Files
wagic/projects/mtg/include/ReplacementEffects.h
techdragon.nguyen@gmail.com e53c16f700 No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
2011-01-21 18:01:14 +00:00

51 lines
1.1 KiB
C++

#ifndef _REPLACEMENT_EFFECTS_H_
#define _REPLACEMENT_EFFECTS_H_
#include <list>
using namespace std;
#include "Damage.h"
#include "WEvent.h"
class TargetChooser;
class MTGAbility;
class ReplacementEffect
{
public:
virtual WEvent * replace(WEvent * e)
{
return e;
}
;
virtual ~ReplacementEffect() {}
};
class REDamagePrevention: public ReplacementEffect
{
protected:
MTGAbility * source;
TargetChooser * tcSource;
TargetChooser * tcTarget;
int damage;
bool oneShot;
int typeOfDamage;
public:
REDamagePrevention(MTGAbility * _source, TargetChooser *_tcSource = NULL, TargetChooser *_tcTarget = NULL, int _damage = -1, bool _oneShot = true, int typeOfDamage = DAMAGE_ALL_TYPES);
WEvent * replace(WEvent *e);
~REDamagePrevention();
};
class ReplacementEffects
{
protected:
list<ReplacementEffect *> modifiers;
public:
ReplacementEffects();
WEvent * replace(WEvent *e);
int add(ReplacementEffect * re);
int remove(ReplacementEffect * re);
~ReplacementEffects();
};
#endif