new adjustments

This commit is contained in:
Anthony Calosa
2016-08-07 13:24:14 +08:00
parent 4d1dfb58ff
commit 01145c4581
2 changed files with 19 additions and 10 deletions

View File

@@ -122,9 +122,9 @@ void GuiHandSelf::Repos()
{
float dist = 180.0f / cards.size();
if (dist > 20)
dist = 20.0;
dist = 18.0;//20.0
else
y = 40.0;
y = 35.0;//40.0
for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it)
{
(*it)->x = ClosedRowX;

View File

@@ -62,12 +62,20 @@ void GuiPlay::HorzStack::Enstack(CardView* card)
{
card->x = x + baseX;
card->y = y + baseY;
if (total < 8)
/*if (total < 8)
x += CARD_WIDTH;
else if (total < 16)
x += (SCREEN_WIDTH - 200 - baseX) / total;
else
x += (SCREEN_WIDTH - 50 - baseX) / total;
x += (SCREEN_WIDTH - 50 - baseX) / total;*/
// new adjustment
if (total < 8)
x += CARD_WIDTH;
else if (total < 24)
x += (SCREEN_WIDTH - 200 - baseX) / total;
else
x += (SCREEN_WIDTH - 70 - baseX) / total;
}
void GuiPlay::VertStack::Enstack(CardView* card)
@@ -83,9 +91,10 @@ void GuiPlay::VertStack::Enstack(CardView* card)
card->x = x + baseX;
card->y = y + baseY;
y += 12;
if (++count == total - 1 && y == 12)
y += 12;
y += 8;
if (++count == total - 1 && y == 8)
y += 8;
//last value += 12...
}
void GuiPlay::VertStack::Render(CardView* card, iterator begin, iterator end)
@@ -124,13 +133,13 @@ void GuiPlay::BattleField::reset(float x, float y)
void GuiPlay::BattleField::EnstackAttacker(CardView* card)
{
//card->x = CARD_WIDTH + 20 + (currentAttacker * (HORZWIDTH) / (attackers+1));
card->x = x + baseX;
card->x = x-12 + baseX;
if (attackers+1 < 8)
x += CARD_WIDTH;
else if (attackers+1 < 16)
else if (attackers+1 < 24)
x += (SCREEN_WIDTH - 200 - baseX) / attackers+1;
else
x += (HORZWIDTH - 50 - baseX) / attackers+1;
x += (HORZWIDTH - baseX) / attackers+1;
card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y);
++currentAttacker;