
||||
{
|
||||
// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
|
||||
if (options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
|
||||
{
|
||||
{
|
||||
(*this)[Options::CHEATMODE].number = 0;
|
||||
(*this)[Options::OPTIMIZE_HAND].number = 0;
|
||||
(*this)[Options::CHEATMODEAIDECK].number = 0;
|
||||
}
|
||||
(*this)[Options::OPTIMIZE_HAND].number = 0;
|
||||
(*this)[Options::CHEATMODEAIDECK].number = 0;
|
||||
}
|
||||
|
||||
std::ofstream file;
|
||||
if (JFileSystem::GetInstance()->openForWrite(file, mFilename))
|
||||
@@ -997,9 +997,9 @@ OptionManaDisplay::OptionManaDisplay()
|
||||
{
|
||||
mDef.values.push_back(EnumDefinition::assoc(DYNAMIC, "Eye candy"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(STATIC, "Simple"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(NOSTARSDYNAMIC, "No Glitter"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(NOSTARSDYNAMIC, "No Glitter"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(BOTH, "Both"));//no luck in getting this to show up as an option.
|
||||
//Both should still work as always however the enum and this dont want to pair up, no "both" in options now.
|
||||
//Both should still work as always however the enum and this dont want to pair up, no "both" in options now.
|
||||
}
|
||||
;
|
||||
OptionVolume OptionVolume::mDef;
|
||||
|
||||
@@ -70,7 +70,7 @@ vector<DeckMetaData *> GameState::BuildDeckList(const string& path, const string
|
||||
{
|
||||
std::ostringstream aiStatsDeckName;
|
||||
aiStatsDeckName << smallDeckPrefix << "_deck" << nbDecks;
|
||||
meta->mStatsFilename = aiStatsDeckName.str();
|
||||
meta->mStatsFilename = aiStatsDeckName.str();
|
||||
meta->mIsAI = true;
|
||||
if (meta->mPlayerDeck != statsPlayer->GetCurrentDeckStatsFile())
|
||||
{
|
||||
@@ -100,7 +100,7 @@ vector<DeckMetaData *> GameState::BuildDeckList(const string& path, const string
|
||||
meta = NULL;
|
||||
}
|
||||
|
||||
std::sort(retList.begin(), retList.end(), sortByName);
|
||||
std::sort(retList.begin(), retList.end(), sortByName);
|
||||
return retList;
|
||||
|
||||
}
|
||||
|
||||
@@ -1095,7 +1095,7 @@ void GameStateDuel::Render()
|
||||
char buf[4096];
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
|
||||
int elapsedTime = testSuite->getElapsedTime();
|
||||
int elapsedTime = testSuite->getElapsedTime();
|
||||
sprintf(buf, "Time to run the tests: %is", elapsedTime/1000);
|
||||
mFont->DrawString(buf,0,SCREEN_HEIGHT/2 - 20);
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ void GameStateMenu::genNbCardsStr()
|
||||
PlayerData * playerdata = NEW PlayerData(MTGCollection());
|
||||
size_t totalUnique = MTGCollection()->primitives.size();
|
||||
size_t totalPrints = MTGCollection()->totalCards();
|
||||
|
||||
|
||||
if (totalUnique != totalPrints)
|
||||
{
|
||||
if (playerdata && !options[Options::ACTIVE_PROFILE].isDefault())
|
||||
@@ -481,7 +481,7 @@ void GameStateMenu::Update(float dt)
|
||||
mParent->mpNetwork->connect(mParent->mServerAddress);
|
||||
// we let the server choose the game mode
|
||||
mParent->gameType = GAME_TYPE_SLAVE;
|
||||
// just to select one, the HOST is in control here.
|
||||
// just to select one, the HOST is in control here.
|
||||
mParent->rules = Rules::getRulesByFilename("classic.txt");
|
||||
hasChosenGameType = true;
|
||||
subMenuController->Close();
|
||||
@@ -599,16 +599,16 @@ void GameStateMenu::Update(float dt)
|
||||
case MENU_STATE_NETWORK_DEFINE:
|
||||
if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR))
|
||||
{
|
||||
currentState = MENU_STATE_MAJOR_SUBMENU;
|
||||
currentState = MENU_STATE_MAJOR_SUBMENU;
|
||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
||||
if (subMenuController)
|
||||
{
|
||||
subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game");
|
||||
subMenuController->Add(SUBMENUITEM_JOIN_GAME, "Join a game");
|
||||
subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel");
|
||||
}
|
||||
}
|
||||
break;
|
||||
if (subMenuController)
|
||||
{
|
||||
subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game");
|
||||
subMenuController->Add(SUBMENUITEM_JOIN_GAME, "Join a game");
|
||||
subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MENU_STATE_NETWORK_WAIT:
|
||||
if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR))
|
||||
{
|
||||
@@ -619,9 +619,9 @@ void GameStateMenu::Update(float dt)
|
||||
}
|
||||
else if(!subMenuController)
|
||||
{
|
||||
string aString;
|
||||
mParent->mpNetwork->getServerIp(aString);
|
||||
aString = "Waiting for connection to " + aString;
|
||||
string aString;
|
||||
mParent->mpNetwork->getServerIp(aString);
|
||||
aString = "Waiting for connection to " + aString;
|
||||
|
||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60, aString.c_str());
|
||||
if (subMenuController)
|
||||
@@ -918,7 +918,7 @@ void GameStateMenu::ButtonPressed(int controllerId, int controlId)
|
||||
subMenuController->Close();
|
||||
}
|
||||
#ifdef NETWORK_SUPPORT
|
||||
SAFE_DELETE(mParent->mpNetwork);
|
||||
SAFE_DELETE(mParent->mpNetwork);
|
||||
#endif //NETWORK_SUPPORT
|
||||
currentState = MENU_STATE_MAJOR_MAINMENU | MENU_STATE_MINOR_SUBMENU_CLOSING;
|
||||
break;
|
||||
|
||||
@@ -81,8 +81,8 @@ void GameStateOptions::Start()
|
||||
optionsList->Add(NEW WGuiButton(NEW WGuiHeader("New Profile"), -102, GameStateOptionsConst::kNewProfileID, this));
|
||||
|
||||
optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODE, "Enable Cheat Mode")));
|
||||
optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::OPTIMIZE_HAND, "Optimize Starting Hand")));
|
||||
optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODEAIDECK, "Unlock All Ai Decks")));
|
||||
optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::OPTIMIZE_HAND, "Optimize Starting Hand")));
|
||||
optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODEAIDECK, "Unlock All Ai Decks")));
|
||||
|
||||
optionsTabs->Add(optionsList);
|
||||
|
||||
|
||||
@@ -627,12 +627,12 @@ void GameStateShop::Update(float dt)
|
||||
else if (btn == JGE_BTN_CANCEL)
|
||||
options[Options::DISABLECARDS].number = !options[Options::DISABLECARDS].number;
|
||||
else if (btn == JGE_BTN_SEC)
|
||||
{
|
||||
{
|
||||
bListCards = !bListCards;
|
||||
disablePurchase = false;
|
||||
clearInput = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (shopMenu)
|
||||
{
|
||||
#if defined (IOS) || defined (ANDROID)
|
||||
@@ -770,7 +770,7 @@ void GameStateShop::Render()
|
||||
|
||||
#ifndef TOUCH_ENABLED
|
||||
float len = 4 + mFont->GetStringWidth(kOtherCardsString.c_str());
|
||||
r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor);
|
||||
r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor);
|
||||
mFont->DrawString(kOtherCardsString, SCREEN_WIDTH - len, SCREEN_HEIGHT - 14);
|
||||
#else
|
||||
enableButtons();
|
||||
|
||||
@@ -10,11 +10,11 @@
|
||||
GuiAvatars::GuiAvatars(DuelLayers* duelLayers) :
|
||||
GuiLayer(duelLayers), active(NULL)
|
||||
{
|
||||
Add(self = NEW GuiAvatar(SCREEN_WIDTH, SCREEN_HEIGHT, false, mpDuelLayers->getRenderedPlayer(), GuiAvatar::BOTTOM_RIGHT, this));
|
||||
Add(self = NEW GuiAvatar(SCREEN_WIDTH, SCREEN_HEIGHT, false, mpDuelLayers->getRenderedPlayer(), GuiAvatar::BOTTOM_RIGHT, this));
|
||||
self->zoom = 0.9f;
|
||||
Add(selfGraveyard = NEW GuiGraveyard(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 1, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
Add(selfLibrary = NEW GuiLibrary(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 5 + GuiGameZone::Height + 5, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
//myexile
|
||||
//myexile
|
||||
Add(selfExile = NEW GuiExile(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 30, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
|
||||
Add(opponent = NEW GuiAvatar(0, 0, false, mpDuelLayers->getRenderedPlayerOpponent(), GuiAvatar::TOP_LEFT, this));
|
||||
|
||||
@@ -330,4 +330,4 @@ int GuiHandOpponent::receiveEventMinus(WEvent* e)
|
||||
|
||||
// I wanna write it like that. GCC doesn't want me to without -O.
|
||||
// I'm submitting a bug report.
|
||||
// it->x = (it->x + (flip ? RightRowX : LeftRowX)) / 2;
|
||||
// it->x = (it->x + (flip ? RightRowX : LeftRowX)) / 2;
|
||||
|
||||
@@ -106,14 +106,14 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :
|
||||
|
||||
// if we want to throttle the amount of particles for mana,
|
||||
// here's where to do it - this is hardcoded to something like 114 in the psi file
|
||||
if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number)
|
||||
{
|
||||
if(OptionManaDisplay::NOSTARSDYNAMIC == options[Options::MANADISPLAY].number)
|
||||
{
|
||||
particleSys->info.nEmission = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
particleSys->info.nEmission = 60;
|
||||
}
|
||||
}
|
||||
icon = manaIcons[color];
|
||||
|
||||
particleSys->FireAt(x, y);
|
||||
@@ -193,7 +193,7 @@ void ManaIcon::Update(float dt, float shift)
|
||||
|
||||
if (particleSys && (fabs(destx - x) < 5) && (fabs(desty + shift - y) < 5))
|
||||
{
|
||||
if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number)
|
||||
if (OptionManaDisplay::STATIC == options[Options::MANADISPLAY].number)
|
||||
{
|
||||
SAFE_DELETE(particleSys); //Static Mana Only: avoid expensive particle processing
|
||||
}
|
||||
@@ -305,7 +305,7 @@ void GuiMana::Render()
|
||||
for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
|
||||
(*it)->Render();
|
||||
|
||||
if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number )
|
||||
if (OptionManaDisplay::DYNAMIC != options[Options::MANADISPLAY].number && OptionManaDisplay::NOSTARSDYNAMIC != options[Options::MANADISPLAY].number )
|
||||
RenderStatic();
|
||||
}
|
||||
|
||||
|
||||
@@ -124,7 +124,7 @@ void GuiPlay::BattleField::reset(float x, float y)
|
||||
void GuiPlay::BattleField::EnstackAttacker(CardView* card)
|
||||
{
|
||||
card->x = CARD_WIDTH + 20 + (currentAttacker * (HORZWIDTH) / (attackers+1));
|
||||
card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y);
|
||||
card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y);
|
||||
++currentAttacker;
|
||||
// JRenderer::GetInstance()->RenderQuad(WResourceManager::Instance()->GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()));
|
||||
}
|
||||
@@ -197,7 +197,7 @@ void GuiPlay::Replace()
|
||||
{
|
||||
if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
|
||||
{
|
||||
if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller())
|
||||
if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller())
|
||||
++selfSpellsN;
|
||||
else
|
||||
++opponentSpellsN;
|
||||
@@ -398,7 +398,7 @@ int GuiPlay::receiveEventPlus(WEvent * e)
|
||||
}
|
||||
else
|
||||
{
|
||||
// this should never happen, if you have a consistent repro case, ping Wil please
|
||||
// this should never happen, if you have a consistent repro case, ping Wil please
|
||||
assert(false);
|
||||
}
|
||||
return 1;
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include "WResourceManager.h"
|
||||
#include "WFont.h"
|
||||
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
#define SCALE_SELECTED 1.2f
|
||||
#define SCALE_NORMAL 1.0f
|
||||
|
||||
IconButtonsController::IconButtonsController(JGE* jge, float x, float y): JGuiController(jge, 0, NULL), mX(x), mY(y)
|
||||
{
|
||||
|
||||
@@ -80,7 +80,7 @@ void InteractiveButton::Render()
|
||||
mYOffset += 2;
|
||||
#endif
|
||||
|
||||
float buttonXOffset = getX() - mXOffset;
|
||||
float buttonXOffset = getX() - mXOffset;
|
||||
float buttonYOffset = getY() + mYOffset;
|
||||
if (buttonImage != NULL)
|
||||
{
|
||||
|
||||
@@ -39,7 +39,9 @@ const string kAlternateCostKeywords[] =
|
||||
"flashback",
|
||||
"retrace",
|
||||
"facedown",
|
||||
"suspended"
|
||||
"suspended",
|
||||
"overload",
|
||||
"bestow"
|
||||
};
|
||||
const int kAlternateCostIds[] =
|
||||
{
|
||||
@@ -51,7 +53,9 @@ const int kAlternateCostIds[] =
|
||||
ManaCost::MANA_PAID_WITH_FLASHBACK,
|
||||
ManaCost::MANA_PAID_WITH_RETRACE,
|
||||
ManaCost::MANA_PAID_WITH_MORPH,
|
||||
ManaCost::MANA_PAID_WITH_SUSPEND
|
||||
ManaCost::MANA_PAID_WITH_SUSPEND,
|
||||
ManaCost::MANA_PAID_WITH_OVERLOAD,
|
||||
ManaCost::MANA_PAID_WITH_BESTOW
|
||||
};
|
||||
|
||||
//Used for "dynamic ability" parsing
|
||||
@@ -726,8 +730,8 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
|
||||
bool limitOnceATurn = (s.find("turnlimited") != string::npos);
|
||||
bool isSuspended = (s.find("suspended") != string::npos);
|
||||
bool opponentPoisoned = (s.find("opponentpoisoned") != string::npos);
|
||||
bool lifelost = (s.find("foelost(") != string::npos);
|
||||
int lifeamount = lifelost ? atoi(s.substr(s.find("foelost(") + 8,')').c_str()) : 0;
|
||||
bool lifelost = (s.find("foelost(") != string::npos);
|
||||
int lifeamount = lifelost ? atoi(s.substr(s.find("foelost(") + 8,')').c_str()) : 0;
|
||||
bool neverRemove = (s.find("dontremove") != string::npos);
|
||||
|
||||
//Card Changed Zone
|
||||
@@ -1059,12 +1063,12 @@ MTGAbility * AbilityFactory::getCoreAbility(MTGAbility * a)
|
||||
if (MultiAbility * abi = dynamic_cast<MultiAbility*>(a))
|
||||
return getCoreAbility(abi->abilities[0]);
|
||||
|
||||
if (NestedAbility * na = dynamic_cast<NestedAbility*> (a))
|
||||
{
|
||||
if(na->ability)
|
||||
//only atempt to return a nestedability if it contains a valid ability. example where this causes a bug otherwise. AEquip is considered nested, but contains no ability.
|
||||
return getCoreAbility(na->ability);
|
||||
}
|
||||
if (NestedAbility * na = dynamic_cast<NestedAbility*> (a))
|
||||
{
|
||||
if(na->ability)
|
||||
//only atempt to return a nestedability if it contains a valid ability. example where this causes a bug otherwise. AEquip is considered nested, but contains no ability.
|
||||
return getCoreAbility(na->ability);
|
||||
}
|
||||
|
||||
if (MenuAbility * ma = dynamic_cast<MenuAbility*>(a))
|
||||
return getCoreAbility(ma->abilities[0]);
|
||||
@@ -1089,8 +1093,8 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
MTGCardInstance * target = card->target;
|
||||
if (!target)
|
||||
target = card;
|
||||
//pay and castcard?
|
||||
if(s.find("castcard(restricted") != string::npos && (s.find("pay(") != string::npos || s.find("pay[[") != string::npos))
|
||||
//pay and castcard?
|
||||
if(s.find("castcard(restricted") != string::npos && (s.find("pay(") != string::npos || s.find("pay[[") != string::npos))
|
||||
asAlternate = true;
|
||||
//MTG Specific rules
|
||||
//adds the bonus credit system
|
||||
@@ -1162,6 +1166,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
observer->addObserver(NEW MTGPayZeroRule(observer, -1));
|
||||
return NULL;
|
||||
}
|
||||
found = s.find("overloadrule");
|
||||
if(found != string::npos)
|
||||
{
|
||||
observer->addObserver(NEW MTGOverloadRule(observer, -1));
|
||||
return NULL;
|
||||
}
|
||||
//this rule handles attacking ability during attacker phase
|
||||
found = s.find("attackrule");
|
||||
if(found != string::npos)
|
||||
@@ -1816,7 +1826,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
|
||||
found = string::npos;
|
||||
i = -1;
|
||||
for (size_t j = 0; j < kLordKeywordsCount; ++j)
|
||||
for (size_t j = 0; j < kLordKeywordsCount; ++j)
|
||||
{
|
||||
size_t found2 = s.find(kLordKeywords[j]);
|
||||
if (found2 != string::npos && ((found == string::npos) || found2 < found))
|
||||
@@ -2592,16 +2602,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
}
|
||||
|
||||
//set hand size
|
||||
vector<string> splitSetHand = parseBetween(s, "sethand:", " ", false);
|
||||
if (splitSetHand.size())
|
||||
{
|
||||
int hand = atoi(splitSetHand[1].c_str());
|
||||
Damageable * t = spell ? spell->getNextDamageableTarget() : NULL;
|
||||
//set hand size
|
||||
vector<string> splitSetHand = parseBetween(s, "sethand:", " ", false);
|
||||
if (splitSetHand.size())
|
||||
{
|
||||
int hand = atoi(splitSetHand[1].c_str());
|
||||
Damageable * t = spell ? spell->getNextDamageableTarget() : NULL;
|
||||
MTGAbility * a = NEW AASetHand(observer, id, card, t, hand, NULL, who);
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
|
||||
//set life total
|
||||
vector<string> splitLifeset = parseBetween(s, "lifeset:", " ", false);
|
||||
@@ -2713,7 +2723,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
}
|
||||
|
||||
//Cast/Play Restrictions
|
||||
for (size_t i = 0; i < kMaxCastKeywordsCount; ++i)
|
||||
for (size_t i = 0; i < kMaxCastKeywordsCount; ++i)
|
||||
{
|
||||
vector<string> splitCast = parseBetween(s, kMaxCastKeywords[i], ")");
|
||||
if (splitCast.size())
|
||||
@@ -2929,9 +2939,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
{
|
||||
vector<string> becomesParameters = split(splitBecomes[1], ',');
|
||||
string stypes = becomesParameters[0];
|
||||
string newPower = "";
|
||||
string newPower = "";
|
||||
string newToughness = "";
|
||||
bool ptFound = false;
|
||||
bool ptFound = false;
|
||||
if(becomesParameters.size() >1)
|
||||
{
|
||||
vector<string> pt = split(becomesParameters[1], '/');
|
||||
@@ -2942,17 +2952,17 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
ptFound = true;
|
||||
}
|
||||
}
|
||||
string sabilities = "";
|
||||
string sabilities = "";
|
||||
unsigned int becomesSize = ptFound?2:1;
|
||||
if(becomesParameters.size() > becomesSize)
|
||||
{
|
||||
for(unsigned int i = becomesSize;i < becomesParameters.size();i++)
|
||||
{
|
||||
sabilities.append(becomesParameters[i].c_str());
|
||||
if(i+1 < becomesParameters.size())
|
||||
sabilities.append(",");
|
||||
}
|
||||
}
|
||||
if(becomesParameters.size() > becomesSize)
|
||||
{
|
||||
for(unsigned int i = becomesSize;i < becomesParameters.size();i++)
|
||||
{
|
||||
sabilities.append(becomesParameters[i].c_str());
|
||||
if(i+1 < becomesParameters.size())
|
||||
sabilities.append(",");
|
||||
}
|
||||
}
|
||||
if (oneShot || forceUEOT || forceForever)
|
||||
return NEW ATransformerInstant(observer, id, card, target, stypes, sabilities,newPower,ptFound,newToughness,ptFound,vector<string>(),false,forceForever,untilYourNextTurn);
|
||||
|
||||
@@ -3034,14 +3044,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
newtoughnessfound = true;
|
||||
newtoughness = splitToughness[1];
|
||||
}
|
||||
if(abilities[j].find("newability[") != string::npos)
|
||||
{
|
||||
size_t NewSkill = abilities[j].find("newability[");
|
||||
size_t NewSkillEnd = abilities[j].find_last_of("]");
|
||||
string newAbilities = abilities[j].substr(NewSkill + 11,NewSkillEnd - NewSkill - 11);
|
||||
newAbilitiesList.push_back(newAbilities);
|
||||
newAbilityFound = true;
|
||||
}
|
||||
if(abilities[j].find("newability[") != string::npos)
|
||||
{
|
||||
size_t NewSkill = abilities[j].find("newability[");
|
||||
size_t NewSkillEnd = abilities[j].find_last_of("]");
|
||||
string newAbilities = abilities[j].substr(NewSkill + 11,NewSkillEnd - NewSkill - 11);
|
||||
newAbilitiesList.push_back(newAbilities);
|
||||
newAbilityFound = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (oneShot || forceUEOT || forceForever)
|
||||
@@ -3078,7 +3088,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
{
|
||||
return NEW PTInstant(observer, id, card, target, wppt,s,nonstatic);
|
||||
}
|
||||
else if(s.find("cdaactive") != string::npos)
|
||||
else if(s.find("cdaactive") != string::npos)
|
||||
{
|
||||
MTGAbility * a = NEW APowerToughnessModifier(observer, id, card, target, wppt,s,true);
|
||||
a->forcedAlive = 1;
|
||||
@@ -3086,7 +3096,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
//return NEW APowerToughnessModifier(observer, id, card, target, wppt,s,true);
|
||||
}
|
||||
else
|
||||
else
|
||||
return NEW APowerToughnessModifier(observer, id, card, target, wppt,s,nonstatic);
|
||||
}
|
||||
return NEW PTInstant(observer, id, card, target, wppt,s,nonstatic);
|
||||
|
||||
@@ -753,7 +753,7 @@ bool MTGCardInstance::StackIsEmptyandSorcerySpeed()
|
||||
controller() == getObserver()->currentPlayer &&
|
||||
!getObserver()->isInterrupting)
|
||||
{
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -777,10 +777,10 @@ bool MTGCardInstance::isTargetted()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(cardistargetted)
|
||||
return true;
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
//check targetter?
|
||||
@@ -802,10 +802,10 @@ bool MTGCardInstance::isTargetter()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(cardistargetter)
|
||||
return true;
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
int MTGCardInstance::canBlock()
|
||||
@@ -927,7 +927,7 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * old
|
||||
return oldCost;
|
||||
//use forcedalive//
|
||||
//pay zero costs//
|
||||
//kicker???...//
|
||||
//kicker???...//
|
||||
//morph cost todo//
|
||||
//trinisphere must be here below//
|
||||
if(card->has(Constants::TRINISPHERE))
|
||||
|
||||
@@ -281,7 +281,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
|
||||
{
|
||||
string value = val;
|
||||
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
|
||||
cost->setSuspend(ManaCost::parseManaCost(value));
|
||||
cost->setSuspend(ManaCost::parseManaCost(value));
|
||||
primitive->suspendedTime = suspendTime;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,9 +14,9 @@ const string Constants::kManaRed = "red";
|
||||
const string Constants::kManaBlack = "black";
|
||||
const string Constants::kManaWhite = "white";
|
||||
|
||||
int Constants::_r[7] = {75, 20, 20, 200,50,255,128};
|
||||
int Constants::_g[7] = {30, 140, 30, 15, 50,255,128};
|
||||
int Constants::_b[7] = {20, 0, 140,15, 50,255,128};
|
||||
int Constants::_r[7] = {75,20,20,200,50,255,128};
|
||||
int Constants::_g[7] = {30,140,30,15,50,255,128};
|
||||
int Constants::_b[7] = {20,0,140,15,50,255,128};
|
||||
|
||||
|
||||
const string Constants::kAlternativeKeyword = "alternative";
|
||||
@@ -184,36 +184,36 @@ int Constants::GetColorStringIndex(string mtgColor)
|
||||
|
||||
const string Constants::MTGPhaseNames[] =
|
||||
{
|
||||
"---",
|
||||
"Untap",
|
||||
"Upkeep",
|
||||
"Draw",
|
||||
"Main phase 1",
|
||||
"Combat begins",
|
||||
"Attackers",
|
||||
"Blockers",
|
||||
"Combat damage",
|
||||
"Combat ends",
|
||||
"Main phase 2",
|
||||
"End",
|
||||
"Cleanup",
|
||||
"---"
|
||||
"---",
|
||||
"Untap",
|
||||
"Upkeep",
|
||||
"Draw",
|
||||
"Main phase 1",
|
||||
"Combat begins",
|
||||
"Attackers",
|
||||
"Blockers",
|
||||
"Combat damage",
|
||||
"Combat ends",
|
||||
"Main phase 2",
|
||||
"End",
|
||||
"Cleanup",
|
||||
"---"
|
||||
};
|
||||
|
||||
const char* Constants::MTGPhaseCodeNames[] =
|
||||
{
|
||||
"beginofturn",
|
||||
"untap",
|
||||
"upkeep",
|
||||
"draw",
|
||||
"firstmain",
|
||||
"combatbegins",
|
||||
"attackers",
|
||||
"blockers",
|
||||
"combatdamage",
|
||||
"combatends",
|
||||
"secondmain",
|
||||
"end",
|
||||
"cleanup",
|
||||
"beforenextturn"
|
||||
"beginofturn",
|
||||
"untap",
|
||||
"upkeep",
|
||||
"draw",
|
||||
"firstmain",
|
||||
"combatbegins",
|
||||
"attackers",
|
||||
"blockers",
|
||||
"combatdamage",
|
||||
"combatends",
|
||||
"secondmain",
|
||||
"end",
|
||||
"cleanup",
|
||||
"beforenextturn"
|
||||
};
|
||||
|
||||
@@ -323,12 +323,12 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
||||
int doCopy = 1;
|
||||
bool shufflelibrary = card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH];
|
||||
bool inplaytoinplay = false;
|
||||
bool ripToken = false;
|
||||
if (g->players[0]->game->battlefield->hasName("Rest in Peace")||g->players[1]->game->battlefield->hasName("Rest in Peace"))
|
||||
bool ripToken = false;
|
||||
if (g->players[0]->game->battlefield->hasName("Rest in Peace")||g->players[1]->game->battlefield->hasName("Rest in Peace"))
|
||||
ripToken = true;
|
||||
//Madness or Put in Play...
|
||||
for(int i = 0; i < 2; ++i)
|
||||
{
|
||||
{
|
||||
if (card->discarded && (to == g->players[i]->game->graveyard) && (from == g->players[i]->game->hand))
|
||||
{
|
||||
if(card->basicAbilities[(int)Constants::MADNESS])
|
||||
@@ -337,7 +337,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
||||
}
|
||||
//Darksteel Colossus, Legacy Weapon ... top priority since we replace destination directly automatically...
|
||||
for(int i = 0; i < 2; ++i)
|
||||
{
|
||||
{
|
||||
if ((to == g->players[i]->game->graveyard) && (
|
||||
card->basicAbilities[(int)Constants::LIBRARYDEATH]||
|
||||
card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH]))
|
||||
@@ -347,13 +347,13 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
||||
}
|
||||
//Leyline of the Void, Yawgmoth's Agenda... effect...
|
||||
for(int i = 0; i < 2; ++i)
|
||||
{
|
||||
{
|
||||
if ((to == g->players[i]->game->graveyard) && (
|
||||
(g->players[i]->game->battlefield->hasAbility(Constants::MYGCREATUREEXILER) && card->isCreature()) ||
|
||||
(g->players[i]->opponent()->game->battlefield->hasAbility(Constants::OPPGCREATUREEXILER) && card->isCreature())||
|
||||
g->players[i]->game->battlefield->hasAbility(Constants::MYGRAVEEXILER) ||
|
||||
g->players[i]->opponent()->game->battlefield->hasAbility(Constants::OPPGRAVEEXILER)))
|
||||
{
|
||||
{
|
||||
if ((card->isToken && ripToken))
|
||||
to = g->players[i]->game->exile;
|
||||
if (!card->isToken)
|
||||
@@ -379,7 +379,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
||||
{//set discarded for madness...
|
||||
if(from == g->players[0]->game->hand || from == g->players[1]->game->hand)
|
||||
copy->discarded = true;
|
||||
else//turn off discarded if its previous zone is not in hand...
|
||||
else//turn off discarded if its previous zone is not in hand...
|
||||
copy->discarded = false;
|
||||
}
|
||||
if (options[Options::SFXVOLUME].number > 0)
|
||||
@@ -546,7 +546,7 @@ MTGCardInstance * MTGGameZone::removeCard(MTGCardInstance * card, int createCopy
|
||||
copy->kicked = card->kicked;
|
||||
copy->storedCard = card->storedCard;
|
||||
copy->storedSourceCard = card->storedSourceCard;
|
||||
for (int i = 0; i < ManaCost::MANA_PAID_WITH_SUSPEND +1; i++)
|
||||
for (int i = 0; i < ManaCost::MANA_PAID_WITH_BESTOW +1; i++)
|
||||
copy->alternateCostPaid[i] = card->alternateCostPaid[i];
|
||||
|
||||
//stupid bug with tokens...
|
||||
@@ -742,7 +742,7 @@ bool MTGGameZone::hasColor(int value)
|
||||
{
|
||||
for (int i = 0; i < (nb_cards); i++)
|
||||
{
|
||||
if (cards[i]->getManaCost()->hasColor(value) && cards[i]->getManaCost()->getConvertedCost() > 0)
|
||||
if (cards[i]->getManaCost()->hasColor(value) && cards[i]->getManaCost()->getConvertedCost() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ int MTGPackEntryRandom::addCard(WSrcCards *pool, MTGDeck *to)
|
||||
}
|
||||
int MTGPackEntrySpecific::addCard(WSrcCards *, MTGDeck *to)
|
||||
{
|
||||
if (!card)
|
||||
if (!card)
|
||||
return copies;
|
||||
for (int i = 0; i < copies; i++)
|
||||
to->add(card);
|
||||
|
||||
+131
-70
@@ -58,8 +58,8 @@ int MTGEventBonus::receiveEvent(WEvent * event)
|
||||
//bonus for chain chain casting without tapping for mana or being interupted;
|
||||
//note gaining mana from other sources is still possible.
|
||||
//only spells going to the stack are counted.
|
||||
if(game->turn <2)//this shouldnt trigger on first turn, chances are they are cheating.
|
||||
return 0;
|
||||
if(game->turn <2)//this shouldnt trigger on first turn, chances are they are cheating.
|
||||
return 0;
|
||||
if (dynamic_cast<WEventCardTappedForMana*>(event))
|
||||
{
|
||||
|
||||
@@ -285,9 +285,9 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
|
||||
int cardsinhand = game->players[0]->game->hand->nb_cards;
|
||||
Player * player = game->currentlyActing();
|
||||
if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card))
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
if ((game->turn < 1) && (cardsinhand != 0) && (card->basicAbilities[(int)Constants::LEYLINE])
|
||||
&& game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|
||||
&& game->players[0]->game->graveyard->nb_cards == 0
|
||||
@@ -478,13 +478,13 @@ int MTGKickerRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
|
||||
return 0;
|
||||
Player * player = game->currentlyActing();
|
||||
if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card))
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
ManaCost * kicker = card->getManaCost()->getKicker();
|
||||
if(!kicker)
|
||||
{
|
||||
SAFE_DELETE(kicker);
|
||||
SAFE_DELETE(kicker);
|
||||
return 0;
|
||||
}
|
||||
ManaCost * playerMana = player->getManaPool();
|
||||
@@ -627,11 +627,13 @@ PermanentAbility(observer, _id)
|
||||
|
||||
int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|
||||
{
|
||||
ManaCost * alternateCost = card->getManaCost()->getAlternative();
|
||||
if (!game->currentlyActing()->game->hand->hasCard(card) && !game->currentlyActing()->game->graveyard->hasCard(card) && !game->currentlyActing()->game->exile->hasCard(card))
|
||||
return 0;
|
||||
if ((game->currentlyActing()->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (game->currentlyActing()->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
if (card->alias == 110000)
|
||||
return 0;//overload has its own rule
|
||||
ManaCost * alternateCost = card->getManaCost()->getAlternative();
|
||||
if (!game->currentlyActing()->game->hand->hasCard(card) && !game->currentlyActing()->game->graveyard->hasCard(card) && !game->currentlyActing()->game->exile->hasCard(card))
|
||||
return 0;
|
||||
if ((game->currentlyActing()->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (game->currentlyActing()->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
return isReactingToClick( card, mana, alternateCost );
|
||||
}
|
||||
|
||||
@@ -645,7 +647,7 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
|
||||
return 0;
|
||||
|
||||
|
||||
if(card->has(Constants::CANPLAYFROMGRAVEYARD))
|
||||
if(card->has(Constants::CANPLAYFROMGRAVEYARD))
|
||||
alternativeName = "Alternate Cast From Graveyard";
|
||||
else if(card->has(Constants::CANPLAYFROMEXILE))
|
||||
alternativeName = "Alternate Cast From Exile";
|
||||
@@ -684,27 +686,32 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
|
||||
|
||||
int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card)
|
||||
{
|
||||
if ( !isReactingToClick(card))
|
||||
return 0;
|
||||
if ( !isReactingToClick(card))
|
||||
return 0;
|
||||
|
||||
ManaCost *alternateCost = card->getManaCost()->getAlternative();
|
||||
card->paymenttype = MTGAbility::ALTERNATIVE_COST;
|
||||
ManaCost *alternateCost = card->getManaCost()->getAlternative();
|
||||
card->paymenttype = MTGAbility::ALTERNATIVE_COST;
|
||||
|
||||
return reactToClick(card, alternateCost, ManaCost::MANA_PAID_WITH_ALTERNATIVE);
|
||||
}
|
||||
|
||||
int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card, ManaCost *alternateCost, int alternateCostType){
|
||||
int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card, ManaCost *alternateCost, int alternateCostType, bool overload){
|
||||
|
||||
Player * player = game->currentlyActing();
|
||||
ManaPool * playerMana = player->getManaPool();
|
||||
//this handles extra cost payments at the moment a card is played.
|
||||
|
||||
if(overload)
|
||||
card->spellTargetType = "";
|
||||
else if(card->model->data->spellTargetType.size())
|
||||
card->spellTargetType = card->model->data->spellTargetType;
|
||||
|
||||
assert(alternateCost);
|
||||
if (alternateCost->isExtraPaymentSet() )
|
||||
{
|
||||
if (!game->targetListIsSet(card))
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
alternateCost->setExtraCostsAction(this, card);
|
||||
@@ -783,9 +790,9 @@ int MTGBuyBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|
||||
{
|
||||
Player * player = game->currentlyActing();
|
||||
if (!player->game->hand->hasCard(card) && !player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card))
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
return 0;
|
||||
if ((player->game->graveyard->hasCard(card) && !card->has(Constants::CANPLAYFROMGRAVEYARD)) || (player->game->exile->hasCard(card) && !card->has(Constants::CANPLAYFROMEXILE)))
|
||||
return 0;
|
||||
if(!allowedToCast(card,player))
|
||||
return 0;
|
||||
return MTGAlternativeCostRule::isReactingToClick( card, mana, card->getManaCost()->getBuyback() );
|
||||
@@ -1173,7 +1180,7 @@ int MTGPayZeroRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|
||||
return 0;
|
||||
if ((!card->has(Constants::CANPLAYFROMGRAVEYARD) && player->game->graveyard->hasCard(card))||(!card->has(Constants::CANPLAYFROMEXILE) && player->game->exile->hasCard(card)))
|
||||
return 0;
|
||||
if(card->has(Constants::CANPLAYFROMGRAVEYARD))
|
||||
if(card->has(Constants::CANPLAYFROMGRAVEYARD))
|
||||
CustomName = "Zero Cast From Graveyard";
|
||||
else if(card->has(Constants::CANPLAYFROMEXILE))
|
||||
CustomName = "Zero Cast From Exile";
|
||||
@@ -1210,6 +1217,60 @@ MTGPayZeroRule * MTGPayZeroRule::clone() const
|
||||
return NEW MTGPayZeroRule(*this);
|
||||
}
|
||||
|
||||
MTGOverloadRule::MTGOverloadRule(GameObserver* observer, int _id) :
|
||||
MTGAlternativeCostRule(observer, _id)
|
||||
{
|
||||
aType = MTGAbility::OVERLOAD_COST;
|
||||
}
|
||||
|
||||
int MTGOverloadRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|
||||
{
|
||||
if (card->alias != 110000)
|
||||
return 0;
|
||||
Player * player = game->currentlyActing();
|
||||
ManaCost * cost = NEW ManaCost(card->model->data->getManaCost()->getAlternative());
|
||||
if(card->getIncreasedManaCost()->getConvertedCost())
|
||||
cost->add(card->getIncreasedManaCost());
|
||||
if(card->getReducedManaCost()->getConvertedCost())
|
||||
cost->remove(card->getReducedManaCost());
|
||||
|
||||
if (card->isLand())
|
||||
return 0;
|
||||
if (!player->game->graveyard->hasCard(card) && !player->game->exile->hasCard(card) && !player->game->hand->hasCard(card))
|
||||
return 0;
|
||||
if ((!card->has(Constants::CANPLAYFROMGRAVEYARD) && player->game->graveyard->hasCard(card))||(!card->has(Constants::CANPLAYFROMEXILE) && player->game->exile->hasCard(card)))
|
||||
return 0;
|
||||
|
||||
return MTGAlternativeCostRule::isReactingToClick(card, mana, cost);
|
||||
}
|
||||
|
||||
int MTGOverloadRule::reactToClick(MTGCardInstance * card)
|
||||
{
|
||||
if (!isReactingToClick(card))
|
||||
return 0;
|
||||
|
||||
ManaCost * cost = NEW ManaCost(card->model->data->getManaCost()->getAlternative());
|
||||
if(card->getIncreasedManaCost()->getConvertedCost())
|
||||
cost->add(card->getIncreasedManaCost());
|
||||
if(card->getReducedManaCost()->getConvertedCost())
|
||||
cost->remove(card->getReducedManaCost());
|
||||
|
||||
card->paymenttype = MTGAbility::OVERLOAD_COST;
|
||||
|
||||
return MTGAlternativeCostRule::reactToClick(card, cost, ManaCost::MANA_PAID_WITH_OVERLOAD, true);
|
||||
}
|
||||
|
||||
ostream& MTGOverloadRule::toString(ostream& out) const
|
||||
{
|
||||
out << "MTGOverloadRule ::: (";
|
||||
return MTGAbility::toString(out) << ")";
|
||||
}
|
||||
|
||||
MTGOverloadRule * MTGOverloadRule::clone() const
|
||||
{
|
||||
return NEW MTGOverloadRule(*this);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool MTGAttackRule::select(Target* t)
|
||||
@@ -1851,7 +1912,7 @@ MTGStoneHewerRule::MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCard
|
||||
for (size_t i = 0; i < collection->ids.size(); i++)
|
||||
{
|
||||
MTGCard * card = collection->collection[collection->ids[i]];
|
||||
if (card->data->hasSubtype("equipment") && (card->getRarity() != Constants::RARITY_T) && //remove tokens
|
||||
if (card->data->hasSubtype("equipment") && (card->getRarity() != Constants::RARITY_T) && //remove tokens
|
||||
card->setId != MTGSets::INTERNAL_SET //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
|
||||
)
|
||||
{
|
||||
@@ -1867,32 +1928,32 @@ MTGStoneHewerRule::MTGStoneHewerRule(GameObserver* observer, int _id, MTGAllCard
|
||||
|
||||
int MTGStoneHewerRule::receiveEvent(WEvent * event)
|
||||
{
|
||||
WEventZoneChange * e = (WEventZoneChange *) event;
|
||||
if (e->to == game->currentlyActing()->game->inPlay && e->card->isCreature())
|
||||
{
|
||||
int eId = genRandomEquipId(e->card->getManaCost()->getConvertedCost());
|
||||
MTGCardInstance * card = genEquip(eId);
|
||||
if(card)
|
||||
{
|
||||
game->currentlyActing()->game->temp->addCard(card);
|
||||
WEventZoneChange * e = (WEventZoneChange *) event;
|
||||
if (e->to == game->currentlyActing()->game->inPlay && e->card->isCreature())
|
||||
{
|
||||
int eId = genRandomEquipId(e->card->getManaCost()->getConvertedCost());
|
||||
MTGCardInstance * card = genEquip(eId);
|
||||
if(card)
|
||||
{
|
||||
game->currentlyActing()->game->temp->addCard(card);
|
||||
Spell * spell = NEW Spell(game, card);
|
||||
spell->resolve();
|
||||
spell->source->isToken = 1;
|
||||
spell->resolve();
|
||||
spell->source->isToken = 1;
|
||||
for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++)
|
||||
{
|
||||
{
|
||||
MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]);
|
||||
AEquip * eq = dynamic_cast<AEquip*> (a);
|
||||
if (eq && eq->source == spell->source)
|
||||
{
|
||||
((AEquip*)a)->unequip();
|
||||
((AEquip*)a)->equip(e->card);
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(spell);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
AEquip * eq = dynamic_cast<AEquip*> (a);
|
||||
if (eq && eq->source == spell->source)
|
||||
{
|
||||
((AEquip*)a)->unequip();
|
||||
((AEquip*)a)->equip(e->card);
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(spell);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
MTGCardInstance * MTGStoneHewerRule::genEquip(int id)
|
||||
@@ -1906,8 +1967,8 @@ MTGCardInstance * MTGStoneHewerRule::genEquip(int id)
|
||||
|
||||
int MTGStoneHewerRule::genRandomEquipId(int convertedCost)
|
||||
{
|
||||
if (convertedCost >= 20)
|
||||
convertedCost = 19;
|
||||
if (convertedCost >= 20)
|
||||
convertedCost = 19;
|
||||
int total_cards = 0;
|
||||
int i = (game->getRandomGenerator()->random() % int(convertedCost+1));//+1 becuase we want to generate a random "<=" the coverted.
|
||||
while (!total_cards && i >= 0)
|
||||
@@ -1943,29 +2004,29 @@ PermanentAbility(observer, _id)
|
||||
|
||||
int MTGHermitRule::receiveEvent(WEvent * event)
|
||||
{
|
||||
WEventPhaseChange * e = dynamic_cast<WEventPhaseChange*>(event);
|
||||
WEventPhaseChange * e = dynamic_cast<WEventPhaseChange*>(event);
|
||||
if (e && e->from->id == MTG_PHASE_UNTAP)
|
||||
{
|
||||
MTGCardInstance * lcard = NULL;
|
||||
vector<MTGCardInstance*>lands = vector<MTGCardInstance*>();
|
||||
for(int i = 0; i < game->currentPlayer->game->library->nb_cards-1; i++)
|
||||
{
|
||||
MTGCardInstance * temp = game->currentPlayer->game->library->cards[i];
|
||||
if(temp && temp->isLand())
|
||||
lands.push_back(temp);
|
||||
}
|
||||
if(lands.size())
|
||||
{
|
||||
MTGCardInstance * lcard = NULL;
|
||||
vector<MTGCardInstance*>lands = vector<MTGCardInstance*>();
|
||||
for(int i = 0; i < game->currentPlayer->game->library->nb_cards-1; i++)
|
||||
{
|
||||
MTGCardInstance * temp = game->currentPlayer->game->library->cards[i];
|
||||
if(temp && temp->isLand())
|
||||
lands.push_back(temp);
|
||||
}
|
||||
if(lands.size())
|
||||
lcard = lands[game->getRandomGenerator()->random() % lands.size()];
|
||||
if(lcard)
|
||||
{
|
||||
MTGCardInstance * copy = game->currentPlayer->game->putInZone(lcard,game->currentPlayer->game->library, game->currentPlayer->game->temp);
|
||||
if(lcard)
|
||||
{
|
||||
MTGCardInstance * copy = game->currentPlayer->game->putInZone(lcard,game->currentPlayer->game->library, game->currentPlayer->game->temp);
|
||||
Spell * spell = NEW Spell(game, copy);
|
||||
spell->resolve();
|
||||
delete spell;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
MTGHermitRule * MTGHermitRule::clone() const
|
||||
|
||||
@@ -94,7 +94,7 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
|
||||
}
|
||||
|
||||
//switch on the first letter. If two costs share their first letter, add an "if" within the switch
|
||||
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
|
||||
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
|
||||
switch (value[0])
|
||||
{
|
||||
case 'x':
|
||||
@@ -695,7 +695,7 @@ ManaCostHybrid * ManaCost::getHybridCost(unsigned int i)
|
||||
ExtraCost * ManaCost::getExtraCost(unsigned int i)
|
||||
{
|
||||
if(extraCosts && extraCosts->costs.size())
|
||||
{
|
||||
{
|
||||
if (extraCosts->costs.size() <= i)
|
||||
return NULL;
|
||||
return extraCosts->costs[i];
|
||||
@@ -1055,7 +1055,7 @@ ostream& operator<<(ostream& out, ManaCost m)
|
||||
|
||||
void ManaPool::Empty()
|
||||
{
|
||||
SAFE_DELETE(extraCosts);
|
||||
SAFE_DELETE(extraCosts);
|
||||
SAFE_DELETE(kicker);
|
||||
SAFE_DELETE(alternative);
|
||||
SAFE_DELETE(BuyBack);
|
||||
|
||||
@@ -301,12 +301,12 @@ ModRulesRenderCardGuiItem::ModRulesRenderCardGuiItem(string name, int posX, int
|
||||
mFormattedData = formattedData;
|
||||
mFilter = filter;
|
||||
mFontSize = fontSize;
|
||||
mFont = font;
|
||||
mFont = font;
|
||||
mFontColor = fontColor;
|
||||
mSizeIcon = SizeIcon;
|
||||
mIconPosX = IconPosX;
|
||||
mIconPosY = IconPosY;
|
||||
mFileName = FileName;
|
||||
mIconPosX = IconPosX;
|
||||
mIconPosY = IconPosY;
|
||||
mFileName = FileName;
|
||||
|
||||
}
|
||||
|
||||
@@ -318,12 +318,12 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
string _FormattedText;
|
||||
string _Filter;
|
||||
int _FontSize;
|
||||
bool _Font;
|
||||
PIXEL_TYPE _FontColor;
|
||||
int _SizeIcon;
|
||||
int _IconPosX;
|
||||
int _IconPosY;
|
||||
string _FileName;
|
||||
bool _Font;
|
||||
PIXEL_TYPE _FontColor;
|
||||
int _SizeIcon;
|
||||
int _IconPosX;
|
||||
int _IconPosY;
|
||||
string _FileName;
|
||||
|
||||
|
||||
|
||||
@@ -353,12 +353,12 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
_FormattedText = "";
|
||||
_Filter = "";
|
||||
_FontSize = 0;
|
||||
_Font = false;
|
||||
_Font = false;
|
||||
_FontColor = 0;
|
||||
_SizeIcon = 0;
|
||||
_IconPosX = 0;
|
||||
_IconPosY = 0 ;
|
||||
_FileName = "";
|
||||
_IconPosX = 0;
|
||||
_IconPosY = 0 ;
|
||||
_FileName = "";
|
||||
|
||||
|
||||
TiXmlElement* ItemElement = node->ToElement();
|
||||
@@ -379,11 +379,11 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
}
|
||||
|
||||
ChildNode = ItemElement->FirstChild("font");
|
||||
if (ChildNode) {
|
||||
_Font = true;
|
||||
_FontSize = atoi(ChildNode->ToElement()->Attribute("size"));
|
||||
vector<string> argb = split( ChildNode->ToElement()->Attribute("color"), ',');
|
||||
_FontColor = ARGB(
|
||||
if (ChildNode) {
|
||||
_Font = true;
|
||||
_FontSize = atoi(ChildNode->ToElement()->Attribute("size"));
|
||||
vector<string> argb = split( ChildNode->ToElement()->Attribute("color"), ',');
|
||||
_FontColor = ARGB(
|
||||
atoi(argb[0].c_str()),
|
||||
atoi(argb[1].c_str()),
|
||||
atoi(argb[2].c_str()),
|
||||
@@ -392,7 +392,7 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
|
||||
}
|
||||
ChildNode = ItemElement->FirstChild("iconposition");
|
||||
if (ChildNode) {
|
||||
if (ChildNode) {
|
||||
_IconPosX = atoi(ChildNode->ToElement()->Attribute("x"));
|
||||
_IconPosY = atoi(ChildNode->ToElement()->Attribute("y"));
|
||||
}
|
||||
@@ -408,7 +408,7 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
renderbig.push_back(NEW ModRulesRenderCardGuiItem( _Name, _Posx, _Posy, _FormattedText, _Filter,_Font, _FontSize, _FontColor,_SizeIcon,_IconPosX,_IconPosY,_FileName ));
|
||||
}
|
||||
}
|
||||
@@ -423,12 +423,12 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
_FormattedText = "";
|
||||
_Filter = "";
|
||||
_FontSize = 0;
|
||||
_Font = false;
|
||||
_Font = false;
|
||||
_FontColor = 0;
|
||||
_SizeIcon = 0;
|
||||
_IconPosX = 0;
|
||||
_IconPosY = 0 ;
|
||||
_FileName = "";
|
||||
_IconPosX = 0;
|
||||
_IconPosY = 0 ;
|
||||
_FileName = "";
|
||||
|
||||
|
||||
TiXmlElement* ItemElement = node->ToElement();
|
||||
@@ -449,11 +449,11 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
}
|
||||
|
||||
ChildNode = ItemElement->FirstChild("font");
|
||||
if (ChildNode) {
|
||||
_Font = true;
|
||||
_FontSize = atoi(ChildNode->ToElement()->Attribute("size"));
|
||||
vector<string> argb = split( ChildNode->ToElement()->Attribute("color"), ',');
|
||||
_FontColor = ARGB(
|
||||
if (ChildNode) {
|
||||
_Font = true;
|
||||
_FontSize = atoi(ChildNode->ToElement()->Attribute("size"));
|
||||
vector<string> argb = split( ChildNode->ToElement()->Attribute("color"), ',');
|
||||
_FontColor = ARGB(
|
||||
atoi(argb[0].c_str()),
|
||||
atoi(argb[1].c_str()),
|
||||
atoi(argb[2].c_str()),
|
||||
@@ -462,7 +462,7 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
|
||||
}
|
||||
ChildNode = ItemElement->FirstChild("iconposition");
|
||||
if (ChildNode) {
|
||||
if (ChildNode) {
|
||||
_IconPosX = atoi(ChildNode->ToElement()->Attribute("x"));
|
||||
_IconPosY = atoi(ChildNode->ToElement()->Attribute("y"));
|
||||
}
|
||||
@@ -478,7 +478,7 @@ void ModRulesCardGui::parse(TiXmlElement* element)
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
rendertinycrop.push_back(NEW ModRulesRenderCardGuiItem( _Name, _Posx, _Posy, _FormattedText, _Filter,_Font, _FontSize, _FontColor,_SizeIcon,_IconPosX,_IconPosY,_FileName ));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -266,7 +266,7 @@ bool Player::DeadLifeState(bool check)
|
||||
if (cantlosers < 1)
|
||||
{
|
||||
if(!check)
|
||||
{
|
||||
{
|
||||
ActionStack * stack = getObserver()->mLayers->stackLayer();
|
||||
for (int i = stack->mObjects.size() - 1; i >= 0; i--)
|
||||
{
|
||||
@@ -320,7 +320,7 @@ bool Player::parseLine(const string& s)
|
||||
}
|
||||
else if (areaS.compare("mode") == 0)
|
||||
{
|
||||
this->playMode = (Player::Mode)atoi(s.substr(limiter + 1).c_str());
|
||||
this->playMode = (Player::Mode)atoi(s.substr(limiter + 1).c_str());
|
||||
return true;
|
||||
}
|
||||
else if (areaS.compare("avatar") == 0)
|
||||
@@ -406,12 +406,12 @@ ostream& operator<<(ostream& out, const Player& p)
|
||||
{
|
||||
out << "mode=" << p.playMode << endl;
|
||||
out << *(Damageable*)&p;
|
||||
if(p.manaPool)
|
||||
{
|
||||
string manapoolstring = p.manaPool->toString();
|
||||
if(manapoolstring != "")
|
||||
out << "manapool=" << manapoolstring << endl;
|
||||
}
|
||||
if(p.manaPool)
|
||||
{
|
||||
string manapoolstring = p.manaPool->toString();
|
||||
if(manapoolstring != "")
|
||||
out << "manapool=" << manapoolstring << endl;
|
||||
}
|
||||
if(p.mAvatarName != "")
|
||||
out << "avatar=" << p.mAvatarName << endl;
|
||||
if(p.phaseRing != "")
|
||||
|
||||
+10
-10
@@ -18,9 +18,9 @@ vector<Rules *> Rules::RulesList = vector<Rules *>();
|
||||
|
||||
//Sorting by displayName
|
||||
struct RulesMenuCmp{
|
||||
bool operator()(const Rules * a,const Rules * b) const{
|
||||
bool operator()(const Rules * a,const Rules * b) const{
|
||||
return a->displayName < b->displayName;
|
||||
}
|
||||
}
|
||||
} RulesMenuCmp_;
|
||||
|
||||
Rules * Rules::getRulesByFilename(string _filename)
|
||||
@@ -391,12 +391,12 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet)
|
||||
if(OptionWhosFirst::WHO_O == options[Options::FIRSTPLAYER].number)
|
||||
initState.player = 1;
|
||||
}
|
||||
if(!currentPlayerSet)
|
||||
{
|
||||
g->currentPlayerId = initState.player;
|
||||
}
|
||||
g->currentPlayer = g->players[g->currentPlayerId];
|
||||
g->currentActionPlayer = g->currentPlayer;
|
||||
if(!currentPlayerSet)
|
||||
{
|
||||
g->currentPlayerId = initState.player;
|
||||
}
|
||||
g->currentPlayer = g->players[g->currentPlayerId];
|
||||
g->currentActionPlayer = g->currentPlayer;
|
||||
g->phaseRing->goToPhase(0, g->currentPlayer, false);
|
||||
g->phaseRing->goToPhase(initState.phase, g->currentPlayer);
|
||||
g->setCurrentGamePhase(initState.phase);
|
||||
@@ -623,7 +623,7 @@ GameType Rules::strToGameMode(string s)
|
||||
if (s.compare("random1") == 0) return GAME_TYPE_RANDOM1;
|
||||
if (s.compare("random2") == 0) return GAME_TYPE_RANDOM2;
|
||||
if (s.compare("story") == 0) return GAME_TYPE_STORY;
|
||||
if (s.compare("stonehewer") == 0) return GAME_TYPE_STONEHEWER;
|
||||
if (s.compare("hermit") == 0) return GAME_TYPE_HERMIT;
|
||||
if (s.compare("stonehewer") == 0) return GAME_TYPE_STONEHEWER;
|
||||
if (s.compare("hermit") == 0) return GAME_TYPE_HERMIT;
|
||||
return GAME_TYPE_CLASSIC;
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ JGuiObject(id), mX(x), mY(y), parent(_parent), mFontId(fontId)
|
||||
|
||||
mXOffset = mX;
|
||||
|
||||
if (hasFocus)
|
||||
if (hasFocus)
|
||||
{
|
||||
setIsSelectionValid(true);
|
||||
Entering();
|
||||
|
||||
@@ -144,7 +144,7 @@ void SimpleMenu::Render()
|
||||
float scaleFactor = titleFont->GetScale();
|
||||
titleFont->SetScale(SCALE_NORMAL);
|
||||
if ((!title.empty()) && (mWidth < titleFont->GetStringWidth(title.c_str())))
|
||||
mWidth = titleFont->GetStringWidth(title.c_str());
|
||||
mWidth = titleFont->GetStringWidth(title.c_str());
|
||||
titleFont->SetScale(scaleFactor);
|
||||
mWidth += 2 * SimpleMenuConst::kHorizontalMargin;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ SimplePopup::SimplePopup(int id, JGuiListener* listener, const int fontId, const
|
||||
{
|
||||
mX = 19;
|
||||
mY = 66;
|
||||
mWidth = 180.0f;
|
||||
mWidth = 180.0f;
|
||||
mTitle = _title;
|
||||
mMaxLines = 12;
|
||||
|
||||
@@ -41,11 +41,11 @@ void SimplePopup::Render()
|
||||
const float textHeight = mTextFont->GetHeight() * mMaxLines;
|
||||
r->FillRoundRect(mX, mY + 2, mWidth + 11, textHeight - 12, 2.0f, ARGB( 255, 0, 0, 0 ) );
|
||||
|
||||
// currently causes a crash on the PSP when drawing the corners.
|
||||
// TODO: clean up the image ot make it loook cleaner. Find solution to load gfx to not crash PSP
|
||||
// currently causes a crash on the PSP when drawing the corners.
|
||||
// TODO: clean up the image ot make it loook cleaner. Find solution to load gfx to not crash PSP
|
||||
#if 0
|
||||
r->DrawRoundRect(mX, mY + 2, mWidth + 11, textHeight - 12, 2.0f, ARGB( 255, 125, 255, 0) );
|
||||
drawBoundingBox( mX-3, mY, mWidth + 3, textHeight );
|
||||
drawBoundingBox( mX-3, mY, mWidth + 3, textHeight );
|
||||
#endif
|
||||
mTextFont->DrawString(detailedInformation.c_str(), mX + 9 , mY + 10);
|
||||
|
||||
@@ -58,22 +58,22 @@ void SimplePopup::drawBoundingBox( float x, float y, float width, float height )
|
||||
//draw the corners
|
||||
string topCornerImageName = "top_corner.png";
|
||||
string bottomCornerImageName = "bottom_corner.png";
|
||||
string verticalBarImageName = "vert_bar.png";
|
||||
string verticalBarImageName = "vert_bar.png";
|
||||
string horizontalBarImageName = "top_bar.png";
|
||||
|
||||
const float boxWidth = ( width + 15 ) / 3.0f;
|
||||
const float boxHeight = ( height + 15 ) / 3.0f;
|
||||
const float boxWidth = ( width + 15 ) / 3.0f;
|
||||
const float boxHeight = ( height + 15 ) / 3.0f;
|
||||
|
||||
drawHorzPole( horizontalBarImageName, false, false, x, y, boxWidth );
|
||||
drawHorzPole( horizontalBarImageName, false, true, x, y + height, boxWidth );
|
||||
|
||||
drawVertPole( verticalBarImageName, false, false, x, y, boxHeight );
|
||||
drawVertPole( verticalBarImageName, true, false, x + width, y, boxHeight );
|
||||
drawHorzPole( horizontalBarImageName, false, false, x, y, boxWidth );
|
||||
drawHorzPole( horizontalBarImageName, false, true, x, y + height, boxWidth );
|
||||
|
||||
drawVertPole( verticalBarImageName, false, false, x, y, boxHeight );
|
||||
drawVertPole( verticalBarImageName, true, false, x + width, y, boxHeight );
|
||||
|
||||
drawCorner( topCornerImageName, false, false, x, y );
|
||||
drawCorner( topCornerImageName, true, false, x + width, y );
|
||||
drawCorner( bottomCornerImageName, false, false, x, y + height );
|
||||
drawCorner( bottomCornerImageName, true, false, x + width, y + height );
|
||||
drawCorner( topCornerImageName, false, false, x, y );
|
||||
drawCorner( topCornerImageName, true, false, x + width, y );
|
||||
drawCorner( bottomCornerImageName, false, false, x, y + height );
|
||||
drawCorner( bottomCornerImageName, true, false, x + width, y + height );
|
||||
}
|
||||
|
||||
void SimplePopup::Update(DeckMetaData* selectedDeck)
|
||||
@@ -130,52 +130,52 @@ void SimplePopup::Update(float)
|
||||
// drawing routines
|
||||
void SimplePopup::drawCorner(string imageName, bool flipX, bool flipY, float x, float y)
|
||||
{
|
||||
LOG(" Drawing a Corner! ");
|
||||
LOG(" Drawing a Corner! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
horizontalBarImage->SetVFlip(flipY);
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
horizontalBarImage->SetVFlip(flipY);
|
||||
|
||||
r->RenderQuad(horizontalBarImage.get(), x, y);
|
||||
LOG(" Done Drawing a Corner! ");
|
||||
r->RenderQuad(horizontalBarImage.get(), x, y);
|
||||
LOG(" Done Drawing a Corner! ");
|
||||
}
|
||||
|
||||
void SimplePopup::drawHorzPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float width = SCREEN_WIDTH_F)
|
||||
{
|
||||
LOG(" Drawing a horizontal border! ");
|
||||
LOG(" Drawing a horizontal border! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
if ( horizontalBarImage != NULL )
|
||||
{
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
horizontalBarImage->SetVFlip(flipY);
|
||||
if ( horizontalBarImage != NULL )
|
||||
{
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
horizontalBarImage->SetVFlip(flipY);
|
||||
|
||||
r->RenderQuad(horizontalBarImage.get(), x, y, 0, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG ( "ERROR: Error trying to render horizontal edge! ");
|
||||
}
|
||||
LOG(" Done Drawing a horizontal border! ");
|
||||
r->RenderQuad(horizontalBarImage.get(), x, y, 0, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG ( "ERROR: Error trying to render horizontal edge! ");
|
||||
}
|
||||
LOG(" Done Drawing a horizontal border! ");
|
||||
}
|
||||
|
||||
void SimplePopup::drawVertPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float height = SCREEN_HEIGHT_F)
|
||||
{
|
||||
LOG(" Drawing a Vertical border! ");
|
||||
LOG(" Drawing a Vertical border! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuadPtr verticalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
if ( verticalBarImage != NULL )
|
||||
{
|
||||
verticalBarImage->SetHFlip(flipX);
|
||||
verticalBarImage->SetVFlip(flipY);
|
||||
if ( verticalBarImage != NULL )
|
||||
{
|
||||
verticalBarImage->SetHFlip(flipX);
|
||||
verticalBarImage->SetVFlip(flipY);
|
||||
|
||||
r->RenderQuad(verticalBarImage.get(), x, y, 0, 1.0f, height);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG ( "ERROR: Error trying to render vertical edge! ");
|
||||
}
|
||||
LOG(" DONE Drawing a horizontal border! ");
|
||||
r->RenderQuad(verticalBarImage.get(), x, y, 0, 1.0f, height);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG ( "ERROR: Error trying to render vertical edge! ");
|
||||
}
|
||||
LOG(" DONE Drawing a horizontal border! ");
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1094,13 +1094,13 @@ bool TypeTargetChooser::canTarget(Targetable * target,bool withoutProtections)
|
||||
|
||||
return true;
|
||||
}
|
||||
if(card->getLCName().size())
|
||||
{
|
||||
if(card->getLCName().size())
|
||||
{
|
||||
if (MTGAllCards::findType(card->getLCName()) == types[i])
|
||||
return true;
|
||||
if (MTGAllCards::findType(card->getName()) == types[i])
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -347,7 +347,7 @@ void TestSuiteGame::assertGame()
|
||||
int error = 0;
|
||||
bool wasAI = false;
|
||||
|
||||
if (observer->getCurrentGamePhase() != endState.phase)
|
||||
if (observer->getCurrentGamePhase() != endState.phase)
|
||||
{
|
||||
sprintf(result, "<span class=\"error\">==phase problem. Expected [ %s ](%i), got [ %s ](%i)==</span><br />",
|
||||
Constants::MTGPhaseNames[endState.phase].c_str(),endState.phase,
|
||||
@@ -577,7 +577,7 @@ int TestSuite::loadNext()
|
||||
#elif defined(IOS)
|
||||
thread_count = 6;
|
||||
#else
|
||||
thread_count = 4;
|
||||
thread_count = 4;
|
||||
#endif
|
||||
for(size_t i = 0; i < (thread_count-1); i++)
|
||||
mWorkerThread.push_back(new boost::thread(ThreadProc, this));
|
||||
|
||||
@@ -32,7 +32,7 @@ void TextScroller::setRandom(int mode)
|
||||
void TextScroller::Add(string text)
|
||||
{
|
||||
if (!strings.size())
|
||||
mText = text;
|
||||
mText = text;
|
||||
strings.push_back(text);
|
||||
}
|
||||
|
||||
@@ -67,21 +67,21 @@ void TextScroller::Update(float dt)
|
||||
void TextScroller::Render()
|
||||
{
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
|
||||
mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
|
||||
}
|
||||
|
||||
ostream& TextScroller::toString(ostream& out) const
|
||||
{
|
||||
return out << "TextScroller ::: mText : " << mText
|
||||
<< " ; tempText : " << tempText
|
||||
<< " ; mWidth : " << mWidth
|
||||
<< " ; tempText : " << tempText
|
||||
<< " ; mWidth : " << mWidth
|
||||
<< " ; mSpeed : " << mScrollSpeed
|
||||
<< " ; mX,mY : " << mX << "," << mY
|
||||
<< " ; start : " << start
|
||||
<< " ; timer : " << timer
|
||||
<< " ; strings : ?"
|
||||
<< " ; currentId : " << currentId
|
||||
<< " ; mRandom : " << mRandom;
|
||||
<< " ; mX,mY : " << mX << "," << mY
|
||||
<< " ; start : " << start
|
||||
<< " ; timer : " << timer
|
||||
<< " ; strings : ?"
|
||||
<< " ; currentId : " << currentId
|
||||
<< " ; mRandom : " << mRandom;
|
||||
}
|
||||
|
||||
|
||||
@@ -93,28 +93,28 @@ ostream& TextScroller::toString(ostream& out) const
|
||||
VerticalTextScroller::VerticalTextScroller(int fontId, float x, float y, float width, float height, float scrollSpeed, size_t numItemsShown) :
|
||||
TextScroller( fontId, x, y, width, scrollSpeed)
|
||||
{
|
||||
mHeight = height;
|
||||
mNbItemsShown = numItemsShown;
|
||||
mMarginX = 0;
|
||||
timer=0;
|
||||
WFont *mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mOriginalY = mY;
|
||||
mMarginY = mY - mFont->GetHeight();
|
||||
Add("\n"); // initialize the scroller with a blank line
|
||||
mHeight = height;
|
||||
mNbItemsShown = numItemsShown;
|
||||
mMarginX = 0;
|
||||
timer=0;
|
||||
WFont *mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mOriginalY = mY;
|
||||
mMarginY = mY - mFont->GetHeight();
|
||||
Add("\n"); // initialize the scroller with a blank line
|
||||
|
||||
}
|
||||
|
||||
|
||||
void VerticalTextScroller::Add( string text )
|
||||
{
|
||||
strings.push_back( text );
|
||||
string wrappedText = wordWrap(text, mWidth, fontId);
|
||||
mText.append(wrappedText);
|
||||
strings.push_back( text );
|
||||
string wrappedText = wordWrap(text, mWidth, fontId);
|
||||
mText.append(wrappedText);
|
||||
}
|
||||
|
||||
/*
|
||||
Updates happen everytime the top line disappears from view.
|
||||
The top line is then moved to the end of the file and the scrolling resumes where it left off
|
||||
Updates happen everytime the top line disappears from view.
|
||||
The top line is then moved to the end of the file and the scrolling resumes where it left off
|
||||
|
||||
*/
|
||||
void VerticalTextScroller::Update(float dt)
|
||||
@@ -145,5 +145,5 @@ void VerticalTextScroller::Update(float dt)
|
||||
void VerticalTextScroller::Render()
|
||||
{
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->DrawString(mText.c_str(), mX, mY);
|
||||
mFont->DrawString(mText.c_str(), mX, mY);
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ WCachedTexture::WCachedTexture()
|
||||
WCachedTexture::~WCachedTexture()
|
||||
{
|
||||
if (texture)
|
||||
SAFE_DELETE(texture);
|
||||
SAFE_DELETE(texture);
|
||||
}
|
||||
|
||||
JTexture * WCachedTexture::Actual()
|
||||
@@ -113,27 +113,27 @@ JQuadPtr WCachedTexture::GetQuad(float offX, float offY, float width, float heig
|
||||
resource = kPlaceholderID;
|
||||
}
|
||||
|
||||
std::map<string, JQuadPtr>::iterator iter = mTrackedQuads.find(resource);
|
||||
if (iter != mTrackedQuads.end())
|
||||
return iter->second;
|
||||
std::map<string, JQuadPtr>::iterator iter = mTrackedQuads.find(resource);
|
||||
if (iter != mTrackedQuads.end())
|
||||
return iter->second;
|
||||
|
||||
JQuadPtr quad(NEW JQuad(texture, offX, offY, width, height));
|
||||
JQuadPtr quad(NEW JQuad(texture, offX, offY, width, height));
|
||||
|
||||
//Update JQ's values to what we called this with.
|
||||
quad->SetTextureRect(offX, offY, width, height);
|
||||
mTrackedQuads.insert(std::pair<string, JQuadPtr>(resource, quad));
|
||||
mTrackedQuads.insert(std::pair<string, JQuadPtr>(resource, quad));
|
||||
return quad;
|
||||
|
||||
}
|
||||
|
||||
JQuadPtr WCachedTexture::GetQuad(const string& resname)
|
||||
{
|
||||
JQuadPtr result;
|
||||
std::map<string, JQuadPtr>::iterator iter = mTrackedQuads.find(resname);
|
||||
if (iter != mTrackedQuads.end())
|
||||
result = iter->second;
|
||||
JQuadPtr result;
|
||||
std::map<string, JQuadPtr>::iterator iter = mTrackedQuads.find(resname);
|
||||
if (iter != mTrackedQuads.end())
|
||||
result = iter->second;
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
JQuadPtr WCachedTexture::GetCard(float offX, float offY, float width, float height, const string& resname)
|
||||
@@ -192,7 +192,7 @@ bool WCachedTexture::Attempt(const string& filename, int submode, int & error)
|
||||
string realname = filename;
|
||||
|
||||
//Form correct filename.
|
||||
if (submode & TEXTURE_SUB_CARD)
|
||||
if (submode & TEXTURE_SUB_CARD)
|
||||
{
|
||||
if (submode & TEXTURE_SUB_THUMB)
|
||||
{
|
||||
|
||||
@@ -56,13 +56,13 @@ WSrcCards::WSrcCards(float delay)
|
||||
|
||||
JQuadPtr WSrcCards::getImage(int offset)
|
||||
{
|
||||
if (!WResourceManager::Instance()->IsThreaded())
|
||||
{
|
||||
if (!WResourceManager::Instance()->IsThreaded())
|
||||
{
|
||||
if (mDelay && mLastInput < mDelay)
|
||||
{
|
||||
return WResourceManager::Instance()->RetrieveCard(getCard(offset), RETRIEVE_EXISTING);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return WResourceManager::Instance()->RetrieveCard(getCard(offset));
|
||||
}
|
||||
|
||||
@@ -359,7 +359,7 @@ int WFBFont::PreCacheChar(const u8 *ch)
|
||||
#else
|
||||
x = (int)mSprites[index]->mX;
|
||||
y = (int)mSprites[index]->mY;
|
||||
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
|
||||
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
|
||||
#endif
|
||||
return index;
|
||||
}
|
||||
@@ -758,7 +758,7 @@ int WGBKFont::PreCacheChar(const u8 *ch)
|
||||
#else
|
||||
x = (int)mSprites[index]->mX;
|
||||
y = (int)mSprites[index]->mY;
|
||||
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
|
||||
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
|
||||
#endif
|
||||
return index;
|
||||
}
|
||||
|
||||
@@ -37,18 +37,18 @@ WResourceManager* WResourceManager::sInstance = NULL;
|
||||
|
||||
WResourceManager* WResourceManager::Instance()
|
||||
{
|
||||
if (sInstance == NULL)
|
||||
{
|
||||
sInstance = NEW ResourceManagerImpl;
|
||||
}
|
||||
if (sInstance == NULL)
|
||||
{
|
||||
sInstance = NEW ResourceManagerImpl;
|
||||
}
|
||||
|
||||
return sInstance;
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
void WResourceManager::Terminate()
|
||||
{
|
||||
if (sInstance)
|
||||
SAFE_DELETE(sInstance);
|
||||
if (sInstance)
|
||||
SAFE_DELETE(sInstance);
|
||||
}
|
||||
|
||||
|
||||
@@ -1040,12 +1040,12 @@ cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(const string& filename, in
|
||||
SAFE_DELETE(item);
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
DebugTrace("AttemptNew failed to load (not a 404 error). Deleting cache item " << ToHex(item));
|
||||
SAFE_DELETE(item);
|
||||
mError = CACHE_ERROR_BAD;
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -328,13 +328,13 @@ std::string wordWrap(const std::string& sentence, float width, int fontId)
|
||||
string currentSentence = sentence.substr(breakIdx, idx - breakIdx);
|
||||
float stringLength = mFont->GetStringWidth( currentSentence.c_str() );
|
||||
if (stringLength >= width)
|
||||
{
|
||||
{
|
||||
if ( stringLength > width )
|
||||
{
|
||||
while ( sentence[idx-1] != ' ' )
|
||||
idx--;
|
||||
}
|
||||
retVal[idx-1] = '\n';
|
||||
retVal[idx-1] = '\n';
|
||||
breakIdx = idx;
|
||||
numLines++;
|
||||
}
|
||||
@@ -344,12 +344,12 @@ std::string wordWrap(const std::string& sentence, float width, int fontId)
|
||||
string currentSentence = sentence.substr(breakIdx, idx - breakIdx);
|
||||
float stringLength = mFont->GetStringWidth( currentSentence.c_str() );
|
||||
if (stringLength >= width)
|
||||
{
|
||||
{
|
||||
if ( stringLength > width )
|
||||
{
|
||||
while ( sentence[idx-1] != ' ' )
|
||||
idx--;
|
||||
retVal[idx-1] = '\n';
|
||||
retVal[idx-1] = '\n';
|
||||
}
|
||||
numLines++;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user