Fixed Angel of Vitality in M20 set and added new keyword "except" for @lifeof trigger in order to avoid a life gain loop when a card needs to increment life gaining in that phase (eg. Angel of Vitality).
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@@ -71,7 +71,8 @@ struct WEventCounters : public WEvent {
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struct WEventLife : public WEvent {
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Player * player;
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int amount;
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WEventLife(Player * player,int amount);
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MTGCardInstance * source;
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WEventLife(Player * player,int amount, MTGCardInstance * source);
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virtual Targetable * getTarget(int target);
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};
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