Files
wagic/projects/mtg/include/CardDisplay.h
techdragon.nguyen@gmail.com e53c16f700 No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
2011-01-21 18:01:14 +00:00

36 lines
936 B
C++

#ifndef _CARD_DISPLAY_H_
#define _CARD_DISPLAY_H_
#include "PlayGuiObjectController.h"
class TargetChooser;
class MTGGameZone;
class MTGCardInstance;
class CardDisplay: public PlayGuiObjectController
{
int mId;
GameObserver* game;
public:
int x, y, start_item, nb_displayed_items;
MTGGameZone * zone;
TargetChooser * tc;
JGuiListener * listener;
CardDisplay();
CardDisplay(int id, GameObserver* game, int x, int y, JGuiListener * listener = NULL, TargetChooser * tc = NULL,
int nb_displayed_items = 7);
void AddCard(MTGCardInstance * _card);
void rotateLeft();
void rotateRight();
bool CheckUserInput(JButton key);
bool CheckUserInput(int x, int y);
virtual void Update(float dt);
void Render();
void init(MTGGameZone * zone);
virtual ostream& toString(ostream& out) const;
};
std::ostream& operator<<(std::ostream& out, const CardDisplay& m);
#endif