Files
wagic/projects/mtg/include/DamagerDamaged.h
jean.chalard 3349f974f1 J :
* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
2009-08-22 05:59:43 +00:00

28 lines
644 B
C++

#ifndef _DAMAGERDAMAGED_H_
#define _DAMAGERDAMAGED_H_
#include "../include/MTGCardInstance.h"
class Player;
struct DamagerDamaged {
MTGCardInstance* card;
Player * damageSelecter;
int mCount;
Damage * damages[10];
int damageToDeal;
int dealOneDamage(DamagerDamaged * target);
int addDamage(int damage, DamagerDamaged * source);
int removeDamagesTo(DamagerDamaged * target);
int removeDamagesFrom(DamagerDamaged * source);
int sumDamages();
int hasLethalDamage();
DamagerDamaged(MTGCardInstance* card, Player * _damageSelecter, bool _hasFocus);
~DamagerDamaged();
void Render(Player * currentPlayer);
};
#endif