Laurent few bug fix in CHK (basic land missing, wrong idea, wrong rarity).. one addition to FEM (vodalian knight) and one correction to M10..
This commit is contained in:
@@ -156,8 +156,8 @@ name=Forest
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auto={T}:Add{G}
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auto={T}:Add{G}
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type=Basic Land
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type=Basic Land
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subtype=Forest
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subtype=Forest
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text=G
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text={G}
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rarity=C
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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id=79068
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id=79068
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@@ -165,8 +165,8 @@ name=Forest
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auto={T}:Add{G}
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auto={T}:Add{G}
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type=Basic Land
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type=Basic Land
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subtype=Forest
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subtype=Forest
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text=G
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text={G}
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rarity=C
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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id=79078
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id=79078
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@@ -174,8 +174,8 @@ name=Forest
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auto={T}:Add{G}
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auto={T}:Add{G}
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type=Basic Land
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type=Basic Land
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subtype=Forest
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subtype=Forest
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text=G
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text={G}
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rarity=C
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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id=79079
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id=79079
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@@ -183,8 +183,8 @@ name=Forest
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auto={T}:Add{G}
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auto={T}:Add{G}
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type=Basic Land
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type=Basic Land
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subtype=Forest
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subtype=Forest
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text=G
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text={G}
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rarity=C
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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text=Gale Force deals 5 damage to each Creature with flying.
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text=Gale Force deals 5 damage to each Creature with flying.
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@@ -313,13 +313,40 @@ subtype=Hound
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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id=190588
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id=79074
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name=Island
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name=Island
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auto={T}:Add{U}
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auto={T}:Add{U}
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type=Basic Land
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type=Basic Land
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subtype=Island
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subtype=Island
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text=U
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text={U}
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rarity=C
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rarity=L
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[/card]
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[card]
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id=79071
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name=Island
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auto={T}:Add{U}
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type=Basic Land
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subtype=Island
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text={U}
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rarity=L
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[/card]
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[card]
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id=79061
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name=Island
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auto={T}:Add{U}
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type=Basic Land
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subtype=Island
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text={U}
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rarity=L
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[/card]
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[card]
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id=79069
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name=Island
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auto={T}:Add{U}
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type=Basic Land
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subtype=Island
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text={U}
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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id=79233
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id=79233
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@@ -543,13 +570,40 @@ subtype=Spirit
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toughness=5
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toughness=5
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[/card]
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[/card]
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[card]
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[card]
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id=190586
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id=79075
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name=Mountain
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name=Mountain
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auto={T}:Add {R}
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auto={T}:Add {R}
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type=Basic Land
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type=Basic Land
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subtype=Mountain
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subtype=Mountain
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text=R
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text={R}
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rarity=C
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rarity=L
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[/card]
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[card]
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id=79070
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name=Mountain
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auto={T}:Add {R}
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type=Basic Land
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subtype=Mountain
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text={R}
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rarity=L
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[/card]
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[card]
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id=79064
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name=Mountain
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auto={T}:Add {R}
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type=Basic Land
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subtype=Mountain
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text={R}
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rarity=L
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[/card]
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[card]
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id=79077
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name=Mountain
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auto={T}:Add {R}
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type=Basic Land
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subtype=Mountain
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text={R}
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
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text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
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@@ -677,13 +731,40 @@ mana={3}{U}
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subtype=Arcane
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subtype=Arcane
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[/card]
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[/card]
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[card]
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[card]
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id=197255
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id=79072
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name=Plains
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name=Plains
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auto={T}:Add{W}
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auto={T}:Add{W}
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type=Basic Land
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type=Basic Land
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subtype=Plains
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subtype=Plains
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text=W
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text={W}
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rarity=C
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rarity=L
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[/card]
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[card]
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id=79060
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name=Plains
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auto={T}:Add{W}
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type=Basic Land
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subtype=Plains
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text={W}
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rarity=L
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[/card]
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[card]
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id=79063
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name=Plains
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auto={T}:Add{W}
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type=Basic Land
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subtype=Plains
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text={W}
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rarity=L
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[/card]
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[card]
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id=79076
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name=Plains
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auto={T}:Add{W}
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type=Basic Land
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subtype=Plains
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text={W}
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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text=Target Creature gets -5/-5 until end of turn.
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text=Target Creature gets -5/-5 until end of turn.
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@@ -873,12 +954,40 @@ auto=foreach(land|mybattlefield) 1/1
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rarity=U
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rarity=U
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[/card]
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[/card]
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[card]
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[card]
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id=197258
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id=79073
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name=Swamp
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name=Swamp
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auto={T}:Add{B}
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auto={T}:Add{B}
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type=Basic Land
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type=Basic Land
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subtype=Swamp
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subtype=Swamp
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rarity=C
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text={B}
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rarity=L
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[/card]
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[card]
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id=79065
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name=Swamp
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auto={T}:Add{B}
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type=Basic Land
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subtype=Swamp
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text={B}
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rarity=L
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[/card]
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[card]
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id=79066
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name=Swamp
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auto={T}:Add{B}
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type=Basic Land
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subtype=Swamp
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text={B}
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rarity=L
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[/card]
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[card]
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id=79067
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name=Swamp
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auto={T}:Add{B}
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type=Basic Land
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subtype=Swamp
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text={B}
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rarity=L
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[/card]
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[/card]
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[card]
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[card]
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text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
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text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
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@@ -601,6 +601,19 @@ auto=1/1
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auto={S}:regenerate
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auto={S}:regenerate
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[/card]
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[/card]
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[card]
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[card]
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id=1895
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name=Vodalian Knights
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mana={1}{U}{U}
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type=Creature
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subtype=Merfolk Knight
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power=2
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toughness=2
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text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
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abilities=islandhome
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auto={U}:flying
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rarity=U
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[/card]
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[card]
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text=
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text=
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id=1899
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id=1899
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name=Vodalian Soldiers
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name=Vodalian Soldiers
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@@ -1,4 +1,4 @@
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[card]
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[card]
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id=1828
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id=1828
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name=Balm of Restoration
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name=Balm of Restoration
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@@ -665,19 +665,6 @@ text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tou
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rarity=R
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rarity=R
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[/card]
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[/card]
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[card]
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[card]
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id=1895
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name=Vodalian Knights
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mana={1}{U}{U}
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type=Creature
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subtype=Merfolk Knight
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power=2
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toughness=2
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text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
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abilities=cantattack
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auto=aslongas(island|opponentinplay) -cantattack
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rarity=U
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[/card]
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[card]
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id=1897
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id=1897
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name=Vodalian Mage
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name=Vodalian Mage
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mana={2}{U}
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mana={2}{U}
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@@ -358,7 +358,7 @@ mana={B}
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type=Sorcery
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type=Sorcery
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text=Destroy target green or white creature.
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text=Destroy target green or white creature.
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target=creature[green;white]
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target=creature[green;white]
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atuo=destroy
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auto=destroy
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rarity=U
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rarity=U
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[/card]
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[/card]
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[card]
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[card]
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Block a user