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wagic/projects/mtg/bin/Res/sets/primitives/PC2.txt

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[card]
name=Baleful Strix
auto=draw:1
abilities=flying, deathtouch
text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card.
mana={B}{U}
type=Artifact Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Beetleback Chief
auto=@movedTo(my|battlefield):token(Goblin,creature token goblin,1/1,red)*2
text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
mana={2}{R}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Brindle Shoat
auto=@movedTo(this|graveyard) from(battlefield):token(Boar,creature Boar,3/3,green)
text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Boar
power=1
toughness=1
[/card]
[card]
name=Dragonlair Spider
auto=@movedTo(*|opponentstack): may token(Insect,Insect Creature, 1/1,green)
abilities=reach
text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.
mana={2}{R}{R}{G}{G}
type=Creature
subtype=Spider
power=5
toughness=6
[/card]
[card]
name=Dreampod Druid
auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)]))
text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Saproling
type=Creature
subtype=Saproling
power=1
toughness=1
color=Green
[/card]
[card]
name=Illusory Angel
abilities=flying
restriction=casted a spell
text=Flying -- Cast Illusory Angel only if you've cast another spell this turn.
mana={2}{U}
type=Creature
subtype=Angel Illusion
power=4
toughness=4
[/card]
[card]
name=Krond the Dawn-Clad
auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
abilities=flying,vigilance
text=Flying, vigilance. -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
mana={G}{G}{G}{W}{W}{W}
type=Legendary Creature
subtype=Archon
power=6
toughness=6
[/card]
[card]
name=Preyseizer Dragon
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=this(attacking):target(creature,player) dynamicability<!chargestrike!>
abilities=flying
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Sai of the Shinobi
auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget
auto=1/1
text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
-- Equip {2 ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
auto={2}:equip
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sakashima's Student
autohand={1}{U}:ninjutsu
auto=transforms((Ninja))
auto=transforms((,newability)) forever
auto=may copy NotATarget(creature)
text=You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other types.
mana={2}{U}{U}
type=Creature
subtype=Human Ninja
power=0
toughness=0
[/card]
[card]
name=Thromok the Insatiable
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(x/x,x) all(this)
mana={3}{R}{G}
type=Legendary Creature
subtype=Hellion
text=Devour X (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it.)
power=0
toughness=0
[/card]
[card]
name=Vela the Night-Clad
abilities=Intimidate
auto=lord(other creature|mybattlefield) intimidate
auto=@movedto(other creature|graveyard) from(battlefield): life:-1 opponent
auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent
text=Other creatures you control have intimidate.--Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
mana={4}{G}{B}
type=Legendary Creature
subtype=Human
power=4
toughness=4
[/card]