From 064143fa811d4de3e4e525c34bd1f43849d5d4dc Mon Sep 17 00:00:00 2001 From: "wagic.laurent" Date: Sat, 1 Aug 2009 11:26:08 +0000 Subject: [PATCH] Laurent few bug fix in CHK (basic land missing, wrong idea, wrong rarity).. one addition to FEM (vodalian knight) and one correction to M10.. --- projects/mtg/bin/Res/sets/CHK/_cards.dat | 147 ++++++++++++++++++++--- projects/mtg/bin/Res/sets/FEM/_cards.dat | 13 ++ projects/mtg/bin/Res/sets/FEM/todo.dat | 15 +-- projects/mtg/bin/Res/sets/M10/_cards.dat | 2 +- 4 files changed, 143 insertions(+), 34 deletions(-) diff --git a/projects/mtg/bin/Res/sets/CHK/_cards.dat b/projects/mtg/bin/Res/sets/CHK/_cards.dat index cc3cdc15e..d2339f5ca 100644 --- a/projects/mtg/bin/Res/sets/CHK/_cards.dat +++ b/projects/mtg/bin/Res/sets/CHK/_cards.dat @@ -156,8 +156,8 @@ name=Forest auto={T}:Add{G} type=Basic Land subtype=Forest -text=G -rarity=C +text={G} +rarity=L [/card] [card] id=79068 @@ -165,8 +165,8 @@ name=Forest auto={T}:Add{G} type=Basic Land subtype=Forest -text=G -rarity=C +text={G} +rarity=L [/card] [card] id=79078 @@ -174,8 +174,8 @@ name=Forest auto={T}:Add{G} type=Basic Land subtype=Forest -text=G -rarity=C +text={G} +rarity=L [/card] [card] id=79079 @@ -183,8 +183,8 @@ name=Forest auto={T}:Add{G} type=Basic Land subtype=Forest -text=G -rarity=C +text={G} +rarity=L [/card] [card] text=Gale Force deals 5 damage to each Creature with flying. @@ -313,13 +313,40 @@ subtype=Hound toughness=2 [/card] [card] -id=190588 +id=79074 name=Island auto={T}:Add{U} type=Basic Land subtype=Island -text=U -rarity=C +text={U} +rarity=L +[/card] +[card] +id=79071 +name=Island +auto={T}:Add{U} +type=Basic Land +subtype=Island +text={U} +rarity=L +[/card] +[card] +id=79061 +name=Island +auto={T}:Add{U} +type=Basic Land +subtype=Island +text={U} +rarity=L +[/card] +[card] +id=79069 +name=Island +auto={T}:Add{U} +type=Basic Land +subtype=Island +text={U} +rarity=L [/card] [card] id=79233 @@ -543,13 +570,40 @@ subtype=Spirit toughness=5 [/card] [card] -id=190586 +id=79075 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain -text=R -rarity=C +text={R} +rarity=L +[/card] +[card] +id=79070 +name=Mountain +auto={T}:Add {R} +type=Basic Land +subtype=Mountain +text={R} +rarity=L +[/card] +[card] +id=79064 +name=Mountain +auto={T}:Add {R} +type=Basic Land +subtype=Mountain +text={R} +rarity=L +[/card] +[card] +id=79077 +name=Mountain +auto={T}:Add {R} +type=Basic Land +subtype=Mountain +text={R} +rarity=L [/card] [card] text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. @@ -677,13 +731,40 @@ mana={3}{U} subtype=Arcane [/card] [card] -id=197255 +id=79072 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains -text=W -rarity=C +text={W} +rarity=L +[/card] +[card] +id=79060 +name=Plains +auto={T}:Add{W} +type=Basic Land +subtype=Plains +text={W} +rarity=L +[/card] +[card] +id=79063 +name=Plains +auto={T}:Add{W} +type=Basic Land +subtype=Plains +text={W} +rarity=L +[/card] +[card] +id=79076 +name=Plains +auto={T}:Add{W} +type=Basic Land +subtype=Plains +text={W} +rarity=L [/card] [card] text=Target Creature gets -5/-5 until end of turn. @@ -873,12 +954,40 @@ auto=foreach(land|mybattlefield) 1/1 rarity=U [/card] [card] -id=197258 +id=79073 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp -rarity=C +text={B} +rarity=L +[/card] +[card] +id=79065 +name=Swamp +auto={T}:Add{B} +type=Basic Land +subtype=Swamp +text={B} +rarity=L +[/card] +[card] +id=79066 +name=Swamp +auto={T}:Add{B} +type=Basic Land +subtype=Swamp +text={B} +rarity=L +[/card] +[card] +id=79067 +name=Swamp +auto={T}:Add{B} +type=Basic Land +subtype=Swamp +text={B} +rarity=L [/card] [card] text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat index 9d2cde633..d82623dae 100644 --- a/projects/mtg/bin/Res/sets/FEM/_cards.dat +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -601,6 +601,19 @@ auto=1/1 auto={S}:regenerate [/card] [card] +id=1895 +name=Vodalian Knights +mana={1}{U}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. +abilities=islandhome +auto={U}:flying +rarity=U +[/card] +[card] text= id=1899 name=Vodalian Soldiers diff --git a/projects/mtg/bin/Res/sets/FEM/todo.dat b/projects/mtg/bin/Res/sets/FEM/todo.dat index 3bd9ac130..ad3a0744b 100644 --- a/projects/mtg/bin/Res/sets/FEM/todo.dat +++ b/projects/mtg/bin/Res/sets/FEM/todo.dat @@ -1,4 +1,4 @@ - + [card] id=1828 name=Balm of Restoration @@ -665,19 +665,6 @@ text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tou rarity=R [/card] [card] -id=1895 -name=Vodalian Knights -mana={1}{U}{U} -type=Creature -subtype=Merfolk Knight -power=2 -toughness=2 -text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. -abilities=cantattack -auto=aslongas(island|opponentinplay) -cantattack -rarity=U -[/card] -[card] id=1897 name=Vodalian Mage mana={2}{U} diff --git a/projects/mtg/bin/Res/sets/M10/_cards.dat b/projects/mtg/bin/Res/sets/M10/_cards.dat index 8098f01f1..ebf14e29f 100644 --- a/projects/mtg/bin/Res/sets/M10/_cards.dat +++ b/projects/mtg/bin/Res/sets/M10/_cards.dat @@ -358,7 +358,7 @@ mana={B} type=Sorcery text=Destroy target green or white creature. target=creature[green;white] -atuo=destroy +auto=destroy rarity=U [/card] [card]