Files
wagic/projects/mtg/src/DeckMenuItem.cpp

200 lines
5.3 KiB
C++

#include "PrecompiledHeader.h"
#include "DeckMenuItem.h"
#include "Translate.h"
#include "WResourceManager.h"
#include <algorithm>
#define ITEM_PX_WIDTH 190.0f
#define kItemXOffset 22
#define kItemYHeight 30
const int kHorizontalScrollSpeed = 30; // higher numbers mean faster scrolling
float DeckMenuItem::mYOffset = 0;
DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus, bool autoTranslate, DeckMetaData *deckMetaData)
: JGuiObject(id), parent(_parent), fontId(fontId), mX(x), mY(y)
{
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
mMetaData = deckMetaData;
mText = trim(text);
mIsValidSelection = false;
if (autoTranslate)
mText = _(mText);
mHasFocus = hasFocus;
float newImageWidth = 0.0f;
if (mMetaData && !mMetaData->getGamesPlayed())
{
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
if (tex)
{
JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle around the texture because of bilinear filtering
newImageWidth = quad->mWidth;
}
}
float titleStringWidth = mFont->GetStringWidth( mText.c_str() );
mTitleResetWidth = (titleStringWidth - newImageWidth )/ 2;
mScrollEnabled = titleStringWidth > ( ITEM_PX_WIDTH - newImageWidth );
mScrollerOffset = 0.0f;
if (hasFocus)
{
mIsValidSelection = true;
Entering();
}
if (mMetaData && mMetaData->getAvatarFilename().size() > 0)
mImageFilename = mMetaData->getAvatarFilename();
else
{
// this is a non-deck menu item (ie "Random", "Cancel", etc
switch(id)
{
case kRandomPlayerMenuID:
mImageFilename = "noavatar.jpg";
break;
case kRandomAIPlayerMenuID:
mImageFilename = "noavatar.jpg";
break;
case kEvilTwinMenuID:
{
mImageFilename = "avatar.jpg";
break;
}
default:
mImageFilename = "noavatar.jpg";
// do nothing.
break;
}
}
mDisplayInitialized = false;
}
void DeckMenuItem::Update(float dt)
{
mScrollerOffset += kHorizontalScrollSpeed * dt;
if ( (mScrollerOffset) > mTitleResetWidth )
mScrollerOffset = -ITEM_PX_WIDTH;
}
void DeckMenuItem::RenderWithOffset(float yOffset)
{
mYOffset = yOffset;
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
if (!( mHasFocus && mScrollEnabled ))
mScrollerOffset = 0;
if (!mHasFocus && mScrollEnabled)
mScrollerOffset = -1 * ( getWidth() - ITEM_PX_WIDTH )/2;
float offSet = mScrollerOffset;
if (mHasFocus)
mFont->SetScale(SCALE_SELECTED);
else
mFont->SetScale(SCALE_NORMAL);
mFont->DrawString(mText.c_str(), mX, mY + yOffset, JGETEXT_CENTER, offSet, ITEM_PX_WIDTH);
mDisplayInitialized = true;
//Render a "new" icon for decks that have never been played yet
if (mMetaData && !mMetaData->getGamesPlayed())
{
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
if (tex)
{
JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle aroudn the texture because of bilinear filtering
quad->SetHotSpot(quad->mWidth/2.0f, quad->mHeight/2.0f);
float x = mX + min(ITEM_PX_WIDTH - quad->mWidth, getWidth() )/2 + quad->mWidth/2;
if (quad) JRenderer::GetInstance()->RenderQuad(quad.get(), x , mY + yOffset + quad->mHeight/2, 0.5);
}
}
mFont->SetScale(SCALE_NORMAL);
}
void DeckMenuItem::Render()
{
RenderWithOffset(0);
}
void DeckMenuItem::checkUserClick()
{
int x1 = -1, y1 = -1;
if (mEngine->GetLeftClickCoordinates(x1, y1))
{
mIsValidSelection = false;
int x2 = kItemXOffset, y2 = static_cast<int>(mY + mYOffset);
if ( (x1 >= x2) && (x1 <= (x2 + ITEM_PX_WIDTH)) && (y1 >= y2) && (y1 < (y2 + kItemYHeight)))
mIsValidSelection = true;
}
else
mIsValidSelection = true;
}
void DeckMenuItem::Entering()
{
checkUserClick();
mHasFocus = true;
parent->mSelectionTargetY = mY;
}
bool DeckMenuItem::Leaving(JButton)
{
// check to see if the user clicked on the object, if so return true.
checkUserClick();
mHasFocus = false;
return true;
}
bool DeckMenuItem::ButtonPressed()
{
return mIsValidSelection;
}
void DeckMenuItem::Relocate(float x, float y)
{
mX = x;
mY = y;
}
float DeckMenuItem::getWidth() const
{
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
return mFont->GetStringWidth(mText.c_str());
}
string DeckMenuItem::getDeckName() const
{
if (mMetaData)
return mMetaData->getName();
std::string s;
std::stringstream out;
out << mMetaData->getDeckId();
s = out.str();
return "[deck" + s + "]";
}
ostream& DeckMenuItem::toString(ostream& out) const
{
return out << "DeckMenuItem ::: mHasFocus : " << mHasFocus
<< " ; parent : " << parent
<< " ; mText : " << mText
<< " ; mX,mY : " << mX << "," << mY;
}
DeckMenuItem::~DeckMenuItem()
{
mMetaData = NULL;
}