Files
wagic/projects/mtg/bin/Res/sets/TMP/_cards.dat
wagic.laurent 52ea815193 Laurent - Some cards addition (TMP -> serene offering alias of divine offering from LEG also in MRD)
MRD added Seed of innocence
INV added aura and artifact mutation (but strange reaction if you bury target from opponent)... works anyway... test it and you will understand... ;)
2009-05-22 14:41:51 +00:00

1736 lines
32 KiB
Plaintext

[card]
text=First strike {W}: Target creature gains first strike until end of turn.
auto={W}:first strike target(creature)
id=4857
name=Advance Scout
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
target=artifact,creature,land
auto=destroy
auto=damage 3 controller
id=4800
name=Aftershock
color=Black
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.
id=4801
name=Ancient Runes
rarity=U
type=Enchantment
mana={2}{R}
[/card]
[card]
text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.
auto={T}: Add {2} && Damage 2 controller
id=4636
name=Ancient Tomb
rarity=U
type=Land
[/card]
[card]
text=Flying
id=4861
name=Armored Pegasus
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
id=4862
name=Auratog
rarity=R
type=Creature
mana={1}{W}
auto={s(enchantment|myinplay)}:2/2
power=1
subtype=Atog
toughness=2
[/card]
[card]
text=Flying, swampwalk
id=4749
name=Bayou Dragonfly
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying,swampwalk
[/card]
[card]
text=Isalndwalk
id=4690
name=Benthic Behemoth
rarity=R
color=Blue
mana={5}{U}{U}{U}
type=Creature
subtype=Serpent
power=7
toughness=6
abilities=islandwalk
[/card]
[card]
text=Sacrifice Blood Pet: Add {B} to your mana pool.
id=12342
name=Blood Pet
rarity=C
type=Creature
mana={B}
auto={S}: Add{B}
power=1
subtype=Thrull
toughness=1
[/card]
[card]
text=Destroy all islands.
auto=destroy all(island)
id=4805
name=Boil
color=Red
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
id=4598
name=Bottle Gnomes
rarity=U
type=Artifact Creature
mana={3}
auto={S}:life:3
power=1
subtype=Gnome
toughness=3
[/card]
[card]
text=Caldera Lake comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.
id=4930
name=Caldera Lake
auto=tap
auto={T}: Add{1}
auto={T}: Add{U} && damage 1 controller
auto={T}: Add{R} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4751
name=Canopy Spider
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=1
toughness=3
abilities=Reach
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4807
name=Canyon Wildcat
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=Mountainwalk
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=4864
alias=1335
name=Circle of Protection: Black
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=4865
alias=1336
name=Circle of Protection: Blue
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=4866
alias=1337
name=Circle of Protection: Green
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=4867
alias=1338
name=Circle of Protection: Red
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=4869
alias=1339
name=Circle of Protection: White
color=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All Slivers have "{2}: Regenerate this permanent."
auto=lord(sliver) {2}:regenerate
id=4640
name=Clot Sliver
color=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities={2}:regenerate
[/card]
[card]
text=Flying When Cloudchaser Eagle comes into play, destroy target enchantment.
abilities=flying
id=4871
name=Cloudchaser Eagle
auto=may destroy target(enchantment)
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text=First strike
id=4599
name=Coiled Tinviper
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Snake
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Fear When Commander Greven il-Vec comes into play, sacrifice a creature.
id=4643
name=Commander Greven il-Vec
rarity=R
type=Creature
mana={3}{B}{B}{B}
abilities=Legendary,fear
target=creature|myinplay
auto=destroy
power=7
subtype=Human Warrior
toughness=5
[/card]
[card]
text=Counter target spell.
id=4693
target=*|stack
auto=fizzle
name=Counterspell
Color=Blue
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
id=4809
name=Crown of Flames
rarity=C
type=Enchantment
auto=:1/0
auto={R}:moveTo(hand)
mana={R}
subtype=Aura
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
target=creature[-black]
auto=bury
id=4645
name=Dark Banishing
color=Black
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=4646
name=Dark Ritual
color=Black
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
id=4647
name=Darkling Stalker
color=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:regenerate
auto={B}:1/1
power=1
toughness=1
[/card]
[card]
text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={B}{B}:shadow target(creature)
id=4648
name=Dauthi Embrace
color=Black
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4651
name=Dauthi Marauder
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Minion
power=3
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
id=4652
name=Dauthi Mercenary
color=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Knight Mercenary
auto={1}{B}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.
id=4654
name=Dauthi Slayer
abilities=shadow,mustattack
rarity=C
type=Creature
mana={B}{B}
power=2
subtype=Dauthi Soldier
toughness=2
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=4872
name=Disenchant
color=White
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Counter target spell. Draw a card.
id=4695
target=*|stack
auto=fizzle
auto=draw:1
name=Dismiss
color=Blue
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=White creatures get -1/-1.
auto=lord(creature[white]) -1/-1
id=4658
name=Dread of Night
rarity=U
type=Enchantment
mana={B}
[/card]
[card]
text=Legendary Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.)
id=4757
name=Eladamri, Lord of Leaves
auto=lord(elf) forestwalk other
auto=lord(elf) shroud other
color=Green
rarity=R
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
abilities=legendary
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2.
id=4661
target=creature
auto=:-2/-2
name=Enfeeblement
color=Black
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={2}{B}{B}: Put a -1/-1 counter on target creature.
id=4664
abilities=wither
auto={2}{B}{B}:damage:1 target(creature)
name=Fevered Convulsions
rarity=R
type=Enchantment
mana={B}{B}
[/card]
[card]
text=Flying
id=4700
name=Fighting Drake
color=Blue
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=4
abilities=flying
[/card]
[card]
text=Flying {R}: Firefly gets +1/+0 until end of turn.
id=4813
name=Firefly
color=Red
rarity=U
mana={3}{R}
type=Creature
subtype=Insect
auto={R}:1/0
power=1
toughness=1
abilities=flying
[/card]
[card]
text={R}: Flowstone Giant gets +2/-2 until end of turn.
id=4816
name=Flowstone Giant
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
auto={R}:2/-2
power=3
toughness=3
[/card]
[card]
text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
id=4818
name=Flowstone Wyvern
color=Red
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Drake
auto={R}:2/-2
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4927
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4928
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4929
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4926
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
target=creature
auto=reach
auto=draw:1
id=4762
name=Frog Tongue
color=C
rarity=U
mana={1}{G
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
target=creature[blocking]
auto=:4/4
auto=draw:1
id=4876
name=Gallantry
color=White
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=4703
name=Giant Crab
color=Blue
rarity=C
mana={4}{U}
type=Creature
subtype=Crab
auto={U}:shroud
power=3
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2.
id=4820
target=creature
auto=:2/2
name=Giant Strength
color=Red
rarity=C
mana={R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
id=4821
name=Goblin Bombardment
auto={s(creature|myinplay)}:damage:1 target(creature,player)
rarity=U
type=Enchantment
mana={1}{R}
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
id=4665
name=Gravedigger
auto=may moveTo(myhand) target(creature|mygraveyard)
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
auto=lord(artifact) shroud
id=4878
name=Hanna's Custody
color=White
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have haste.
id=4824
auto=lord(sliver) Haste
name=Heart Sliver
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=Haste
[/card]
[card]
text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
id=4765
name=Heartwood Dryad
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=reachshadow
[/card]
[card]
text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.
id=4766
name=Heartwood Giant
rarity=R
auto={T}{S(forest|myinplay)}:damage:2 target(player)
type=Creature
mana={3}{G}{G}
power=4
subtype=Giant
toughness=4
[/card]
[card]
text=Forestwalk
id=4767
name=Heartwood Treefolk
rarity=U
color=Green
mana={2}{G}{G}
type=Creature
subtype=Treefolk
power=3
toughness=4
abilities=forestwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+5.
target=creature
auto=:1/5
id=4879
name=Hero's Resolve
color=White
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
auto=lord(sliver) Trample
id=4768
name=Horned Sliver
color=Green
rarity=U
mana={2}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
abilities=trample
[/card]
[card]
id=4704
name=Horned Turtle
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4949
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4951
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4950
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4952
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
id=4883
name=Knight of Dawn
color=White
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={W}{W}:protection from white
auto={W}{W}:protection from blue
auto={W}{W}:protection from black
auto={W}{W}:protection from red
auto={W}{W}:protection from green
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Black creatures can't attack or block.
id=4884
name=Light of Day
auto=lord(creature[black]) cantattack
auto=lord(creature[black]) cantblock
rarity=U
type=Enchantment
mana={3}{W}
[/card]
[card]
text=Lightning Blast deals 4 damage to target creature or player.
target=creature,player
auto=Damage:4
id=4827
name=Lightning Blast
color=Red
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=4828
name=Lightning Elemental
color=Red
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
abilities=Haste
[/card]
[card]
text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
auto={T},{S}:Add{G}
auto={T},{S}:Add{R}
auto={T},{S}:Add{U}
auto={T},{S}:Add{B}
auto={T},{S}:Add{W}
id=4614
name=Lotus Petal
rarity=C
type=Artifact
mana={0}
[/card]
[card]
id=4829
name=Lowland Giant
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.
auto={T}: Add {1}
id=4616
name=Manakin
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
text={U}: Manta Riders gains flying until end of turn.
id=4711
name=Manta Riders
color=Blue
rarity=C
mana={U}
type=Creature
subtype=Merfolk
auto={U}:flying
power=1
toughness=1
[/card]
[card]
text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
id=4673
name=Marsh Lurker
auto={S(swamp|myinplay)}:fear
rarity=C
type=Creature
mana={3}{B}
power=3
subtype=Beast
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
id=4887
name=Master Decoy
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
auto={T}:damage:1 target(creature,player)
id=4712
name=Mawcor
color=Blue
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
abilities=flying
[/card]
[card]
id=4617
name=Metallic Sliver
color=Artifact
rarity=C
mana={1}
type=Artifact Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
id=4832
name=Mogg Fanatic
auto={S}:damage:1 target(creature,player)
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
id=4833
name=Mogg Raider
auto={s(goblin|myinplay)}:1/1 target(creature)
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Mogg Squad gets -1/-1 for each other creature in play.
auto=foreach(creature|inplay) -1/-1 other
id=4834
name=Mogg Squad
rarity=U
type=Creature
mana={1}{R}
power=3
subtype=Goblin
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4945
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4946
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4947
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4948
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=4772
auto=lord(sliver) 1/1
name=Muscle Sliver
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
power=1
subtype=Sliver
toughness=1
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4773
name=Natural Spring
color=Green
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block.
id=4892
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=As Pallimud comes into play, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.
id=4837
name=Pallimud
auto=foreach(land[tapped]|opponentinplay) 1/0
rarity=R
type=Creature
mana={2}{R}
power=*
subtype=Beast
toughness=3
[/card]
[card]
text=Discard a card: Regenerate Patchwork Gnomes.
id=4619
name=Patchwork Gnomes
auto={s(*|myhand)}:regenerate
rarity=U
type=Artifact Creature
mana={3}
power=2
subtype=Gnome
toughness=1
[/card]
[card]
text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying into play.
id=4893
name=Pegasus Refuge
auto={2}{s(*|myhand)}:token(Pegasus,Pegasus Token Creature, 1/1,flying white)
rarity=R
type=Enchantment
mana={3}{W}
[/card]
[card]
text=Destroy all green creatures. Those creatures cannot be regenerated.
auto=bury all(creature[green])
id=4676
name=Perish
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4622
name=Phyrexian Hulk
color=Artifact
rarity=U
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=4778
name=Pincher Beetles
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Insect
power=3
toughness=1
abilities=shroud
[/card]
[card]
text=Pine Barrens comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.
id=4935
auto=tap
auto={T}:Add{1}
auto={T}:Add{B} && damage 1 controller
auto={T}:Add{G} && damage 1 controller
name=Pine Barrens
rarity=R
type=Land
[/card]
[card]
text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn.
id=4677
name=Pit Imp
abilities=flying
auto={B}:1/0 limit:2
rarity=C
type=Creature
mana={B}
power=0
subtype=Imp
toughness=1
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4955
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4953
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4954
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4956
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}, {T}: Tap or untap target creature.
auto={2}{T}:tap target(creature)
auto={2}{T}:untap target(creature)
id=4624
name=Puppet Strings
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4678
name=Rain of Tears
rarity=U
color=Black
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=First strike {G}: Regenerate Ranger en-Vec.
id=4914
name=Ranger en-Vec
rarity=U
color=White,Green
mana={1}{W}{G}
type=Creature
subtype=Human Soldier Archer
auto={G}:regenerate
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={B}: Destroy target artifact, creature, or land you control.
id=4679
name=Rats of Rath
color=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Rat
auto={B}:destroy target(artifact,creature,land|myinplay)
power=2
toughness=1
[/card]
[card]
text=Target creature loses shadow until end of turn. Draw a card.
target=creature
auto=-shadow
auto=draw:1
id=4780
name=Reality Anchor
color=Green
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=4785
name=Rootbreaker Wurm
rarity=C
color=Green
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
abilities=trample
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=4786
name=Rootwalla
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
id=4720
name=Rootwater Diver
auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard)
rarity=U
type=Creature
mana={U}
power=1
subtype=Merfolk
toughness=1
[/card]
[card]
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
id=4721
name=Rootwater Hunter
auto={T}:damage:1 target(creature,player)
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text=Salt Flats comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.
id=4938
auto=tap
auto={T}: Add{1}
auto={T}: Add{W} && damage 1 controller
auto={T}: Add{B} && damage 1 controller
name=Salt Flats
rarity=R
type=Land
[/card]
[card]
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
id=4841
name=Sandstone Warrior
color=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Human Soldier Warrior
auto={R}:1/0
power=1
toughness=3
abilities=first strike
[/card]
[card]
text=Scabland comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.
id=4939
name=Scabland
auto=tap
auto={T}: Add{1}
auto={T}: Add{R} && damage 1 controller
auto={T}: Add{W} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text=Flying {1}{B}: Regenerate Screeching Harpy.
id=4684
name=Screeching Harpy
color=Black
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Harpy Beast
auto={1}{B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Sea Monster can't attack unless defending player controls an Island.
id=4724
name=Sea Monster
abilities=cantattack
auto=aslongas(Island|opponentinplay) -cantattack
rarity=C
type=Creature
mana={4}{U}{U}
power=6
subtype=Serpent
toughness=6
[/card]
[card]
text={T}: Untap target creature.
id=4788
name=Seeker of Skybreak
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:untap target(creature)
power=2
toughness=1
[/card]
[card]
text=Destroy target enchantment. You gain life equal to its converted mana cost.
id=4898
target=enchantment
alias=1607
name=Serene Offering
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Target creature gains shadow until end of turn. Draw a card.
target=creature
auto=shadow
auto=draw:1
id=4725
name=Shadow Rift
color=Blue
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Destroy target artifact.
id=4847
name=Shatter
target=artifact
auto=destroy
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
id=4726
name=Shimmering Wings
auto=:flying
auto={U}:moveTo(hand)
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Flying, first strike
id=4917
name=Sky Spirit
rarity=U
color=White,Blue
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
id=4789
name=Skyshroud Elf
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}
auto={1}:Add {W}
auto={1}:Add {R}
power=1
toughness=1
[/card]
[card]
text=Skyshroud Forest comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you.
id=4940
name=Skyshroud Forest
auto=tap
auto={T}: Add {1}
auto={T}: Add {U} && damage 1 controller
auto={T}: Add {G} && damage 1 controller
rarity=R
type=Land
[/card]
[card]
text={1}{G}: Regenerate Skyshroud Troll.
id=4791
name=Skyshroud Troll
color=Green
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Troll Giant
auto={1}{G}:regenerate
power=3
toughness=3
[/card]
[card]
text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
id=4686
name=Skyshroud Vampire
abilities=flying
auto={S(creature|myhand)}:2/2
rarity=U
type=Creature
mana={3}{B}{B}
power=3
subtype=Vampire
toughness=3
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
id=4899
name=Soltari Crusader
color=White
rarity=U
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto={1}{W}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={W}: Soltari Emissary gains shadow until end of turn.
id=4900
name=Soltari Emissary
color=White
rarity=R
mana={1}{W}
type=Creature
subtype=Soltari Soldier
auto={W}:shadow
power=2
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4901
name=Soltari Foot Soldier
color=White
rarity=C
mana={W}
type=Creature
subtype=Soltari Soldier
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4903
name=Soltari Monk
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Monk Cleric
power=2
toughness=1
abilities=shadow,protection from black
[/card]
[card]
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4904
name=Soltari Priest
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Cleric
power=2
toughness=1
abilities=shadow,protection from red
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=4728
alias=1224
name=Spell Blast
color=Blue
rarity=C
mana={X}{U}
type=Instant
[/card]
[card]
text=When Staunch Defenders comes into play, you gain 4 life.
id=4907
name=Staunch Defenders
color=White
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Enchant enchantment You control enchanted enchantment.
target=enchantment
alias=1194
id=4729
name=Steal Enchantment
color=Blue
rarity=U
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4850
name=Stone Rain
color=Red
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={G}{G}: Tap target creature with flying.
id=4793
auto={G}{G}:tap target(creature[flying])
name=Storm Front
color=Green
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text=Target creature can't block this turn. Draw a card.
id=4851
name=Stun
target=creature
auto=:cantblock
auto=draw:1
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4925
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4922
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4923
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4924
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=All Sliver creatures have first strike.
id=4908
auto=lord(sliver) first strike
name=Talon Sliver
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=First Strike
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow)
id=4735
name=Thalakos Sentry
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Thalakos Soldier
power=1
toughness=2
abilities=shadow
[/card]
[card]
id=4794
name=Trained Armodon
color=Green
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
text=Destroy all enchantments.
id=4795
auto=destroy all(enchantment)
name=Tranquility
color=Green
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Destroy target artifact.
id=4798
target=artifact
auto=destroy
name=Verdigris
color=Green
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
id=4855
name=Wall of Diffusion
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=5
abilities=defender, reachshadow
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land.
id=4944
name=Wasteland
auto={T}: Add{1}
auto={T}{S}:destroy target(land[-basic])
rarity=U
type=Land
[/card]
[card]
text={T}: Target creature gains flying until end of turn.
id=4744
name=Wind Dancer
color=Blue
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie
auto={T}:flying target(creature)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Flying
id=4745
name=Wind Drake
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have flying.
id=4746
name=Winged Sliver
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Sliver
auto=lord(Sliver) flying
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Destroy target land.
id=4799
target=land
auto=destroy
name=Winter's Grasp
color=Green
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]