Files
wagic/projects/mtg/src/WFont.cpp
Anthony Calosa ec078b6ccc customLen
for formatting text on booster shop, we pass the desired length from
getformatted text with noremove(no removal of {}) enabled, if its not
enabled then default the value to zero(passing zero means use the
default values)
2017-02-25 07:27:57 +08:00

1235 lines
37 KiB
C++

#include "PrecompiledHeader.h"
#include "WFont.h"
#include "WResourceManager.h"
#include "JFileSystem.h"
#include "GameApp.h"
#define ISGBK(c) ((c) > 0x80 || (c) < 0x30 || (c) == '-' || (c) == '/')
static PIXEL_TYPE gencolor(int id, PIXEL_TYPE color)
{
unsigned int a, r, g, b, r0, g0, b0;
#if defined (PSP)
# if defined (ABGR8888)
a = (color >> 24) & 0xFF;
b = (color >> 16) & 0xFF;
g = (color >> 8) & 0xFF;
r = (color >> 0) & 0xFF;
# elif defined (ABGR5551)
a = ((color >> 15) & 0x01) << 7;
b = ((color >> 10) & 0x1F) << 3;
g = ((color >> 5) & 0x1F) << 3;
r = ((color >> 0) & 0x1F) << 3;
# elif defined (ABGR4444)
a = ((color >> 12) & 0x0F) << 4;
b = ((color >> 8) & 0x0F) << 4;
g = ((color >> 4) & 0x0F) << 4;
r = ((color >> 0) & 0x0F) << 4;
# endif
#else // non PSP
a = (color >> 24) & 0xFF;
r = (color >> 16) & 0xFF;
g = (color >> 8) & 0xFF;
b = (color >> 0) & 0xFF;
#endif
r0 = g0 = b0 = 255;
switch (id)
{
case Fonts::MAIN_FONT: // simon 245, 228, 156
r0 = 245;
g0 = 228;
b0 = 156;
break;
case Fonts::MENU_FONT: // f3 255, 252, 175
r0 = 255;
g0 = 252;
b0 = 175;
break;
case Fonts::MAGIC_FONT: // magic 219, 255, 151
r0 = 219;
g0 = 255;
b0 = 151;
break;
case Fonts::SMALLFACE_FONT: // smallface 255, 255, 255
r0 = 255;
g0 = 255;
b0 = 255;
break;
default:
;
}
r = r * r0 / 255;
g = g * g0 / 255;
b = b * b0 / 255;
return ARGB(a,r,g,b);
}
static inline bool doubleWidthChar(const u8* const src)
{
// Determination of this is done with < 0xC0, which is not
// right but okay for now (in particular it will return 2
// for european accented characters)
return *src >= 0xC0;
}
static inline bool GBKDoubleWidthChar(const u8* const src)
{
// Determination of this is done with < 0xC0, which is not
// right but okay for now (in particular it will return 2
// for european accented characters)
return *src >= 0x80;
}
// This returns the size in bytes of a character.
// The 4 first bits of the leading byte indicate the length.
// The zeroes in the middle match the 10xx forms, which are
// only found in trailing bytes.
static inline int charWidth(const u8 s)
{
// The following is the "correct" one, but if called on incorrect strings
// the presence of 0's may create an infinite loop, so replace them with
// 1's. This may happen when changing from chinese to japanese because the
// encoding for chinese is not regular.
// static const int sizes[] = {1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 3, 4};
static const int sizes[] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 4 };
#if 0
// Reactivate to support being called on trailing bytes. This is not needed at the moment
// as this function will always be passed leading bytes.
while (0 == sizes[s >> 4]) --s;
#endif
return sizes[s >> 4];
}
//
JRenderer * WFBFont::mRenderer = NULL;
WLBFont::WLBFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM) :
WFont(inFontID)
{
string path(fontname);
if (path.size() > 4) path = path.substr(0, path.size() - 4); //some stupid manipulation because of the way Font works in JGE
it = NEW JLBFont(path.c_str(), lineheight, useVideoRAM);
}
void WLBFont::FormatText(string &s, vector<string>& output, int customLen)
{
int defL = (customLen>0)?customLen:30;
// The way of CardPrimitive::formattedText() in r2081.
//std::string::size_type len = 30;
std::string::size_type len = defL;
while (s.length() > 0)
{
std::string::size_type cut = s.find_first_of("., \t)", 0);
if (cut >= len || cut == string::npos)
{
output.push_back(s.substr(0,len));
if (s.length() > len)
s = s.substr(len, s.length() - len);
else
s = "";
}
else
{
std::string::size_type newcut = cut;
while (newcut < len && newcut != string::npos)
{
cut = newcut;
newcut = s.find_first_of("., \t)", newcut + 1);
}
output.push_back(s.substr(0,cut+1));
if (s.length() > cut+1)
s = s.substr(cut+1,s.length() - cut - 1);
else
s = "";
}
}
}
WFBFont::WFBFont(int inFontID, const char *fontname, int lineheight, bool) :
WFont(inFontID), mTexture(0)
{
mRenderer = JRenderer::GetInstance();
mCharBuffer = NULL;
mSprites = NULL;
mGBCode = NULL;
mCurr = 0;
char tmpFileName[32], engFileName[32];
strcpy(tmpFileName, fontname);
char * ep = strrchr(tmpFileName, '.');
*ep = '\0';
sprintf(engFileName, "%s.asc", tmpFileName);
JFileSystem *fileSys = JFileSystem::GetInstance();
int size = 0;
struct
{
unsigned short chars;
unsigned char width;
unsigned char height;
} sizeStr = { 0, 0, 0 };
if (!fileSys->OpenFile(engFileName)) return;
size = fileSys->GetFileSize();
mStdFont = NEW u8[size];
fileSys->ReadFile(mStdFont, size);
fileSys->CloseFile();
if (!fileSys->OpenFile(fontname)) return;
fileSys->ReadFile(&sizeStr, 4); // Works only for little-endian machines (PSP and PC are)
size = sizeStr.chars * sizeStr.width * sizeStr.height / 2;
mExtraFont = NEW u8[size]; // 4 bits for a pixel
mIndex = NEW u16[65536];
fileSys->ReadFile(mIndex, 65536 * sizeof(u16));
fileSys->ReadFile(mExtraFont, size);
fileSys->CloseFile();
mColor0 = ARGB(255, 255, 255, 255);
mColor = mColor0;
mFontSize = lineheight;
mScale = 1.0f;
// using 4-bit(half-byte) to store 1 pixel
mBytesPerRow = static_cast<unsigned int> (mFontSize / 2);
mBytesPerChar = static_cast<unsigned int> (mBytesPerRow * mFontSize);
mCacheImageWidth = 256;
mCacheImageHeight = 256;
mCol = mCacheImageWidth / mFontSize;
mRow = mCacheImageHeight / mFontSize;
mCacheSize = mCol * mRow;
mSprites = NEW JQuad*[mCacheSize];
mGBCode = NEW int[mCacheSize];
#if !defined (PSP)
mCharBuffer = NEW PIXEL_TYPE[mFontSize*mFontSize];
#endif
mTexture = mRenderer->CreateTexture(mCacheImageWidth, mCacheImageHeight, true);
int index = 0;
for (int y = 0; y < mRow; y++)
{
for (int x = 0; x < mCol; x++)
{
mGBCode[index] = -1;
mSprites[index] = NEW JQuad(mTexture, static_cast<float> (x * mFontSize), static_cast<float> (y * mFontSize),
static_cast<float> (mFontSize), static_cast<float> (mFontSize));
mSprites[index]->SetHotSpot(static_cast<float> (mFontSize / 2), static_cast<float> (mFontSize / 2));
index++;
}
}
}
WFBFont::~WFBFont()
{
SAFE_DELETE_ARRAY(mStdFont);
SAFE_DELETE_ARRAY(mExtraFont);
SAFE_DELETE(mTexture);
if (mSprites)
{
for (int i = 0; i < mCacheSize; i++)
{
if (mSprites[i]) delete mSprites[i];
}
delete[] mSprites;
}
if (NULL != mIndex) delete[] mIndex;
if (mGBCode) delete[] mGBCode;
if (mCharBuffer) delete[] mCharBuffer;
}
#if defined (PSP)
static void SwizzlePlot(u8* out, PIXEL_TYPE color, int i, int j, unsigned int width)
{
unsigned int rowblocks = (width >> 4);
unsigned int blockx = (i >> 4);
unsigned int blocky = (j >> 3);
unsigned int x = (i - (blockx << 4));
unsigned int y = (j - (blocky << 3));
unsigned int block_index = blockx + ((blocky) * rowblocks);
unsigned int block_address = block_index << 7;
u8* p = out + (block_address + x + (y << 4));
PIXEL_TYPE* dest = (PIXEL_TYPE *) p;
*dest = color;
}
#endif
int WFBFont::PreCacheChar(const u8 *ch)
{
int code;
int charLength = 1;
u8 * src;
unsigned int size, offset;
u8 gray;
code = this->GetCode(ch, &charLength);
if (doubleWidthChar(ch) && mIndex) code = mIndex[code]; // mGBCode[] stores the final code.
if (mGBCode[mCurr] != -1) for (int i = 0; i < mCacheSize; i++)
if (mGBCode[i] == code) return i;
int index = mCurr++;
if (mCurr >= mCacheSize) mCurr = 0;
#if defined (PSP)
u8* pTexture = (u8*) mTexture->mBits;
int x;
int y = (int) mSprites[index]->mY;
#else
int x = 0;
int y = 0;
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
#endif
if (doubleWidthChar(ch))
{
//if (mIndex) code = mIndex[code];
size = mFontSize;
src = mExtraFont + code * mBytesPerChar;
offset = 0;
}
else
{
size = mFontSize / 2;
src = mStdFont + code * (mFontSize * size / 2);
offset = 0;
}
// set up the font texture buffer
for (unsigned int i = 0; i < mFontSize; i++)
{
#if defined (WIN32) || defined (LINUX)
x = 0;
#else
x = (int) mSprites[index]->mX;
#endif
unsigned int j = 0;
#if 1
for (; j < offset; j++)
{
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
#endif
x++;
}
#endif
for (; j < offset + size; j++)
{
// as 4-bit(half-byte) stores 1 pixel
// get out the proper data according to the even or odd quality of the counter
gray = src[(i * size + j - offset) / 2];
gray = ((j - offset) & 1) ? (gray & 0xF0) : ((gray & 0x0F) << 4);
if (gray) gray |= 0x0F;
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(gray, 255, 255, 255), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
#endif
x++;
}
for (; j < mFontSize; j++)
{
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
#endif
x++;
}
y++;
}
mGBCode[index] = code;
#if defined (PSP)
sceKernelDcacheWritebackAll();
#else
x = (int)mSprites[index]->mX;
y = (int)mSprites[index]->mY;
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
#endif
return index;
}
void WFBFont::DrawString(const char *s, float x, float y, int align, float leftOffset, float width)
{
u8 * str = (u8 *) s;
if (*str < 0x80)
{
// tricky: the single byte font is always mFontID + kSingleByteFontOffset!
// See WResourceManager::InitFonts()
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
mFont->SetScale(GetScale());
mFont->SetColor(GetColor());
mFont->DrawString(s, x, y, align, leftOffset, width);
return;
}
// (0, 0) refers to the center of the word, so fix it to the upper-left corner
x += (mFontSize * mScale) / 2;
y += (mFontSize * mScale) / 2;
// Warning : non-left alignment is not supported for multiline strings
// (this is because GetStringWidth is not aware of line breaks).
switch (align)
{
case JGETEXT_RIGHT:
if (width) {
x -= width;
leftOffset += GetStringWidth(s) - width;
}
else
x -= GetStringWidth(s);
break;
case JGETEXT_CENTER:
if (width) {
x -= width/2;
leftOffset += GetStringWidth(s)/2 - width/2;
}
else
x -= GetStringWidth(s)/2;
break;
case JGETEXT_LEFT:
default:
break;
}
mRenderer->BindTexture(mTexture);
u8 * src = str;
float xx = x;
float yy = y;
int index = 0;
while (*src != 0)
{
if (yy > SCREEN_HEIGHT_F) // don't render or count outside the buttom of viewport
return;
else if (yy + mFontSize < 0.0f)
{ // don't render when outside the top of viewport, but counted
if (*src < 0x20)
{ // control characters
if (*src == 0x0a)
{ // NEWLINE
xx = x;
yy += (mFontSize * mScale);
}
src += 1;
}
else
{
xx += (mFontSize * mScale);
if (xx >= width)
{
xx = x;
yy += (mFontSize * mScale);
}
}
}
else
{
if (*src < 0x20)
{ // control characters
if (*src == 0x0a)
{ // NEWLINE
xx = x;
yy += (mFontSize * mScale);
}
src += 1;
}
else
{
int mana = this->GetMana(src);
bool doubleW = doubleWidthChar(src);
index = PreCacheChar(src);
src += charWidth(*src);
// fix for leftoffset and width's setting
float xPos, yPos, charW, charHeight;
mSprites[index]->GetTextureRect(&xPos, &yPos, &charW, &charHeight);
float xPos0 = xPos;
float charW0 = charW;
float delta = doubleW ? (charW * mScale) : (charW * mScale / 2);
if (leftOffset)
{
if (leftOffset < 0)
{
xx -= leftOffset;
leftOffset = 0;
}
else if (leftOffset - delta > 0)
{
leftOffset -= delta;
continue;
}
else
{
xPos += leftOffset / mScale;
delta -= leftOffset;
leftOffset = 0;
charW = delta / mScale;
}
}
if (width)
{
if (xx > x + width) return;
if (xx + delta > x + width)
{
delta = x + width - xx;
charW = delta / mScale;
}
}
if (mana >= 0)
{
int mana2 = -1;
if (*src == '/' && (mana2 = this->GetMana(src + 1)) >= 0)
{ // hybrid mana cost
src += 1 + charWidth(*src);
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float scale = 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
mRenderer->RenderQuad(manaIcons[mana].get(), xx + 3 * sinf(2 * M_PI * ((float) t) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (t - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->RenderQuad(manaIcons[mana2].get(), xx + 3 * sinf(2 * M_PI * ((float) v) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (v - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
}
else
{
mRenderer->RenderQuad(manaIcons[mana2].get(), xx + 3 * sinf(2 * M_PI * ((float) v) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (v - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->RenderQuad(manaIcons[mana].get(), xx + 3 * sinf(2 * M_PI * ((float) t) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (t - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
}
mana = Constants::NB_Colors + 1; // do not draw colorless cost in hybrid mana cost
}
else
mRenderer->RenderQuad(manaIcons[mana].get(), xx, yy, 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->BindTexture(mTexture); // manaIcons use different texture, so we need to rebind it.
}
if (mana <= 0)
{
mSprites[index]->SetTextureRect(xPos, yPos, charW, charHeight);
mSprites[index]->SetColor(mColor);
mRenderer->RenderQuad(mSprites[index], xx, yy, 0, mScale, mScale);
mSprites[index]->SetTextureRect(xPos0, yPos, charW0, charHeight);
}
xx += delta;
if (xx >= 480)
{
xx = x;
yy += (mFontSize * mScale);
}
}
}
}
}
void WFBFont::DrawString(std::string s, float x, float y, int align, float leftOffset, float width)
{
DrawString(s.c_str(), x, y, align, leftOffset, width);
}
void WFBFont::SetColor(PIXEL_TYPE color)
{
mColor0 = color;
mColor = gencolor(mFontID, color);
}
float WFBFont::GetStringWidth(const char *s) const
{
u8 * src = (u8 *) s;
int width = 0;
if (doubleWidthChar(src))
{
while (*src != 0)
{
// Add the number of single-char widths according to whether
// this is a single or double-width char.
width += (doubleWidthChar(src)) ? 2 : 1;
src += charWidth(*src);
}
return width * mFontSize * mScale / 2;
}
else
{
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
mFont->SetScale(GetScale());
return mFont->GetStringWidth(s);
}
}
void WFBFont::SetScale(float scale)
{
mScale = scale;
}
float WFBFont::GetScale() const
{
return mScale;
}
float WFBFont::GetHeight() const
{
return (mFontSize * mScale);
}
// Legacy : GBK encoding
WGBKFont::WGBKFont(int inFontID, const char *fontname, int lineheight, bool) :
WFBFont(inFontID)
{
mRenderer = JRenderer::GetInstance();
mCharBuffer = NULL;
mSprites = NULL;
mGBCode = NULL;
mCurr = 0;
char tmpFileName[32], engFileName[32];
strcpy(tmpFileName, fontname);
char * ep = strrchr(tmpFileName, '.');
*ep = '\0';
sprintf(engFileName, "%s.asc", tmpFileName);
JFileSystem *fileSys = JFileSystem::GetInstance();
int size = 0;
if (!fileSys->OpenFile(fontname)) return;
size = fileSys->GetFileSize();
mExtraFont = NEW u8[size];
fileSys->ReadFile(mExtraFont, size);
fileSys->CloseFile();
if (!fileSys->OpenFile(engFileName)) return;
size = fileSys->GetFileSize();
mStdFont = NEW u8[size];
fileSys->ReadFile(mStdFont, size);
fileSys->CloseFile();
mIndex = 0;
mColor0 = ARGB(255, 255, 255, 255);
mColor = mColor0;
mFontSize = lineheight;
mScale = 1.0f;
// using 4-bit(half-byte) to store 1 pixel
mBytesPerRow = static_cast<unsigned int> (mFontSize / 2);
mBytesPerChar = static_cast<unsigned int> (mBytesPerRow * mFontSize);
mCacheImageWidth = 256;
mCacheImageHeight = 256;
mCol = mCacheImageWidth / mFontSize;
mRow = mCacheImageHeight / mFontSize;
mCacheSize = mCol * mRow;
mSprites = NEW JQuad*[mCacheSize];
mGBCode = NEW int[mCacheSize];
#if !defined (PSP)
mCharBuffer = NEW PIXEL_TYPE[mFontSize*mFontSize];
#endif
mTexture = mRenderer->CreateTexture(mCacheImageWidth, mCacheImageHeight, true);
int index = 0;
for (int y = 0; y < mRow; y++)
{
for (int x = 0; x < mCol; x++)
{
mGBCode[index] = -1;
mSprites[index] = NEW JQuad(mTexture, static_cast<float> (x * mFontSize), static_cast<float> (y * mFontSize),
static_cast<float> (mFontSize), static_cast<float> (mFontSize));
mSprites[index]->SetHotSpot(static_cast<float> (mFontSize / 2), static_cast<float> (mFontSize / 2));
index++;
}
}
}
int WGBKFont::PreCacheChar(const u8 *ch)
{
int code;
int charLength = 1;
u8 * src;
unsigned int size, offset;
u8 gray;
code = this->GetCode(ch, &charLength);
if (mGBCode[mCurr] != -1) for (int i = 0; i < mCacheSize; i++)
if (mGBCode[i] == code) return i;
int index = mCurr++;
if (mCurr >= mCacheSize) mCurr = 0;
#if defined(PSP)
u8* pTexture = (u8*) mTexture->mBits;
int x;
int y = (int) mSprites[index]->mY;
#else
int x = 0;
int y = 0;
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
#endif
if (mIndex) code = mIndex[code];
if (GBKDoubleWidthChar(ch))
{
size = mFontSize;
src = mExtraFont + code * mBytesPerChar;
offset = 0;
}
else
{
size = mFontSize / 2;
src = mStdFont + code * (mFontSize * size / 2);
offset = 0;
}
// set up the font texture buffer
for (unsigned int i = 0; i < mFontSize; i++)
{
#if defined (PSP)
x = (int) mSprites[index]->mX;
#else
x = 0;
#endif
unsigned int j = 0;
#if 1
for (; j < offset; j++)
{
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
#endif
x++;
}
#endif
for (; j < offset + size; j++)
{
// as 4-bit(half-byte) stores 1 pixel
// get out the proper data according to the even or odd quality of the counter
gray = src[(i * size + j - offset) / 2];
gray = ((j - offset) & 1) ? (gray & 0xF0) : ((gray & 0x0F) << 4);
if (gray) gray |= 0x0F;
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(gray, 255, 255, 255), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
#endif
x++;
}
for (; j < mFontSize; j++)
{
#if defined (PSP)
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
#else
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
#endif
x++;
}
y++;
}
mGBCode[index] = code;
#if defined (PSP)
sceKernelDcacheWritebackAll();
#else
x = (int)mSprites[index]->mX;
y = (int)mSprites[index]->mY;
mTexture->UpdateBits(x, y, mFontSize, mFontSize, mCharBuffer);
#endif
return index;
}
void WGBKFont::DrawString(const char *s, float x, float y, int align, float leftOffset, float width)
{
unsigned char c = *(unsigned short *) s & 0xFF;
if (ISGBK(c) || (s[1] == ':' && s[2] == ' '))
{
}
else
{
// tricky: the single byte font is always mFontID + kSingleByteFontOffset!
// See WResourceManager::InitFonts()
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
mFont->SetScale(GetScale());
mFont->SetColor(GetColor());
mFont->DrawString(s, x, y, align, leftOffset, width);
return;
}
u8 * str = (u8 *) s;
// (0, 0) refers to the center of the word, so fix it to the upper-left corner
x += (mFontSize * mScale) / 2;
y += (mFontSize * mScale) / 2;
switch (align)
{
case JGETEXT_RIGHT:
if (width) {
x -= width;
leftOffset += GetStringWidth(s) - width;
}
else
x -= GetStringWidth(s);
break;
case JGETEXT_CENTER:
if (width) {
x -= width/2;
leftOffset += GetStringWidth(s)/2 - width/2;
}
else
x -= GetStringWidth(s)/2;
break;
case JGETEXT_LEFT:
default:
break;
}
mRenderer->BindTexture(mTexture);
u8 * src = str;
float xx = x;
float yy = y;
int index = 0;
bool dualByteFont = true;
while (*src != 0)
{
if (yy > SCREEN_HEIGHT_F) // don't render or count outside the buttom of viewport
return;
else if (yy + mFontSize < 0.0f)
{ // don't render when outside the top of viewport, but counted
if (*src < 0x20)
{ // control characters
if (*src == 0x0a)
{ // NEWLINE
xx = x;
yy += (mFontSize * mScale);
}
src += 1;
}
else
{
if (*src > 0x80) // 2-bytes char
src += 2;
else
src += 1;
xx += (mFontSize * mScale);
if (xx >= 480)
{
xx = x;
yy += (mFontSize * mScale);
}
}
}
else
{
if (*src < 0x20)
{ // control characters
if (*src == 0x0a)
{ // NEWLINE
xx = x;
yy += (mFontSize * mScale);
}
src += 1;
}
else
{
int mana = -1;
if (*src > 0x80)
{ // 2-bytes char
mana = this->GetMana(src);
index = PreCacheChar(src);
src += 2;
dualByteFont = true;
}
else
{
index = PreCacheChar(src);
src += 1;
dualByteFont = false;
}
// fix for leftoffset and witdth's setting
float xPos, yPos, charW, charHeight;
mSprites[index]->GetTextureRect(&xPos, &yPos, &charW, &charHeight);
float xPos0 = xPos;
float charW0 = charW;
float delta = (dualByteFont) ? (charW * mScale) : (charW * mScale / 2);
if (leftOffset)
{
if (leftOffset < 0)
{
xx -= leftOffset;
leftOffset = 0;
}
else if (leftOffset - delta > 0)
{
leftOffset -= delta;
continue;
}
else
{
xPos += leftOffset / mScale;
delta -= leftOffset;
leftOffset = 0;
charW = delta / mScale;
}
}
if (width)
{
if (xx > x + width) return;
if (xx + delta > x + width)
{
delta = x + width - xx;
charW = delta / mScale;
}
}
if (mana >= 0)
{
int mana2 = -1;
if (*src == '/' && (mana2 = this->GetMana(src + 1)) >= 0)
{ // hybrid mana cost
src += 3;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float scale = 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
mRenderer->RenderQuad(manaIcons[mana].get(), xx + 3 * sinf(2 * M_PI * ((float) t) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (t - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->RenderQuad(manaIcons[mana2].get(), xx + 3 * sinf(2 * M_PI * ((float) v) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (v - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
}
else
{
mRenderer->RenderQuad(manaIcons[mana2].get(), xx + 3 * sinf(2 * M_PI * ((float) v) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (v - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->RenderQuad(manaIcons[mana].get(), xx + 3 * sinf(2 * M_PI * ((float) t) / 256.0f), yy + 3 * cosf(2
* M_PI * ((float) (t - 35)) / 256.0f), 0, 0.5f * mScale, 0.5f * mScale);
}
mana = Constants::NB_Colors + 1; // donot draw colorless cost in hybrid mana cost
}
else
mRenderer->RenderQuad(manaIcons[mana].get(), xx, yy, 0, 0.5f * mScale, 0.5f * mScale);
mRenderer->BindTexture(mTexture); // manaIcons use different texture, so we need to rebind it.
}
if (mana <= 0)
{
mSprites[index]->SetTextureRect(xPos, yPos, charW, charHeight);
mSprites[index]->SetColor(mColor);
mRenderer->RenderQuad(mSprites[index], xx, yy, 0, mScale, mScale);
mSprites[index]->SetTextureRect(xPos0, yPos, charW0, charHeight);
}
xx += delta;
if (xx >= 480)
{
xx = x;
yy += (mFontSize * mScale);
}
}
}
}
}
float WGBKFont::GetStringWidth(const char *s) const
{
unsigned char c = *(unsigned short *) s & 0xFF;
if (ISGBK(c))
{
u8 * src = (u8 *) s;
float xx = 0;
bool dualByteFont = true;
while (*src != 0)
{
if (*src > 0x80)
{ // Chinese and Japanese
src += 2;
dualByteFont = true;
}
else
{ // Latin 1
src += 1;
dualByteFont = false;
}
if (dualByteFont)
xx += (mFontSize * mScale);
else
xx += (mFontSize * mScale) / 2;
}
return xx;
}
else
{
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
mFont->SetScale(GetScale());
return mFont->GetStringWidth(s);
}
}
int WGBKFont::GetCode(const u8 *ch, int *charLength) const
{
int code = 0;
*charLength = 2;
if (*ch > 0xA0 && *(ch + 1) > 0xA0)
{
// get offset to the proper character bits (GB2312 encoding)
code = (((u32)(*ch - 0xA1)) * 0x5E + ((u32)(*(ch + 1) - 0xA1)));
}
else if (*ch > 0x80)
{
// get offset to the character space's bits (GBK encoding)
code = 0;
}
else
{
code = ((u32) * ch);
*charLength = 1;
}
return code;
}
int WGBKFont::GetMana(const u8 *ch) const
{
int mana = -1;
if (*ch != 0xa3) return mana;
switch (*(ch + 1))
{
case 0xC7:
mana = Constants::MTG_COLOR_GREEN;
break;
case 0xD5:
mana = Constants::MTG_COLOR_BLUE;
break;
case 0xD2:
mana = Constants::MTG_COLOR_RED;
break;
case 0xC2:
mana = Constants::MTG_COLOR_BLACK;
break;
case 0xD7:
mana = Constants::MTG_COLOR_WHITE;
break;
case 0xD4: // T
case 0xD8: // X
case 0xD9: // Y
mana = Constants::MTG_UNCOLORED;
break;
default:
if (*(ch + 1) >= 0xB0 && *(ch + 1) <= 0xB9) mana = Constants::MTG_UNCOLORED;
}
return mana;
}
void WGBKFont::FormatText(string &s, vector<string>& output, int customLen)
{
while (s.length() > 0)
{
std::string::size_type len = 24;
std::string::size_type cut = s.find_first_of("., \t)", 0);
if (cut >= len || cut == string::npos)
{
// Fix for single byte character in some complex language like Chinese
u8 * src = (u8 *) s.c_str();
//if (neofont)
{
len = 0;
std::string::size_type limit = 24;
while (*src != 0)
{
if (*src > 0x80)
{ // Non-ASCII
if (len + 2 > limit && !(((*src & 0xF0) == 0xA0) && ((*(src + 1) & 0xF0) == 0xA0)))
break;
src += 2;
len += 2;
}
else
{ // ASCII
if (*src == '/' && (*(src + 1) & 0xF0) == 0xA0)
limit += 3;
if (len + 1 > limit && (*src == '+' || *src == '-' || *src == '/'))
break;
src += 1;
len += 1;
}
}
}
output.push_back(s.substr(0, len));
if (s.length() > len)
s = s.substr(len, s.length() - len);
else
s = "";
}
else
{
std::string::size_type newcut = cut;
while (newcut < len && newcut != string::npos)
{
// neofont use space to separate one line
u8 * src = (u8 *) s.c_str();
//if (neofont && *src > 0x80)
if (*src > 0x80)
break;
cut = newcut;
newcut = s.find_first_of("., \t)", newcut + 1);
}
output.push_back(s.substr(0, cut + 1));
if (s.length() > cut + 1)
s = s.substr(cut + 1, s.length() - cut - 1);
else
s = "";
}
}
}
int WUFont::GetCode(const u8 *ch, int *charLength) const
{
int code = 0;
// This assumes the string is valid. We could test for
// validity by ensuring all trailing bytes are & 0xC0 == F0
// and that no first byte is.
// For a description of the binary representation, look at wikipedia://utf-8
if ((*ch & 0xF8) == 0xF0)
{ // Four bytes
*charLength = 4;
code = ((*ch & 0x7) << 18) + ((*(ch + 1) & 0x3F) << 12) + ((*(ch + 2) & 0x3F) << 6) + ((*(ch + 3) * 0x3F));
}
else if ((*ch & 0xF0) == 0xE0)
{ // Three bytes
*charLength = 3;
code = ((*ch & 0xF) << 12) + ((*(ch + 1) & 0x3F) << 6) + ((*(ch + 2) & 0x3F));
}
else if ((*ch & 0xE0) == 0xC0)
{ // Two bytes
*charLength = 2;
code = ((*ch & 0x1F) << 6) + ((*(ch + 1) & 0x3F));
}
else
{
*charLength = 1;
code = *ch;
}
return code;
}
int WUFont::GetMana(const u8 *ch) const
{
/*
* Reactivate the following code to be able to use
* single-width characters too, if needed.
**/
/*
switch (*ch)
{
case 0x67: return Constants::MTG_COLOR_GREEN;
case 0x75: return Constants::MTG_COLOR_BLUE;
case 0x72: return Constants::MTG_COLOR_RED;
case 0x62: return Constants::MTG_COLOR_BLACK;
case 0x77: return Constants::MTG_COLOR_WHITE;
case 0x74:
case 0x78:
case 0x79: return Constants::MTG_UNCOLORED;
default:
if (*ch >= 0x30 && *ch <= 0x39)
return Constants::MTG_UNCOLORED;
}
*/
if (*ch != 0xef || *(ch + 1) != 0xbc) return -1;
ch += 2;
switch (*ch)
{
case 0xa7: // G: 0xefbca7
return Constants::MTG_COLOR_GREEN;
case 0xb5: // U: 0xefbcb5
return Constants::MTG_COLOR_BLUE;
case 0xb2: // R: 0xefbcb2
return Constants::MTG_COLOR_RED;
case 0xa2: // B: 0xefbca2
return Constants::MTG_COLOR_BLACK;
case 0xb7: // W: 0xefbcb7
return Constants::MTG_COLOR_WHITE;
case 0xb4: // T: 0xefbcb4
case 0xb8: // X: 0xefbcb8
case 0xb9: // Y: 0xefbcb9
return Constants::MTG_UNCOLORED;
default:
if (*ch >= 0x90 && *ch <= 0x99) return Constants::MTG_UNCOLORED;
}
return -1;
}
void WUFont::FormatText(string &s, vector<string>& output, int customLen)
{
std::string::size_type limit = 22; //28
string delim("., \t)");
while (s.length() > 0)
{
u8 * src = (u8 *) s.c_str();
std::string::size_type len = 0;
std::string::size_type ctr = 0;
std::string::size_type lastcut = 0;
u8 ch = 0;
while ((ch = src[len]) != 0)
{
ctr += 2;
if ((ch & 0xF8) == 0xF0) len += 4;
else if ((ch & 0xF0) == 0xE0) len += 3;
else if ((ch & 0xE0) == 0xC0) len += 2;
else // ASCII
{
ctr--; len += 1;
if (delim.find(ch) != string::npos) lastcut = len;
if (ctr > limit && lastcut) {len = lastcut; break;}
//if (ch == ' ') break; // if we use ' ' to break a line.
}
if (ctr > limit) break;
}
output.push_back(s.substr(0, len));
if (s.length() > len)
s = s.substr(len, s.length() - len);
else
s = "";
}
}