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wagic/projects/mtg/bin/Res/sets/INV/_cards.dat
wagic.the.homebrew fd1c152cb3 Erwan
-added a few cards from 10E
2009-03-17 06:19:52 +00:00

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26 KiB
Plaintext

#INVASION
[card]
text=Counter target spell. You gain 3 life.
alias=1196
id=23155
auto=life:3
name=Absorb
colour=White,Blue
rarity=R
mana={W}{U}{U}
type=Instant
[/card]
[card]
text=Target creature gets +1/+1 until end of turn. Draw a card.
target=creature
auto=1/1
auto=draw:1
id=24127
name=Aggressive Urge
color=Green
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Ancient Spring comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool.
auto=tap
auto={T}:Add{U}
auto={T}{s}:Add{W}{B}
id=23236
name=Ancient Spring
rarity=C
type=Land
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life.
id=22952
name=Angel of Mercy
colour=White
rarity=U
mana={4}{W}
type=Creature
subtype=Angel
auto=life:3
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.
auto=lord(creature|myinplay) 0/1
auto={s}:moveTo(ownerhand) target(creature)
id=23177
name=Angelic Shield
color=White,Blue
rarity=U
mana={W}{U}
type=Enchantment
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated. Draw a card.
target=creature[-black]
auto=bury
auto=draw:1
id=23042
name=Annihilate
color=Black
rarity=U
mana={3}{B}{B}
type=Instant
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.
auto={T}:Add{1}
auto={T}{s}:Add{W}
auto={T}{s}:Add{U}
auto={T}{s}:Add{B}
auto={T}{s}:Add{R}
auto={T}{s}:Add{G}
id=23245
name=Archaeological Dig
rarity=U
type=Land
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
target=creature
auto=:2/2
auto=trample
auto=lifelink
id=23164
name=Armadillo Cloak
color=Green,White
rarity=C
mana={1}{G}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=23197
name=Armored Guardian
colour=White,Blue
rarity=R
mana={3}{W}{U}
type=Creature
subtype=Cat Soldier
auto={1}{W}{W}:protection from white target(creature|myinplay)
auto={1}{W}{W}:protection from blue target(creature|myinplay)
auto={1}{W}{W}:protection from black target(creature|myinplay)
auto={1}{W}{W}:protection from red target(creature|myinplay)
auto={1}{W}{W}:protection from green target(creature|myinplay)
auto={1}{U}{U}:shroud
power=2
toughness=5
[/card]
[card]
text={3}{U},{T}: Draw a card.
id=22947
name=Benalish Heralds
colour=White
rarity=U
mana={3}{W}
type=Creature
subtype=Human Soldier
auto={3}{U}{T}:Draw:1
power=2
toughness=4
[/card]
[card]
text={W},{T}: Tap target creature.
id=22937
name=Benalish Trapper
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
auto={W}{T}:tap target(creature)
power=1
toughness=2
[/card]
[card]
text={T}: Add {B} or {R} to your mana pool.
id=23219
name=Bloodstone Cameo
colour=Artifact
rarity=U
mana={3}
auto={T}: Add {B}
auto={T}: Add {R}
type=Artifact
[/card]
[card]
text=: {1}: Add {B} to your mana pool.
id=23024
name=Bog Initiate
colour=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Human Wizard
auto={1}: Add {B}
power=1
toughness=1
[/card]
[card]
text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
id=22936
name=Capashen Unicorn
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Unicorn
auto={1}{W}{T}{s}:Destroy target(enchantment,artifact)
power=1
toughness=2
[/card]
[card]
text=Vigilance {G}: Regenerate Charging Troll.
id=23162
name=Charging Troll
colour=Green,White
rarity=U
mana={2}{G}{W}
type=Creature
subtype=Troll
auto={G}:regenerate
power=3
toughness=3
abilities=vigilance
[/card]
[card]
text=Coastal Tower comes into play tapped. {T}: Add {W} or {U} to your mana pool.
auto=tap
auto={T}:Add{W}
auto={T}:Add{U}
id=23240
name=Coastal Tower
rarity=U
type=Land
[/card]
[card]
text=Remove target card in a graveyard from the game. Draw a card.
target=*|graveyard
auto=moveto(removedfromgame)
auto=draw:1
id=24119
name=Cremate
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=Protection from red {W}: Target creature gains protection from red until end of turn.
id=22934
name=Crimson Acolyte
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
auto={W}:protection from red target(creature)
power=1
toughness=1
abilities=protection from red
[/card]
[card]
text=Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool.
auto={1}{s}:Add {U}{B}{R}
id=25837
name=Crosis's Attendant
colour=Artifact
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control.
id=22963
auto=foreach(name:Swamp)
name=Crusading Knight
colour=White
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
abilities=protection from black
[/card]
[card]
text=Flying, protection from white When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand.
target=creature[blue;red]|myGraveyard
alias=1174
id=23320
name=Crypt Angel
colour=Black
rarity=R
mana={4}{B}
type=Creature
subtype=Angel
power=3
toughness=3
abilities=flying,protection from white
[/card]
[card]
text=Enchant creature Enchanted creature gets -1/-1 and has fear.
target=creature
auto=:-1/-1
auto=fear
id=23044
name=Cursed Flesh
color=Black
rarity=C
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool.
auto={1}{s}:Add {B}{R}{G}
id=25838
name=Darigaaz's Attendant
colour=Artifact
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text={T}: Add {U} or {B} to your mana pool.
id=23218
name=Drake-Skull Cameo
colour=Artifact
rarity=U
mana={3}
auto={T}: Add {U}
auto={T}: Add {B}
type=Artifact
[/card]
[card]
text=Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool.
auto={1}{s}:Add {W}{U}{B}
id=25836
name=Dromar's Attendant
colour=Artifact
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text=Elfhame Palace comes into play tapped. {T}: Add {G} or {W} to your mana pool.
auto=tap
auto={T}:Add{G}
auto={T}:Add{W}
id=23244
name=Elfhame Palace
rarity=U
type=Land
[/card]
text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
auto=lord(elf) 1/1 other
auto=lord(elf) forestwalk other
id=26445
name=Elvish Champion
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=2
subtype=Elf
toughness=2
[/card]
[card]
text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
auto=lord(creature|myinplay) haste
auto={s}:2/2 target(creature)
id=23180
name=Fires of Yavimaya
color=Red,Green
rarity=U
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
text={R}: Firescreamer gets +1/+0 until end of turn.
id=23017
name=Firescreamer
colour=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Kavu
auto={R}:1/0
power=2
toughness=2
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=26311
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=26310
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=26312
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=25967
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text=Protection from red
id=23158
name=Galina's Knight
colour=White,Blue
rarity=C
mana={W}{U}
type=Creature
subtype=Merfolk Knight
power=2
toughness=2
abilities=protection from red
[/card]
[card]
text=Geothermal Crevice comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool.
auto=tap
auto={T}:Add{R}
auto={T}{s}:Add{B}{G}
id=23238
name=Geothermal Crevice
rarity=C
type=Land
[/card]
[card]
text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=22929
auto={U}:shroud
name=Glimmering Angel
colour=White
rarity=C
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Legendary {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard)
id=25977
name=Hanna, Ship's Navigator
colour=White,Blue
rarity=R
mana={1}{W}{U}
type=Creature
subtype=Human Artificer
power=1
toughness=2
abilities=legendary
[/card]
[card]
text={2}: Target blue or red creature gets +1/+0 until end of turn.
auto={2}:1/0 target(creature[blue;red])
id=23041
name=Hate Weaver
color=Black
rarity=U
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=1
[/card]
[card]
text=Target player gains 7 life.
target=player
auto=life:7
id=23183
name=Heroes' Reunion
color=Green,White
rarity=U
mana={G}{W}
type=Instant
[/card]
[card]
text={B}: Hooded Kavu gains fear until end of turn.
id=23061
name=Hooded Kavu
colour=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Kavu
auto={B}:fear
power=2
toughness=2
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
id=23163
name=Horned Cheetah
colour=Green,White
rarity=U
mana={2}{G}{W}
type=Creature
subtype=Cat
power=2
toughness=2
abilities=lifelink
[/card]
[card]
text=Irrigation Ditch comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool.
auto=tap
auto={T}:Add{W}
auto={T}{s}:Add{G}{U}
id=23235
name=Irrigation Ditch
rarity=C
type=Land
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=26301
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=25964
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=26302
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=26303
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text=When Kavu Climber comes into play, draw a card.
id=23109
name=Kavu Climber
auto=draw:1
color=Green
rarity=C
mana={3}{G}{G}
type=Creature
subtype=Kavu
power=3
toughness=3
[/card]
[card]
text=Legendary {T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.
auto={T}:Add {1}
auto={4}{R}{T}{S(creature|myinplay)}:Damage:2 target(creature,player)
id=25930
name=Keldon Necropolis
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text={W}: Llanowar Cavalry gains vigilance until end of turn.
id=23322
name=Llanowar Cavalry
colour=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Human Soldier
auto={W}:vigilance
power=1
toughness=4
[/card]
[card]
text=Protection from black
id=23157
name=Llanowar Knight
colour=Green,White
rarity=C
mana={G}{W}
type=Creature
subtype=Elf Knight
power=2
toughness=2
abilities=protection from black
[/card]
[card]
text={T}: Llanowar Vanguard gets +0/+4 until end of turn.
id=23123
name=Llanowar Vanguard
colour=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Dryad
auto={T}:0/4
power=1
toughness=1
[/card]
[card]
text=Flying {T}: Add one mana of any color to your mana pool.
id=23233
name=Lotus Guardian
colour=Artifact
rarity=R
mana={7}
type=Artifact Creature
subtype=Dragon
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
power=4
toughness=4
abilities=flying
[/card]
[card]
text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control.
id=23053
auto=foreach(name:Plains)
name=Marauding Knight
colour=Black
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
abilities=protection from white
[/card]
[card]
text={B}: Regenerate Metathran Zombie.
id=22973
name=Metathran Zombie
colour=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Metathran Zombie
auto={B}:regenerate
power=1
toughness=1
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=25966
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=26307
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=26309
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=26308
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=23124
name=Might Weaver
color=Green
rarity=U
mana={1}{G}
type=Creature
subtype=Human Wizard
auto={2}:trample target(creature[red;white])
power=2
toughness=1
[/card]
[card]
text={U}{U}, {T}: Return target creature to its owner's hand. . {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
id=23049
name=Nightscape Master
colour=Black
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Wizard
auto={U}{U}{T}:moveTo(ownerhand) target(creature)
auto={R}{R}{T}:Damage:2 target(creature)
power=2
toughness=2
[/card]
[card]
text={1}: Noble Panther gains first strike until end of turn.
id=23147
name=Noble Panther
colour=Green,White
rarity=R
mana={1}{G}{W}
type=Creature
subtype=Cat
auto={1}:first strike
power=3
toughness=3
[/card]
[card]
text={1}{G}: Add one mana of any color to your mana pool.
id=23111
name=Nomadic Elf
colour=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf Nomad
auto={1}{G}:Add {W}
auto={1}{G}:Add {U}
auto={1}{G}:Add {B}
auto={1}{G}:Add {R}
auto={1}{G}:Add {G}
power=2
toughness=2
[/card]
[card]
text=Protection from black {W}: Target creature gains protection from black until end of turn.
id=22935
name=Obsidian Acolyte
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
auto={W}:protection from black target(creature)
power=1
toughness=1
abilities=protection from black
[/card]
[card]
text=Sacrifice a creature: Add one mana of any color to your mana pool.
id=23226
name=Phyrexian Altar
colour=Artifact
rarity=R
mana={3}
type=Artifact
auto={S(creature|myinplay)}:Add {W}
auto={S(creature|myinplay)}:Add {U}
auto={S(creature|myinplay)}:Add {B}
auto={S(creature|myinplay)}:Add {R}
auto={S(creature|myinplay)}:Add {G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn.
auto={B}:1/0 limit:2
id=23023
name=Phyrexian Battleflies
colour=Black
rarity=C
mana={B}
type=Creature
subtype=Insect
power=0
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=26299
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=25963
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=26300
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=26298
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
id=23081
name=Rage Weaver
color=Red
rarity=U
mana={1}{R}
type=Creature
subtype=Human Wizard
auto={2}:haste target(creature[green;black])
power=2
toughness=1
[/card]
[card]
text=Flash, Haste
id=23148
name=Raging Kavu
colour=Red,Green
rarity=R
mana={1}{R}{G}
type=Creature
subtype=Kavu
power=3
toughness=1
abilities=flash,haste
[/card]
[card]
text=Flying, first strike
id=22933
name=Razorfoot Griffin
colour=White
rarity=C
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text=Return target creature card from your graveyard to your hand. Draw a card.
target=creature|myGraveyard
alias=1174
auto=draw:1
id=23029
name=Recover
colour=Black
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Return target creature to its owner's hand. Draw a card.
target=creature
alias=1229
id=22985
name=Repulse
colour=Black
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.
target=creature[attacking]
auto=:-99/0
id=22943
name=Restrain
colour=White
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=You gain 3 life. Draw a card.
id=22941
auto=life:3
auto=draw:1
name=Reviving Dose
color=White
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool.
auto={1}{s}:Add {R}{G}{W}
id=25839
name=Rith's Attendant
colour=Artifact
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text=Trample, protection from blue, protection from red
id=23205
name=Sabertooth Nishoba
colour=Green,White
rarity=R
mana={4}{G}{W}
type=Creature
subtype=Cat Beast Warrior
power=5
toughness=5
abilities=trample, protection from blue, protection from red
[/card]
[card]
text=Salt Marsh comes into play tapped. {T}: Add {U} or {B} to your mana pool.
auto=tap
auto={T}:Add{U}
auto={T}:Add{B}
id=23241
name=Salt Marsh
rarity=U
type=Land
[/card]
[card]
text=Enchant creature When Scavenged Weaponry comes into play, draw a card. Enchanted creature gets +1/+1.
target=creature
auto=:1/1
auto=draw:1
id=23028
name=Scavenged Weaponry
color=Black
rarity=C
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: Add {W} or {U} to your mana pool.
id=23217
name=Seashell Cameo
colour=Artifact
rarity=U
mana={3}
auto={T}: Add {W}
auto={T}: Add {U}
type=Artifact
[/card]
[card]
text={R}: Serpentine Kavu gains haste until end of turn.
id=23105
name=Serpentine Kavu
colour=Green
rarity=C
mana={4}{G}
type=Creature
subtype=Kavu
auto={R}:haste
power=4
toughness=4
[/card]
[card]
text=Shivan Oasis comes into play tapped. {T}: Add {R} or {G} to your mana pool.
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
id=23243
name=Shivan Oasis
rarity=U
type=Land
[/card]
[card]
text=Protection from white
id=23160
name=Shivan Zombie
colour=Black,Red
rarity=C
mana={B}{R}
type=Creature
subtype=Barbarian Zombie
power=2
toughness=2
abilities=protection from white
[/card]
[card]
text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
id=22996
name=Sky Weaver
color=Blue
rarity=U
mana={1}{U}
type=Creature
subtype=Metathran Wizard
auto={2}:flying target(creature[white;black])
power=2
toughness=1
[/card]
[card]
text=Forestwalk
id=23149
name=Slinking Serpent
colour=Blue,Black
rarity=U
mana={2}{U}{B}
type=Creature
subtype=Serpent
power=2
toughness=3
abilities=forestwalk
[/card]
[card]
text={2}: Target green or blue creature gets +0/+1 until end of turn.
id=22950
name=Spirit Weaver
color=White
rarity=U
mana={1}{W}
type=Creature
subtype=Human Wizard
auto={2}:0/1 target(creature[green;blue])
power=2
toughness=1
[/card]
[card]
text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature.
id=25752
name=Stalking Assassin
colour=Blue,Black
rarity=R
mana={1}{U}{B}
type=Creature
subtype=Human Assassin
auto={3}{U}{T}:tap target(creature)
auto={3}{B}{T}:destroy target(creature[tapped])
power=1
toughness=1
[/card]
[card]
text=Sulfur Vent comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool.
auto=tap
auto={T}:Add{B}
auto={T}{s}:Add{U}{R}
id=23237
name=Sulfur Vent
rarity=C
type=Land
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=26305
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=26306
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=26304
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=25965
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
auto=aslongas(plains|myinplay) 0/2
auto=aslongas(island|myinplay) flying
auto=aslongas(swamp|myinplay) 2/0
auto=aslongas(mountain|myinplay) first strike
auto=aslongas(forest|myinplay) trample
id=23229
name=Tek
rarity=R
type=Artifact Creature
mana={5}
power=2
subtype=Dragon
toughness=2
[/card]
[card]
text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
id=23136
name=Thornscape Master
colour=Green
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Human Wizard
auto={R}{R}{T}:Damage:2 target(creature)
auto={W}{W}{T}:protection from white target(creature)
auto={W}{W}{T}:protection from blue target(creature)
auto={W}{W}{T}:protection from black target(creature)
auto={W}{W}{T}:protection from red target(creature)
auto={W}{W}{T}:protection from green target(creature)
power=2
toughness=2
[/card]
[card]
text={T}: Add {G} or {W} to your mana pool.
id=23221
name=Tigereye Cameo
colour=Artifact
rarity=U
mana={3}
auto={T}: Add {G}
auto={T}: Add {W}
type=Artifact
[/card]
[card]
text=Tinder Farm comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool.
auto=tap
auto={T}:Add{G}
auto={T}{s}:Add{R}{W}
id=23239
name=Tinder Farm
rarity=C
type=Land
[/card]
[card]
text=Flying {W}: Tower Drake gets +0/+1 until end of turn.
id=22974
name=Tower Drake
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
auto={W}:0/1
power=2
toughness=1
abilities=flying
[/card]
[card]
text=Destroy all enchantments.
auto=Destroy all(enchantment)
id=23116
name=Tranquility
color=Green
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool.
auto={1}{s}:Add {G}{W}{U}
id=25840
name=Treva's Attendant
colour=Artifact
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text={T}: Add {R} or {G} to your mana pool.
id=23220
name=Troll-Horn Cameo
colour=Artifact
rarity=U
mana={3}
auto={T}: Add {R}
auto={T}: Add {G}
type=Artifact
[/card]
[card]
text=Other black creatures get -1/-1
auto=lord(creature[black]) -1/-1
id=23035
name=Urborg Shambler
colour=Black
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Horror
power=4
toughness=3
[/card]
[card]
text=Urborg Volcano comes into play tapped. {T}: Add {B} or {R} to your mana pool.
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
id=23242
name=Urborg Volcano
rarity=U
type=Land
[/card]
[card]
text={T}: Add one mana of any color to your mana pool.
id=12605
name=Utopia Tree
colour=Green
rarity=R
mana={1}{G}
type=Creature
subtype=Plant
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
power=0
toughness=2
[/card]
[card]
text={G}: Viashino Grappler gains trample until end of turn.
id=22930
name=Viashino Grappler
color=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Viashino
auto={G}:trample
power=3
toughness=1
[/card]
[card]
text=Protection from green
id=23159
name=Vodalian Zombie
colour=Blue,Black
rarity=C
mana={U}{B}
type=Creature
subtype=Merfolk Zombie
power=2
toughness=2
abilities=protection from green
[/card]
[card]
text=Destroy target blue or black creature with flying.
target=creature[black;blue;flying]
auto=destroy
id=23130
name=Wallop
color=Green
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+3 and has flying.
target=creature
auto=:1/3
auto=flying
id=24118
name=Wings of Hope
color=White,Blue
rarity=C
mana={W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
[card]
text=Protection from blue
id=23161
name=Yavimaya Barbarian
colour=Red,Green
rarity=C
mana={R}{G}
type=Creature
subtype=Elf Barbarian
power=2
toughness=2
abilities=protection from blue
[/card]
[card]
text=Zap deals 1 damage to target creature or player. Draw a card.
target=creature,player
auto=damage:1
auto=draw:1
id=23075
name=Zap
color=Red
rarity=C
mana={2}{R}
type=Instant
[/card]