Files
wagic/projects/mtg/src/Credits.cpp
wagic.the.homebrew@gmail.com f9a2d8283a Erwan
- A few card fixes
2009-09-08 13:07:19 +00:00

244 lines
7.8 KiB
C++

#include "../include/Credits.h"
#include "../include/GameApp.h"
#include "../include/GameOptions.h"
#include "../include/config.h"
#include "../include/PlayerData.h"
#include "../include/DeckStats.h"
#include "../include/Translate.h"
#include "../include/MTGDeck.h"
CreditBonus::CreditBonus(int _value, string _text){
value = _value;
text = _text;
}
void CreditBonus::Render(float x, float y, JLBFont * font){
char buffer[512];
sprintf(buffer, "%s: %i", text.c_str(), value);
font->DrawString(buffer,x,y);
}
Credits::Credits(){
unlockedTex = NULL;
unlockedQuad = NULL;
unlocked = -1;
}
Credits::~Credits(){
resources.Release(unlockedTex);
for (unsigned int i = 0; i<bonus.size(); ++i)
if (bonus[i])
delete bonus[i];
bonus.clear();
}
void Credits::compute(Player * _p1, Player * _p2, GameApp * _app){
p1 = _p1;
p2 = _p2;
app = _app;
showMsg = (rand() % 5);
GameObserver * g = GameObserver::GetInstance();
if (!p1->isAI() && p2->isAI() && p1!= g->gameOver){
value = 400;
if (app->gameType != GAME_TYPE_CLASSIC) value = 200;
int difficulty = options[Options::DIFFICULTY].number;
if (options[Options::DIFFICULTY_MODE_UNLOCKED].number && difficulty) {
CreditBonus * b = NEW CreditBonus(100*difficulty, _("Difficulty Bonus"));
bonus.push_back(b);
}
if (p1->life == 1) {
CreditBonus * b = NEW CreditBonus(111, _("'Live dangerously and you live right' Bonus"));
bonus.push_back(b);
}
int diff = p1->life - p2->life;
if (diff < 0) diff = 0;
if (diff > 500) diff = 500;
if (diff){
CreditBonus * b = NEW CreditBonus(diff, _("Life Delta Bonus"));
bonus.push_back(b);
}
if (p1->game->library->nb_cards == 0) {
CreditBonus * b = NEW CreditBonus(391, _("'Decree of Theophilus' Bonus"));
bonus.push_back(b);
}
if ((p2->game->library->nb_cards == 0) && p1->game->library->nb_cards) {
CreditBonus * b = NEW CreditBonus(p1->game->library->nb_cards * 3, _("Miller Bonus"));
bonus.push_back(b);
}
if (g->turn < 15) {
CreditBonus * b = NEW CreditBonus((20 - g->turn)*17, _("'Fast and Furious' Bonus"));
bonus.push_back(b);
}
if (unlocked == -1){
unlocked = isDifficultyUnlocked();
if (unlocked){
unlockedTex = resources.RetrieveTexture("unlocked.png", RETRIEVE_VRAM);
unlockedQuad = resources.RetrieveQuad("unlocked.png", 2, 2, 396, 96);
options[Options::DIFFICULTY_MODE_UNLOCKED] = GameOption(1);
options.save();
} else if ((unlocked = isMomirUnlocked())) {
unlockedTex = resources.RetrieveTexture("momir_unlocked.png", RETRIEVE_VRAM);
unlockedQuad = resources.RetrieveQuad("momir_unlocked.png", 2, 2, 396, 96);
options[Options::MOMIR_MODE_UNLOCKED] = GameOption(1);
options.save();
} else if ((unlocked = isEvilTwinUnlocked())) {
unlockedTex = resources.RetrieveTexture("eviltwin_unlocked.png", RETRIEVE_VRAM);
unlockedQuad = resources.RetrieveQuad("eviltwin_unlocked.png", 2, 2, 396, 96);
options[Options::EVILTWIN_MODE_UNLOCKED] = GameOption(1);
options.save();
}else if((unlocked = isRandomDeckUnlocked())) {
unlockedTex = resources.RetrieveTexture("randomdeck_unlocked.png", RETRIEVE_VRAM);
unlockedQuad = resources.RetrieveQuad("randomdeck_unlocked.png", 2, 2, 396, 96);
options[Options::RANDOMDECK_MODE_UNLOCKED] = GameOption(1);
options.save();
}else if((unlocked = unlockRandomSet())) {
unlockedTex = resources.RetrieveTexture("set_unlocked.png", RETRIEVE_VRAM);
unlockedQuad = resources.RetrieveQuad("set_unlocked.png", 2, 2, 396, 96);
char buffer[4096];
unlockedString = MtgSets::SetsList->values[unlocked -1];
sprintf(buffer,"unlocked_%s", unlockedString.c_str());
options[buffer] = GameOption(1);
options.save();
}
if (unlocked){
JSample * sample = resources.RetrieveSample("bonus.wav");
if (sample) JSoundSystem::GetInstance()->PlaySample(sample);
}
}
vector<CreditBonus *>::iterator it;
if (bonus.size()){
CreditBonus * b = NEW CreditBonus(value, _("Victory"));
bonus.insert(bonus.begin(),b);
for (it = bonus.begin() + 1; it < bonus.end(); ++it)
value += (*it)->value;
}
PlayerData * playerdata = NEW PlayerData(app->collection);
playerdata->credits+= value;
playerdata->save();
SAFE_DELETE(playerdata);
}else{
unlocked = 0;
}
}
void Credits::Render(){
GameObserver * g = GameObserver::GetInstance();
JRenderer * r = JRenderer::GetInstance();
JLBFont * f = resources.GetJLBFont(Constants::MAIN_FONT);
JLBFont * f2 = resources.GetJLBFont(Constants::MENU_FONT);
JLBFont * f3 = resources.GetJLBFont(Constants::MAGIC_FONT);
f->SetScale(1);
f2->SetScale(1);
f3->SetScale(1);
char buffer[512];
if (!p1->isAI() && p2->isAI() ){
if (g->gameOver != p1){
sprintf (buffer, _("Congratulations! You earn %i credits").c_str(), value);
if (unlockedQuad){
showMsg = 0;
r->RenderQuad(unlockedQuad, 20, 20);
}
if(unlockedString.size()){
f2->DrawString(unlockedString.c_str(),SCREEN_WIDTH/2, 80,JGETEXT_CENTER);
}
}else{
sprintf (buffer, _("You have been defeated").c_str());
}
}else{
int winner = 2;
if (g->gameOver !=p1){
winner = 1;
}
int p0life = p1->life;
sprintf(buffer, _("Player %i wins (%i)").c_str(), winner, p0life );
}
float y = 130;
if (showMsg == 1) y = 50;
vector<CreditBonus *>:: iterator it;
for ( it=bonus.begin() ; it < bonus.end(); ++it){
(*it)->Render(10,y,f3);
y+=12;
}
f2->DrawString(buffer, 10, y);
y+=15;
if (showMsg == 1){
f2->DrawString(_("Please support this project!").c_str() ,10,y+15);
f->DrawString(_("Wagic is free, open source, and developed on the little free time I have").c_str() ,10,y+30);
f->DrawString(_("If you enjoy this game, please consider donating a few bucks").c_str() ,10,y+42);
f->DrawString(_("(Seriously, donate or I'll kill this cute little bunny)").c_str() ,10,y+54);
f->DrawString(_("Thanks in advance for your support.").c_str() ,10,y+66);
f2->DrawString("-> http://wololo.net/wagic" ,10,y+78);
}
}
int Credits::isDifficultyUnlocked(){
if (options[Options::DIFFICULTY_MODE_UNLOCKED].number) return 0;
int nbAIDecks = 0;
int found = 1;
int wins = 0;
DeckStats * stats = DeckStats::GetInstance();
stats->load(p1);
while (found){
found = 0;
char buffer[512];
char aiSmallDeckName[512];
sprintf(buffer, RESPATH"/ai/baka/deck%i.txt",nbAIDecks+1);
if(fileExists(buffer)){
found = 1;
nbAIDecks++;
sprintf(aiSmallDeckName, "ai_baka_deck%i",nbAIDecks);
int percentVictories = stats->percentVictories(string(aiSmallDeckName));
if (percentVictories >=67) wins++;
if (wins >= 10) return 1;
}
}
return 0;
}
int Credits::isMomirUnlocked(){
if (options[Options::MOMIR_MODE_UNLOCKED].number) return 0;
if (p1->game->inPlay->countByType("land") == 8) return 1;
return 0;
}
int Credits::isEvilTwinUnlocked(){
if (options[Options::EVILTWIN_MODE_UNLOCKED].number) return 0;
if (p1->game->inPlay->nb_cards && (p1->game->inPlay->nb_cards == p2->game->inPlay->nb_cards)) return 1;
return 0;
}
int Credits::isRandomDeckUnlocked(){
if (0 == options[Options::DIFFICULTY].number) return 0;
if (options[Options::RANDOMDECK_MODE_UNLOCKED].number) return 0;
if (p1->life >= 20 ) return 1;
return 0;
}
int Credits::unlockRandomSet(){
if (rand() % 2) return 0;
int setId = rand() % MtgSets::SetsList->nb_items;
char buffer[4096];
string s = MtgSets::SetsList->values[setId];
sprintf(buffer,"unlocked_%s", s.c_str());
if (1 == options[buffer].number) return 0;
return setId + 1;
}