- Card Primitives system. Check Royal Assassin in RV, 10E, M10
- Please review, is sets/primitives a good directory? Should we rename MTGCard into "CardPrint"? 
- Unfortunately for now it is not possible to "override" a Primitive. A card that links to a primitive but also defines new "values" will create its own data and ignore the data in the "linked" primitive for the time being. I hope to solve that at some point...
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-27 12:14:36 +00:00
parent 6135774016
commit 05a72de5bc
29 changed files with 713 additions and 564 deletions

View File

@@ -27,6 +27,8 @@ class GameStateMenu: public GameState, public JGuiListener
int mVolume;
char nbcardsStr[400];
vector<string> langs;
vector<string> primitives;
int primitivesLoadCounter;
DIR *mDip;
struct dirent *mDit;
@@ -45,6 +47,7 @@ class GameStateMenu: public GameState, public JGuiListener
void loadLangMenu();
bool langChoices;
void runTest(); //!!
void listPrimitives();
public:
GameStateMenu(GameApp* parent);
virtual ~GameStateMenu();