Erwan
-removing useless code -fixed a few cards (incorrect set)
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@@ -10,10 +10,6 @@ MTGGamePhase::MTGGamePhase(int id):ActionElement(id){
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}
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void MTGGamePhase::Render(){
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}
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void MTGGamePhase::Update(float dt){
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int newState = GameObserver::GetInstance()->getCurrentGamePhase();
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