close library, exile, or graveyard after we "move" cards from it.
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@@ -98,6 +98,7 @@ GameObserver::GameObserver(WResourceManager *output, JGE* input)
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cardWaitingForTargets = NULL;
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mExtraPayment = NULL;
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OpenedDisplay = NULL;
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guiOpenDisplay = NULL;
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gameOver = NULL;
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phaseRing = NULL;
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replacementEffects = NEW ReplacementEffects();
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