38 lines
715 B
C++
38 lines
715 B
C++
#include <string>
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#include <vector>
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#include "DeckMetaData.h"
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using namespace std;
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class DeckManager
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{
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private:
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static bool instanceFlag;
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static DeckManager *mInstance;
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DeckManager()
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{
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//private constructor
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}
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public:
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vector<DeckMetaData *> playerDeckOrderList;
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vector<DeckMetaData *> aiDeckOrderList;
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void updateMetaDataList(vector<DeckMetaData *>* refList, bool isAI );
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vector<DeckMetaData *> * getPlayerDeckOrderList();
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vector<DeckMetaData *> * getAIDeckOrderList();
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static DeckManager * GetInstance();
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static void EndInstance();
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~DeckManager()
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{
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instanceFlag = false;
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}
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};
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