716 lines
17 KiB
C++
716 lines
17 KiB
C++
//-------------------------------------------------------------------------------------
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//
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// JGE++ is a hardware accelerated 2D game SDK for PSP/Windows.
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//
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// Licensed under the BSD license, see LICENSE in JGE root for details.
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//
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// Copyright (c) 2007 James Hui (a.k.a. Dr.Watson) <jhkhui@gmail.com>
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//
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//-------------------------------------------------------------------------------------
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// Should we add PrecompiledHeader.h to more platforms here? PSP Doesn't support it in JGE (erwan 2011/12/11)
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#if defined (IOS) || defined (ANDROID)
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#include "PrecompiledHeader.h"
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#endif
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#include <iostream>
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#include <map>
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#include <set>
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#include <limits>
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#include "../include/JGE.h"
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#include "../include/JApp.h"
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#include "../include/JRenderer.h"
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#include "../include/JSoundSystem.h"
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#include "../include/Vector2D.h"
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#include "../include/JResourceManager.h"
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#include "../include/JFileSystem.h"
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//#include "../include/JParticleSystem.h"
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#if defined (IOS)
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#import "wagicAppDelegate.h"
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#endif
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//////////////////////////////////////////////////////////////////////////
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#if defined (WIN32) // WIN32 specific code
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#include "../../Dependencies/include/fmod.h"
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u8 JGE::GetAnalogX()
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{
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if (GetButtonState(JGE_BTN_LEFT)) return 0;
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if (GetButtonState(JGE_BTN_RIGHT)) return 0xff;
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return 0x80;
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}
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u8 JGE::GetAnalogY()
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{
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if (GetButtonState(JGE_BTN_UP)) return 0;
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if (GetButtonState(JGE_BTN_DOWN)) return 0xff;
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return 0x80;
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}
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#elif defined (LINUX) // Unix specific code
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#include <sys/time.h>
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#ifdef WITH_FMOD
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#include "../Dependencies/include/fmod.h"
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#endif //WITH_FMOD
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u8 JGE::GetAnalogX()
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{
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if (GetButtonState(JGE_BTN_LEFT)) return 0;
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if (GetButtonState(JGE_BTN_RIGHT)) return 0xff;
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return 0x80;
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}
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u8 JGE::GetAnalogY()
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{
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if (GetButtonState(JGE_BTN_UP)) return 0;
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if (GetButtonState(JGE_BTN_DOWN)) return 0xff;
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return 0x80;
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}
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#endif
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static map<JButton, float> holds;
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static map<JButton, float> oldHolds;
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#define REPEAT_DELAY 0.5
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#define REPEAT_PERIOD 0.07
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static inline bool held(const JButton sym) { return holds.end() != holds.find(sym); }
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static inline pair<pair<LocalKeySym, JButton>, bool> triplet(LocalKeySym k, JButton b, bool h) { return make_pair(make_pair(k, b), h); }
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static inline pair<pair<LocalKeySym, JButton>, bool> triplet(pair<LocalKeySym, JButton> p, bool h) { return make_pair(p, h); }
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void JGE::PressKey(const LocalKeySym sym)
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{
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const pair<keycodes_it, keycodes_it> rng = keyBinds.equal_range(sym);
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if (rng.first == rng.second)
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keyBuffer.push(triplet(sym, JGE_BTN_NONE, false));
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else for (keycodes_it it = rng.first; it != rng.second; ++it)
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{
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#if defined (WIN32) || defined (LINUX)
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if (JGE_BTN_FULLSCREEN == it->second) JGEToggleFullscreen();
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#endif
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keyBuffer.push(triplet(*it, held(it->second)));
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}
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}
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void JGE::PressKey(const JButton sym)
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{
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#if defined (WIN32) || defined (LINUX)
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if (sym == JGE_BTN_FULLSCREEN) JGEToggleFullscreen();
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#endif
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keyBuffer.push(triplet(LOCAL_KEY_NONE, sym, held(sym)));
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}
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void JGE::HoldKey(const LocalKeySym sym)
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{
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const pair<keycodes_it, keycodes_it> rng = keyBinds.equal_range(sym);
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if (rng.first == rng.second)
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keyBuffer.push(triplet(sym, JGE_BTN_NONE, false));
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else for (keycodes_it it = rng.first; it != rng.second; ++it)
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{
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#if defined (WIN32) || defined (LINUX)
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if (JGE_BTN_FULLSCREEN == it->second) JGEToggleFullscreen();
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#endif
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if (!held(it->second))
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{
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keyBuffer.push(triplet(*it, false));
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holds[it->second] = REPEAT_DELAY;
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}
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else keyBuffer.push(triplet(*it, true));
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}
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}
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void JGE::HoldKey_NoRepeat(const LocalKeySym sym)
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{
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const pair<keycodes_it, keycodes_it> rng = keyBinds.equal_range(sym);
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if (rng.first == rng.second)
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keyBuffer.push(triplet(sym, JGE_BTN_NONE, false));
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else for (keycodes_it it = rng.first; it != rng.second; ++it)
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{
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#if defined (WIN32) || defined (LINUX)
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if (JGE_BTN_FULLSCREEN == it->second)
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{
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JGEToggleFullscreen();
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return;
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}
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#endif
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keyBuffer.push(triplet(*it, true));
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if (!held(it->second))
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holds[it->second] = std::numeric_limits<float>::quiet_NaN();
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}
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}
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void JGE::HoldKey(const JButton sym)
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{
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#if defined (WIN32) || defined (LINUX)
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if (JGE_BTN_FULLSCREEN == sym) JGEToggleFullscreen();
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#endif
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if (!held(sym))
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{
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keyBuffer.push(triplet(LOCAL_KEY_NONE, sym, false));
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holds[sym] = REPEAT_DELAY;
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}
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else keyBuffer.push(triplet(LOCAL_KEY_NONE, sym, true));
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}
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void JGE::HoldKey_NoRepeat(const JButton sym)
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{
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#if defined (WIN32) || defined (LINUX)
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if (JGE_BTN_FULLSCREEN == sym) JGEToggleFullscreen();
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#endif
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keyBuffer.push(triplet(LOCAL_KEY_NONE, sym, true));
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if (!held(sym))
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holds[sym] = std::numeric_limits<float>::quiet_NaN();
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}
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void JGE::ReleaseKey(const LocalKeySym sym)
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{
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set<JButton> s;
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const pair<keycodes_it, keycodes_it> rng = keyBinds.equal_range(sym);
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for (keycodes_it it = rng.first; it != rng.second; ++it)
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{
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s.insert(it->second);
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holds.erase(it->second);
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}
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queue< pair<pair<LocalKeySym, JButton>, bool> > r;
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while (!keyBuffer.empty())
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{
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pair<pair<LocalKeySym, JButton>, bool> q = keyBuffer.front();
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keyBuffer.pop();
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if ((!q.second) || (s.end() == s.find(q.first.second))) r.push(q);
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}
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keyBuffer = r;
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}
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void JGE::ReleaseKey(const JButton sym)
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{
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holds.erase(sym);
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queue< pair<pair<LocalKeySym, JButton>, bool> > r;
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while (!keyBuffer.empty())
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{
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pair<pair<LocalKeySym, JButton>, bool> q = keyBuffer.front();
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keyBuffer.pop();
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if ((!q.second) || (q.first.second != sym)) r.push(q);
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}
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keyBuffer = r;
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}
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void JGE::Update(float dt)
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{
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for (map<JButton, float>::iterator it = holds.begin(); it != holds.end(); ++it)
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{
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if (it->second < 0)
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{
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keyBuffer.push(triplet(LOCAL_KEY_NONE, it->first, true));
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it->second = REPEAT_PERIOD;
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}
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it->second -= dt;
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}
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if (mApp != NULL)
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mApp->Update();
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oldHolds = holds;
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}
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bool JGE::GetButtonState(JButton button)
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{
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return (holds.end() != holds.find(button));
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}
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bool JGE::GetButtonClick(JButton button)
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{
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return ((holds.end() != holds.find(button)) && (oldHolds.end() == oldHolds.find(button)));
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}
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JButton JGE::ReadButton()
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{
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if (keyBuffer.empty()) return JGE_BTN_NONE;
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JButton val = keyBuffer.front().first.second;
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keyBuffer.pop();
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return val;
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}
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LocalKeySym JGE::ReadLocalKey()
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{
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if (keyBuffer.empty()) return LOCAL_KEY_NONE;
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LocalKeySym val = keyBuffer.front().first.first;
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keyBuffer.pop();
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return val;
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}
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u32 JGE::BindKey(LocalKeySym sym, JButton button)
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{
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keyBinds.insert(make_pair(sym, button));
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return keyBinds.size();
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}
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u32 JGE::UnbindKey(LocalKeySym sym, JButton button)
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{
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for (keycodes_it it = keyBinds.begin(); it != keyBinds.end(); )
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if (sym == it->first && button == it->second)
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{
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keycodes_it er = it;
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++it;
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keyBinds.erase(er);
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}
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else ++it;
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return keyBinds.size();
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}
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u32 JGE::UnbindKey(LocalKeySym sym)
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{
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pair<keycodes_it, keycodes_it> rng = keyBinds.equal_range(sym);
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keyBinds.erase(rng.first, rng.second);
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return keyBinds.size();
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}
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void JGE::ClearBindings()
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{
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keyBinds.clear();
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}
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void JGE::ResetBindings()
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{
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keyBinds.clear();
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JGECreateDefaultBindings();
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}
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JGE::keybindings_it JGE::KeyBindings_begin()
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{
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return keyBinds.begin();
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}
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JGE::keybindings_it JGE::KeyBindings_end()
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{
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return keyBinds.end();
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}
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void JGE::ResetInput()
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{
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while (!keyBuffer.empty()) keyBuffer.pop();
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holds.clear();
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LeftClickedProcessed();
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}
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void JGE::LeftClicked(int x, int y)
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{
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mLastLeftClickX = x;
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mlastLeftClickY = y;
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}
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void JGE::LeftClickedProcessed()
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{
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mLastLeftClickX = -1;
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mlastLeftClickY = -1;
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}
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bool JGE::GetLeftClickCoordinates(int& x, int& y)
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{
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if(mLastLeftClickX != -1 || mlastLeftClickY != -1)
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{
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x = mLastLeftClickX;
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y = mlastLeftClickY;
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return true;
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}
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return false;
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}
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JGE::JGE()
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{
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mApp = NULL;
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#if defined (WIN32) || defined (LINUX)
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strcpy(mDebuggingMsg, "");
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mCurrentMusic = NULL;
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#endif
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#if defined (ANDROID)
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mJNIEnv = NULL;
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#endif
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Init();
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}
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JGE::~JGE()
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{
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JRenderer::Destroy();
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JFileSystem::Destroy();
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JSoundSystem::Destroy();
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}
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#if defined (PSP)
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// PSP Specific code
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void JGE::Init()
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{
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#ifdef DEBUG_PRINT
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mDebug = true;
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#else
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mDebug = false;
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#endif
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if (mDebug)
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pspDebugScreenInit(); // do this so that we can use pspDebugScreenPrintf
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strcpy(mDebuggingMsg, "");
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sceCtrlSetSamplingCycle(0);
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sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
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//JRenderer::GetInstance(); Lazy loading
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//JFileSystem::GetInstance(); Lazy loading
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//JSoundSystem::GetInstance(); let's do lazy loading
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mDone = false;
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mPaused = false;
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mCriticalAssert = false;
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}
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u8 JGE::GetAnalogX()
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{
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return JGEGetAnalogX();
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}
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u8 JGE::GetAnalogY()
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{
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return JGEGetAnalogY();
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}
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static SceCtrlData gCtrlPad;
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void JGE::Run()
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{
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static const int keyCodeList[] = {
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PSP_CTRL_SELECT, // Select button.
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PSP_CTRL_START, // Start button.
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PSP_CTRL_UP, // Up D-Pad button.
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PSP_CTRL_RIGHT, // Right D-Pad button.
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PSP_CTRL_DOWN, // Down D-Pad button.
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PSP_CTRL_LEFT, // Left D-Pad button.
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PSP_CTRL_LTRIGGER, // Left trigger.
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PSP_CTRL_RTRIGGER, // Right trigger.
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PSP_CTRL_TRIANGLE, // Triangle button.
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PSP_CTRL_CIRCLE, // Circle button.
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PSP_CTRL_CROSS, // Cross button.
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PSP_CTRL_SQUARE, // Square button.
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PSP_CTRL_HOLD, // Hold button.
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};
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u64 curr;
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long long int nextInput = 0;
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u64 lastTime;
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u32 oldButtons;
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u32 veryOldButtons;
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u32 gTickFrequency = sceRtcGetTickResolution();
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sceRtcGetCurrentTick(&lastTime);
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oldButtons = veryOldButtons = 0;
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while (!mDone)
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{
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if (!mPaused)
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{
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sceRtcGetCurrentTick(&curr);
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float dt = (curr - lastTime) / (float)gTickFrequency;
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mDeltaTime = dt;
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sceCtrlPeekBufferPositive(&gCtrlPad, 1);
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for (signed int i = sizeof(keyCodeList)/sizeof(keyCodeList[0]) - 1; i >= 0; --i)
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{
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if (keyCodeList[i] & gCtrlPad.Buttons)
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{
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if (!(keyCodeList[i] & oldButtons))
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HoldKey(keyCodeList[i]);
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}
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else
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if (keyCodeList[i] & oldButtons)
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ReleaseKey(keyCodeList[i]);
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}
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oldButtons = gCtrlPad.Buttons;
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Update(dt);
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Render();
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if (mDebug)
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{
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if (strlen(mDebuggingMsg)>0)
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{
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pspDebugScreenSetXY(0, 0);
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pspDebugScreenPrintf(mDebuggingMsg);
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}
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}
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veryOldButtons = gCtrlPad.Buttons;
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}
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else
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sceKernelDelayThread(1);
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lastTime = curr;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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#else ///// Non PSP code
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void JGE::Init()
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{
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mDone = false;
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mPaused = false;
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mCriticalAssert = false;
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//JRenderer::GetInstance(); Lazy loading
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//JFileSystem::GetInstance(); Lazy loading
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JSoundSystem::GetInstance();
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LeftClickedProcessed();
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}
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#endif ///// Non PSP code
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//////////////////////////////////////////////////////////////////////////
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JGE* JGE::mInstance = NULL;
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// returns number of milliseconds since game started
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int JGE::GetTime()
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{
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return JGEGetTime();
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}
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void JGE::SetDelta(float delta)
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{
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mDeltaTime = delta;
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}
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float JGE::GetDelta()
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{
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return mDeltaTime;
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}
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float JGE::GetFPS()
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{
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return mDeltaTime > 0 ? 1.0f / mDeltaTime : 0;
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}
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JGE* JGE::GetInstance()
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{
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if (mInstance == NULL) mInstance = new JGE();
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return mInstance;
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}
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void JGE::Destroy()
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{
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if (mInstance)
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{
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delete mInstance;
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mInstance = NULL;
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}
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}
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void JGE::SetARGV(int argc, char * argv[])
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{
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for (int i = 0; i < argc; ++i){
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string s = argv[i];
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mArgv.push_back(s);
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}
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}
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std::vector<std::string> JGE::GetARGV()
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{
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return mArgv;
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}
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void JGE::SetApp(JApp *app)
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{
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mApp = app;
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}
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void JGE::Render()
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{
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JRenderer* renderer = JRenderer::GetInstance();
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renderer->BeginScene();
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if (mApp != NULL) mApp->Render();
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renderer->EndScene();
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}
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void JGE::End()
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{
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mDone = true;
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}
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void JGE::printf(const char *format, ...)
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{
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va_list list;
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va_start(list, format);
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vsprintf(mDebuggingMsg, format, list);
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va_end(list);
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}
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void JGE::Pause()
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{
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if (mPaused) return;
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mPaused = true;
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if (mApp != NULL) mApp->Pause();
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JFileSystem::GetInstance()->Pause();
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}
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void JGE::Resume()
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{
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if (mPaused)
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{
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mPaused = false;
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if (mApp != NULL)
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mApp->Resume();
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}
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|
}
|
|
|
|
void JGE::Assert(const char *filename, long lineNumber)
|
|
{
|
|
mAssertFile = filename;
|
|
mAssertLine = lineNumber;
|
|
mCriticalAssert = true;
|
|
}
|
|
|
|
void JGE::Scroll(int inXVelocity, int inYVelocity)
|
|
{
|
|
if (mApp != NULL)
|
|
{
|
|
mApp->OnScroll(inXVelocity, inYVelocity);
|
|
}
|
|
}
|
|
|
|
void JGE::SendCommand(string command)
|
|
{
|
|
#if defined (ANDROID)
|
|
sendJNICommand(command);
|
|
#elif defined (IOS)
|
|
SendCommand(command, "");
|
|
#else
|
|
cerr << command;
|
|
#endif
|
|
}
|
|
|
|
void JGE::SendCommand(std::string command, std::string parameter)
|
|
{
|
|
#if defined (IOS)
|
|
// get the app delegate and have it handle the command
|
|
wagicAppDelegate *delegate = [ [UIApplication sharedApplication] delegate];
|
|
[delegate handleWEngineCommand:[NSString stringWithCString: command.c_str() encoding: NSUTF8StringEncoding]
|
|
withParameter: [NSString stringWithCString: parameter.c_str() encoding:NSUTF8StringEncoding]];
|
|
|
|
#else
|
|
cerr << command << " " << parameter;
|
|
#endif
|
|
}
|
|
|
|
// this controls commands meant to modify/interact with UI
|
|
void JGE::SendCommand(std::string command, float& x, float& y, float& width, float& height)
|
|
{
|
|
#ifdef ANDROID
|
|
|
|
#elif IOS
|
|
wagicAppDelegate *delegate = [[UIApplication sharedApplication] delegate];
|
|
[delegate handleWEngineCommand: [NSString stringWithCString: command.c_str() encoding: NSUTF8StringEncoding] withUIParameters: x yCoordinate: y width: width height: height];
|
|
#else
|
|
cerr << command << " " << x << " " << y << " " << width << " " << height;
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
#if defined (ANDROID)
|
|
JNIEnv * JGE::getJNIEnv()
|
|
{
|
|
JNIEnv *env;
|
|
int status = mJavaVM->GetEnv((void **)&env, JNI_VERSION_1_4);
|
|
if(status == JNI_ERR)
|
|
{
|
|
DebugTrace("Failed to get JNI environment, assuming native thread");
|
|
status = mJavaVM->AttachCurrentThread(&env, NULL);
|
|
if(status == JNI_ERR)
|
|
{
|
|
DebugTrace("callback_handler: failed to attach current thread");
|
|
return NULL;
|
|
}
|
|
}
|
|
else if (status == JNI_EDETACHED)
|
|
{
|
|
DebugTrace("env is detached. trying to attach it to the current thread");
|
|
jint attachSuccess = mJavaVM->AttachCurrentThread(&env,NULL);
|
|
if(attachSuccess == 0)
|
|
{
|
|
return env;
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}//end if/els
|
|
}
|
|
else if (status == JNI_OK)
|
|
{
|
|
return env;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
string JGE::getFileSystemLocation()
|
|
{
|
|
JNIEnv * env = getJNIEnv();
|
|
if (env == NULL)
|
|
{
|
|
DebugTrace("An Error Occurred in getting the JNI Environment whie trying to get the system folder location. Defaulting to /mnt/sdcard/net.wagic.app/Wagic");
|
|
return "/mnt/sdcard/Wagic";
|
|
};
|
|
|
|
jclass jniClass = env->FindClass("org/libsdl/app/SDLActivity");
|
|
jmethodID methodId = env->GetStaticMethodID( jniClass, "getSystemFolderPath", "()Ljava/lang/String;");
|
|
|
|
if (methodId == 0)
|
|
{
|
|
DebugTrace("An Error Occurred in getting the JNI methodID for getSystemFolderPath. Defaulting to /mnt/sdcard/Wagic");
|
|
return "/mnt/sdcard/Wagic";
|
|
};
|
|
|
|
jstring systemPath = (jstring) env->CallStaticObjectMethod(jniClass, methodId);
|
|
|
|
// Now convert the Java String to C++ char array
|
|
const char* cstr = env->GetStringUTFChars(systemPath, 0);
|
|
string retVal (cstr);
|
|
env->ReleaseStringUTFChars(systemPath, cstr);
|
|
env->DeleteLocalRef(systemPath);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/// Access to JNI Environment
|
|
void JGE::SetJNIEnv(JNIEnv * env, jclass cls)
|
|
{
|
|
mJNIEnv = env;
|
|
mJNIClass = cls;
|
|
midSendCommand = mJNIEnv->GetStaticMethodID(mJNIClass,"jgeSendCommand","(Ljava/lang/String;)V");
|
|
}
|
|
|
|
void JGE::setJVM( JavaVM *vm)
|
|
{
|
|
mJavaVM = vm;
|
|
}
|
|
|
|
void JGE::sendJNICommand(string command)
|
|
{
|
|
if (midSendCommand) {
|
|
mJNIEnv->CallStaticVoidMethod(mJNIClass, midSendCommand, mJNIEnv->NewStringUTF(command.c_str()));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
std::queue< pair< pair<LocalKeySym, JButton>, bool> > JGE::keyBuffer;
|
|
std::multimap<LocalKeySym, JButton> JGE::keyBinds;
|