Files
wagic/projects/mtg/bin/Res/sets/NMS/_cards.dat
solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

724 lines
17 KiB
Plaintext

[meta]
author=Wagic Team
year=2000
block=Masks
[/meta]
[card]
text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
id=21285
auto=draw:1
auto=foreach(Accumulated Knowledge|graveyard) draw:1
name=Accumulated Knowledge
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.
id=22377
target=creature
auto=flying
auto=cloud
name=Air Bladder
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Until end of turn, target land becomes a 3/3 creature that's still a land.
id=21377
target=land
auto=becomes(Creature,3/3) ueot
name=Animate Land
rarity=U
mana={G}
type=Instant
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
id=22897
name=Ascendant Evincar
rarity=R
mana={4}{B}{B}
type=Legendary Creature
subtype=Vampire
auto=lord(creature[black]) 1/1 other
auto=lord(creature[-black]) -1/-1
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn.
id=21320
name=Battlefield Percher
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Bird
auto={1}{B}:1/1
power=2
toughness=2
abilities=flying,cloud
[/card]
[card]
text=Flying Belbe's Percher can block only creatures with flying.
id=21308
name=Belbe's Percher
rarity=C
mana={2}{B}
type=Creature
subtype=Bird
power=2
toughness=2
abilities=flying,cloud
[/card]
[card]
text={R}, {T}, Discard a card: Target creature can't block this turn.
id=22060
name=Bola Warrior
rarity=C
mana={1}{R}
type=Creature
subtype=Human Spellshaper Warrior
auto={R}{T}{S(*|myhand)}:cantblock target(creature)
power=1
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall.
id=21319
name=Carrion Wall
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Wall
auto={1}{B}:regenerate
power=3
toughness=2
abilities=defender
[/card]
[card]
text=Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.
id=21264
name=Chieftain en-Dal
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto=aslongas(chieftain en-dal[attacking]|mybattlefield) lord(creature[attacking]) first strike
power=2
toughness=2
[/card]
[card]
text=Coiling Woodworm's power is equal to the number of Forests on the battlefield.
id=21364
name=Coiling Woodworm
rarity=U
mana={2}{G}
type=Creature
subtype=Insect Worm
auto=foreach(forest|battlefield) 1/0
power=*
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
auto=@each my upkeep:aslongas(*|myBattlefield) moveTo(myhand) >6
id=21395
name=Complex Automaton
rarity=R
mana={4}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
auto=bury all(creature|mybattlefield)
auto=lord(creature|mybattlefield) 2/2
id=21330
name=Death Pit Offering
rarity=R
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
text=Flying {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library.
id=21251
name=Defiant Falcon
rarity=C
mana={1}{W}
type=Creature
subtype=Rebel Bird
auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Sacrifice a creature: Regenerate target creature.
auto={S(creature|mybattlefield)}:regenerate target(creature)
id=21260
name=Fanatical Devotion
rarity=C
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Flame Rift deals 4 damage to each player.
id=22290
auto=damage:4 opponent
auto=damage:4 controller
name=Flame Rift
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text={R}: Flowstone Crusher gets +1/-1 until end of turn.
id=21334
name=Flowstone Crusher
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Beast
auto={R}:1/-1
power=4
toughness=4
[/card]
[card]
text={R}{R}: Target creature gets +1/-1 until end of turn.
id=21351
name=Flowstone Overseer
rarity=R
mana={2}{R}{R}{R}
type=Creature
subtype=Beast
auto={R}{R}:1/-1 target(creature)
power=4
toughness=4
[/card]
[card]
text=All creatures get +X/-X until end of turn.
auto=lord(creature) X/-X
id=21355
name=Flowstone Slide
rarity=R
mana={X}{2}{R}{R}
type=Sorcery
[/card]
[card]
text=Target creature gets +1/-1 and gains haste until end of turn.
id=21341
target=creature
auto=haste
auto=1/-1
name=Flowstone Strike
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Creatures you control get +1/-1.
auto=lord(creature|myBattlefield) 1/-1
id=21348
name=Flowstone Surge
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
id=21398
name=Flowstone Thopter
rarity=U
mana={7}
type=Artifact Creature
subtype=Thopter
auto={1}:1/-1 && flying
power=4
toughness=4
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn.
id=21336
name=Flowstone Wall
rarity=C
mana={2}{R}
type=Creature
subtype=Wall
auto={R}:1/-1
power=0
toughness=6
abilities=defender
[/card]
[card]
text=Target creature is unblockable this turn.
id=21286
target=creature
auto=unblockable
name=Infiltrate
rarity=C
mana={U}
type=Instant
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
id=21403
name=Kor Haven
auto={T}:Add {1}
auto={1}{W}{T}:preventAllCombatDamage from target(creature[attacking]) ueot
rarity=R
type=Legendary Land
[/card]
[card]
text={T}, Sacrifice Lawbringer: Exile target red creature.
id=21255
name=Lawbringer
rarity=C
mana={2}{W}
type=Creature
subtype=Kor Rebel
auto={T}{S}:moveTo(exile) target(creature[red])
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice Lightbringer: Exile target black creature.
id=21256
name=Lightbringer
rarity=C
mana={2}{W}
type=Creature
subtype=Kor Rebel
auto={T}{S}:moveTo(exile) target(creature[black])
power=2
toughness=2
[/card]
[card]
text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary)
id=21350
name=Moggcatcher
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
text={W}, {T}, Discard a card: Target creature can't attack this turn.
id=22027
name=Netter en-Dal
rarity=C
mana={W}
type=Creature
subtype=Human Spellshaper
auto={W}{T}{S(*|myhand)}:cantattack target(creature)
power=1
toughness=1
[/card]
[card]
text=Target creature can't attack or block this turn.
id=22032
target=creature
auto=cantattack
auto=cantblock
name=Off Balance
rarity=C
mana={W}
type=Instant
[/card]
[card]
text=Protection from red
id=22293
name=Oraxid
rarity=C
mana={3}{U}
type=Creature
subtype=Crab Beast
power=2
toughness=3
abilities=Protection from red
[/card]
[card]
text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color to your mana pool."
id=22061
auto=moveTo(graveyard) all(land|myBattlefield)
auto=lord(land|myBattlefield) {T}:Add{W}{W}
auto=lord(land|myBattlefield) {T}:Add{U}{U}
auto=lord(land|myBattlefield) {T}:Add{B}{B}
auto=lord(land|myBattlefield) {T}:Add{R}{R}
auto=lord(land|myBattlefield) {T}:Add{G}{G}
name=Overlaid Terrain
rarity=R
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn.
id=22379
name=Phyrexian Driver
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie Mercenary
auto=lord(other mercenary|myBattlefield) 1/1 ueot
power=1
toughness=1
[/card]
[card]
text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
id=19579
name=Plague Witch
rarity=C
mana={1}{B}
type=Creature
subtype=Elf Spellshaper
auto={B}{T}{S(*|myhand)}:-1/-1 target(creature)
power=1
toughness=1
[/card]
[card]
text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
id=21400
auto={2}:flying target(creature)
auto={5}{T}:destroy target(creature[flying])
name=Predator, Flagship
rarity=R
mana={5}
type=Legendary Artifact
[/card]
[card]
text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
id=21396
alias=1139
name=Rackling
rarity=U
mana={4}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library.
id=22890
name=Rathi Assassin
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Mercenary Assassin
auto={1}{B}{B}{T}:destroy target(creature[tapped;-black])
auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary)
power=2
toughness=2
[/card]
[card]
text=When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library.
id=21311
name=Rathi Fiend
rarity=U
mana={3}{B}
type=Creature
subtype=Horror Mercenary
auto=life:-3 controller && life:-3 opponent
auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary)
power=2
toughness=2
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library.
id=21307
name=Rathi Intimidator
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Horror Mercenary
auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary)
power=2
toughness=1
abilities=fear
[/card]
[card]
text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.
auto={T}:Add {1}
auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player)
id=21402
name=Rath's Edge
rarity=R
type=Legendary Land
[/card]
[card]
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
id=22292
name=Rootwater Commando
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
abilities=islandwalk
[/card]
[card]
text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary)
id=21297
name=Seahunter
rarity=R
mana={2}{U}{U}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
auto={S}:destroy target(artifact,enchantment)
id=21259
name=Seal of Cleansing
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
auto={S}:bury target(creature[-black])
id=21316
name=Seal of Doom
rarity=C
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
auto={S}:damage:2 target(creature,player)
id=21340
name=Seal of Fire
rarity=C
mana={R}
type=Enchantment
[/card]
[card]
text=Sacrifice Seal of Removal: Return target creature to its owner's hand.
auto={S}:moveTo(ownerhand) target(creature)
id=21287
name=Seal of Removal
rarity=C
mana={U}
type=Enchantment
[/card]
[card]
text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
auto={S}:3/3 target(creature)
id=21366
name=Seal of Strength
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text=Haste When Shrieking Mogg enters the battlefield, tap all other creatures.
id=21353
name=Shrieking Mogg
rarity=R
mana={1}{R}
type=Creature
subtype=Goblin
auto=tap all(creature) other
power=1
toughness=1
abilities=haste
[/card]
[card]
text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary)
id=21379
name=Skyshroud Poacher
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Human Rebel
power=2
toughness=2
[/card]
[card]
text={3}{U}: Return Sliptide Serpent to its owner's hand.
id=21283
name=Sliptide Serpent
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Serpent
auto={3}{U}:moveTo(ownerhand)
power=4
toughness=4
[/card]
[card]
text=Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
id=21282
name=Sneaky Homunculus
rarity=C
mana={1}{U}
type=Creature
subtype=Homunculus Illusion
auto=cantbeblockedby(creature[power>=2])
power=1
toughness=1
[/card]
[card]
text=Spineless Thug can't block.
id=21310
name=Spineless Thug
rarity=C
mana={1}{B}
type=Creature
subtype=Zombie Mercenary
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.
auto=@each my upkeep:damage:3 target(creature|myBattlefield)
id=21309
name=Spiteful Bully
rarity=C
mana={1}{B}
type=Creature
subtype=Zombie Mercenary
power=3
toughness=3
[/card]
[card]
text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample
id=21359
name=Stampede Driver
rarity=U
mana={G}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
text={U}{U}, {T}, Discard a card: Counter target creature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack)
id=21298
name=Stronghold Biologist
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
rarity=U
[/card]
[card]
text=Each player loses 1 life for each creature he or she controls.
auto=foreach(creature|myBattlefield) life:-1 controller
auto=foreach(creature|opponentBattlefield) life:-1 opponent
id=22374
name=Stronghold Discipline
rarity=U
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
text={U}{U}, {T}, Discard a card: Counter target noncreature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack)
id=22033
name=Stronghold Machinist
rarity=U
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
text=Flying Stronghold Zeppelin can block only creatures with flying.
id=22880
name=Stronghold Zeppelin
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Human
power=3
toughness=3
abilities=flying,cloud
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
auto={T}:Add {1}
auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap
id=21394
name=Terrain Generator
rarity=U
type=Land
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
id=21365
target=creature
auto=1/1
auto=cantbeblockedby(creature[-flying])
name=Treetop Bracers
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land)
auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land)
id=21278
name=Trickster Mage
rarity=C
mana={U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
text=Vicious Hunger deals 2 damage to target creature and you gain 2 life.
id=21317
target=creature
auto=damage:2
auto=life:2 controller
name=Vicious Hunger
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.
auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4
id=21397
name=Viseling
rarity=U
mana={4}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
text=Flying, protection from white
id=21265
name=Voice of Truth
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying,protection from white
[/card]