Files
wagic/projects/mtg/bin/Res/sets/SCG/_cards.dat
solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

495 lines
13 KiB
Plaintext

[meta]
author=Wagic Team
year=2003
block=Slaughter
[/meta]
[card]
text={3}, {T}, Sacrifice Ark of Blight: Destroy target land.
auto={3}{T}{S}:destroy target(land)
id=47281
name=Ark of Blight
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text=Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.
auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard)
id=42024
name=Bladewing the Risen
rarity=R
mana={3}{B}{B}{R}{R}
type=Legendary Creature
subtype=Zombie Dragon
auto={B}{R}:lord(dragon) 1/1
power=4
toughness=4
abilities=flying
[/card]
[card]
text=Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
id=47219
target=artifact,enchantment
auto=destroy
autohand={2}:cycling
name=Break Asunder
rarity=C
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
id=43512
name=Carrion Feeder
mana={B}
type=Creature
subtype=Zombie
abilities=cantblock
auto={S(creature|myBattlefield)}:counter(1/1,1)
power=1
toughness=1
text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
rarity=C
[/card]
[card]
text={R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)
id=44281
name=Chartooth Cougar
rarity=C
mana={5}{R}
type=Creature
subtype=Cat Beast
auto={R}:1/0
autohand={2}{S}:moveTo(myhand) target(mountain|mylibrary)
power=4
toughness=4
[/card]
[card]
text=Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.)
id=43541
auto=damage:3 all(creature[flying])
auto=damage:3 all(player)
autohand={2}:cycling
name=Claws of Wirewood
rarity=U
mana={3}{G}
type=Sorcery
[/card]
[card]
id=47228
name=Coast Watcher
mana={1}{U}
type=Creature
subtype=Bird Soldier
power=1
toughness=1
text=Flying, protection from green
abilities=Flying,protection from green
rarity=C
[/card]
[card]
id=47029
name=Consumptive Goo
mana={B}{B}
type=Creature
subtype=Ooze
power=1
toughness=1
text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature)
rarity=R
[/card]
[card]
id=47223
name=Death's-Head Buzzard
mana={1}{B}{B}
type=Creature
subtype=Bird
power=2
toughness=1
text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn.
abilities=flying
auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot
rarity=C
[/card]
[card]
text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands.
id=44335
auto=moveTo(exile) all(artifact,creature,land|battlefield)
auto=moveTo(exile) all(*|mygraveyard)
auto=moveTo(exile) all(*|opponentgraveyard)
auto=moveTo(exile) all(*|myhand)
auto=moveTo(exile) all(*|opponenthand)
autohand={5}{R}{R}:destroy all(land) && cycling
name=Decree of Annihilation
rarity=R
mana={8}{R}{R}
type=Sorcery
[/card]
[card]
text=Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
id=46423
auto=lord(creature|myBattlefield) counter(1/1,4)
autohand={4}{G}{G}:cycling
autohand={4}{G}{G}:counter(1/1,4) target(creature) && cycling
name=Decree of Savagery
rarity=R
mana={7}{G}{G}
type=Instant
[/card]
[card]
id=45864
name=Divergent Growth
mana={G}
type=Instant
text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool."
auto=lord(land|myBattlefield) {T}:add {G}
auto=lord(land|myBattlefield) {T}:add {W}
auto=lord(land|myBattlefield) {T}:add {B}
auto=lord(land|myBattlefield) {T}:add {U}
auto=lord(land|myBattlefield) {T}:add {R}
rarity=C
[/card]
[card]
text=Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards.
auto=@damaged(player) from(this):moveto(graveyard) all(*|myhand) && draw:7 controller && moveto(graveyard) all(*|opponenthand) && draw:7 opponent
id=43569
name=Dragon Mage
rarity=R
mana={5}{R}{R}
type=Creature
subtype=Dragon Wizard
power=5
toughness=5
abilities=flying
[/card]
[card]
text=Flying, protection from Dragons
id=39714
name=Dragonstalker
rarity=U
mana={4}{W}
type=Creature
subtype=Bird Soldier
auto=protection from(dragon)
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G}{G}{G} to your mana pool. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
id=43538
name=Elvish Aberration
rarity=U
mana={5}{G}
type=Creature
subtype=Elf Mutant
auto={T}:add{G}{G}{G}
autohand={2}{S}:moveTo(myhand) target(forest|mylibrary)
power=4
toughness=5
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
id=45844
target=creature
auto=X/0
name=Enrage
rarity=U
mana={X}{R}
type=Instant
[/card]
[card]
text=Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
id=44398
name=Eternal Dragon
rarity=R
mana={5}{W}{W}
type=Creature
subtype=Dragon Spirit
autohand={2}{S}:moveTo(myhand) target(plains|mylibrary)
autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly
power=5
toughness=5
abilities=flying
[/card]
[card]
text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library.
auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary)
id=44218
name=Fierce Empath
rarity=C
mana={2}{G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
id=43500
target=creature
auto=doesnotuntap
auto=@damaged(mytgt):destroy
name=Frozen Solid
rarity=C
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Goblin Brigand attacks each turn if able.
id=43525
name=Goblin Brigand
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=mustattack
[/card]
[card]
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
id=44292
target=player
auto=foreach(goblin|myBattlefield) damage:1
name=Goblin War Strike
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon.
id=45165
name=Kurgadon
rarity=U
mana={4}{G}
type=Creature
subtype=Beast
auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3)
power=3
toughness=3
[/card]
[card]
text=Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
id=45834
name=Noble Templar
rarity=C
mana={5}{W}
type=Creature
subtype=Human Cleric Soldier
autohand={2}{S}:moveTo(myhand) target(plains|mylibrary)
power=3
toughness=6
abilities=vigilance
[/card]
[card]
text=Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
id=43581
name=Pemmin's Aura
rarity=U
mana={1}{U}{U}
type=Enchantment
subtype=Aura
target=creature
auto={U}:untap mytgt
auto={U}:flying mytgt
auto={U}:shroud mytgt
auto={1}:+1/-1 mytgt
auto={1}:-1/+1 mytgt
[/card]
[card]
text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.
auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller
auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent
id=44290
name=Pyrostatic Pillar
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text=Rain of Blades deals 1 damage to each attacking creature.
auto=damage:1 all(creature[attacking])
id=43622
name=Rain of Blades
rarity=U
mana={W}
type=Instant
[/card]
[card]
text=Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)
id=45841
name=Shoreline Ranger
rarity=C
mana={5}{U}
type=Creature
subtype=Bird Soldier
autohand={2}{S}:moveTo(myhand) target(plains|mylibrary)
power=3
toughness=4
abilities=flying
[/card]
[card]
text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
id=43552
name=Siege-Gang Commander
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Goblin
auto=token(Goblin,creature goblin, 1/1,red)*3
auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player)
power=2
toughness=2
[/card]
[card]
text=First strike, protection from red
id=44313
name=Silver Knight
rarity=U
mana={W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
abilities=first strike,protection from red
[/card]
[card]
id=43734
name=Skulltap
mana={1}{B}
type=Sorcery
text=As an additional cost to cast Skulltap, sacrifice a creature. Draw two cards.
target=creature|myBattlefield
auto=bury
auto=draw:2 controller
rarity=C
[/card]
[card]
id=45166
name=Sliver Overlord
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver Mutant
power=7
toughness=7
text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
auto={3}:moveto(hand) target(sliver|myLibrary)
auto={3}:moveto(myBattlefield) target(sliver|battlefield)
rarity=R
[/card]
[card]
text=Spark Spray deals 1 damage to target creature or player. Cycling {R} ({R}, Discard this card: Draw a card.)
id=44484
target=creature,player
auto=damage:1
autohand={R}:cycling
name=Spark Spray
rarity=C
mana={R}
type=Instant
[/card]
[card]
text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.
id=44336
name=Temple of the False God
auto=aslongas(land|myBattlefield){T}:add{2} >5
rarity=U
type=Land
[/card]
[card]
text=Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn.
id=43606
name=Thundercloud Elemental
rarity=U
mana={5}{U}{U}
type=Creature
subtype=Elemental
auto={3}{U}:tap all(creature[toughness<=2])
auto={3}{U}:lord(other creature) -flying ueot
power=3
toughness=4
abilities=flying
[/card]
[card]
text=Treetop Scout can't be blocked except by creatures with flying.
id=43501
name=Treetop Scout
rarity=C
mana={G}
type=Creature
subtype=Elf Scout
auto=cantbeblockedby(creature[-flying])
power=1
toughness=1
[/card]
[card]
text={B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)
id=43717
name=Twisted Abomination
rarity=C
mana={5}{B}
type=Creature
subtype=Zombie Mutant
auto={B}:regenerate
autohand={2}{S}:moveTo(myhand) target(swamp|mylibrary)
power=5
toughness=3
[/card]
[card]
text=Enchant nonbasic land When enchanted land becomes tapped, destroy it.
id=46614
target=land[-basic]
auto=@tapped(mytgt):destroy
name=Uncontrolled Infestation
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
id=46418
name=Unspeakable Symbol
mana={1}{B}{B}
type=Enchantment
text=Pay 3 life: Put a +1/+1 counter on target creature.
auto={0}:counter(1/1,1) target(creature) && life:-3 controller
rarity=U
[/card]
[card]
id=45862
name=Vengeful Dead
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=2
text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life.
auto=@movedto(zombie other|graveyard) from(battlefield): life:-1 opponent
auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent
rarity=C
[/card]
[card]
text=Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.)
id=47221
target=enchantment
auto=moveto(exile)
autohand={3}:cycling
name=Wipe Clean
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
id=43537
name=Wirewood Guardian
rarity=C
mana={5}{G}{G}
type=Creature
subtype=Elf Mutant
autohand={2}{S}:moveTo(myhand) target(forest|mylibrary)
power=6
toughness=6
[/card]