Laurent few bug fix in CHK (basic land missing, wrong idea, wrong rarity).. one addition to FEM (vodalian knight) and one correction to M10..

This commit is contained in:
wagic.laurent
2009-08-01 11:26:08 +00:00
parent 4570879624
commit 064143fa81
4 changed files with 143 additions and 34 deletions
+128 -19
View File
@@ -156,8 +156,8 @@ name=Forest
auto={T}:Add{G} auto={T}:Add{G}
type=Basic Land type=Basic Land
subtype=Forest subtype=Forest
text=G text={G}
rarity=C rarity=L
[/card] [/card]
[card] [card]
id=79068 id=79068
@@ -165,8 +165,8 @@ name=Forest
auto={T}:Add{G} auto={T}:Add{G}
type=Basic Land type=Basic Land
subtype=Forest subtype=Forest
text=G text={G}
rarity=C rarity=L
[/card] [/card]
[card] [card]
id=79078 id=79078
@@ -174,8 +174,8 @@ name=Forest
auto={T}:Add{G} auto={T}:Add{G}
type=Basic Land type=Basic Land
subtype=Forest subtype=Forest
text=G text={G}
rarity=C rarity=L
[/card] [/card]
[card] [card]
id=79079 id=79079
@@ -183,8 +183,8 @@ name=Forest
auto={T}:Add{G} auto={T}:Add{G}
type=Basic Land type=Basic Land
subtype=Forest subtype=Forest
text=G text={G}
rarity=C rarity=L
[/card] [/card]
[card] [card]
text=Gale Force deals 5 damage to each Creature with flying. text=Gale Force deals 5 damage to each Creature with flying.
@@ -313,13 +313,40 @@ subtype=Hound
toughness=2 toughness=2
[/card] [/card]
[card] [card]
id=190588 id=79074
name=Island name=Island
auto={T}:Add{U} auto={T}:Add{U}
type=Basic Land type=Basic Land
subtype=Island subtype=Island
text=U text={U}
rarity=C rarity=L
[/card]
[card]
id=79071
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text={U}
rarity=L
[/card]
[card]
id=79061
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text={U}
rarity=L
[/card]
[card]
id=79069
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text={U}
rarity=L
[/card] [/card]
[card] [card]
id=79233 id=79233
@@ -543,13 +570,40 @@ subtype=Spirit
toughness=5 toughness=5
[/card] [/card]
[card] [card]
id=190586 id=79075
name=Mountain name=Mountain
auto={T}:Add {R} auto={T}:Add {R}
type=Basic Land type=Basic Land
subtype=Mountain subtype=Mountain
text=R text={R}
rarity=C rarity=L
[/card]
[card]
id=79070
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
text={R}
rarity=L
[/card]
[card]
id=79064
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
text={R}
rarity=L
[/card]
[card]
id=79077
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
text={R}
rarity=L
[/card] [/card]
[card] [card]
text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
@@ -677,13 +731,40 @@ mana={3}{U}
subtype=Arcane subtype=Arcane
[/card] [/card]
[card] [card]
id=197255 id=79072
name=Plains name=Plains
auto={T}:Add{W} auto={T}:Add{W}
type=Basic Land type=Basic Land
subtype=Plains subtype=Plains
text=W text={W}
rarity=C rarity=L
[/card]
[card]
id=79060
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text={W}
rarity=L
[/card]
[card]
id=79063
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text={W}
rarity=L
[/card]
[card]
id=79076
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text={W}
rarity=L
[/card] [/card]
[card] [card]
text=Target Creature gets -5/-5 until end of turn. text=Target Creature gets -5/-5 until end of turn.
@@ -873,12 +954,40 @@ auto=foreach(land|mybattlefield) 1/1
rarity=U rarity=U
[/card] [/card]
[card] [card]
id=197258 id=79073
name=Swamp name=Swamp
auto={T}:Add{B} auto={T}:Add{B}
type=Basic Land type=Basic Land
subtype=Swamp subtype=Swamp
rarity=C text={B}
rarity=L
[/card]
[card]
id=79065
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text={B}
rarity=L
[/card]
[card]
id=79066
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text={B}
rarity=L
[/card]
[card]
id=79067
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text={B}
rarity=L
[/card] [/card]
[card] [card]
text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
+13
View File
@@ -601,6 +601,19 @@ auto=1/1
auto={S}:regenerate auto={S}:regenerate
[/card] [/card]
[card] [card]
id=1895
name=Vodalian Knights
mana={1}{U}{U}
type=Creature
subtype=Merfolk Knight
power=2
toughness=2
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
abilities=islandhome
auto={U}:flying
rarity=U
[/card]
[card]
text= text=
id=1899 id=1899
name=Vodalian Soldiers name=Vodalian Soldiers
+1 -14
View File
@@ -1,4 +1,4 @@
[card] [card]
id=1828 id=1828
name=Balm of Restoration name=Balm of Restoration
@@ -665,19 +665,6 @@ text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tou
rarity=R rarity=R
[/card] [/card]
[card] [card]
id=1895
name=Vodalian Knights
mana={1}{U}{U}
type=Creature
subtype=Merfolk Knight
power=2
toughness=2
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
abilities=cantattack
auto=aslongas(island|opponentinplay) -cantattack
rarity=U
[/card]
[card]
id=1897 id=1897
name=Vodalian Mage name=Vodalian Mage
mana={2}{U} mana={2}{U}
+1 -1
View File
@@ -358,7 +358,7 @@ mana={B}
type=Sorcery type=Sorcery
text=Destroy target green or white creature. text=Destroy target green or white creature.
target=creature[green;white] target=creature[green;white]
atuo=destroy auto=destroy
rarity=U rarity=U
[/card] [/card]
[card] [card]