Files
wagic/projects/mtg/bin/Res/sets/TSP/_cards.dat
solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

1187 lines
28 KiB
Plaintext

#Thanks to Blublub for orignal version 2009/07/05
[meta]
author=Wagic Team
year=2006
block=Time
[/meta]
[card]
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
id=116725
name=Academy Ruins
rarity=R
auto={T}:Add {1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
type=Legendary Land
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
id=108852
target=creature
auto=1/1
auto=reach
auto=reachshadow
name=AEther Web
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn.
id=113558
name=AEtherflame Wall
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
auto={R}:1/0
power=0
toughness=4
abilities=defender,reachshadow
[/card]
[card]
text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
id=113619
name=Amrou Scout
rarity=C
mana={1}{W}
type=Creature
subtype=Kithkin Rebel Scout
auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary)
power=2
toughness=1
[/card]
[card]
text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
id=113509
name=Amrou Seekers
rarity=C
mana={2}{W}
type=Creature
subtype=Kithkin Rebel
power=2
toughness=2
abilities=intimidate
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.)
id=114905
name=Ashcoat Bear
rarity=C
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
abilities=flash
[/card]
[card]
text=Enchant creature Enchanted creature has shroud.(It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.
auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(aspect of mongoose|mygraveyard)
id=116740
target=creature
auto=shroud
name=Aspect of Mongoose
rarity=U
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target tapped creature.
id=114918
target=creature[tapped]
auto=destroy
name=Assassinate
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
id=114916
name=Assembly-Worker
rarity=U
mana={3}
type=Artifact Creature
subtype=Assembly-Worker
auto={T}:1/1 target(assembly-worker)
power=2
toughness=2
[/card]
[card]
text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool."
id=108792
name=Basal Sliver
rarity=C
mana={2}{B}
type=Creature
subtype=Sliver
auto=lord(sliver) {S}:Add {B}{B}
power=2
toughness=2
[/card]
[card]
text=Target creature gets -3/-0 until end of turn. Draw a card.
id=118901
target=creature
auto=-3/-0
auto=draw:1 controller
name=Bewilder
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.
id=108901
name=Bogardan Rager
rarity=C
mana={5}{R}
type=Creature
subtype=Elemental
auto=4/0 target(creature) ueot
power=3
toughness=4
abilities=flash
[/card]
[card]
text=All Sliver creatures get +2/+0.
id=109697
name=Bonesplitter Sliver
rarity=C
mana={3}{R}
type=Creature
subtype=Sliver
auto=lord(sliver) 2/0
power=2
toughness=2
[/card]
[card]
text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
id=118876
name=Brass Gnat
rarity=C
mana={1}
type=Artifact Creature
subtype=Insect
auto={1}:untap myUpkeepOnly
power=1
toughness=1
abilities=flying,doesnotuntap
[/card]
[card]
text=Counter target spell.
id=113523
target=*|stack
auto=fizzle
name=Cancel
rarity=C
mana={1}{U}{U}
type=Instant
[/card]
[card]
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
id=118891
name=Chromatic Star
auto={1}{T}{S}:add{W} && draw:1
auto={1}{T}{S}:add{U} && draw:1
auto={1}{T}{S}:add{B} && draw:1
auto={1}{T}{S}:add{R} && draw:1
auto={1}{T}{S}:add{G} && draw:1
rarity=U
mana={1}
type=Artifact
[/card]
[card]
text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
id=108858
name=Dream Stalker
rarity=C
mana={1}{U}
type=Creature
subtype=Illusion
auto=moveTo(ownerhand) target(*|mybattlefield)
power=1
toughness=5
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers.
id=108850
name=Drudge Reavers
rarity=C
mana={3}{B}
type=Creature
subtype=Skeleton
auto={B}:regenerate
power=2
toughness=1
abilities=flash
[/card]
[card]
text={T}: Tap target creature with toughness 2 or less.
id=116379
name=Errant Doomsayers
rarity=C
mana={1}{W}
type=Creature
subtype=Human Rebel
auto={T}:tap target(creature[toughness<=2])
power=1
toughness=1
[/card]
[card]
text=Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
id=108788
target=creature
auto=doesnotuntap
auto=draw:1 controller
name=Eternity Snare
rarity=C
mana={5}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(fallen ideal|mygraveyard)
id=114908
target=creature
auto=flying
auto={S(creature|myBattlefield)}:2/1
name=Fallen Ideal
rarity=U
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.
id=108892
target=creature
auto=-2/-1
name=Feebleness
rarity=C
mana={1}{B}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
id=109727
name=Firewake Sliver
rarity=U
mana={1}{R}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) haste
auto=lord(sliver) {1}{S}:2/2 target(sliver)
power=1
toughness=1
[/card]
[card]
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library.
id=116733
name=Flagstones of Trokair
rarity=R
auto={T}:Add {W}
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap
type=Legendary Land
[/card]
[card]
id=118906
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add {G}
rarity=L
[/card]
[card]
id=118927
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add {G}
rarity=L
[/card]
[card]
id=122083
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add {G}
rarity=L
[/card]
[card]
id=122088
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add {G}
rarity=L
[/card]
[card]
text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
id=116732
auto=may lord(creature|myBattlefield) 2/0
auto=may lord(creature|myBattlefield) 0/2
name=Fortify
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=All Sliver creatures have double strike.
id=109722
name=Fury Sliver
rarity=U
mana={5}{R}
type=Creature
subtype=Sliver
auto=lord(sliver) double strike
power=3
toughness=3
[/card]
[card]
text=All Slivers have "{T}: Add one mana of any color to your mana pool."
id=118922
name=Gemhide Sliver
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) {T}:add {B}
auto=lord(sliver) {T}:add {U}
auto=lord(sliver) {T}:add {G}
auto=lord(sliver) {T}:add {R}
auto=lord(sliver) {T}:add {W}
power=1
toughness=1
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
id=108838
target=creature
auto={R}:1/0
auto={R}:moveTo(ownerhand)
name=Ghitu Firebreathing
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
id=108830
name=Greenseeker
rarity=C
mana={G}
type=Creature
subtype=Elf Spellshaper
power=1
toughness=1
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield.
id=110514
target=creature
auto=2/2
auto=flying
auto=@movedTo(mytgt|mygraveyard):token(Griffin,creature griffin, 2/2,flying, white)
name=Griffin Guide
rarity=U
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) Trample.
id=108808
name=Havenwood Wurm
rarity=C
mana={6}{G}
type=Creature
subtype=Wurm
power=5
toughness=6
abilities=flash,trample
[/card]
[card]
text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
id=118873
name=Herd Gnarr
rarity=C
mana={3}{G}
type=Creature
subtype=Beast
auto=@movedTo(other creature|myBattlefield):2/2 ueot
power=2
toughness=2
[/card]
[card]
text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.
auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white)
id=108900
name=Icatian Crier
rarity=C
mana={2}{W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn.
id=116723
name=Ironclaw Buzzardiers
rarity=C
mana={2}{R}
type=Creature
subtype=Orc Scout
auto=cantbeblockedby(creature[power>=2])
auto={R}:flying
power=2
toughness=2
[/card]
[card]
id=122089
name=Island
type=Basic Land
subtype=Island
auto={T}:Add {U}
text=U
rarity=L
[/card]
[card]
id=122095
name=Island
type=Basic Land
subtype=Island
auto={T}:Add {U}
text=U
rarity=L
[/card]
[card]
id=122077
name=Island
type=Basic Land
subtype=Island
auto={T}:Add {U}
text=U
rarity=L
[/card]
[card]
id=118905
name=Island
type=Basic Land
subtype=Island
auto={T}:Add {U}
text=U
rarity=L
[/card]
[card]
text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
id=109752
name=Jaya Ballard, Task Mage
rarity=R
mana={1}{R}{R}
type=Legendary Creature
subtype=Human Spellshaper
auto={R}{T}{S(*|myHand)}:destroy target(*[blue])
auto={1}{R}{T}{S(*|myHand)}:damage:3 && cantregenerate target(creature,player)
auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player)
power=2
toughness=2
[/card]
[card]
text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life.
id=113571
name=Jedit's Dragoons
rarity=C
mana={5}{W}
type=Creature
subtype=Cat Soldier
auto=life:4
power=2
toughness=5
abilities=vigilance
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
id=113553
name=Kher Keep
auto={T}:Add {1}
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
rarity=R
type=Legendary Land
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
id=118918
name=Looter il-Kor
rarity=C
mana={1}{U}
type=Creature
subtype=Kor Rogue
auto=@damaged(player) from(this):moveTo(mygraveyard) notatarget(*|myHand)
auto=@damaged(player) from(this):draw:1 controller
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
id=126298
name=Magus of the Disk
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Human Wizard
auto=tap
auto={1}{T}:destroy all(artifact,creature,enchantment)
power=2
toughness=4
[/card]
[card]
text={T}: Exile Mangara of Corondor and target permanent.
id=113563
name=Mangara of Corondor
rarity=R
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Wizard
auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*)
power=1
toughness=1
[/card]
[card]
text=All Sliver creatures get +2/+2.
id=111042
name=Might Sliver
rarity=U
mana={4}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) 2/2
power=2
toughness=2
[/card]
[card]
id=118921
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add {R}
text=R
rarity=L
[/card]
[card]
id=118926
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add {R}
text=R
rarity=L
[/card]
[card]
id=122080
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add {R}
text=R
rarity=L
[/card]
[card]
id=122090
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add {R}
text=R
rarity=L
[/card]
[card]
text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card.
target=creature,player
auto=damage:2
auto=damage:3 controller
auto=draw:1 controller
id=114902
name=Orcish Cannonade
rarity=C
mana={1}{R}{R}
type=Instant
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
id=108795
target=creature
auto=@damaged(player) from(this):may draw:1 controller
name=Ophidian Eye
rarity=C
mana={2}{U}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield.
id=118899
name=Penumbra Spider
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Spider
auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black)
power=2
toughness=4
abilities=reach
[/card]
[card]
text={T}: Each 1/1 creature you control gets +1/+2 until end of turn.
id=111083
name=Pendelhaven Elder
rarity=U
mana={1}{G}
type=Creature
subtype=Elf Shaman
auto={T}:lord(creature[power=1;toughness=1]|myBattlefield) 1/2
power=1
toughness=1
[/card]
[card]
text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller
auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent
id=116748
name=Plague Sliver
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Sliver
power=5
toughness=5
[/card]
[card]
id=122084
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
[/card]
[card]
id=122085
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
[/card]
[card]
id=122087
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
[/card]
[card]
id=122092
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
[/card]
[card]
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
auto={T}:Add {1}
auto={1}{T}:Add {G}
auto={1}{T}:Add {R}
auto={1}{T}:Add {B}
auto={1}{T}:Add {U}
auto={1}{T}:Add {W}
id=118880
name=Prismatic Lens
mana={2}
rarity=C
type=Artifact
[/card]
[card]
text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking])
id=111051
name=Quilled Sliver
rarity=U
mana={1}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=Scarwood Treefolk enters the battlefield tapped.
id=110524
name=Scarwood Treefolk
rarity=C
mana={3}{G}
type=Creature
subtype=Treefolk
auto=tap
power=3
toughness=5
[/card]
[card]
text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
id=122387
name=Screeching Sliver
rarity=C
mana={U}
type=Creature
subtype=Sliver
auto=lord(sliver) {T}:deplete:1 target(player)
power=1
toughness=1
[/card]
[card]
text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."
id=118917
name=Sedge Sliver
rarity=R
mana={2}{R}
type=Creature
subtype=Sliver
auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1
auto=lord(sliver) {B}:regenerate
power=2
toughness=2
[/card]
[card]
text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
id=108797
name=Shadow Sliver
rarity=C
mana={2}{U}
type=Creature
subtype=Sliver
auto=lord(sliver) shadow
power=1
toughness=1
[/card]
[card]
text=When you cast a creature spell, sacrifice Skittering Monstrosity.
id=118878
name=Skittering Monstrosity
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Horror
auto=@movedTo(creature|mystack):bury
power=5
toughness=5
[/card]
[card]
text=All Sliver creatures have reach. (They can block creatures with flying.)
id=111073
name=Spinneret Sliver
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) reach
power=2
toughness=2
[/card]
[card]
text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(spirit loop|mygraveyard)
id=109680
target=creature|myBattlefield
auto=lifelink
name=Spirit Loop
rarity=U
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
id=116386
name=Sprite Noble
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Faerie
auto=lord(creature[flying]|myBattlefield) 0/1 other
auto={T}:lord(creature[flying]|myBattlefield) 1/0 other
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Put a 1/1 green Saproling creature token onto the battlefield.
auto=token(Saproling,Creature Saproling,1/1,green)
id=122079
name=Sprout
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Squall Line deals X damage to each creature with flying and each player.
id=109702
auto=damage:X all(creature[flying])
auto=damage:X all(player)
name=Squall Line
rarity=R
mana={X}{G}{G}
type=Instant
[/card]
[card]
text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
id=118915
name=Stonebrow, Krosan Hero
rarity=R
mana={3}{R}{G}
type=Legendary Creature
subtype=Centaur Warrior
auto=lord(creature[attacking;trample]|myBattlefield) 2/2
power=4
toughness=4
abilities=trample
[/card]
[card]
text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
id=118894
name=Stormcloud Djinn
rarity=U
mana={4}{U}
type=Creature
subtype=Djinn
auto={R}{R}:2/0 && damage:1 controller
power=3
toughness=3
abilities=flying,cloud
[/card]
[card]
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
id=116730
target=creature
auto=foreach(creature[attacking]) 1/1
auto=trample
name=Strength in Numbers
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
id=109671
name=Stronghold Overseer
rarity=R
mana={3}{B}{B}{B}
type=Creature
subtype=Demon
auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0
power=5
toughness=5
abilities=flying,shadow
[/card]
[card]
id=118903
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=118904
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=122076
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=122078
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
id=114913
name=Swarmyard
auto={T}:Add {1}
auto={T}:regenerate target(insect)
auto={T}:regenerate target(rat)
auto={T}:regenerate target(spider)
auto={T}:regenerate target(squirrel)
rarity=R
type=Land
[/card]
[card]
text=All Slivers have "{T}: Tap target permanent."
id=111085
name=Telekinetic Sliver
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Sliver
auto=lord(sliver) {T}:tap target(*)
power=2
toughness=2
[/card]
[card]
text=Put target creature or land on top of its owner's library.
id=118887
target=creature,land
auto=moveTo(ownerlibrary)
name=Temporal Eddy
rarity=C
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
target=creature
auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myBattlefield) life:1 controller
name=Tendrils of Corruption
rarity=C
mana={3}{B}
type=Instant
[/card]
[card]
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=118874
name=Terramorphic Expanse
rarity=C
type=Land
[/card]
[card]
text=First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin.
id=116736
name=Tivadar of Thorn
rarity=R
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Knight
auto=destroy target(goblin)
power=2
toughness=2
abilities=first strike,protection from red
[/card]
[card]
text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield)
id=108907
name=Tolarian Sentinel
rarity=C
mana={3}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=3
abilities=flying
[/card]
[card]
text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
id=108841
name=Trespasser il-Vec
rarity=C
mana={2}{B}
type=Creature
subtype=Human Rogue
auto={S(*|myhand)}:shadow
power=3
toughness=1
[/card]
[card]
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
id=116726
name=Tromp the Domains
rarity=U
mana={5}{G}
type=Sorcery
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) trample
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(undying rage|mygraveyard)
id=126280
target=creature
auto=2/2
auto=cantblock
name=Undying Rage
rarity=U
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.
auto={G}:1/1
auto={3}{G}{S}:Damage:2 target(creature,player)
id=113579
name=Unyaro Bees
rarity=R
mana={G}{G}{G}
type=Creature
subtype=Insect
power=0
toughness=1
abilities=flying
[/card]
[card]
text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller
id=108798
name=Urborg Syphon-Mage
rarity=C
mana={2}{B}
type=Creature
subtype=Human Spellshaper
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield.
id=116384
auto={T}:Add {1}
auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
name=Urza's Factory
rarity=U
type=Land
[/card]
[card]
id=125866
name=Venser's Sliver
rarity=C
mana={5}
type=Artifact Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control."
id=109766
target=creature
auto=3/3
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
name=Verdant Embrace
rarity=R
mana={3}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.
id=113543
name=Vesuva
auto=tap
auto=may copy notatarget(land)
rarity=R
type=Land
[/card]
[card]
text=Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
id=111069
name=Viashino Bladescout
rarity=C
mana={1}{R}{R}
type=Creature
subtype=Viashino Scout
auto=first strike target(creature) ueot
power=2
toughness=1
abilities=flash
[/card]
[card]
text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.
id=111082
name=Viscid Lemures
rarity=C
mana={4}{B}
type=Creature
subtype=Spirit
auto={0}:-1/-0 && swampwalk
power=4
toughness=3
[/card]
[card]
text=All Sliver creatures get +0/+2.
id=106648
name=Watcher Sliver
rarity=C
mana={3}{W}
type=Creature
subtype=Sliver
auto=lord(sliver) 0/2
power=2
toughness=2
[/card]
[card]
text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
id=113583
name=Wormwood Dryad
rarity=C
mana={2}{G}
type=Creature
subtype=Dryad
auto={G}:forestwalk && damage:1 controller
auto={B}:swampwalk && damage:1 controller
power=3
toughness=1
[/card]
[card]
text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap
id=118884
name=Yavimaya Dryad
rarity=U
mana={1}{G}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=forestwalk
[/card]