Files
wagic/projects/mtg/src/ExtraCost.cpp
T
omegablast2002@yahoo.com 18cd8b5082 added limiting of x to a color to fix Consume Spirit from being able to use any color..
{x:black}
{x:color}

creating a snapshot of a card instance in garbage for stored cards, the issue with previous version was it was using base model value instead of what the storedcard was actually at the time it was in battlefield. example, animal boneyard test was coming up 1 toughness short becuase the creature storedcard pointed to was sent to graveyard for the sacrifice. 

changed myStored TargetChooser to use storedSourceCard instead, as this is supposed to point to the actual card and not a snapshot.
2012-04-07 05:16:55 +00:00

906 lines
19 KiB
C++

#include "PrecompiledHeader.h"
#include "ExtraCost.h"
#include "TargetChooser.h"
#include "MTGCardInstance.h"
#include "Translate.h"
#include "Player.h"
#include "Counters.h"
SUPPORT_OBJECT_ANALYTICS(ExtraCost)
ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc)
: tc(_tc), source(NULL), target(NULL), mCostRenderString(inCostRenderString)
{
if (tc)
tc->targetter = NULL;
}
ExtraCost::~ExtraCost()
{
SAFE_DELETE(tc);
}
int ExtraCost::setSource(MTGCardInstance * _source)
{
source = _source;
if (tc)
{
tc->source = _source;
// this keeps the target chooser from being unable to select a creature with shroud/protections.
tc->targetter = NULL;
tc->Owner = source->controller();
}
else
{
target = _source;
}
return 1;
}
void ExtraCost::Render()
{
if (!mCostRenderString.empty())
{
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
mFont->SetColor(ARGB(255,255,255,255));
mFont->DrawString(mCostRenderString, 20, 20, JGETEXT_LEFT);
}
}
int ExtraCost::setPayment(MTGCardInstance * card)
{
int result = 0;
if (tc)
{
result = tc->addTarget(card);
if (result)
{
target = card;
}
}
return result;
}
//life cost
LifeCost * LifeCost::clone() const
{
LifeCost * ec = NEW LifeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
LifeCost::LifeCost(TargetChooser *_tc)
: ExtraCost("Life", _tc)
{
}
int LifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(_target->controller()->life <= 0)
{
return 0;
}
return 1;
}
int LifeCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
_target->controller()->loseLife(1);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//life or Mana cost
LifeorManaCost * LifeorManaCost::clone() const
{
LifeorManaCost * ec = NEW LifeorManaCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
LifeorManaCost::LifeorManaCost(TargetChooser *_tc,string manaType)
: ExtraCost("Phyrexian Mana", _tc), manaType(manaType)
{
}
int LifeorManaCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
string buildType ="{";
buildType.append(manaType);
buildType.append("}");
ManaCost * newCost = ManaCost::parseManaCost(buildType);
if(_target->controller()->getManaPool()->canAfford(newCost) || _target->controller()->life > 1)
{
SAFE_DELETE(newCost);
return 1;
}
SAFE_DELETE(newCost);
return 0;
}
int LifeorManaCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
string buildType ="{";
buildType.append(manaType);
buildType.append("}");
ManaCost * newCost = ManaCost::parseManaCost(buildType);
if(_target->controller()->getManaPool()->canAfford(newCost))
{
_target->controller()->getManaPool()->pay(newCost);
}
else
{
_target->controller()->loseLife(2);
}
SAFE_DELETE(newCost);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//discard a card at random as a cost
//DiscardRandom cost
DiscardRandomCost * DiscardRandomCost::clone() const
{
DiscardRandomCost * ec = NEW DiscardRandomCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc)
: ExtraCost("Discard Random", _tc)
{
}
int DiscardRandomCost::canPay()
{
MTGGameZone * z = target->controller()->game->hand;
int nbcards = z->nb_cards;
if (nbcards < 1)
return 0;
if (nbcards == 1 && z->hasCard(source))
return 0;
return 1;
}
int DiscardRandomCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->controller()->game->discardRandom(_target->controller()->game->hand, source);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//a choosen discard
DiscardCost * DiscardCost::clone() const
{
DiscardCost * ec = NEW DiscardCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
DiscardCost::DiscardCost(TargetChooser *_tc) :
ExtraCost("Choose card to Discard", _tc)
{
}
int DiscardCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
WEvent * e = NEW WEventCardDiscard(target);
GameObserver * game = target->owner->getObserver();
game->receiveEvent(e);
_target->controller()->game->putInGraveyard(_target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//cycling
CycleCost * CycleCost::clone() const
{
CycleCost * ec = NEW CycleCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
CycleCost::CycleCost(TargetChooser *_tc) :
ExtraCost("Cycle", _tc)
{
}
int CycleCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
WEvent * e = NEW WEventCardDiscard(target);//cycling sends 2 events one for the discard and one for the specific cycle trigger
GameObserver * game = _source->owner->getObserver();
game->receiveEvent(e);
WEvent * e2 = NEW WEventCardCycle(_source);
game->receiveEvent(e2);
_source->controller()->game->putInGraveyard(_source);
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//to library cost
ToLibraryCost * ToLibraryCost::clone() const
{
ToLibraryCost * ec = NEW ToLibraryCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ToLibraryCost::ToLibraryCost(TargetChooser *_tc)
: ExtraCost("Put a card on top of Library", _tc)
{
}
int ToLibraryCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->controller()->game->putInLibrary(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Mill yourself as a cost
MillCost * MillCost::clone() const
{
MillCost * ec = NEW MillCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
MillCost::MillCost(TargetChooser *_tc)
: ExtraCost("Deplete", _tc)
{
}
int MillCost::canPay()
{
MTGGameZone * z = target?target->controller()->game->library:source->controller()->game->library;
int nbcards = z->nb_cards;
if (nbcards < 1)
return 0;
return 1;
}
int MillCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot();
_target->controller()->game->putInZone(
_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1],
_target->controller()->game->library, _target->controller()->game->graveyard);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
MillExileCost::MillExileCost(TargetChooser *_tc)
: MillCost(_tc)
{
// override the base string here
mCostRenderString = "Deplete To Exile";
}
int MillExileCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot();
if (target)
{
_target->controller()->game->putInZone(
_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1],
_target->controller()->game->library, _target->controller()->game->exile);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Tap cost
TapCost * TapCost::clone() const
{
TapCost * ec = NEW TapCost(*this);
return ec;
}
TapCost::TapCost()
: ExtraCost("Tap")
{
}
int TapCost::isPaymentSet()
{
if (source && (source->isTapped() || source->hasSummoningSickness()))
{
return 0;
}
return 1;
}
int TapCost::canPay()
{
return isPaymentSet();
}
int TapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->tap();
return 1;
}
return 0;
}
//unTap cost
UnTapCost * UnTapCost::clone() const
{
UnTapCost * ec = NEW UnTapCost(*this);
return ec;
}
UnTapCost::UnTapCost() :
ExtraCost("UnTap")
{
}
int UnTapCost::isPaymentSet()
{
if (source && !source->isTapped())
{
return 0;
}
return 1;
}
int UnTapCost::canPay()
{
return isPaymentSet();
}
int UnTapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->untap();
return 1;
}
return 0;
}
//Tap target cost
TapTargetCost * TapTargetCost::clone() const
{
TapTargetCost * ec = NEW TapTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
TapTargetCost::TapTargetCost(TargetChooser *_tc)
: ExtraCost("Tap Target", _tc)
{
}
int TapTargetCost::isPaymentSet()
{
if (target && target->isTapped())
{
tc->removeTarget(target);
target->isExtraCostTarget = false;
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int TapTargetCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
source->storedCard = target->createSnapShot();
if (target)
{
_target->tap();
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//untap other as a cost
UnTapTargetCost * UnTapTargetCost::clone() const
{
UnTapTargetCost * ec = NEW UnTapTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
UnTapTargetCost::UnTapTargetCost(TargetChooser *_tc)
: ExtraCost("Untap Target", _tc)
{
}
int UnTapTargetCost::isPaymentSet()
{
if (target && !target->isTapped())
{
tc->removeTarget(target);
target->isExtraCostTarget = false;
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int UnTapTargetCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
source->storedCard = target->createSnapShot();
if (target)
{
_target->untap();
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//exile as cost
ExileTargetCost * ExileTargetCost::clone() const
{
ExileTargetCost * ec = NEW ExileTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ExileTargetCost::ExileTargetCost(TargetChooser *_tc)
: ExtraCost("Exile Target", _tc)
{
}
int ExileTargetCost::doPay()
{
if (target)
{
source->storedCard = target->createSnapShot();
target->controller()->game->putInExile(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost
BounceTargetCost * BounceTargetCost::clone() const
{
BounceTargetCost * ec = NEW BounceTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
BounceTargetCost::BounceTargetCost(TargetChooser *_tc)
: ExtraCost("Return Target to Hand", _tc)
{
}
int BounceTargetCost::doPay()
{
if (target)
{
source->storedCard = target->createSnapShot();
target->controller()->game->putInHand(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost for ninja
Ninja * Ninja::clone() const
{
Ninja * ec = NEW Ninja(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
Ninja::Ninja(TargetChooser *_tc) :
ExtraCost("Select unblocked attacker", _tc)
{
}
int Ninja::canPay()
{
if(source->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS)
return 0;
return 1;
}
int Ninja::isPaymentSet()
{
if (target && ((target->isAttacker() && target->isBlocked()) ||
target->isAttacker() < 1 ||
target->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS))
{
tc->removeTarget(target);
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int Ninja::doPay()
{
if (target)
{
target->controller()->game->putInHand(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//endbouncetargetcostforninja
//------------------------------------------------------------
SacrificeCost * SacrificeCost::clone() const
{
SacrificeCost * ec = NEW SacrificeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
SacrificeCost::SacrificeCost(TargetChooser *_tc)
: ExtraCost("Sacrifice", _tc)
{
}
int SacrificeCost::doPay()
{
if (target)
{
MTGCardInstance * beforeCard = target;
source->storedCard = target->createSnapShot();
target->controller()->game->putInGraveyard(target);
WEvent * e = NEW WEventCardSacrifice(beforeCard,target);
GameObserver * game = target->owner->getObserver();
game->receiveEvent(e);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Counter costs
CounterCost * CounterCost::clone() const
{
CounterCost * ec = NEW CounterCost(*this);
if (tc)
ec->tc = tc->clone();
if (counter)
ec->counter = NEW Counter(counter->target, counter->name.c_str(), counter->power, counter->toughness);
//TODO: counter can be NULL at this point, what do we set ec->counter->nb to if it is?
if (ec->counter != NULL)
ec->counter->nb = counter->nb;
return ec;
}
CounterCost::CounterCost(Counter * _counter, TargetChooser *_tc) :
ExtraCost("Counters", _tc)
{
counter = _counter;
hasCounters = 0;
}
int CounterCost::setPayment(MTGCardInstance *card)
{
if (tc)
{
int result = tc->addTarget(card);
if (result)
{
if (counter->nb >= 0)
return 1; //add counters always possible
target = card;
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
if (targetCounter && targetCounter->nb >= -counter->nb)
{
hasCounters = 1;
return result;
}
}
}
return 0;
}
int CounterCost::isPaymentSet()
{
if (!target)
return 0;
if (counter->nb >= 0)
return 1; //add counters always possible
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
if (targetCounter && targetCounter->nb >= -counter->nb)
{
hasCounters = 1;
}
if (target && hasCounters)
return 1;
return 0;
}
int CounterCost::canPay()
{
// if target needs to be chosen, then move on.
if (tc)
return 1;
if (counter->nb >= 0)
return 1; //add counters always possible
// otherwise, move on only if target has enough counters
Counter * targetCounter = NULL;
if(target)
{
targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
}
else
{
targetCounter = source->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
}
if (targetCounter && targetCounter->nb >= -counter->nb)
{
return 1;
}
return 0;
}
int CounterCost::doPay()
{
if (!target)
return 0;
if (counter->nb >= 0)
{ //Add counters as a cost
for (int i = 0; i < counter->nb; i++)
{
target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness);
}
if (tc)
tc->initTargets();
target = NULL;
return 1;
}
//remove counters as a cost
if (hasCounters)
{
for (int i = 0; i < -counter->nb; i++)
{
target->counters->removeCounter(counter->name.c_str(), counter->power, counter->toughness);
}
hasCounters = 0;
if (tc)
tc->initTargets();
target = NULL;
return 1;
}
if (tc)
tc->initTargets();
target = NULL;
return 0;
}
CounterCost::~CounterCost()
{
SAFE_DELETE(counter);
}
//
//Container
//
ExtraCosts::ExtraCosts()
{
action = NULL;
source = NULL;
}
ExtraCosts * ExtraCosts::clone() const
{
ExtraCosts * ec = NEW ExtraCosts(*this);
ec->costs.clear();
for (size_t i = 0; i < costs.size(); i++)
{
ec->costs.push_back(costs[i]->clone());
}
return ec;
}
void ExtraCosts::Render()
{
//TODO cool window and stuff...
for (size_t i = 0; i < costs.size(); i++)
{
costs[i]->Render();
}
}
int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card)
{
action = _action;
source = _card;
source->storedCard = NULL;
for (size_t i = 0; i < costs.size(); i++)
{
costs[i]->setSource(_card);
}
return 1;
}
int ExtraCosts::reset()
{
action = NULL;
source->storedCard = NULL;
source = NULL;
//TODO set all payments to "unset"
return 1;
}
int ExtraCosts::tryToSetPayment(MTGCardInstance * card)
{
for (size_t i = 0; i < costs.size(); i++)
{
if(!costs[i]->isPaymentSet())
{
for(size_t k = 0; k < costs.size(); k++)
{
if(card == costs[k]->target)
return 0;
}
if (int result = costs[i]->setPayment(card))
{
card->isExtraCostTarget = true;
return result;
}
}
}
return 0;
}
int ExtraCosts::isPaymentSet()
{
for (size_t i = 0; i < costs.size(); i++)
{
if (!costs[i]->isPaymentSet())
return 0;
}
return 1;
}
int ExtraCosts::canPay()
{
for (size_t i = 0; i < costs.size(); i++)
{
if (!costs[i]->canPay())
{
if(costs[i]->target)
costs[i]->target->isExtraCostTarget = false;
return 0;
}
}
return 1;
}
int ExtraCosts::doPay()
{
int result = 0;
for (size_t i = 0; i < costs.size(); i++)
{
if(costs[i]->target)
{
costs[i]->target->isExtraCostTarget = false;
}
result += costs[i]->doPay();
}
return result;
}
ExtraCosts::~ExtraCosts()
{
for (size_t i = 0; i < costs.size(); i++)
{
SAFE_DELETE(costs[i]);
}
}
void ExtraCosts::Dump()
{
DebugTrace("=====\nDumping ExtraCosts=====\n");
DebugTrace("NbElements: " << costs.size());
}