Files
wagic/projects/mtg/include/GameStateStory.h
techdragon.nguyen@gmail.com e53c16f700 No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
2011-01-21 18:01:14 +00:00

29 lines
543 B
C++

#ifndef _GAME_STATE_STORY_H_
#define _GAME_STATE_STORY_H_
#include "GameState.h"
#include <JGui.h>
class StoryFlow;
class SimpleMenu;
class GameStateStory: public GameState, public JGuiListener
{
private:
StoryFlow * flow;
SimpleMenu * menu;
vector<string> stories;
void loadStoriesMenu(const char * root);
public:
GameStateStory(GameApp* parent);
~GameStateStory();
void Start();
void End();
void Update(float dt);
void Render();
void ButtonPressed(int controllerId, int controlId);
};
#endif